Author: Rachel Robinson
Publisher: Createspace Independent Publishing Platform
ISBN: 9781533115119
Category :
Languages : en
Pages : 288
Book Description
Ten submissive women. One billionaire Dominant. Three months competing for his "affections." One winner takes all. Dominic Reed, heir to an oil fortune, has spent his entire adult life perfecting his dark hobby. With little control in every other area of his manicured life, he finds his release as a dominant. With more money than he knows what to do with, he creates a TV show: The Dom Games. This year is different than the past seasons, this year Dominic will be the star. He wants a forever submissive. Before last month Kayla Parchet thought the word submissive only referred to dogs. Fresh out of college with a business degree that is scrap paper, she needs to get an Ivy League masters degree to pursue her dreams. When Kayla is accepted to be one of the ten, her world takes a dark turn as she competes against women who live the submissive lifestyle for enjoyment. Can she hold on to her dreams long enough to win the competition and ten million dollars? Or will she get sucked into Dominic's twisted world? Only a few whips and canes stand between Kayla and the future she's always desired. Lights, camera, sex...
The Dom Games
Author: Rachel Robinson
Publisher: Createspace Independent Publishing Platform
ISBN: 9781533115119
Category :
Languages : en
Pages : 288
Book Description
Ten submissive women. One billionaire Dominant. Three months competing for his "affections." One winner takes all. Dominic Reed, heir to an oil fortune, has spent his entire adult life perfecting his dark hobby. With little control in every other area of his manicured life, he finds his release as a dominant. With more money than he knows what to do with, he creates a TV show: The Dom Games. This year is different than the past seasons, this year Dominic will be the star. He wants a forever submissive. Before last month Kayla Parchet thought the word submissive only referred to dogs. Fresh out of college with a business degree that is scrap paper, she needs to get an Ivy League masters degree to pursue her dreams. When Kayla is accepted to be one of the ten, her world takes a dark turn as she competes against women who live the submissive lifestyle for enjoyment. Can she hold on to her dreams long enough to win the competition and ten million dollars? Or will she get sucked into Dominic's twisted world? Only a few whips and canes stand between Kayla and the future she's always desired. Lights, camera, sex...
Publisher: Createspace Independent Publishing Platform
ISBN: 9781533115119
Category :
Languages : en
Pages : 288
Book Description
Ten submissive women. One billionaire Dominant. Three months competing for his "affections." One winner takes all. Dominic Reed, heir to an oil fortune, has spent his entire adult life perfecting his dark hobby. With little control in every other area of his manicured life, he finds his release as a dominant. With more money than he knows what to do with, he creates a TV show: The Dom Games. This year is different than the past seasons, this year Dominic will be the star. He wants a forever submissive. Before last month Kayla Parchet thought the word submissive only referred to dogs. Fresh out of college with a business degree that is scrap paper, she needs to get an Ivy League masters degree to pursue her dreams. When Kayla is accepted to be one of the ten, her world takes a dark turn as she competes against women who live the submissive lifestyle for enjoyment. Can she hold on to her dreams long enough to win the competition and ten million dollars? Or will she get sucked into Dominic's twisted world? Only a few whips and canes stand between Kayla and the future she's always desired. Lights, camera, sex...
HTML5 Games
Author: Jacob Seidelin
Publisher: John Wiley & Sons
ISBN: 1119976332
Category : Computers
Languages : en
Pages : 565
Book Description
Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more. Aims directly at a new way to develop games for the web through the use of HTML5 Demonstrates how to make iOS and Android web apps Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.
Publisher: John Wiley & Sons
ISBN: 1119976332
Category : Computers
Languages : en
Pages : 565
Book Description
Discover new opportunities for building 2D and 3D games with HTML5 The newest iteration of HTML, HTML5 can be used with JavaScript, CSS3, and WebGL to create beautiful, unique, engaging games that can be played on the web or mobile devices like the iPad or Android phones. Gone are the days where games were only possible with plugin technologies such as Flash and this cutting-edge book shows you how to utilize the latest open web technologies to create a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets. You'll discover how to build a framework on which you will create your HTML5 game. Then each successive chapter covers a new aspect of the game, including user input, sound, multiplayer functionality, 2D and 3D graphics, and more. Aims directly at a new way to develop games for the web through the use of HTML5 Demonstrates how to make iOS and Android web apps Explains how to capture player input; create 3D graphics; and incorporate textures, lighting, and sound Guides you through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL, and WebSockets By the end of this invaluable book, you will have created a fully functional game that can be played in any compatible browser or on any mobile device that supports HTML5.
Dangerous Games
Author: Lora Leigh
Publisher: St. Martin's Paperbacks
ISBN: 1429916257
Category : Fiction
Languages : en
Pages : 354
Book Description
"Leigh's pages explode with a mixture of erotic pleasures." -RT Book Reviews #1 New York Times bestselling author, Lora Leigh's sexy Navy SEALs series, the Tempting SEALs, is red-hot, sexy romantic suspense at its best, featuring men who will stop at nothing to proect their country and all they love no matter how dark the danger, no matter what demons they must face. And when these men love, their passion runs deep and hard. Navy SEAL Clint" Iceman" McIntire earned his name by being the ultimate warrior. He's untouchable, unstoppable and he takes no prisoners. Having crushed an infamous drug cartel in Columbia, Clint was nothing short of an American hero. Now he's home on a much-needed leave, but instead of some R & R, he finds himself neck-deep in the hottest kind of trouble with his best friend's seemingly innocent little sister, Morgana Chavez, the only woman who has the power to bring him to his knees...Morgana has been secretly working with the DEA to uncover a thriving date-rape drug, which leads her to a shadowy faction that is more deadly than anything her team has ever encountered. Now, it's up to Clint to keep this beautiful, determined agent out of harm's way, even while the explosive passion between them threatens to consume them both. But these Dangerous Games will bring Morgana and Clint to the very edge of high stakes danger and perilous desire.
Publisher: St. Martin's Paperbacks
ISBN: 1429916257
Category : Fiction
Languages : en
Pages : 354
Book Description
"Leigh's pages explode with a mixture of erotic pleasures." -RT Book Reviews #1 New York Times bestselling author, Lora Leigh's sexy Navy SEALs series, the Tempting SEALs, is red-hot, sexy romantic suspense at its best, featuring men who will stop at nothing to proect their country and all they love no matter how dark the danger, no matter what demons they must face. And when these men love, their passion runs deep and hard. Navy SEAL Clint" Iceman" McIntire earned his name by being the ultimate warrior. He's untouchable, unstoppable and he takes no prisoners. Having crushed an infamous drug cartel in Columbia, Clint was nothing short of an American hero. Now he's home on a much-needed leave, but instead of some R & R, he finds himself neck-deep in the hottest kind of trouble with his best friend's seemingly innocent little sister, Morgana Chavez, the only woman who has the power to bring him to his knees...Morgana has been secretly working with the DEA to uncover a thriving date-rape drug, which leads her to a shadowy faction that is more deadly than anything her team has ever encountered. Now, it's up to Clint to keep this beautiful, determined agent out of harm's way, even while the explosive passion between them threatens to consume them both. But these Dangerous Games will bring Morgana and Clint to the very edge of high stakes danger and perilous desire.
HTML5 Games: Novice to Ninja
Author: Earle Castledine
Publisher: SitePoint Pty Ltd
ISBN: 1492065420
Category : Computers
Languages : en
Pages : 402
Book Description
This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside? Learn the basics: game loops and input Draw graphics on the screen using Canvas Add amazing sound effects and music using the Web Audio API Develop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based game Create your own JavaScript game library Jazz up your game up with "juice": screen shakes, particle effects, and more
Publisher: SitePoint Pty Ltd
ISBN: 1492065420
Category : Computers
Languages : en
Pages : 402
Book Description
This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside? Learn the basics: game loops and input Draw graphics on the screen using Canvas Add amazing sound effects and music using the Web Audio API Develop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based game Create your own JavaScript game library Jazz up your game up with "juice": screen shakes, particle effects, and more
jQuery Game Development Essentials
Author: Selim Arsever
Publisher: Packt Publishing Ltd
ISBN: 1849695075
Category : Computers
Languages : en
Pages : 371
Book Description
Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great without the hassle of learning about a complex game engine in the process.Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.
Publisher: Packt Publishing Ltd
ISBN: 1849695075
Category : Computers
Languages : en
Pages : 371
Book Description
Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great without the hassle of learning about a complex game engine in the process.Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.
Artificial Intelligence for Games
Author: Ian Millington
Publisher: CRC Press
ISBN: 1315360578
Category : Computers
Languages : en
Pages : 898
Book Description
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
Publisher: CRC Press
ISBN: 1315360578
Category : Computers
Languages : en
Pages : 898
Book Description
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C++ source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay; Behavior driven AI; Casual games (puzzle games). Key Features * The first comprehensive, professional tutorial and reference to implement true AI in games written by an engineer with extensive industry experience. * Walks through the entire development process from beginning to end. * Includes examples from over 100 real games, 10 in-depth case studies, and web site with sample code.
Marriage Games
Author: Cd Reiss
Publisher: Flip City Media
ISBN: 9781942833758
Category : Family & Relationships
Languages : en
Pages : 0
Book Description
The NY Times Bestseller Thirty days in a remote cottage, doing everything he demands. After that, he'll sign her divorce papers and give her their company.
Publisher: Flip City Media
ISBN: 9781942833758
Category : Family & Relationships
Languages : en
Pages : 0
Book Description
The NY Times Bestseller Thirty days in a remote cottage, doing everything he demands. After that, he'll sign her divorce papers and give her their company.
Domination Games Played on Graphs
Author: Boštjan Brešar
Publisher: Springer Nature
ISBN: 3030690873
Category : Mathematics
Languages : en
Pages : 131
Book Description
This concise monograph present the complete history of the domination game and its variants up to the most recent developments and will stimulate research on closely related topics, establishing a key reference for future developments. The crux of the discussion surrounds new methods and ideas that were developed within the theory, led by the imagination strategy, the Continuation Principle, and the discharging method of Bujtás, to prove results about domination game invariants. A toolbox of proof techniques is provided for the reader to obtain results on the domination game and its variants. Powerful proof methods such as the imagination strategy are presented. The Continuation Principle is developed, which provides a much-used monotonicity property of the game domination number. In addition, the reader is exposed to the discharging method of Bujtás. The power of this method was shown by improving the known upper bound, in terms of a graph's order, on the (ordinary) domination number of graphs with minimum degree between 5 and 50. The book is intended primarily for students in graph theory as well as established graph theorists and it can be enjoyed by anyone with a modicum of mathematical maturity. The authors include exact results for several families of graphs, present what is known about the domination game played on subgraphs and trees, and provide the reader with the computational complexity aspects of domination games. Versions of the games which involve only the “slow” player yield the Grundy domination numbers, which connect the topic of the book with some concepts from linear algebra such as zero-forcing sets and minimum rank. More than a dozen other related games on graphs and hypergraphs are presented in the book. In all these games there are problems waiting to be solved, so the area is rich for further research. The domination game belongs to the growing family of competitive optimization graph games. The game is played by two competitors who take turns adding a vertex to a set of chosen vertices. They collaboratively produce a special structure in the underlying host graph, namely a dominating set. The two players have complementary goals: one seeks to minimize the size of the chosen set while the other player tries to make it as large as possible. The game is not one that is either won or lost. Instead, if both players employ an optimal strategy that is consistent with their goals, the cardinality of the chosen set is a graphical invariant, called the game domination number of the graph. To demonstrate that this is indeed a graphical invariant, the game tree of a domination game played on a graph is presented for the first time in the literature.
Publisher: Springer Nature
ISBN: 3030690873
Category : Mathematics
Languages : en
Pages : 131
Book Description
This concise monograph present the complete history of the domination game and its variants up to the most recent developments and will stimulate research on closely related topics, establishing a key reference for future developments. The crux of the discussion surrounds new methods and ideas that were developed within the theory, led by the imagination strategy, the Continuation Principle, and the discharging method of Bujtás, to prove results about domination game invariants. A toolbox of proof techniques is provided for the reader to obtain results on the domination game and its variants. Powerful proof methods such as the imagination strategy are presented. The Continuation Principle is developed, which provides a much-used monotonicity property of the game domination number. In addition, the reader is exposed to the discharging method of Bujtás. The power of this method was shown by improving the known upper bound, in terms of a graph's order, on the (ordinary) domination number of graphs with minimum degree between 5 and 50. The book is intended primarily for students in graph theory as well as established graph theorists and it can be enjoyed by anyone with a modicum of mathematical maturity. The authors include exact results for several families of graphs, present what is known about the domination game played on subgraphs and trees, and provide the reader with the computational complexity aspects of domination games. Versions of the games which involve only the “slow” player yield the Grundy domination numbers, which connect the topic of the book with some concepts from linear algebra such as zero-forcing sets and minimum rank. More than a dozen other related games on graphs and hypergraphs are presented in the book. In all these games there are problems waiting to be solved, so the area is rich for further research. The domination game belongs to the growing family of competitive optimization graph games. The game is played by two competitors who take turns adding a vertex to a set of chosen vertices. They collaboratively produce a special structure in the underlying host graph, namely a dominating set. The two players have complementary goals: one seeks to minimize the size of the chosen set while the other player tries to make it as large as possible. The game is not one that is either won or lost. Instead, if both players employ an optimal strategy that is consistent with their goals, the cardinality of the chosen set is a graphical invariant, called the game domination number of the graph. To demonstrate that this is indeed a graphical invariant, the game tree of a domination game played on a graph is presented for the first time in the literature.
One Dom to Love
Author: Shayla Black
Publisher:
ISBN: 9781936596140
Category : Erotic stories
Languages : en
Pages : 236
Book Description
Raine Kendall has been in love with her boss, Macen Hammerman, for years. Determined to make the man notice that she's a grown woman with desires and needs, she pours out her heart and offers her body to him-only to be crushingly rejected. But when his friend, very single, very sexy Liam O'Neill watches the other Dom refuse to act on his obvious feelings for Raine, he resolves to step in and do whatever it takes to help Hammer find happiness again, even rousing his friend's possessive instincts by making the girl a proposition too tempting to refuse. But he never imagines that he'll end up falling for her himself. Hammer has buried his lust for Raine for years. After rescuing the budding runaway from an alley behind his exclusive BDSM Dungeon, he has come to covet the pretty submissive. But tragedy has taught him that he can never be what she needs. So he watches over her while struggling to keep his distance. Liam's crafty plan blindsides Hammer, especially when he sees how determined his friend is to possess Raine for his own. Hammer isn't ready to give the lovely submissive over to any other Dom, but can he heal from his past and fight for her? Or will he lose Raine if she truly gives herself-heart, body, and soul-to Liam?
Publisher:
ISBN: 9781936596140
Category : Erotic stories
Languages : en
Pages : 236
Book Description
Raine Kendall has been in love with her boss, Macen Hammerman, for years. Determined to make the man notice that she's a grown woman with desires and needs, she pours out her heart and offers her body to him-only to be crushingly rejected. But when his friend, very single, very sexy Liam O'Neill watches the other Dom refuse to act on his obvious feelings for Raine, he resolves to step in and do whatever it takes to help Hammer find happiness again, even rousing his friend's possessive instincts by making the girl a proposition too tempting to refuse. But he never imagines that he'll end up falling for her himself. Hammer has buried his lust for Raine for years. After rescuing the budding runaway from an alley behind his exclusive BDSM Dungeon, he has come to covet the pretty submissive. But tragedy has taught him that he can never be what she needs. So he watches over her while struggling to keep his distance. Liam's crafty plan blindsides Hammer, especially when he sees how determined his friend is to possess Raine for his own. Hammer isn't ready to give the lovely submissive over to any other Dom, but can he heal from his past and fight for her? Or will he lose Raine if she truly gives herself-heart, body, and soul-to Liam?
Contributions to the Theory of Games (AM-40), Volume IV
Author: Albert William Tucker
Publisher: Princeton University Press
ISBN: 1400882168
Category : Mathematics
Languages : en
Pages : 468
Book Description
The description for this book, Contributions to the Theory of Games (AM-40), Volume IV, will be forthcoming.
Publisher: Princeton University Press
ISBN: 1400882168
Category : Mathematics
Languages : en
Pages : 468
Book Description
The description for this book, Contributions to the Theory of Games (AM-40), Volume IV, will be forthcoming.