The Art of Toy Story 4

The Art of Toy Story 4 PDF Author:
Publisher: Chronicle Books
ISBN: 1452164088
Category : Performing Arts
Languages : en
Pages : 181

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Book Description
With a story that's spanned more than 20 years, the adventures of Woody, Buzz Lightyear, and the gang have captured the hearts of millions. The Art of Toy Story 4 invites readers to explore the next installment of Pixar's beloved franchise through never-before-seen concept art, character studies, process animation, storyboards, colorscripts, and more. Featuring exclusive interviews with the production team on the making of the film and insights into their creative vision, The Art of Toy Story 4 reveals the vivid imagination that brought this story to life. Copyright ©2019 Disney Enterprises, Inc. and Pixar. All rights reserved.

The Art of Toy Story 3

The Art of Toy Story 3 PDF Author: Charles Solomon
Publisher: Chronicle Books
ISBN: 1452147590
Category : Performing Arts
Languages : en
Pages : 187

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Book Description
Disney/Pixar's Toy Story 3 takes viewers back to the story that started it all. Woody, Buzz, Jessie, Mr. and Mrs. Potato Head, Rex, Slinky Dog, and Hamm—alongside a surprising cast of new toys—return to the big screen for a comical new adventure in Disney Digital 3D. In The Art of Toy Story 3 internationally renowned animation historian Charles Solomon takes readers through the technical challenges, triumphs, and emotional hurdles that faced the Pixar team as they developed the toys' adventure. The Art of Toy Story 3 includes an extended introduction showcasing the story and visual development behind the first two films, as well as a gallery of over 250 pieces of concept art. Featuring storyboards, character studies, color keys, reference photos, environment art, and a special color scripts by art director Daisuke Tsutsumi, this ebook provides a memorable narrative of the entire Toy Story trilogy.

The Art of 3D Computer Animation and Effects

The Art of 3D Computer Animation and Effects PDF Author: Isaac V. Kerlow
Publisher: John Wiley & Sons
ISBN: 0470084901
Category : Design
Languages : en
Pages : 514

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Book Description
Master the art of computer animation and visual effects production with the latest edition of this cutting-edge guide This remarkable edition of The Art of 3D Computer Animation and Effects offers clear, step-by-step guidelines for the entire process of creating a fully rendered 3D computer animation. With up-to-date coverage of the latest computer animation styles and techniques, this versatile guide provides insightful information for creating animations and visual effects from creative development and preproduction to finished animation. Designed to work with any computer platform, this Fourth Edition cuts through technical jargon and presents numerous easy-to-understand instructive diagrams. Full-color examples are presented including VFX and animated feature movies, games, and TV commercials by such leading companies as Blue Sky, Blur, BUF, Disney, DreamWorks, Electronic Arts, Framestore, ILM, Imagi, Microsoft, Mac Guff, The Mill, Menfond, Pixar, Polygon, Rhythm & Hues, Sony Imageworks, Tippett, Ubisoft, and Weta, and many other studios and groundbreaking independent artists from around the world. This fully revised edition features new material on the latest visual effects techniques, a useful update of the traditional principles of animation, practical information on creative development, multiple production pipeline ideas for shorts and visual effects, plus updated information on current production trends and techniques in animation, rendering, modeling, rigging, and compositing. Whether you are a student, an independent artist or creator, or a production company team member, The Art of 3D Computer Animation and Effects, Fourth Edition gives you a broad palette of tips and techniques for bringing your visions to life through 3D computer animation. Unique focus on creative development and production issues Non-platform specific, with multiple examples illustrated in a practical, step-by-step approach The newest computer animation techniques, including facial animation, image-based and non-photorealistic rendering, model rigging, real-time models, and 2D/3D integration Over 700 full-color images Encyclopedic timeline and production pipelines

Entertainment Weekly The Ultimate Guide to Toy Story

Entertainment Weekly The Ultimate Guide to Toy Story PDF Author: The Editors of Entertainment Weekly
Publisher: Time Home Entertainment
ISBN: 1547846585
Category : Performing Arts
Languages : en
Pages : 96

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Book Description
The editors of Entertainment Weekly Magazine present Toy Story 4.

The Art and Making of Peanuts Animation

The Art and Making of Peanuts Animation PDF Author: Charles Solomon
Publisher: Chronicle Books
ISBN: 1452126208
Category : Humor
Languages : en
Pages : 629

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Book Description
For “fan[s] of all things Charlie Brown animated . . . gives you insight as to what . . . Charles M. Schultz felt about these TV and film adaptations” (MTV News). For the first time, this deluxe visual history treats Peanuts fans to an in-depth look at the art and making of the beloved animated Peanuts specials. From 1965’s original classic A Charlie Brown Christmas through the 2011 release of Happiness Is a Warm Blanket, animation historian Charles Solomon goes behind the scenes of all forty-five films, exploring the process of bringing a much-loved comic strip to life. The book showcases the creative development through the years with gorgeous, never-before-seen concept art, and weaves a rich history based on dozens of interviews with former Peanuts directors, animators, voice talent, and layout artists, as well as current industry folk. Filling a void in animation publishing—there is no other history or art book of the Peanuts specials—this volume celebrates five decades of the artistry and humor of Charles M. Schultz and the artists who reimagined the comic for the screen. “This engaging art book features dozens of interesting interviews, but the real treasure is all the often-seen images and little-seen artifacts associated with the five decades of Emmy-winning Peanuts specials.” —The Washington Post “The beautiful, display-worthy book unfolds the history of the Peanuts TV specials and is filled with interviews with the creators of the ’toons; insider scoop on the productions; and fun, exclusive material like storyboards, Charles Schulz’s model sheets, scripts, original cels, and publicity materials.” —Yahoo! TV “A compelling journey through Schulz’s world.” —Sioux City Journal

Toy Story

Toy Story PDF Author: Alessandro Ferrari
Publisher: Dark Horse Books
ISBN: 1506717195
Category : Juvenile Fiction
Languages : en
Pages : 224

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Book Description
The four Toy Story films retold as comics.

The Art of 3D

The Art of 3D PDF Author: Isaac V. Kerlow
Publisher: John Wiley & Sons
ISBN: 9780471430360
Category : Architecture
Languages : en
Pages : 470

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Book Description
Publisher Description

Art of the Cut

Art of the Cut PDF Author: Steve Hullfish
Publisher: CRC Press
ISBN: 104003649X
Category : Performing Arts
Languages : en
Pages : 353

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Book Description
This is the second volume of the widely acclaimed Art of the Cut book published in 2017. This follow-up text expands on its predecessor with wisdom from more than 360 interviews with the world’s best editors (including nearly every Oscar winner from the last 30 years). Because editing is a highly subjective art form, and one that is critical to the success of motion picture storytelling, it requires side-by-side comparisons of the many techniques and solutions used by a wide range of editors from around the world. That is why this book compares and contrasts methodologies from a wide array of diverse voices and organizes that information so that it is easily digested and understood. There is no one way to approach editorial problems, so this book allows readers to see multiple solutions from multiple editors. The interviews contained within are carefully curated into topics that are most important to film editors and those who aspire to become film editors. The questions asked, and the organization of the book, are not merely an academic or theoretical view of the art of editing but rather the practical advice and methodologies of actual working film and TV editors, bringing benefits to both students and professional readers. The book is supplemented by a collection of downloadable online exclusive chapters, which cover additional topics ranging from Choosing the Project to VFX. In addition to the supplementary chapters, access to the full-color, full-resolution images printed in the book—and other exclusive images—is included.

Doctor Who and the Art of Adaptation

Doctor Who and the Art of Adaptation PDF Author: Marcus K. Harmes
Publisher: Rowman & Littlefield
ISBN: 1442232854
Category : Performing Arts
Languages : en
Pages : 245

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Book Description
Although it started as a British television show with a small but devoted fan base, Doctor Who has grown in popularity and now appeals to audiences around the world. In the fifty-year history of the program, Doctor Who’s producers and scriptwriters have drawn on a dizzying array of literary sources and inspirations. Elements from Homer, classic literature, gothic horror, swashbucklers, Jacobean revenge tragedies, Orwellian dystopias, Westerns, and the novels of Agatha Christie and Evelyn Waugh have all been woven into the fabric of the series. One famous storyline from the mid-1970s was rooted in the Victoriana of authors like H. Rider Haggard and Arthur Conan Doyle, and another was a virtual remake of Anthony Hope’s The Prisoner of Zenda—with robots! In Doctor Who and the Art of Adaptation: Fifty Years of Storytelling, Marcus Harmes looks at the show’s frequent exploration of other sources to create memorable episodes. Harmes observes that adaptation in Doctor Who is not just a matter of transferring literary works to the screen, but of bringing a diversity of texts into dialogue with the established mythology of the series as well as with longstanding science fiction tropes. In this process, original stories are not just resituated, but transformed into new works. Harmes considers what this approach reveals about adaptation, television production, the art of storytelling, and the long-term success and cultural resonance enjoyed by Doctor Who. Doctor Who and the Art of Adaptation will be of interest to students of literature and television alike, and to scholars interested in adaptation studies. It will also appeal to fans of the series interested in tracing the deep cultural roots of television’s longest-running and most literate science-fiction adventure.

The Art of Czech Animation

The Art of Czech Animation PDF Author: Adam Whybray
Publisher: Bloomsbury Publishing
ISBN: 1350104655
Category : Performing Arts
Languages : en
Pages : 305

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Book Description
The Art of Czech Animation is the first comprehensive English language account of Czech animation from the 1920s to the present, covering both 2D animation forms and CGI, with a focus upon the stop-motion films of Jirí Trnka, Hermína Týrlová, Jan Švankmajer and Jirí Barta. Stop-motion is a highly embodied form of animation and The Art of Czech Animation develops a new materialist approach to studying these films. Instead of imposing top-down Film Theory onto its case studies, the book's analysis is built up from close readings of the films themselves, with particular attention given to their non-human objects. In a time of environmental crisis, the unique way Czech animated films use allegory to de-centre the human world and give a voice to non-human aspects of the natural world points us towards a means by which culture can increase ecological awareness in viewers. Such a refutation of a human-centred view of the world was contrary to communist orthodoxy and it remains so under late-stage consumer-capitalism. As such, these films do not only offer beautiful examples of allegory, but stand as models of political dissent. The Art of Czech Animation is a unique endeavour of film philosophy to provide a materialist appraisal of a heretofore neglected strand of Central-Eastern European cinema.