Author: Raziyahu HaLevey
Publisher:
ISBN: 9781735975405
Category :
Languages : en
Pages :
Book Description
The most important and sought-after process in mysticism is the foundational method for authentic self-realization. This volume delivers the core principles and step-by-step practical applications used to seal the spontaneous expression of radiantly awakened awareness permanently. The method reveals the traditionally concealed or hard-to-find pith instructions for dream and deep sleep awareness, mystic visions, unification of awakened awareness within the field of nonconceptual emptiness, and much more.This comprehensive and intense system of self-realization is released here in a radical new form, fit for seekers in our time. The total practice system includes ongoing live lectures, one-on-one guidance, and group teachings at the Drukama Treasury.
Reflections Within the Mirror of Radiance
Author: Raziyahu HaLevey
Publisher:
ISBN: 9781735975405
Category :
Languages : en
Pages :
Book Description
The most important and sought-after process in mysticism is the foundational method for authentic self-realization. This volume delivers the core principles and step-by-step practical applications used to seal the spontaneous expression of radiantly awakened awareness permanently. The method reveals the traditionally concealed or hard-to-find pith instructions for dream and deep sleep awareness, mystic visions, unification of awakened awareness within the field of nonconceptual emptiness, and much more.This comprehensive and intense system of self-realization is released here in a radical new form, fit for seekers in our time. The total practice system includes ongoing live lectures, one-on-one guidance, and group teachings at the Drukama Treasury.
Publisher:
ISBN: 9781735975405
Category :
Languages : en
Pages :
Book Description
The most important and sought-after process in mysticism is the foundational method for authentic self-realization. This volume delivers the core principles and step-by-step practical applications used to seal the spontaneous expression of radiantly awakened awareness permanently. The method reveals the traditionally concealed or hard-to-find pith instructions for dream and deep sleep awareness, mystic visions, unification of awakened awareness within the field of nonconceptual emptiness, and much more.This comprehensive and intense system of self-realization is released here in a radical new form, fit for seekers in our time. The total practice system includes ongoing live lectures, one-on-one guidance, and group teachings at the Drukama Treasury.
Ray Tracing from the Ground Up
Author: Kevin Suffern
Publisher: CRC Press
ISBN: 1439864349
Category : Computers
Languages : en
Pages : 785
Book Description
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o
Publisher: CRC Press
ISBN: 1439864349
Category : Computers
Languages : en
Pages : 785
Book Description
With the increase in computing speed and due to the high quality of the optical effects it achieves, ray tracing is becoming a popular choice for interactive and animated rendering. This book takes readers through the whole process of building a modern ray tracer from scratch in C++. All concepts and processes are explained in detail with the aid o
Computer Graphics
Author: Jonas Gomes
Publisher: CRC Press
ISBN: 1568815808
Category : Computers
Languages : en
Pages : 562
Book Description
Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
Publisher: CRC Press
ISBN: 1568815808
Category : Computers
Languages : en
Pages : 562
Book Description
Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.
Physically Based Rendering
Author: Matt Pharr
Publisher: Morgan Kaufmann
ISBN: 0123750792
Category : Computers
Languages : en
Pages : 1201
Book Description
This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.
Publisher: Morgan Kaufmann
ISBN: 0123750792
Category : Computers
Languages : en
Pages : 1201
Book Description
This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.
Ray Tracing Gems
Author: Eric Haines
Publisher: Apress
ISBN: 1484244273
Category : Computers
Languages : en
Pages : 622
Book Description
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
Publisher: Apress
ISBN: 1484244273
Category : Computers
Languages : en
Pages : 622
Book Description
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. What you'll learn: The latest ray tracing techniques for developing real-time applications in multiple domains Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR) How to implement high-performance graphics for interactive visualizations, games, simulations, and more Who this book is for:Developers who are looking to leverage the latest APIs and GPU technology for real-time rendering and ray tracing Students looking to learn about best practices in these areas Enthusiasts who want to understand and experiment with their new GPUs
Measurement of Image Velocity
Author: David J. Fleet
Publisher: Springer Science & Business Media
ISBN: 1461536480
Category : Computers
Languages : en
Pages : 205
Book Description
Measurement of Image Velocity presents a computational framework for computing motion information from sequences of images. Its specific goal is the measurement of image velocity (or optical flow), the projection of 3-D object motion onto the 2-D image plane. The formulation of the problem emphasizes the geometric and photometric properties of image formation, and the occurrence of multiple image velocities caused, for example, by specular reflections, shadows, or transparency. The method proposed for measuring image velocity is based on the phase behavior in the output of velocity-tuned filters. Extensive experimental work is used to show that phase can be a reliable source of pure image translation, small geometric deformation, smooth contrast variations, and multiple local velocities. Extensive theorectical analysis is used to explain the robustness of phase with respect to deviations from image translation, and to detect situations in which phase becomes unstable. The results indicate that optical flow may be extracted reliably for computing egomotion and structure from motion. The monograph also contains a review of other techniques and frequency analysis applied to image sequences, and it discusses the closely related topics of zero-crossing tracking, gradient-based methods, and the measurement of binocular disparity. The work is relevant to those studying machine vision and visual perception.
Publisher: Springer Science & Business Media
ISBN: 1461536480
Category : Computers
Languages : en
Pages : 205
Book Description
Measurement of Image Velocity presents a computational framework for computing motion information from sequences of images. Its specific goal is the measurement of image velocity (or optical flow), the projection of 3-D object motion onto the 2-D image plane. The formulation of the problem emphasizes the geometric and photometric properties of image formation, and the occurrence of multiple image velocities caused, for example, by specular reflections, shadows, or transparency. The method proposed for measuring image velocity is based on the phase behavior in the output of velocity-tuned filters. Extensive experimental work is used to show that phase can be a reliable source of pure image translation, small geometric deformation, smooth contrast variations, and multiple local velocities. Extensive theorectical analysis is used to explain the robustness of phase with respect to deviations from image translation, and to detect situations in which phase becomes unstable. The results indicate that optical flow may be extracted reliably for computing egomotion and structure from motion. The monograph also contains a review of other techniques and frequency analysis applied to image sequences, and it discusses the closely related topics of zero-crossing tracking, gradient-based methods, and the measurement of binocular disparity. The work is relevant to those studying machine vision and visual perception.
Science
Author: John Michels (Journalist)
Publisher:
ISBN:
Category : Science
Languages : en
Pages : 970
Book Description
Publisher:
ISBN:
Category : Science
Languages : en
Pages : 970
Book Description
Radiance and Reflection
Author: Jane Hayward
Publisher: Metropolitan Museum of Art
ISBN: 0870992988
Category : Art, Medieval
Languages : en
Pages : 265
Book Description
Publisher: Metropolitan Museum of Art
ISBN: 0870992988
Category : Art, Medieval
Languages : en
Pages : 265
Book Description
Remote Sensing
Author: John R. Schott
Publisher: Oxford University Press
ISBN: 0195178173
Category : Technology & Engineering
Languages : en
Pages : 701
Book Description
Remote Sensing deals with the fundamental ideas underlying the rapidly growing field of remote sensing. John Schott explores energy-matter interaction, radiation propagation, data dissemination, and described the tools and procedures required to extract information from remotely sensed data using the image chain approach. Organizations and individuals often focus on one aspect of the remote sensing process before considering it as a whole, thus investigating unjustified effort, time, and expense to get minimal improvement. Unlike other books on the subject, Remote Sensing treats the process as a continuous flow. Schott examines the limitations obstructing the flow of information to the user, employing numerous applications of remote sensing to earth observation disciplines. For this second edition, in addition to a thorough update, there are major changes and additions, such as a much more complete treatment of spectroscopic imaging, which has matured dramatically in the last ten years, and a more rigorous treatment of image processing with an emphasis on spectral image processing algorithms. Remote Sensing is an ideal first text in remote sensing for advanced undergraduate and graduate students in the physical or engineering sciences, and will also serve as a valuable reference for practitioners.
Publisher: Oxford University Press
ISBN: 0195178173
Category : Technology & Engineering
Languages : en
Pages : 701
Book Description
Remote Sensing deals with the fundamental ideas underlying the rapidly growing field of remote sensing. John Schott explores energy-matter interaction, radiation propagation, data dissemination, and described the tools and procedures required to extract information from remotely sensed data using the image chain approach. Organizations and individuals often focus on one aspect of the remote sensing process before considering it as a whole, thus investigating unjustified effort, time, and expense to get minimal improvement. Unlike other books on the subject, Remote Sensing treats the process as a continuous flow. Schott examines the limitations obstructing the flow of information to the user, employing numerous applications of remote sensing to earth observation disciplines. For this second edition, in addition to a thorough update, there are major changes and additions, such as a much more complete treatment of spectroscopic imaging, which has matured dramatically in the last ten years, and a more rigorous treatment of image processing with an emphasis on spectral image processing algorithms. Remote Sensing is an ideal first text in remote sensing for advanced undergraduate and graduate students in the physical or engineering sciences, and will also serve as a valuable reference for practitioners.
Introduction to Radiometry and Photometry, Second Edition
Author: William Ross McCluney
Publisher: Artech House
ISBN: 1608078345
Category : Technology & Engineering
Languages : en
Pages : 485
Book Description
This second edition of an Artech House classic title describes in detail the relationship between radiometry and photometry. It covers information needed to solve problems in radiation transfer and detection, detectors, measuring instruments, and concepts in colorimetry. This revised second edition presents an updated treatment of modern radiometry and photometry, including brand new sections on applications and developments in light sources and scientific instruments for measuring radiation and light. Engineers are also provided with an exciting new chapter on the use of computerized optical ray tracing for “virtual” experiments on optical systems.
Publisher: Artech House
ISBN: 1608078345
Category : Technology & Engineering
Languages : en
Pages : 485
Book Description
This second edition of an Artech House classic title describes in detail the relationship between radiometry and photometry. It covers information needed to solve problems in radiation transfer and detection, detectors, measuring instruments, and concepts in colorimetry. This revised second edition presents an updated treatment of modern radiometry and photometry, including brand new sections on applications and developments in light sources and scientific instruments for measuring radiation and light. Engineers are also provided with an exciting new chapter on the use of computerized optical ray tracing for “virtual” experiments on optical systems.