STEAM Stories: The Picnic Problem (Math)

STEAM Stories: The Picnic Problem (Math) PDF Author: Jonathan Litton
Publisher: QEB Publishing
ISBN: 071123986X
Category : Juvenile Fiction
Languages : en
Pages : 27

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Book Description
STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures. Each story introduces one of the STEAM topics so children will be introduced to key concepts while enjoying a gripping story. Max and Suzy receive an invitation to a mathematical treasure hunt in the park. Can the dynamic duo use their math skills to solve mind-bending puzzles in order to enjoy the perfect picnic? Challenges include: identifying shapes, counting, multiplying, and dividing. Next steps at the end of the book features further information on the STEAM topic covered, with hands-on activities so children can experiment with concepts that have been explained in the story, and find out for themselves how things work.

STEAM Stories: The Picnic Problem (Math)

STEAM Stories: The Picnic Problem (Math) PDF Author: Jonathan Litton
Publisher: QEB Publishing
ISBN: 071123986X
Category : Juvenile Fiction
Languages : en
Pages : 27

Get Book Here

Book Description
STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures. Each story introduces one of the STEAM topics so children will be introduced to key concepts while enjoying a gripping story. Max and Suzy receive an invitation to a mathematical treasure hunt in the park. Can the dynamic duo use their math skills to solve mind-bending puzzles in order to enjoy the perfect picnic? Challenges include: identifying shapes, counting, multiplying, and dividing. Next steps at the end of the book features further information on the STEAM topic covered, with hands-on activities so children can experiment with concepts that have been explained in the story, and find out for themselves how things work.

The Picnic Problem

The Picnic Problem PDF Author: Jonathan Litton
Publisher:
ISBN: 9780711240612
Category : Mathematics
Languages : en
Pages : 27

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Book Description


STEAM Stories: The Cookie Stall (Art)

STEAM Stories: The Cookie Stall (Art) PDF Author: Jonathan Litton
Publisher:
ISBN: 1786032848
Category :
Languages : en
Pages : 27

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Book Description
Max and Suzy have baked some delicious cookies to sell but no one is coming to their stall to buy any! Can the dynamic duo use their creativity to make their cookies more attractive and encourage people to visit their stall? Help them be creative with a range of materials, use your imagination and experiment with different techniques and colours in this fun, interactive art story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: Robot Repairs (Technology)

STEAM Stories: Robot Repairs (Technology) PDF Author: Jonathan Litton
Publisher:
ISBN: 1786032805
Category :
Languages : en
Pages : 27

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Book Description
Max and Suzy discover an old robot and set out to try and bring it back to life. Can they use their technological know-how to put it back together again? Help them work out how to fix sections together, insert batteries and make the robot break out some dance moves in this fun, interactive engineering story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: The Great Go-Kart Race (Science)

STEAM Stories: The Great Go-Kart Race (Science) PDF Author: Jonathan Litton
Publisher:
ISBN: 1786032783
Category :
Languages : en
Pages : 27

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Book Description
Max and Suzy are entered in the Great Go-kart Race and all is going well until... they get stuck in the mud! Help them overcome several obstacles en route, such as fixing a puncture and a flat battery in this fun, interactive science story! Will the dynamic duo find the solutions to all the problems and win the race? STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: The Back Garden Build (Engineering)

STEAM Stories: The Back Garden Build (Engineering) PDF Author: Jonathan Litton
Publisher:
ISBN: 1786032821
Category :
Languages : en
Pages : 27

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Book Description
Max and Suzy are bored and wish they had a playground in the garden. Can the dynamic duo use their engineering know-how to build a swing, slide, and see-saw? Help them with challenges such as choosing the best material to use, measuring things, and testing their designs in this fun, interactive engineering story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: The Cookie Stall (Art)

STEAM Stories: The Cookie Stall (Art) PDF Author: Jonathan Litton
Publisher: QEB Publishing
ISBN: 178603283X
Category : Juvenile Fiction
Languages : en
Pages : 27

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Book Description
Max and Suzy have baked some delicious cookies to sell but no one is coming to their stall to buy any! Can the dynamic duo use their creativity to make their cookies more attractive and encourage people to visit their stall? Help them be creative with a range of materials, use your imagination and experiment with different techniques and colours in this fun, interactive art story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: The Backyard Build (Engineering)

STEAM Stories: The Backyard Build (Engineering) PDF Author: Jonathan Litton
Publisher: QEB Publishing
ISBN: 1786032813
Category : Juvenile Fiction
Languages : en
Pages : 27

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Book Description
STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures. Each story introduces one of the STEAM topics so children will be introduced to key concepts while enjoying a gripping story. Max and Suzy are bored and wish they had a playground in the garden, can the dynamic duo use their engineering know-how to build a swing, slide, and see-saw? Challenges include: choosing the best material to use, how to measure things, and work out how to test their designs. Next steps at the end of the book features further information on the STEAM topic covered, with hands-on activities so children can experiment with concepts that have been explained in the story, and find out for themselves how things work.

Living Proof

Living Proof PDF Author: Allison K. Henrich
Publisher:
ISBN: 9781470452810
Category : Academic achievement
Languages : en
Pages : 136

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Book Description
Wow! This is a powerful book that addresses a long-standing elephant in the mathematics room. Many people learning math ask ``Why is math so hard for me while everyone else understands it?'' and ``Am I good enough to succeed in math?'' In answering these questions the book shares personal stories from many now-accomplished mathematicians affirming that ``You are not alone; math is hard for everyone'' and ``Yes; you are good enough.'' Along the way the book addresses other issues such as biases and prejudices that mathematicians encounter, and it provides inspiration and emotional support for mathematicians ranging from the experienced professor to the struggling mathematics student. --Michael Dorff, MAA President This book is a remarkable collection of personal reflections on what it means to be, and to become, a mathematician. Each story reveals a unique and refreshing understanding of the barriers erected by our cultural focus on ``math is hard.'' Indeed, mathematics is hard, and so are many other things--as Stephen Kennedy points out in his cogent introduction. This collection of essays offers inspiration to students of mathematics and to mathematicians at every career stage. --Jill Pipher, AMS President This book is published in cooperation with the Mathematical Association of America.

Mathematics Assessment and Evaluation

Mathematics Assessment and Evaluation PDF Author: Thomas A. Romberg
Publisher: SUNY Press
ISBN: 9780791408995
Category : Mathematics
Languages : en
Pages : 380

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Book Description
Are current testing practices consistent with the goals of the reform movement in school mathematics? If not, what are the alternatives? How can authentic performance in mathematics be assessed? These and similar questions about tests and their uses have forced those advocating change to examine the way in which mathematical performance data is gathered and used in American schools. This book provides recent views on the issues surrounding mathematics tests, such as the need for valid performance data, the implications of the Curriculum and Evaluation Standards for School Mathematics for test development, the identification of valid items and tests in terms of the Standards, the procedures now being used to construct a sample of state assessment tests, gender differences in test taking, and methods of reporting student achievement.