Author: Michael F. Barnsley
Publisher: Academic Press
ISBN: 148326548X
Category : Computers
Languages : en
Pages : 47
Book Description
The Desktop Fractal Design Handbook is a four-chapter introductory text to fractal geometry. The underlying algorithms are derived from mathematics, which is reflected in the images they produce. Chapter 1 provides an overview of the products of the desktop fractal design system. Chapter 2 describes the installation and operation of hardware and operating system of the design system, along with its maintenance. Chapter 3 outlines the use of the desktop fractal design system, specifically on hot to design fractals on the fractal design screen, maps, paintings, and help screens. Chapter 4 focuses on the many practical applications of fractals. This book will be of value to mathematicians, engineers, graphic artists, teachers, and students.
The Desktop Fractal Design Handbook
Author: Michael F. Barnsley
Publisher: Academic Press
ISBN: 148326548X
Category : Computers
Languages : en
Pages : 47
Book Description
The Desktop Fractal Design Handbook is a four-chapter introductory text to fractal geometry. The underlying algorithms are derived from mathematics, which is reflected in the images they produce. Chapter 1 provides an overview of the products of the desktop fractal design system. Chapter 2 describes the installation and operation of hardware and operating system of the design system, along with its maintenance. Chapter 3 outlines the use of the desktop fractal design system, specifically on hot to design fractals on the fractal design screen, maps, paintings, and help screens. Chapter 4 focuses on the many practical applications of fractals. This book will be of value to mathematicians, engineers, graphic artists, teachers, and students.
Publisher: Academic Press
ISBN: 148326548X
Category : Computers
Languages : en
Pages : 47
Book Description
The Desktop Fractal Design Handbook is a four-chapter introductory text to fractal geometry. The underlying algorithms are derived from mathematics, which is reflected in the images they produce. Chapter 1 provides an overview of the products of the desktop fractal design system. Chapter 2 describes the installation and operation of hardware and operating system of the design system, along with its maintenance. Chapter 3 outlines the use of the desktop fractal design system, specifically on hot to design fractals on the fractal design screen, maps, paintings, and help screens. Chapter 4 focuses on the many practical applications of fractals. This book will be of value to mathematicians, engineers, graphic artists, teachers, and students.
The desktop fractal design handbook
Author: Michael F. Barnsley
Publisher:
ISBN:
Category : Fractals
Languages : en
Pages : 0
Book Description
Publisher:
ISBN:
Category : Fractals
Languages : en
Pages : 0
Book Description
The Desktop Designer's Illustration Handbook
Author: Marcelle Lapow Toor
Publisher: John Wiley & Sons
ISBN: 9780471286950
Category : Architecture
Languages : en
Pages : 180
Book Description
The Desktop Designer’s Illustration Handbook Marcelle Lapow Toor If you want to reach—and hold—audiences who’ve seen everything, read this new hands-on guide to locating, selecting, and using illustrations in desktop publications. In no time at all, you’ll be able to select just the right illustration technique to make your publication pop. The Desktop Designer’s Illustration Handbook is written by a graphic designer who really knows how to teach desktop illustration techniques. Marcelle Lapow Toor has taught graphic design and desktop publishing to university students and has conducted workshops at national conferences throughout the country. Her proven building block approach helps you make practical sense of the principles of illustration, design, and composition. She easily guides you through the process—from deciding what kind of illustration to use to manipulating images for maximum visual impact. With the aid of insider tips from participating pros, hundreds of illustrations, helpful hints, and time saving checklists, Ms. Toor clearly explains how to create eye-catching results using: Type - Dress up your design and keep costs low with eye-catching type and typographic devices. Learn simple techniques for using type as an illustration. Drawings - Add variety with clip art and original illustration. Learn how to locate and choose the drawing, illustrator, or clip art that will give your publication the competing edge. Photographs - Grab your reader’s attention with photographs that breathe life into the copy and baby your budget. Learn when it’s best to use a photograph, how to use a scanner to alter a photograph, and where to look for low-cost photos. Information Graphics - Take the snore out of statistics with reader-friendly charts, graphs, tables, and maps. Learn how to select the best format for statistical information so it is easily understood at a glance. Computer graphics - Punch up interest with textured backgrounds that you create with a scanner, an image-editing program, and materials lying around your office. Plus, learn how to achieve the effects you want with a drawing or painting program. You’ll turn again and again to this jam-packed idea book for inspiration as well as information. Here are hundreds of illustration ideas, guaranteed to get your creative juices flowing. And that’s not all. This indispensable desk reference gives you even more hands-on resources that you can put to work right away: A blow-by-blow description of the graphic devices used in each chapter and a clear explanation of how they were created. A sampler of clip art, with addresses of the software manufacturers who supply art on disk or CD-ROM. A sampler of pictorial and decorative typefaces. A list of public and private picture sources. Many illustrations by well-known professional illustrators and directions for contacting them. A glossary of desktop publishing terminology. You won’t find a more complete or easier to use illustration source book. Whether you decide to use illustrations that are ready-made, illustrations created by hired hands, or illustrations that you create yourself, you’ll produce head turning, results every time with The Desktop Designer’s Illustration Handbook.
Publisher: John Wiley & Sons
ISBN: 9780471286950
Category : Architecture
Languages : en
Pages : 180
Book Description
The Desktop Designer’s Illustration Handbook Marcelle Lapow Toor If you want to reach—and hold—audiences who’ve seen everything, read this new hands-on guide to locating, selecting, and using illustrations in desktop publications. In no time at all, you’ll be able to select just the right illustration technique to make your publication pop. The Desktop Designer’s Illustration Handbook is written by a graphic designer who really knows how to teach desktop illustration techniques. Marcelle Lapow Toor has taught graphic design and desktop publishing to university students and has conducted workshops at national conferences throughout the country. Her proven building block approach helps you make practical sense of the principles of illustration, design, and composition. She easily guides you through the process—from deciding what kind of illustration to use to manipulating images for maximum visual impact. With the aid of insider tips from participating pros, hundreds of illustrations, helpful hints, and time saving checklists, Ms. Toor clearly explains how to create eye-catching results using: Type - Dress up your design and keep costs low with eye-catching type and typographic devices. Learn simple techniques for using type as an illustration. Drawings - Add variety with clip art and original illustration. Learn how to locate and choose the drawing, illustrator, or clip art that will give your publication the competing edge. Photographs - Grab your reader’s attention with photographs that breathe life into the copy and baby your budget. Learn when it’s best to use a photograph, how to use a scanner to alter a photograph, and where to look for low-cost photos. Information Graphics - Take the snore out of statistics with reader-friendly charts, graphs, tables, and maps. Learn how to select the best format for statistical information so it is easily understood at a glance. Computer graphics - Punch up interest with textured backgrounds that you create with a scanner, an image-editing program, and materials lying around your office. Plus, learn how to achieve the effects you want with a drawing or painting program. You’ll turn again and again to this jam-packed idea book for inspiration as well as information. Here are hundreds of illustration ideas, guaranteed to get your creative juices flowing. And that’s not all. This indispensable desk reference gives you even more hands-on resources that you can put to work right away: A blow-by-blow description of the graphic devices used in each chapter and a clear explanation of how they were created. A sampler of clip art, with addresses of the software manufacturers who supply art on disk or CD-ROM. A sampler of pictorial and decorative typefaces. A list of public and private picture sources. Many illustrations by well-known professional illustrators and directions for contacting them. A glossary of desktop publishing terminology. You won’t find a more complete or easier to use illustration source book. Whether you decide to use illustrations that are ready-made, illustrations created by hired hands, or illustrations that you create yourself, you’ll produce head turning, results every time with The Desktop Designer’s Illustration Handbook.
The Desktop Fractal Design System Handbook
Author: Michael F. Barnsley
Publisher:
ISBN: 9780120790654
Category : Computer graphic
Languages : en
Pages : 44
Book Description
System requirements: Macintosh Plus, Macintosh SE, Macintosh II, one megabyte RAM, system 6.0 or higher, color graphics not required, no math coprocessor needed, not for use with dual screen configurations.
Publisher:
ISBN: 9780120790654
Category : Computer graphic
Languages : en
Pages : 44
Book Description
System requirements: Macintosh Plus, Macintosh SE, Macintosh II, one megabyte RAM, system 6.0 or higher, color graphics not required, no math coprocessor needed, not for use with dual screen configurations.
IEEE Proceedings of the Southeastcon
Author:
Publisher:
ISBN:
Category : Electrical engineering
Languages : en
Pages : 718
Book Description
Publisher:
ISBN:
Category : Electrical engineering
Languages : en
Pages : 718
Book Description
Digital Colour in Graphic Design
Author: Ken Pender
Publisher: Taylor & Francis
ISBN: 1136133259
Category : Art
Languages : en
Pages : 219
Book Description
Complete, practical guide to handling colour graphics on the desktop for Mac and PC - from the scanning, creation and manipulation of images to processing for different colour output devices. Keep this handy book on your desk to help you achieve more professional-looking results in colour for a wide variety of tasks. An accompanying CD-ROM allows you to view practical examples of colour techniques in graphic design on the screen, demonstrating the techniques described in the book. The underlying principles of digital colour are explained in detail: · colour models · ways in which scanners, monitors and printers handle colour · system calibration methods · colour management processes · colour processing features in software · colour conversions Practical examples of colour techniques in graphic design are illustrated using a variety of software applications: Photoshop, Fractal Painter, Ray Dream Studio, Illustrator, Freehand, CorelDraw, Fractal Poser and Metatools Bryce. The examples are conducted through a series of workshops leading you through a variety of processes. Ken Pender is a freelance designer. He was, for many years, a Manager with IBM, including four years as Manager of their European Computer Integrated Manufacturing Technology Centre in Germany. He is also author of 'Digital Graphic Design' and 'Digital Video for the Desktop' for Focal Press.
Publisher: Taylor & Francis
ISBN: 1136133259
Category : Art
Languages : en
Pages : 219
Book Description
Complete, practical guide to handling colour graphics on the desktop for Mac and PC - from the scanning, creation and manipulation of images to processing for different colour output devices. Keep this handy book on your desk to help you achieve more professional-looking results in colour for a wide variety of tasks. An accompanying CD-ROM allows you to view practical examples of colour techniques in graphic design on the screen, demonstrating the techniques described in the book. The underlying principles of digital colour are explained in detail: · colour models · ways in which scanners, monitors and printers handle colour · system calibration methods · colour management processes · colour processing features in software · colour conversions Practical examples of colour techniques in graphic design are illustrated using a variety of software applications: Photoshop, Fractal Painter, Ray Dream Studio, Illustrator, Freehand, CorelDraw, Fractal Poser and Metatools Bryce. The examples are conducted through a series of workshops leading you through a variety of processes. Ken Pender is a freelance designer. He was, for many years, a Manager with IBM, including four years as Manager of their European Computer Integrated Manufacturing Technology Centre in Germany. He is also author of 'Digital Graphic Design' and 'Digital Video for the Desktop' for Focal Press.
Adaptive and Learning Systems II
Author: Firooz A. Sadjadi
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 282
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 282
Book Description
Image Processing Algorithms and Techniques III
Author: James R. Sullivan
Publisher: SPIE-International Society for Optical Engineering
ISBN:
Category : Computers
Languages : en
Pages : 592
Book Description
Publisher: SPIE-International Society for Optical Engineering
ISBN:
Category : Computers
Languages : en
Pages : 592
Book Description
Image Processing Algorithms and Techniques
Author:
Publisher:
ISBN:
Category : Algorithms
Languages : en
Pages : 588
Book Description
Publisher:
ISBN:
Category : Algorithms
Languages : en
Pages : 588
Book Description
AIAA Computing in Aerospace ... Conference
Author:
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 852
Book Description
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 852
Book Description