The Amazing World of Video Game Development

The Amazing World of Video Game Development PDF Author: Denis Galanin
Publisher: Familius
ISBN: 9781641707497
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Get Book Here

Book Description
The perfect book for any child who is interested in making a career out of video games, learn about the different roles within a game development company and how a game goes from a thought to a program.

The Amazing World of Video Game Development

The Amazing World of Video Game Development PDF Author: Denis Galanin
Publisher: Familius
ISBN: 9781641707497
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Get Book Here

Book Description
The perfect book for any child who is interested in making a career out of video games, learn about the different roles within a game development company and how a game goes from a thought to a program.

The Amazing World of Video Game Development

The Amazing World of Video Game Development PDF Author: Denis Galanin
Publisher: Abrams
ISBN: 1641707895
Category : Juvenile Nonfiction
Languages : en
Pages : 34

Get Book Here

Book Description
Nintendo Switch, PlayStation, Xbox, or online—the ways to play a video game are endless and varied, just like the jobs and skills it takes to make a video game. It's so much more than just coding! Award-winning video game developer Denis Galanin dives deep into the world of video game development, from the art team to the music, from pre-development to release. With cool video-game style illustrations and simple, child-friendly information on the most essential topics in game design, The Amazing World of Video Game Development is the perfect introduction for young gamers and future developers. Whether your child wants to learn more about the process or enter into the game development universe, this book will put the controller in their hands!

How Do Video Games Work?

How Do Video Games Work? PDF Author: L. E. Carmichael
Publisher: Lerner Publications
ISBN: 1467780790
Category : Juvenile Nonfiction
Languages : en
Pages : 36

Get Book Here

Book Description
"Young readers will love this exciting, in-depth yet accessible look at how video games work and how they are made."--

Video Game Coding

Video Game Coding PDF Author: Janet Slingerland
Publisher: North Star Editions, Inc.
ISBN: 1641855037
Category : Juvenile Nonfiction
Languages : en
Pages : 32

Get Book Here

Book Description
Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.

Making a Video Game

Making a Video Game PDF Author: Nadia Higgins
Publisher: Sequence Entertainment
ISBN: 9781681514444
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
A chronicle of the people, matches, and world events that shaped the South American mens Argentine soccer team known as Boca Juniors, from its founding in 1905 to today.

Video Games

Video Games PDF Author: Kathy Ceceri
Publisher: Nomad Press
ISBN: 1619302934
Category : Juvenile Nonfiction
Languages : en
Pages : 279

Get Book Here

Book Description
Catch a glimpse inside a school bus and you’ll see lots of kids looking down. What are they doing? They’re deciding on strategy, building cities, setting traps for monsters, sharing resources, and nurturing critical relationships. Over 90 percent of kids ages 2–17 play video games. In Video Games: Design and Code Your Own Adventure, young readers learn why games are so compelling and what ancient games such as mancala have in common with modern games like Minecraft. Kids will even create their very own video games using software such as MIT's Scratch! Using a familiar, high-interest subject, Video Games introduces foundation subjects such as geometry, physics, probability, and psychology in a practical framework. Building Tetris pieces out of Rice Crispie Treats and designing board games are some of the hands-on projects that engage readers’ building skills, while writing actual game code opens digital doors readers may not have known existed.

Level Up!

Level Up! PDF Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515

Get Book Here

Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Video Game Designer

Video Game Designer PDF Author: Kevin Cunningham
Publisher: Cherry Lake
ISBN: 1633627470
Category : Juvenile Nonfiction
Languages : en
Pages : 36

Get Book Here

Book Description
Readers will learn what it takes to succeed as a video game designer. The book also explains the necessary educational steps, useful character traits, potential hazards, and daily job tasks related to this career. Sidebars include thought-provoking trivia. Questions in the backmatter ask for text-dependent analysis. Photos, a glossary, and additional resources are included.

Trapped in a Video Game

Trapped in a Video Game PDF Author: Dustin Brady
Publisher: Andrews McMeel Publishing
ISBN: 1449496261
Category : Juvenile Fiction
Languages : en
Pages : 132

Get Book Here

Book Description
Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!

The Epic Evolution of Video Games

The Epic Evolution of Video Games PDF Author: Arie Kaplan
Publisher: Lerner Publications ™
ISBN: 1512452122
Category : Juvenile Nonfiction
Languages : en
Pages : 36

Get Book Here

Book Description
Have you ever wondered what video games would be like if they never changed? The first games were little more than bouncing dots on a plain screen. Modern games include astonishing action, realistic environments, and epic story lines. Take a look at how video games have evolved over the years, and learn about the kinds of games we might be playing in the future.