The Following Game

The Following Game PDF Author: Jonathan Smith
Publisher: John Catt
ISBN: 1398383643
Category : Sports & Recreation
Languages : en
Pages : 299

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Book Description
The Following Game is about passion and obsession. It's about cricket, family and poetry, but most of all it's about a father following his son's career in the public eye and the close relationship they share. Jonathan Smith is the father of Ed Smith, a prominent writer and former Kent, Middlesex and England cricketer. The Following Game is a follow-up to Jonathan's critically-acclaimed 2002 book The Learning Game, one of the most talked-about books in education over the last ten years.

The Following Game

The Following Game PDF Author: Jonathan Smith
Publisher: John Catt
ISBN: 1398383643
Category : Sports & Recreation
Languages : en
Pages : 299

Get Book Here

Book Description
The Following Game is about passion and obsession. It's about cricket, family and poetry, but most of all it's about a father following his son's career in the public eye and the close relationship they share. Jonathan Smith is the father of Ed Smith, a prominent writer and former Kent, Middlesex and England cricketer. The Following Game is a follow-up to Jonathan's critically-acclaimed 2002 book The Learning Game, one of the most talked-about books in education over the last ten years.

Game Theory, Alive

Game Theory, Alive PDF Author: Anna R. Karlin
Publisher: American Mathematical Soc.
ISBN: 1470419823
Category : Mathematics
Languages : en
Pages : 400

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Book Description
We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.

Real-World Flash Game Development

Real-World Flash Game Development PDF Author: Christopher Griffith
Publisher: Taylor & Francis
ISBN: 1136136932
Category : Computers
Languages : en
Pages : 434

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Book Description
Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games. Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need to know to get the job done. Griffith covers Flash for the everyday developer. The average Flash developer doesn't have luxurious timelines, employers who understand the value of reusability, or the help of an information architect to design a usable experience. This book helps bridge the gap for these coders who may be used to C++, Java, or C# and want to move over to Flash. Griffith covers real-world scenarios pulled from his own experiences developing games for over 10 years in the industry. The 2nd edition will include: completely new game examples on more advanced topics like 3D; more robust physics and collision detection; and mobile device coverage with Android platform development for us on phones and tablets. Also coverage of the new features available in Flash CS5, Flash Player 10.1, and AIR 2.0 that can be used for game development. The associated web site for the book: www.flashgamebook.com gets close to 1,000 visits a month. On the site, readers can find all the source code for the examples, news on industry happenings, updates and special offers, and a discussion forum to ask questions and share ideas.

Game Theory

Game Theory PDF Author: Michael Maschler
Publisher: Cambridge University Press
ISBN: 1107310741
Category : Business & Economics
Languages : en
Pages : 1007

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Book Description
Covering both noncooperative and cooperative games, this comprehensive introduction to game theory also includes some advanced chapters on auctions, games with incomplete information, games with vector payoffs, stable matchings and the bargaining set. Mathematically oriented, the book presents every theorem alongside a proof. The material is presented clearly and every concept is illustrated with concrete examples from a broad range of disciplines. With numerous exercises the book is a thorough and extensive guide to game theory from undergraduate through graduate courses in economics, mathematics, computer science, engineering and life sciences to being an authoritative reference for researchers.

Game Theory Approach to Managerial Strategies and Value Creation

Game Theory Approach to Managerial Strategies and Value Creation PDF Author: Abdelhakim Hammoudi
Publisher: John Wiley & Sons
ISBN: 1119482607
Category : Business & Economics
Languages : en
Pages : 218

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Book Description
Economic players must often choose between several strategic options in a fierce competitive environment where interactions with competitors make decisions particularly complex. Game theory offers useful insights to choose an optimal decision or at least a basis for making rational decision given the constraints of the stakeholders' environment. In presenting the concepts and the logical structure of the reasoning offered by game theory and their applications, the book explains the rational process of decision making in the framework of firm management and market competition. By avoiding the usual complexity of presentation often due to mathematical formalism, the book proposes a reflection and practical insights of game theory for practitioners (managers, strategists) and social, managerial and economic researchers. The book will expose both general teachings and a comprehensive analysis applied to specific case studies of various sectors of the economy.

Game Theory through Examples

Game Theory through Examples PDF Author: Erich Prisner
Publisher: American Mathematical Soc.
ISBN: 1614441154
Category : Mathematics
Languages : en
Pages : 309

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Book Description
Game Theory through Examples is a thorough introduction to elementary game theory, covering finite games with complete information. The core philosophy underlying this volume is that abstract concepts are best learned when encountered first (and repeatedly) in concrete settings. Thus, the essential ideas of game theory are here presented in the context of actual games, real games much more complex and rich than the typical toy examples. All the fundamental ideas are here: Nash equilibria, backward induction, elementary probability, imperfect information, extensive and normal form, mixed and behavioral strategies. The active-learning, example-driven approach makes the text suitable for a course taught through problem solving. Students will be thoroughly engaged by the extensive classroom exercises, compelling homework problems, and nearly sixty projects in the text. Also available are approximately eighty Java applets and three dozen Excel spreadsheets in which students can play games and organize information in order to acquire a gut feeling to help in the analysis of the games. Mathematical exploration is a deep form of play; that maxim is embodied in this book. Game Theory through Examples is a lively introduction to this appealing theory. Assuming only high school prerequisites makes the volume especially suitable for a liberal arts or general education spirit-of-mathematics course. It could also serve as the active-learning supplement to a more abstract text in an upper-division game theory course.

Introduction to Probability

Introduction to Probability PDF Author: Charles Miller Grinstead
Publisher: American Mathematical Soc.
ISBN: 9780821807491
Category : Mathematics
Languages : en
Pages : 536

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Book Description
This text is designed for an introductory probability course at the university level for undergraduates in mathematics, the physical and social sciences, engineering, and computer science. It presents a thorough treatment of probability ideas and techniques necessary for a firm understanding of the subject.

Operations Research

Operations Research PDF Author: Col. D. S. Cheema
Publisher: Firewall Media
ISBN: 9788170087557
Category : Business & Economics
Languages : en
Pages : 942

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Book Description


Operations Research

Operations Research PDF Author: D S Hira
Publisher: S. Chand Publishing
ISBN: 8121902819
Category : Technology & Engineering
Languages : en
Pages : 1510

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Book Description
The author have used numerical examples as the means for presentation of the underlying ideas of different operations research techniques.Accordingly,a large number of comprehensive solved examples,taken from a variety of fields,have been added in every chapter and they are followed by a set of unsolved problems with answers(and hints wherever required)through which readers can test their understanding of the subject matter.The book,in its present form,contains around 650,examples,1,280 illustrative diagrams.

OPERATIONS RESEARCH

OPERATIONS RESEARCH PDF Author: K. RAJAGOPAL
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120346343
Category : Business & Economics
Languages : en
Pages : 609

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Book Description
This comprehensive book provides the students with the basic knowledge of the processes involved in operations research and discusses the techniques of solutions to problems and their applications in daily life. Beginning with an overview of the operations research models and decision-making, the book describes in detail the various optimization techniques such as linear and non-linear programming, integer linear programming, dynamic programming, genetic programming, and network techniques such as PERT (program evaluation review technique) and CPM (critical path method). It also explains the transportation and assignment problems, queuing theory, games theory, sequencing, replacement and capital investment decisions and inventory. Besides, the book discusses the Monte Carlo simulation techniques for solving queuing, demand forecasting, inventory and scheduling problems and elaborates on genetic algorithms. Each mathematical technique is dealt with in two parts. The first part explains the theory underlying the methodology of solution to problems. The second part illustrates how the theory is applied to solve different kinds of problems. This book is designed as a textbook for the undergraduate students of mechanical engineering, electrical engineering, production and industrial engineering, computer science and engineering and information technology. Besides, the book will also be useful to the postgraduate students of production and industrial engineering, computer applications, business administration, commerce, mathematics and statistics. KEY FEATURES : Includes a large number of solved problems to help students comprehend the concepts with ease. Gives step-by-step explanation of algorithms by taking problems. Provides chapter-end exercises to drill the students in self-study.