Author: Robert Famighetti
Publisher: St. Martin's Press
ISBN: 9780886877804
Category : Almanacs
Languages : en
Pages : 976
Book Description
A set of encyclopedia information in one simple to use book.
The World Almanac and Book of Facts, 1996
Author: Robert Famighetti
Publisher: St. Martin's Press
ISBN: 9780886877804
Category : Almanacs
Languages : en
Pages : 976
Book Description
A set of encyclopedia information in one simple to use book.
Publisher: St. Martin's Press
ISBN: 9780886877804
Category : Almanacs
Languages : en
Pages : 976
Book Description
A set of encyclopedia information in one simple to use book.
Street Fighter World Warrior Encyclopedia
Author:
Publisher: Udon Entertainment
ISBN: 9781926778013
Category : Martial arts
Languages : en
Pages : 0
Book Description
Enter the world of Street Fighter, where fighters of every size, shape, and color collide in a global battle for supremacy. Combatants fight for reasons as diverse as their nationalities, each which their own unique moves and fighting style. Now you can learn the whole story behind the world's greatest fighters in The Street Fighter World Warrior Encyclopedia! Inside you will find detailed profiles of every Street Fighter character, including their histories, strengths, allies, enemies, and more! Each profile is accompanied by pulse-pounding artwork by top UDON artists like Alvin Lee, Jo Chen, Arnold Tsang, Jeffrey Cruz, Joe Ng, and Omar Dogan.
Publisher: Udon Entertainment
ISBN: 9781926778013
Category : Martial arts
Languages : en
Pages : 0
Book Description
Enter the world of Street Fighter, where fighters of every size, shape, and color collide in a global battle for supremacy. Combatants fight for reasons as diverse as their nationalities, each which their own unique moves and fighting style. Now you can learn the whole story behind the world's greatest fighters in The Street Fighter World Warrior Encyclopedia! Inside you will find detailed profiles of every Street Fighter character, including their histories, strengths, allies, enemies, and more! Each profile is accompanied by pulse-pounding artwork by top UDON artists like Alvin Lee, Jo Chen, Arnold Tsang, Jeffrey Cruz, Joe Ng, and Omar Dogan.
Gief's Gym: a Guide to Street Fighter V
Author: Joe Munday
Publisher:
ISBN: 9781537114705
Category :
Languages : en
Pages : 196
Book Description
Cover Art by: Quasimodox Kindle Edition: https://www.amazon.com/dp/B01JZMN6WC Paperwhite Edition: https://www.amazon.com/dp/B01KUDHEUU Welcome to Gief's Gym! This guide has been crafted and honed by the dedicated community at r/StreetFighter to help players with absolutely no experience understand and practically improve at fighting games. This first edition includes 50 lessons covering everything from the very basics of controlling your character to the high level of thinking required to control your opponent. Numerous players have used this guide to quickly learn and execute on the core concepts having never played a fighting game. Gief's Gym will provide the workouts and encouragement you need to become fluent in fighting games.
Publisher:
ISBN: 9781537114705
Category :
Languages : en
Pages : 196
Book Description
Cover Art by: Quasimodox Kindle Edition: https://www.amazon.com/dp/B01JZMN6WC Paperwhite Edition: https://www.amazon.com/dp/B01KUDHEUU Welcome to Gief's Gym! This guide has been crafted and honed by the dedicated community at r/StreetFighter to help players with absolutely no experience understand and practically improve at fighting games. This first edition includes 50 lessons covering everything from the very basics of controlling your character to the high level of thinking required to control your opponent. Numerous players have used this guide to quickly learn and execute on the core concepts having never played a fighting game. Gief's Gym will provide the workouts and encouragement you need to become fluent in fighting games.
Sometimes I Lie
Author: Alice Feeney
Publisher: Flatiron Books
ISBN: 1250144833
Category : Fiction
Languages : en
Pages : 272
Book Description
ALICE FEENEYS NEW YORK TIMES AND INTERNATIONAL BESTSELLER “Boldly plotted, tightly knotted—a provocative true-or-false thriller that deepens and darkens to its ink-black finale. Marvelous.” —AJ Finn, author of The Woman in the Window My name is Amber Reynolds. There are three things you should know about me: 1. I’m in a coma. 2. My husband doesn’t love me anymore. 3. Sometimes I lie. Amber wakes up in a hospital. She can’t move. She can’t speak. She can’t open her eyes. She can hear everyone around her, but they have no idea. Amber doesn’t remember what happened, but she has a suspicion her husband had something to do with it. Alternating between her paralyzed present, the week before her accident, and a series of childhood diaries from twenty years ago, this brilliant psychological thriller asks: Is something really a lie if you believe it's the truth?
Publisher: Flatiron Books
ISBN: 1250144833
Category : Fiction
Languages : en
Pages : 272
Book Description
ALICE FEENEYS NEW YORK TIMES AND INTERNATIONAL BESTSELLER “Boldly plotted, tightly knotted—a provocative true-or-false thriller that deepens and darkens to its ink-black finale. Marvelous.” —AJ Finn, author of The Woman in the Window My name is Amber Reynolds. There are three things you should know about me: 1. I’m in a coma. 2. My husband doesn’t love me anymore. 3. Sometimes I lie. Amber wakes up in a hospital. She can’t move. She can’t speak. She can’t open her eyes. She can hear everyone around her, but they have no idea. Amber doesn’t remember what happened, but she has a suspicion her husband had something to do with it. Alternating between her paralyzed present, the week before her accident, and a series of childhood diaries from twenty years ago, this brilliant psychological thriller asks: Is something really a lie if you believe it's the truth?
Super Famicom
Author: Bitmap Books
Publisher: Bitmap Books Limited
ISBN: 9780993012969
Category : Electronic games industry
Languages : en
Pages : 0
Book Description
Compilation of Japanese Super Famicom game packaging featuring around 250 titles, including many rare examples and some that have never before been documented in print, each box is presented life size, with a critique of the artwork, plus interviews with other collectors, explaining their love of the format.
Publisher: Bitmap Books Limited
ISBN: 9780993012969
Category : Electronic games industry
Languages : en
Pages : 0
Book Description
Compilation of Japanese Super Famicom game packaging featuring around 250 titles, including many rare examples and some that have never before been documented in print, each box is presented life size, with a critique of the artwork, plus interviews with other collectors, explaining their love of the format.
Super Street Fighter II
Author: Masahiko Nakahira
Publisher: Viz Comics
ISBN: 9781569312124
Category : Comic books, strips, etc
Languages : en
Pages : 0
Book Description
Publisher: Viz Comics
ISBN: 9781569312124
Category : Comic books, strips, etc
Languages : en
Pages : 0
Book Description
I Love Jesus, But I Want to Die
Author: Sarah J. Robinson
Publisher: WaterBrook
ISBN: 0593193539
Category : Religion
Languages : en
Pages : 257
Book Description
A compassionate, shame-free guide for your darkest days “A one-of-a-kind book . . . to read for yourself or give to a struggling friend or loved one without the fear that depression and suicidal thoughts will be minimized, medicalized or over-spiritualized.”—Kay Warren, cofounder of Saddleback Church What happens when loving Jesus doesn’t cure you of depression, anxiety, or suicidal thoughts? You might be crushed by shame over your mental illness, only to be told by well-meaning Christians to “choose joy” and “pray more.” So you beg God to take away the pain, but nothing eases the ache inside. As darkness lingers and color drains from your world, you’re left wondering if God has abandoned you. You just want a way out. But there’s hope. In I Love Jesus, But I Want to Die, Sarah J. Robinson offers a healthy, practical, and shame-free guide for Christians struggling with mental illness. With unflinching honesty, Sarah shares her story of battling depression and fighting to stay alive despite toxic theology that made her afraid to seek help outside the church. Pairing her own story with scriptural insights, mental health research, and simple practices, Sarah helps you reconnect with the God who is present in our deepest anguish and discover that you are worth everything it takes to get better. Beautifully written and full of hard-won wisdom, I Love Jesus, But I Want to Die offers a path toward a rich, hope-filled life in Christ, even when healing doesn’t look like what you expect.
Publisher: WaterBrook
ISBN: 0593193539
Category : Religion
Languages : en
Pages : 257
Book Description
A compassionate, shame-free guide for your darkest days “A one-of-a-kind book . . . to read for yourself or give to a struggling friend or loved one without the fear that depression and suicidal thoughts will be minimized, medicalized or over-spiritualized.”—Kay Warren, cofounder of Saddleback Church What happens when loving Jesus doesn’t cure you of depression, anxiety, or suicidal thoughts? You might be crushed by shame over your mental illness, only to be told by well-meaning Christians to “choose joy” and “pray more.” So you beg God to take away the pain, but nothing eases the ache inside. As darkness lingers and color drains from your world, you’re left wondering if God has abandoned you. You just want a way out. But there’s hope. In I Love Jesus, But I Want to Die, Sarah J. Robinson offers a healthy, practical, and shame-free guide for Christians struggling with mental illness. With unflinching honesty, Sarah shares her story of battling depression and fighting to stay alive despite toxic theology that made her afraid to seek help outside the church. Pairing her own story with scriptural insights, mental health research, and simple practices, Sarah helps you reconnect with the God who is present in our deepest anguish and discover that you are worth everything it takes to get better. Beautifully written and full of hard-won wisdom, I Love Jesus, But I Want to Die offers a path toward a rich, hope-filled life in Christ, even when healing doesn’t look like what you expect.
Atari to Zelda
Author: Mia Consalvo
Publisher: MIT Press
ISBN: 0262545764
Category : Games & Activities
Languages : en
Pages : 269
Book Description
The cross-cultural interactions of Japanese videogames and the West—from DIY localization by fans to corporate strategies of “Japaneseness.” In the early days of arcades and Nintendo, many players didn’t recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the “Japaneseness” of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness—cultural motifs or technical markers. Games were “localized,” subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players’ interest in Japanese games (and Japanese culture in general) and then investigating players’ DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market.
Publisher: MIT Press
ISBN: 0262545764
Category : Games & Activities
Languages : en
Pages : 269
Book Description
The cross-cultural interactions of Japanese videogames and the West—from DIY localization by fans to corporate strategies of “Japaneseness.” In the early days of arcades and Nintendo, many players didn’t recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the “Japaneseness” of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness—cultural motifs or technical markers. Games were “localized,” subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players’ interest in Japanese games (and Japanese culture in general) and then investigating players’ DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market.
Inside Out & Back Again
Author: Thanhha Lai
Publisher: Univ. of Queensland Press
ISBN: 0702251178
Category : Juvenile Fiction
Languages : en
Pages : 227
Book Description
Moving to America turns H&à's life inside out. For all the 10 years of her life, H&à has only known Saigon: the thrills of its markets, the joy of its traditions, the warmth of her friends close by, and the beauty of her very own papaya tree. But now the Vietnam War has reached her home. H&à and her family are forced to flee as Saigon falls, and they board a ship headed toward hope. In America, H&à discovers the foreign world of Alabama: the coldness of its strangers, the dullness of its food, the strange shape of its landscape, and the strength of her very own family. This is the moving story of one girl's year of change, dreams, grief, and healing as she journeys from one country to another, one life to the next.
Publisher: Univ. of Queensland Press
ISBN: 0702251178
Category : Juvenile Fiction
Languages : en
Pages : 227
Book Description
Moving to America turns H&à's life inside out. For all the 10 years of her life, H&à has only known Saigon: the thrills of its markets, the joy of its traditions, the warmth of her friends close by, and the beauty of her very own papaya tree. But now the Vietnam War has reached her home. H&à and her family are forced to flee as Saigon falls, and they board a ship headed toward hope. In America, H&à discovers the foreign world of Alabama: the coldness of its strangers, the dullness of its food, the strange shape of its landscape, and the strength of her very own family. This is the moving story of one girl's year of change, dreams, grief, and healing as she journeys from one country to another, one life to the next.
Frankenturkey
Author: Betsy Haynes
Publisher: HarperPrism
ISBN: 9780061061974
Category : Fiction
Languages : en
Pages : 148
Book Description
Kyle and Annie want to celebrate Thanksgiving like the pilgrims. They want to wear stovepipe hats, bake their own pies--even raise their own turkey. Then they meet Frankenturkey! Frankenturkey is big, bad, and mad. If Kyle and Annie don't watch out, Frankenturkey will eat them for Thanksgiving dinner.
Publisher: HarperPrism
ISBN: 9780061061974
Category : Fiction
Languages : en
Pages : 148
Book Description
Kyle and Annie want to celebrate Thanksgiving like the pilgrims. They want to wear stovepipe hats, bake their own pies--even raise their own turkey. Then they meet Frankenturkey! Frankenturkey is big, bad, and mad. If Kyle and Annie don't watch out, Frankenturkey will eat them for Thanksgiving dinner.