The Ancient War Game

The Ancient War Game PDF Author: Charles Grant
Publisher:
ISBN:
Category : Military history, Ancient
Languages : en
Pages : 172

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Book Description

The Ancient War Game

The Ancient War Game PDF Author: Charles Grant
Publisher:
ISBN:
Category : Military history, Ancient
Languages : en
Pages : 172

Get Book Here

Book Description


Ancient & Medieval Wargaming

Ancient & Medieval Wargaming PDF Author: Neil Thomas
Publisher: The History Press
ISBN: 0752496115
Category : History
Languages : en
Pages : 239

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Book Description
Re-fight some of the bloodiest battles of the ancient and medieval worlds! Seasoned wargamer and author Neil Thomas brings historical perspective to the hobby with a description and interpretation of significant military developments from 3,000BC to AD1500. Wargaming is the simulation of accurate historical battles using miniature figures to fight over three dimensional terrain, their movement and combat being regulated by clearly defined rules. Neil Thomas' new book provides specific coverage of ancient and medieval wargaming, thanks to its division into biblical, classical, Dark Age and medieval sections. Each section has its own set of rules and much expanded army lists. The wargamer gains additional perspective from data panels containing facts about weaponry, personalities and chroniclers, and quotations from original document sources. Useful suggestions for further reading are also included, while battle reports in each section provide tactical insights for both novice and veteran wargamers.

De Bellis Antiquitatis Version 3.0

De Bellis Antiquitatis Version 3.0 PDF Author: Phil Barker
Publisher: Lulu.com
ISBN: 024469768X
Category : Games & Activities
Languages : en
Pages : 148

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Book Description
DBA Version 3.0 updates the highly successful De Bellis Antiquitatis wargame rules for recreating ancient and medieval battles with miniature figures. The brainchild of well-known wargame designer Phil Barker and his wife Sue Laflin-Barker, the simple DBA rule system combines fast play play with historical realism to produce a visually realistic and exciting contest.

The Art of War in the Western World

The Art of War in the Western World PDF Author: Archer Jones
Publisher: University of Illinois Press
ISBN: 9780252069666
Category : Art
Languages : en
Pages : 770

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Book Description
The magnum opus of one of America's most respected military historians, The Art of War in the Western World has earned its place as the standard work on how the three major operational components of war--tactics, logistics, and strategy--have evolved and changed over time. This monumental work encompasses 2,500 years of military history, from infantry combat in ancient Greece through the dissolution of the Roman Empire to the Thirty Years' War and from the Napoleonic campaigns through World War II, which Jones sees as the culmination of modern warfare, to the Israeli-Egyptian War of 1973.

Crowns and Coronets, Mitres and Manes

Crowns and Coronets, Mitres and Manes PDF Author: Harvey Dearden
Publisher: Createspace Independent Publishing Platform
ISBN: 9781536915433
Category :
Languages : en
Pages : 236

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Book Description
A book to stimulate, amuse and intrigue. Includes discussions of chess 'cosmology', philosophy, art, history, literature and psychology. Also unconventional puzzles (e.g. How many squares in square space? How many elephants can you fit on a chessboard?) and a new perspective on familiar stories. Includes many games you may have missed: * Crusader Knight v Death * Henry Tudor v Richard III * Duke of Wellington v Napoleon * Jonson v Shakespeare Why would Agatha Christie have made a good problemist? Was Thomas Hardy a chess player? Why you should enjoy losing!? How to handle your chessmen. Find all of this and more within. Harvey T. Dearden contributed miscellaneous pieces to the UK's CHESS magazine over several years and many of those essays are reproduced here together with previously unpublished material.

One-Hour Wargames

One-Hour Wargames PDF Author: Neil Thomas
Publisher: Pen and Sword
ISBN: 1473840937
Category : Games & Activities
Languages : en
Pages : 226

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Book Description
A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

Lost Battles

Lost Battles PDF Author: Philip Sabin
Publisher: Bloomsbury Publishing
ISBN: 0826422004
Category : History
Languages : en
Pages : 527

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Book Description
From the author's introduction: Ancient battles seize the modern imagination. Far from being forgotten, they have become a significant aspect of popular culture, prompting a continuing stream of books, feature films, television programs and board and computer games... there is a certain escapist satisfaction in looking back to an era when conflicts between entire states turned on clear-cut pitched battles between formed armies, lasting just a few hours and spanning just a few miles of ground. These battles were still unspeakably traumatic and grisly affairs for those involved - at Cannae, Hannibal's men butchered around two and a half times as many Romans (out of a much smaller overall population) as there were British soldiers killed on the notorious first day of the Somme. However, as with the great clashes of the Napoleonic era, time has dulled our preoccupation with such awful human consequences, and we tend to focus instead on the inspired generalship of commanders like Alexander and Caesar and on the intriguing tactical interactions of units such as massed pikemen and war elephants within the very different military context of pre-gunpowder warfare. Lost Battles takes a new and innovative approach to the battles of antiquity. Using his experience with conflict simulation, Philip Sabin draws together ancient evidence and modern scholarship to construct a generic, grand tactical model of the battles as a whole. This model unites a mathematical framework, to capture the movement and combat of the opposing armies, with human decisions to shape the tactics of the antagonists. Sabin then develops detailed scenarios for 36 individual battles such as Marathon and Cannae, and uses the comparative structure offered by the generic model to help cast light on which particular interpretations of the ancient sources on issues such as army size fit in best with the general patterns observed elsewhere. Readers can use the model to experiment for themselves by re-fighting engagements of their choice, tweaking the scenarios to accord with their own judgment of the evidence, trying out different tactics from those used historically, and seeing how the battle then plays out. Lost Battles thus offers a unique dynamic insight into ancient warfare, combining academic rigor with the interest and accessibility of simulation gaming. This book includes access to a downloadable computer simulation where the reader can view the author's simulations as well create their own.

Men of Bronze

Men of Bronze PDF Author: Eric Farrington
Publisher: Bloomsbury Publishing
ISBN: 1472832590
Category : Games & Activities
Languages : en
Pages : 65

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Book Description
Men of Bronze is a wargame that allows you to play out Classical Greek hoplite battles on the tabletop. Players are Strategoi (generals) leading phalanxes of bronze-clad warriors in pursuit of fame, glory, and the honor of their city-states. To win such prizes, however, you must prove your mettle, display your valor, and bring the other Strategoi to their knees! Designed to recreate small battles or larger skirmishes with 50–80 figures per side, each army will have its own unique mix of rules, advantages, backgrounds, and abilities. Strategoi must understand and appreciate the strengths and weaknesses of their forces in order to win glory on the battlefield. Of course, there's no telling what tricks a rival Strategos might have up their tunic sleeves...

Field of Glory Rulebook

Field of Glory Rulebook PDF Author: Richard Bodley Scott
Publisher: Osprey Publishing
ISBN: 9781846033131
Category : History
Languages : en
Pages : 0

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Book Description
Field of Glory is a new historical miniature tabletop wargaming rules system for anyone interested in recreating the battles of Rome, Greece or the Holy Land, among others. This series is intended to give both beginner and expert wargamers everything they need to play the battles of ancient and medieval eras on their tabletops. Tested and created by wargaming experts, this series includes a rulebook detailing the gaming system, and companion army lists which help players select and build their historically accurate army with the relevant units or troop types they want to take onto the field of battle. The striking Field of Glory rulebook includes color coding for easy navigation, clear photographs of miniatures (taken by Wargames Illustrated editor Duncan McFarlane) and diagrams (showing rules examples, troop placements, scale considerations and more), detailed Osprey artwork, a guide to figure painting, an overview of the history of this miniature world of warfare, organization tables and a background to the men who fought on the ground. Containing two ready to use army lists, this rulebook can either stand alone and be used for immediate gaming, or can be combined with the companion army list volumes to recreate a very diverse range of conflicts in each period of the eras covered. Published in partnership with Slitherine Software Ltd, a developer and publisher of historical strategy games, Field of Glory already has the table-top gaming community buzzing.

CLASH of Spears

CLASH of Spears PDF Author: Francisco Erize
Publisher:
ISBN: 9781734409802
Category :
Languages : en
Pages : 0

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Book Description
CLASH of Spears is a set of tabletop wargaming rules for fighting raids, skirmishes and other small actions during ancient times.