Stampy's Amazing Diary: the Mysterious Island

Stampy's Amazing Diary: the Mysterious Island PDF Author: Talking Cat Talking Cat Press
Publisher:
ISBN: 9781520348667
Category :
Languages : en
Pages : 30

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Book Description
STAMPYS AMAZING DIARY! ON SALE NOW!Stampy Cat receives a letter from an avid fan about an island with a great mountain path that he can use as a blueprint for a new ride in his Funhouse. Stampy is eager to investigate the island with his trusty dog Barnaby. Unfortunately the island is not all as it seems and he is headed into another great adventure!

Stampy's Amazing Diary: the Mysterious Island

Stampy's Amazing Diary: the Mysterious Island PDF Author: Talking Cat Talking Cat Press
Publisher:
ISBN: 9781520348667
Category :
Languages : en
Pages : 30

Get Book Here

Book Description
STAMPYS AMAZING DIARY! ON SALE NOW!Stampy Cat receives a letter from an avid fan about an island with a great mountain path that he can use as a blueprint for a new ride in his Funhouse. Stampy is eager to investigate the island with his trusty dog Barnaby. Unfortunately the island is not all as it seems and he is headed into another great adventure!

Tales from Earthsea

Tales from Earthsea PDF Author: Ursula K. Le Guin
Publisher: Houghton Mifflin Harcourt
ISBN: 0547722044
Category : Juvenile Fiction
Languages : en
Pages : 417

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Book Description
The tales of this book explore and extend the world established by the Earthsea novels--yet each stands on its own. It contains the novella "The Finder," and the short stories "The Bones of the Earth," "Darkrose and Diamond," "On the High Marsh," and "Dragonfly." Concluding with with an account of Earthsea's history, people, languages, literature, and magic, this collection also features two new maps of Earthsea.

Celtic Myth and Religion

Celtic Myth and Religion PDF Author: Sharon Paice MacLeod
Publisher: McFarland
ISBN: 0786487038
Category : Social Science
Languages : en
Pages : 245

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Book Description
This book provides a comprehensive overview of Celtic mythology and religion, encompassing numerous aspects of ritual and belief. Topics include the presence of the Celtic Otherworld and its inhabitants, cosmology and sacred cycles, wisdom texts, mythological symbolism, folklore and legends, and an appreciation of the natural world. Evidence is drawn from the archaeology of sacred sites, ethnographic accounts of the ancient Celts and their beliefs, medieval manuscripts, poetic and visionary literature, and early modern accounts of folk healers and seers. New translations of poems, prayers, inscriptions and songs from the early period (Gaulish, Old Irish and Middle Welsh) as well as the folklore tradition (Modern Irish, Scottish Gaelic, Welsh, Cornish, Breton and Manx) complement the text. Information of this kind has never before been collected as a compendium of the indigenous wisdom of the Celtic-speaking peoples, whose traditions have endured in various forms for almost three thousand years.

How to Play Video Games

How to Play Video Games PDF Author: Matthew Thomas Payne
Publisher: NYU Press
ISBN: 147980214X
Category : Games & Activities
Languages : en
Pages : 376

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Book Description
Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

Tehanu

Tehanu PDF Author: Ursula K. Le Guin
Publisher: Simon and Schuster
ISBN: 1442459956
Category : Juvenile Fiction
Languages : en
Pages : 288

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Book Description
When Sparrowhawk, the Archmage of Earthsea, returns from the dark land stripped of his magic powers, he finds refuge with the aging widow Tenar and a crippled girl child who carries an unknown destiny.

128 Beats Per Minute

128 Beats Per Minute PDF Author: Diplo (Musician)
Publisher: Universe Publishing(NY)
ISBN: 9780789324283
Category : Culture
Languages : en
Pages : 0

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Book Description
Contains photo essays on the music and cultural scenes of many different places including Philadelphia, Israel, Trinidad, and Asia.

Pictures of Travel

Pictures of Travel PDF Author: Heinrich Heine
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 486

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Book Description


The Zombie Survival Guide

The Zombie Survival Guide PDF Author: Max Brooks
Publisher: Del Rey
ISBN: 1400049628
Category : Humor
Languages : en
Pages : 274

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Book Description
From the author of the #1 New York Times bestseller, World War Z, The Zombie Survival Guide is your key to survival against the hordes of undead who may be stalking you right now. Fully illustrated and exhaustively comprehensive, this book covers everything you need to know, including how to understand zombie physiology and behavior, the most effective defense tactics and weaponry, ways to outfit your home for a long siege, and how to survive and adapt in any territory or terrain. Top 10 Lessons for Surviving a Zombie Attack 1. Organize before they rise! 2. They feel no fear, why should you? 3. Use your head: cut off theirs. 4. Blades don’t need reloading. 5. Ideal protection = tight clothes, short hair. 6. Get up the staircase, then destroy it. 7. Get out of the car, get onto the bike. 8. Keep moving, keep low, keep quiet, keep alert! 9. No place is safe, only safer. 10. The zombie may be gone, but the threat lives on. Don’t be carefree and foolish with your most precious asset—life. This book is your key to survival against the hordes of undead who may be stalking you right now without your even knowing it. The Zombie Survival Guide offers complete protection through trusted, proven tips for safeguarding yourself and your loved ones against the living dead. It is a book that can save your life.

Locksmith's Closet

Locksmith's Closet PDF Author: Paul Briggs
Publisher:
ISBN: 9781735995755
Category :
Languages : en
Pages : 0

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Book Description
Lachlan Smith doesn't think of himself as a hero. His father lived a heroic life, and died an even more heroic death. Locksmith has no ambitions to do the first, and absolutely refuses to do the second. But everything changes when Lock and his friend Gary investigate a strange noise in the closet of his new bedroom... and discover a portal to another world. It is a vast, steaming jungle, full of ruins and devoid of all human habitation. It is a dangerous world with many predators, from giant feral dogs to swarms of hungry rats. It is our world, many years from now, when the human species has gone extinct. Lock and Gary experiment with the portal, and find that by making small changes in the present, they can alter the future. But can they make the biggest change of all? Can they discover what happened -- or will happen -- in time to prevent it? Lock and Gary are not heroes -- yet. But the adventure they have chosen will test them as they have never been tested before. They'll need all their intelligence, courage and will to save themselves.

Modes of Knowing

Modes of Knowing PDF Author: John Law
Publisher:
ISBN: 9780993144981
Category :
Languages : en
Pages : 268

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Book Description
How might we think differently? This book is an attempt to respond to this question. Its contributors are all interested in non-standard modes of knowing. They are all more or less uneasy with the restrictions or the agendas implied by academic modes of knowing, and they have chosen to do this by working with, through, or against one important Western alternative - that of the baroque. Why the baroque? One answer is that the baroque made space for and fostered many forms of otherness. It involved knowing things differently, extravagantly, excessively, and in materially heterogeneous ways, and it apprehended that which is other and could not be caught in a cognitive or symbolic net. It also involved knowing in ways that did not gather into a single point and knew itself to be performative. As part of a great Western division between rationalist and non-rationalist modes of knowing, the baroque is therefore a possible resource for creating ways of knowing differently - a storehouse of possible alternative techniques. To say this is not to say that it is the right mode of knowing. The book's authors do not seek to create a 'baroque social science' whatever that might be, but instead work in a range of ways to explore how drawing on the 'resources of the baroque' can help us to think differently.