Author: Sudipta Bardhan-Quallen
Publisher: Simon and Schuster
ISBN: 1481424610
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
"This very young call-and-response book that calls to mind the game 'Marco Polo' celebrates the steadfast connection between a mother and her son--even when Mom has to be away"--
Rutabaga Boo!
Author: Sudipta Bardhan-Quallen
Publisher: Simon and Schuster
ISBN: 1481424610
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
"This very young call-and-response book that calls to mind the game 'Marco Polo' celebrates the steadfast connection between a mother and her son--even when Mom has to be away"--
Publisher: Simon and Schuster
ISBN: 1481424610
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
"This very young call-and-response book that calls to mind the game 'Marco Polo' celebrates the steadfast connection between a mother and her son--even when Mom has to be away"--
Boo!
Author: Ronald C. Simons
Publisher: Oxford University Press, USA
ISBN: 0195096266
Category : Cross-cultural studies
Languages : en
Pages : 287
Book Description
Simons uses the startle reflex as a revealing model for covering how evolved neurophysiology shapes personal experience, patterns of recurrence in actions, and the systems of meaning people collectively create and transmit. Using diverse sources, Simons observes how biology is expressed in culture.
Publisher: Oxford University Press, USA
ISBN: 0195096266
Category : Cross-cultural studies
Languages : en
Pages : 287
Book Description
Simons uses the startle reflex as a revealing model for covering how evolved neurophysiology shapes personal experience, patterns of recurrence in actions, and the systems of meaning people collectively create and transmit. Using diverse sources, Simons observes how biology is expressed in culture.
Roslyn Rutabaga and the Biggest Hole on Earth!
Author:
Publisher: Groundwood Books Ltd
ISBN: 0888999941
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
A young bunny named Roslyn Rutabega awakens one morning and informs her father that she will dig the biggest hole on Earth, but the grumpy animals that she disturbs with her digging slow down her progress.
Publisher: Groundwood Books Ltd
ISBN: 0888999941
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
A young bunny named Roslyn Rutabega awakens one morning and informs her father that she will dig the biggest hole on Earth, but the grumpy animals that she disturbs with her digging slow down her progress.
Chicks Run Wild
Author: Sudipta Bardhan-Quallen
Publisher: Simon and Schuster
ISBN: 1442406739
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
When it's time for bed, these little chicks can't sleep and they...run...wild!
Publisher: Simon and Schuster
ISBN: 1442406739
Category : Juvenile Fiction
Languages : en
Pages : 34
Book Description
When it's time for bed, these little chicks can't sleep and they...run...wild!
The Publishers Weekly
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 1768
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 1768
Book Description
Catherine's War
Author: Julia Billet
Publisher: HarperCollins
ISBN: 0062915614
Category : Juvenile Fiction
Languages : en
Pages : 180
Book Description
“A shining story of a young girl who struggles to come of age and find her place in a world fraught with danger.” —Susan Campbell Bartoletti, Newbery Honor-winning author of Hitler Youth * Winner of the Youth Prize at the Angoulême International Comics Festival (voted by readers) * Winner of the Artémisia Prize for Historical Fiction * Winner of the Andersen Premio Prize * A magnificent narrative inspired by a true survival story that asks universal questions about a young girl’s coming of age story, her identity, her passions, and her first loves. At the Sèvres Children’s Home outside Paris, Rachel Cohen has discovered her passion—photography. Although she hasn’t heard from her parents in months, she loves the people at her school, adores capturing what she sees in pictures, and tries not to worry too much about Hitler’s war. But as France buckles under the Nazi regime, danger closes in, and Rachel must change her name and go into hiding. As Catherine Colin, Rachel Cohen is faced with leaving the Sèvres Home—and the friends she made there—behind. But with her beautiful camera, Catherine possesses an object with the power to remember. For the rest of the war, Catherine bears witness to her own journey, and to the countless heroes whose courage and generosity saved the lives of many, including her own. Based on the author’s mother’s own experiences as a hidden child in France during World War II, Catherine’s War is one of the most accessible historical graphic novels featuring a powerful girl since Persepolis by Marjane Satrapi—perfect for fans of Markus Zusak’s The Book Thief, Anne Frank, or Helen Keller. Includes a map and photographs of the real Catherine and her wartime experiences, as well as an interview with author Julia Billet. “Many of the settings are beautifully detailed, and the characters undeniably expressive. Catherine’s ability to find beauty in the world makes for a forward-looking read.” —Booklist *(starred review)* “This story will make readers want to join the Resistance. Characters are drawn so vividly that, long afterward, readers will remember their names.” —Kirkus An Indie Next List Pick! *A Junior Library Guild selection*
Publisher: HarperCollins
ISBN: 0062915614
Category : Juvenile Fiction
Languages : en
Pages : 180
Book Description
“A shining story of a young girl who struggles to come of age and find her place in a world fraught with danger.” —Susan Campbell Bartoletti, Newbery Honor-winning author of Hitler Youth * Winner of the Youth Prize at the Angoulême International Comics Festival (voted by readers) * Winner of the Artémisia Prize for Historical Fiction * Winner of the Andersen Premio Prize * A magnificent narrative inspired by a true survival story that asks universal questions about a young girl’s coming of age story, her identity, her passions, and her first loves. At the Sèvres Children’s Home outside Paris, Rachel Cohen has discovered her passion—photography. Although she hasn’t heard from her parents in months, she loves the people at her school, adores capturing what she sees in pictures, and tries not to worry too much about Hitler’s war. But as France buckles under the Nazi regime, danger closes in, and Rachel must change her name and go into hiding. As Catherine Colin, Rachel Cohen is faced with leaving the Sèvres Home—and the friends she made there—behind. But with her beautiful camera, Catherine possesses an object with the power to remember. For the rest of the war, Catherine bears witness to her own journey, and to the countless heroes whose courage and generosity saved the lives of many, including her own. Based on the author’s mother’s own experiences as a hidden child in France during World War II, Catherine’s War is one of the most accessible historical graphic novels featuring a powerful girl since Persepolis by Marjane Satrapi—perfect for fans of Markus Zusak’s The Book Thief, Anne Frank, or Helen Keller. Includes a map and photographs of the real Catherine and her wartime experiences, as well as an interview with author Julia Billet. “Many of the settings are beautifully detailed, and the characters undeniably expressive. Catherine’s ability to find beauty in the world makes for a forward-looking read.” —Booklist *(starred review)* “This story will make readers want to join the Resistance. Characters are drawn so vividly that, long afterward, readers will remember their names.” —Kirkus An Indie Next List Pick! *A Junior Library Guild selection*
Rootabaga Stories
Author: Carl Sandburg
Publisher: Applewood Books
ISBN: 155709490X
Category : Juvenile Fiction
Languages : en
Pages : 245
Book Description
A selection of tales from Rootabaga Country peopled with such characters as the Potato Face Blind Man, the Blue Wind Boy, and many others.
Publisher: Applewood Books
ISBN: 155709490X
Category : Juvenile Fiction
Languages : en
Pages : 245
Book Description
A selection of tales from Rootabaga Country peopled with such characters as the Potato Face Blind Man, the Blue Wind Boy, and many others.
Rocky Mountain Gardener's Handbook
Author: John Cretti
Publisher: Cool Springs Press
ISBN: 1610588193
Category : Gardening
Languages : en
Pages : 273
Book Description
Rocky Mountain Gardener’s Handbook includes 300 plant profiles organized under ten plant categories, from annuals to vines. Each plant profile page includes three recommended plants, with full-color images, helpful icons for sun and shade requirements, and planting and growing information. Twelve months of around-the-garden maintenance information for each plant category assists the gardener with what to do to maintain a Rocky Mountain garden. Includes helpful charts, illustrations, and full-color plant images.
Publisher: Cool Springs Press
ISBN: 1610588193
Category : Gardening
Languages : en
Pages : 273
Book Description
Rocky Mountain Gardener’s Handbook includes 300 plant profiles organized under ten plant categories, from annuals to vines. Each plant profile page includes three recommended plants, with full-color images, helpful icons for sun and shade requirements, and planting and growing information. Twelve months of around-the-garden maintenance information for each plant category assists the gardener with what to do to maintain a Rocky Mountain garden. Includes helpful charts, illustrations, and full-color plant images.
2600 ST Katana
Author: Todds Taiano
Publisher: Fulton Books, Inc.
ISBN:
Category : Young Adult Fiction
Languages : en
Pages : 310
Book Description
In 2600 Saint Katana, Matthew Toliver experiences love at first sight with the school's most enchanting young lady, an international transfer student from Portugal named Marquis Sabella. Although Marquis clarifies earlier on that her academics is her top priority, she immediately warms up to the quality of Matthew's character and befriends him. Aside from being captivated by the Portuguese heartthrob, Matthew is the fifth member of a clique known as the Wolfpack 2600, an exceptionally talented group of high school seniors whose friendship dates back to their early childhood. During the beginning of the school year, the Wolfpack 2600 enters one of the largest kart-racing competitions in the nation and triumphs, winning the trophy, the prize, and a year's worth of bragging rights. But as luck would have it, the victory is later negated by a technicality, leaving the Wolfpack with a bitter taste of disappointment. However, in the mid of dismay, Matthew cleverly uses his imagination and comes up with the idea of embarking on a joyride cruise, instantly sparking a pathway to redemption. Next, they set the idea in motion through the process of transforming their go-kart into a miniature vessel, then names it the Mark 2600. Later in time, when the finishing touches are done on the newly built craft, they launch their trip, targeting the resort island of Saint Katana, with intentions of indulging in some of its various features and activities. On the day of launching, they decide to capture all their adventurous experiences on videotape, then reserve the film footage for their forthcoming documentary. Shortly after the cruise is underway, the teenagers encounter a terrifying aquatic predator in hot pursuit, causing them to fearfully veer off course. Luckily, they evade the predator but wind up arriving on the northwest end of the Mexico shoreline. After that, the teenagers take a moment to regroup, and in doing so, they inadvertently discover a mysterious case containing an ancient book of diagrams that reveals manufacturing sequences of futuristic technological weaponry. This case is believed to be left behind centuries ago by supreme beings of another world. Coincidentally, Carlos Sepulveda, aka Mayacub, a notorious underworld criminal from the Baja California peninsula, aspires beyond ordinary when he robs a museum of a prestigious document that summarizes a description and possible whereabouts of a codex that illustrates a quantum leap in weapons manufacture. The stolen document also indicates that the codex is concealed inside of a case made of pure gold. Soon afterward, he conducts a search throughout the region to unearth the artifact. Inevitably, the Wolfpack 2600 becomes an imminent target by discovering the very object that Mayacub has been relentlessly seeking. Immediately after the Wolfpack's great discovery, they strive to keep it secret yet find themselves being hunted by Mayacub, who catches up with them and forcefully takes possession of the codex. After finally taking possession of the artifact, Mayacub's first objective is to develop futuristic technological weapons while growing his army in the process. Secondly, he intends to launch a series of attacks on small sovereign territories until he establishes himself as a modern-day monarch. Lastly, he aims to generate more wealth by conducting arms deals on the black market--the makings of a new era of world terrorism. Surprisingly, the Wolfpack's cameraman, Charles, has photographed each page of the codex sometime before it is taken by Mayacub's henchmen. So now, in an effort to stop Mayacub, the Wolfpack returns to their clubhouse, referred to as the Headquarters, and uses the photos of the codex's instructional designs to build a defense system for the Mark 2600, fortifying its exterior to safeguard from destructive impacts of a combat situation that's likely to happen. They also use the codex's instructions to develop and install new technology in its interior to counter the enemy's possible use of an EMP weapon. Afterward, they begin formulating strategies to stop Mayacub. Later, this reinforced vessel becomes a critical component in aiding the Wolfpack to recover the artifact, reverse a $30,000,000 heist, capture the most-wanted criminal for the Mexican authorities, and prevent a new era of terrorism--a joyride cruise that ultimately becomes an adventure and converts these dazzling teenagers into brave heroes.
Publisher: Fulton Books, Inc.
ISBN:
Category : Young Adult Fiction
Languages : en
Pages : 310
Book Description
In 2600 Saint Katana, Matthew Toliver experiences love at first sight with the school's most enchanting young lady, an international transfer student from Portugal named Marquis Sabella. Although Marquis clarifies earlier on that her academics is her top priority, she immediately warms up to the quality of Matthew's character and befriends him. Aside from being captivated by the Portuguese heartthrob, Matthew is the fifth member of a clique known as the Wolfpack 2600, an exceptionally talented group of high school seniors whose friendship dates back to their early childhood. During the beginning of the school year, the Wolfpack 2600 enters one of the largest kart-racing competitions in the nation and triumphs, winning the trophy, the prize, and a year's worth of bragging rights. But as luck would have it, the victory is later negated by a technicality, leaving the Wolfpack with a bitter taste of disappointment. However, in the mid of dismay, Matthew cleverly uses his imagination and comes up with the idea of embarking on a joyride cruise, instantly sparking a pathway to redemption. Next, they set the idea in motion through the process of transforming their go-kart into a miniature vessel, then names it the Mark 2600. Later in time, when the finishing touches are done on the newly built craft, they launch their trip, targeting the resort island of Saint Katana, with intentions of indulging in some of its various features and activities. On the day of launching, they decide to capture all their adventurous experiences on videotape, then reserve the film footage for their forthcoming documentary. Shortly after the cruise is underway, the teenagers encounter a terrifying aquatic predator in hot pursuit, causing them to fearfully veer off course. Luckily, they evade the predator but wind up arriving on the northwest end of the Mexico shoreline. After that, the teenagers take a moment to regroup, and in doing so, they inadvertently discover a mysterious case containing an ancient book of diagrams that reveals manufacturing sequences of futuristic technological weaponry. This case is believed to be left behind centuries ago by supreme beings of another world. Coincidentally, Carlos Sepulveda, aka Mayacub, a notorious underworld criminal from the Baja California peninsula, aspires beyond ordinary when he robs a museum of a prestigious document that summarizes a description and possible whereabouts of a codex that illustrates a quantum leap in weapons manufacture. The stolen document also indicates that the codex is concealed inside of a case made of pure gold. Soon afterward, he conducts a search throughout the region to unearth the artifact. Inevitably, the Wolfpack 2600 becomes an imminent target by discovering the very object that Mayacub has been relentlessly seeking. Immediately after the Wolfpack's great discovery, they strive to keep it secret yet find themselves being hunted by Mayacub, who catches up with them and forcefully takes possession of the codex. After finally taking possession of the artifact, Mayacub's first objective is to develop futuristic technological weapons while growing his army in the process. Secondly, he intends to launch a series of attacks on small sovereign territories until he establishes himself as a modern-day monarch. Lastly, he aims to generate more wealth by conducting arms deals on the black market--the makings of a new era of world terrorism. Surprisingly, the Wolfpack's cameraman, Charles, has photographed each page of the codex sometime before it is taken by Mayacub's henchmen. So now, in an effort to stop Mayacub, the Wolfpack returns to their clubhouse, referred to as the Headquarters, and uses the photos of the codex's instructional designs to build a defense system for the Mark 2600, fortifying its exterior to safeguard from destructive impacts of a combat situation that's likely to happen. They also use the codex's instructions to develop and install new technology in its interior to counter the enemy's possible use of an EMP weapon. Afterward, they begin formulating strategies to stop Mayacub. Later, this reinforced vessel becomes a critical component in aiding the Wolfpack to recover the artifact, reverse a $30,000,000 heist, capture the most-wanted criminal for the Mexican authorities, and prevent a new era of terrorism--a joyride cruise that ultimately becomes an adventure and converts these dazzling teenagers into brave heroes.
Catalog of Copyright Entries
Author: Library of Congress. Copyright Office
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 1024
Book Description
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 1024
Book Description