Semantic Acquisition Games

Semantic Acquisition Games PDF Author: Jakub Šimko
Publisher: Springer Science & Business Media
ISBN: 3319061151
Category : Computers
Languages : en
Pages : 141

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Book Description
Many applications depend on the effective acquisition of semantic metadata, and this state-of-the-art volume provides extensive coverage of the field of semantics acquisition games (SAGs). SAGs are a part of the crowdsourcing approach family and the authors analyze their role as tools for acquisition of resource metadata and domain models. Three case studies of SAG-based semantics acquisition methods are shown, along with other existing SAGs: 1. the Little Search Game - a search query formulation game using negative search, serving for acquisition of lightweight semantics. 2. the PexAce - a card game acquiring annotations to images. 3. the CityLights - a SAG used for validation of music metadata. The authors also look at the SAGs from their design perspectives covering SAG design issues and existing patterns, including several novel patterns. For solving cold start problems, a “helper artifact” scheme is presented, and for dealing with malicious player behavior, a posteriori cheating detection scheme is given. The book also presents methods for assessing information about player expertise, which can be used to make SAGs more effective in terms of useful output.

Semantic Acquisition Games

Semantic Acquisition Games PDF Author: Jakub Šimko
Publisher: Springer Science & Business Media
ISBN: 3319061151
Category : Computers
Languages : en
Pages : 141

Get Book

Book Description
Many applications depend on the effective acquisition of semantic metadata, and this state-of-the-art volume provides extensive coverage of the field of semantics acquisition games (SAGs). SAGs are a part of the crowdsourcing approach family and the authors analyze their role as tools for acquisition of resource metadata and domain models. Three case studies of SAG-based semantics acquisition methods are shown, along with other existing SAGs: 1. the Little Search Game - a search query formulation game using negative search, serving for acquisition of lightweight semantics. 2. the PexAce - a card game acquiring annotations to images. 3. the CityLights - a SAG used for validation of music metadata. The authors also look at the SAGs from their design perspectives covering SAG design issues and existing patterns, including several novel patterns. For solving cold start problems, a “helper artifact” scheme is presented, and for dealing with malicious player behavior, a posteriori cheating detection scheme is given. The book also presents methods for assessing information about player expertise, which can be used to make SAGs more effective in terms of useful output.

Semantic Acquisition Games

Semantic Acquisition Games PDF Author: Jakub Imko
Publisher:
ISBN: 9783319061160
Category :
Languages : en
Pages : 152

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Book Description


Semantic Web

Semantic Web PDF Author: Amit Sheth
Publisher: IGI Global
ISBN: 1466636114
Category : Computers
Languages : en
Pages : 361

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Book Description
Semantic web continues to be an increasingly important system for allowing end-users to share and communicate information online. Semantic Web: Ontology and Knowledge Base Enabled Tools, Services and Application focuses on the information systems discipline and the tools and techniques utilized for the emerging use of semantic web. Covering topics on semantic search, ontologies, and recommendation systems, this publication is essential for academics, practitioners, and industry professionals.

The Semantic Web. Latest Advances and New Domains

The Semantic Web. Latest Advances and New Domains PDF Author: Harald Sack
Publisher: Springer
ISBN: 3319341294
Category : Computers
Languages : en
Pages : 897

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Book Description
The 47 revised full papers presented together with three invited talks were carefully reviewed and selected from 204 submissions. This program was completed by a demonstration and poster session, in which researchers had the chance to present their latest results and advances in the form of live demos. In addition, the PhD Symposium program included 10 contributions, selected out of 21 submissions. The core tracks of the research conference were complemented with new tracks focusing on linked data; machine learning; mobile web, sensors and semantic streams; natural language processing and information retrieval; reasoning; semantic data management, big data, and scalability; services, APIs, processes and cloud computing; smart cities, urban and geospatial data; trust and privacy; and vocabularies, schemas, and ontologies.

Data Driven Approaches in Digital Education

Data Driven Approaches in Digital Education PDF Author: Élise Lavoué
Publisher: Springer
ISBN: 331966610X
Category : Education
Languages : en
Pages : 621

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Book Description
This book constitutes the proceedings of the 12th European Conference on Technology Enhanced Learning, EC-TEL 2017, held in Tallinn, Estonia, in September 2017. The 24 full papers, 23 short papers, 6 demo papers, and 22 poster papers presented in this volume were carefully reviewed and selected from 141 submissions. The theme for the 12th EC-TEL conference on Data Driven Approaches in Digital Education' aims to explore the multidisciplinary approaches thateectively illustrate how data-driven education combined with digital education systems can look like and what are the empirical evidences for the use of datadriven tools in educational practices.

Game Engine Architecture, Third Edition

Game Engine Architecture, Third Edition PDF Author: Jason Gregory
Publisher: CRC Press
ISBN: 1351974270
Category : Computers
Languages : en
Pages : 1024

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Book Description
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.

Semantics in Language Acquisition

Semantics in Language Acquisition PDF Author: Kristen Syrett
Publisher: John Benjamins Publishing Company
ISBN: 9027263604
Category : Language Arts & Disciplines
Languages : en
Pages : 399

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Book Description
This volume presents the state of the art of recent research on the acquisition of semantics. Covering topics ranging from infants' initial acquisition of word meaning to the more sophisticated mapping between structure and meaning in the syntax-semantics interface, and the relation between logical content and inferences on language meaning (semantics and pragmatics), the papers in this volume introduce the reader to the variety of ways in which children come to realize that semantic content is encoded in word meaning (for example, in the event semantics of the verbal domain or the scope of logical operators), and at the level of the sentence, which requires the composition of semantic meaning. The authors represent some of the most established and promising researchers in this domain, demonstrating collective expertise in a range of methodologies and topics relevant to the acquisition of semantics. This volume will serve as a valuable resource for students and faculty, and junior and seasoned researchers alike.

Intelligent Information and Database Systems

Intelligent Information and Database Systems PDF Author: Ngoc-Thanh Nguyen
Publisher: Springer
ISBN: 3662493810
Category : Computers
Languages : en
Pages : 815

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Book Description
The two-volume proceedings of the ACIIDS 2016 conference, LNAI 9621 + 9622, constitutes the refereed proceedings of the 8th Asian Conference on Intelligent Information and Database Systems, held in Da Nang, Vietnam, in March 2016. The total of 153 full papers accepted for publication in these proceedings was carefully reviewed and selected from 392 submissions. They were organized in topical sections named: knowledge engineering and semantic Web; social networks and recommender systems; text processing and information retrieval; database systems and software engineering; intelligent information systems; decision support and control systems; machine learning and data mining; computer vision techniques; intelligent big data exploitation; cloud and network computing; multiple model approach to machine learning; advanced data mining techniques and applications; computational intelligence in data mining for complex problems; collective intelligence for service innovation, technology opportunity, e-learning, and fuzzy intelligent systems; analysis for image, video and motion data in life sciences; real world applications in engineering and technology; ontology-based software development; intelligent and context systems; modeling and optimization techniques in information systems, database systems and industrial systems; smart pattern processing for sports; and intelligent services for smart cities.

Jaakko Hintikka on Knowledge and Game-Theoretical Semantics

Jaakko Hintikka on Knowledge and Game-Theoretical Semantics PDF Author: Hans van Ditmarsch
Publisher: Springer
ISBN: 331962864X
Category : Philosophy
Languages : en
Pages : 632

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Book Description
This book focuses on the game-theoretical semantics and epistemic logic of Jaakko Hintikka. Hintikka was a prodigious and esteemed philosopher and logician, and his death in August 2015 was a huge loss to the philosophical community. This book, whose chapters have been in preparation for several years, is dedicated to the work of Jaako Hintikka, and to his memory. This edited volume consists of 23 contributions from leading logicians and philosophers, who discuss themes that span across the entire range of Hintikka’s career. Semantic Representationalism, Logical Dialogues, Knowledge and Epistemic logic are among some of the topics covered in this book's chapters. The book should appeal to students, scholars and teachers who wish to explore the philosophy of Jaako Hintikka.

Virtual, Augmented and Mixed Reality

Virtual, Augmented and Mixed Reality PDF Author: Jessie Y. C. Chen
Publisher: Springer Nature
ISBN: 3031610415
Category :
Languages : en
Pages : 336

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Book Description