Author: Tetsuya Miyamoto
Publisher: Macmillan
ISBN: 0312596766
Category : Games & Activities
Languages : en
Pages : 597
Book Description
The biggest, best collection of KenKen puzzles ever published!
Will Shortz Presents The Ultimate KenKen Omnibus
Shonen Jump Manga Starter Pack
Author: Eiichiro Oda,Masashi Kishimoto,Yuto Tsukuda,Tite Kubo,Ryosuke Takeuchi
Publisher: VIZ Media LLC
ISBN: 1421585308
Category : Comics & Graphic Novels
Languages : en
Pages : 371
Book Description
Catch the biggest manga titles from the pages of the world famous Shonen Jump Magazine. Enjoy some of manga's most classic titles including Naruto, Bleach and One Piece. These three titles are staples for any manga reader and will introduce you two three amazing stories fresh from Japan's biggest creators. Follow that up with some dramatic culinary comedy and toss in a bit of post apocalyptic anarchy and you will have begun your manga lesson. Enjoy these five free titles. -- VIZ Media
Publisher: VIZ Media LLC
ISBN: 1421585308
Category : Comics & Graphic Novels
Languages : en
Pages : 371
Book Description
Catch the biggest manga titles from the pages of the world famous Shonen Jump Magazine. Enjoy some of manga's most classic titles including Naruto, Bleach and One Piece. These three titles are staples for any manga reader and will introduce you two three amazing stories fresh from Japan's biggest creators. Follow that up with some dramatic culinary comedy and toss in a bit of post apocalyptic anarchy and you will have begun your manga lesson. Enjoy these five free titles. -- VIZ Media
The Big Book of Small Python Projects
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Sudoku Variants
Author: Conceptis Puzzles
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402741111
Category : Games & Activities
Languages : en
Pages : 154
Book Description
Everyone knows sudoku is enjoyable--but these addictive puzzles come in endless variations too! They range from simple to very difficult, and can take almost no time to finish...or require many hours. This entertaining collection showcases a wide range of possibilities, offering solvers who have become accustomed to the standard rules and grids an exciting new challenge. Select from Mega Sudokus that provide a real workout; Diagonals or Odd and Even versions with extra constraints; Sum Sudokus that merge with kakuro; and Multisudoku with overlapping puzzles. There's something for every level--12 x 12 puzzles, ones with irregularly shaped areas, even Mini Sudoku--and lots of fun for everyone.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402741111
Category : Games & Activities
Languages : en
Pages : 154
Book Description
Everyone knows sudoku is enjoyable--but these addictive puzzles come in endless variations too! They range from simple to very difficult, and can take almost no time to finish...or require many hours. This entertaining collection showcases a wide range of possibilities, offering solvers who have become accustomed to the standard rules and grids an exciting new challenge. Select from Mega Sudokus that provide a real workout; Diagonals or Odd and Even versions with extra constraints; Sum Sudokus that merge with kakuro; and Multisudoku with overlapping puzzles. There's something for every level--12 x 12 puzzles, ones with irregularly shaped areas, even Mini Sudoku--and lots of fun for everyone.
Windows 10 For Dummies
Author: Andy Rathbone
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432
Book Description
Illustrates the new features of Windows 10.
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432
Book Description
Illustrates the new features of Windows 10.
Learning to Play
Author: Aske Plaat
Publisher: Springer Nature
ISBN: 3030592383
Category : Computers
Languages : en
Pages : 330
Book Description
In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
Publisher: Springer Nature
ISBN: 3030592383
Category : Computers
Languages : en
Pages : 330
Book Description
In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times
Author: Jim Bumgardner
Publisher: Krazydad Two Not Touch
ISBN: 9781946855367
Category : Games & Activities
Languages : en
Pages : 92
Book Description
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Publisher: Krazydad Two Not Touch
ISBN: 9781946855367
Category : Games & Activities
Languages : en
Pages : 92
Book Description
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Research and Development in Intelligent Systems XXV
Author: Frans Coenen
Publisher: Springer
ISBN: 9781848821705
Category : Computers
Languages : en
Pages : 372
Book Description
The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.
Publisher: Springer
ISBN: 9781848821705
Category : Computers
Languages : en
Pages : 372
Book Description
The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.
Differential Calculus and Sage
Author: William Granville
Publisher:
ISBN: 9781448662197
Category : Calculus, Integral
Languages : en
Pages : 374
Book Description
This text covers the differential calculus, including properties of the derivative and applications. Particular emphasis is on geometric applications. There is a large selection of exercises (most with answers) and most claims are provided with a complete proof.
Publisher:
ISBN: 9781448662197
Category : Calculus, Integral
Languages : en
Pages : 374
Book Description
This text covers the differential calculus, including properties of the derivative and applications. Particular emphasis is on geometric applications. There is a large selection of exercises (most with answers) and most claims are provided with a complete proof.
Expert Sudoku
Author: Nikoli Publishing
Publisher: Workman Publishing Company
ISBN: 9780761158356
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!
Publisher: Workman Publishing Company
ISBN: 9780761158356
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!