Author: Cândida Silva
Publisher: Springer Nature
ISBN: 9819706610
Category :
Languages : en
Pages : 222
Book Description
Smart Learning Solutions for Sustainable Societies
Author: Cândida Silva
Publisher: Springer Nature
ISBN: 9819706610
Category :
Languages : en
Pages : 222
Book Description
Publisher: Springer Nature
ISBN: 9819706610
Category :
Languages : en
Pages : 222
Book Description
Information Technology and Systems
Author: Álvaro Rocha
Publisher: Springer Nature
ISBN: 3031542568
Category :
Languages : en
Pages : 485
Book Description
Publisher: Springer Nature
ISBN: 3031542568
Category :
Languages : en
Pages : 485
Book Description
Robotics in Education
Author: Munir Merdan
Publisher: Springer
ISBN: 3030269450
Category : Technology & Engineering
Languages : en
Pages : 444
Book Description
This proceedings book gathers the latest achievements and trends in research and development in educational robotics from the 10th International Conference on Robotics in Education (RiE), held in Vienna, Austria, on April 10–12, 2019. It offers valuable methodologies and tools for robotics in education that encourage learning in the fields of science, technology, engineering, arts and mathematics (STEAM) through the design, creation and programming of tangible artifacts for creating personally meaningful objects and addressing real-world societal needs. It also discusses the introduction of technologies ranging from robotics platforms to programming environments and languages and presents extensive evaluations that highlight the impact of robotics on students’ interests and competence development. The approaches included cover the entire educative range, from the elementary school to the university level in both formal and informal settings.
Publisher: Springer
ISBN: 3030269450
Category : Technology & Engineering
Languages : en
Pages : 444
Book Description
This proceedings book gathers the latest achievements and trends in research and development in educational robotics from the 10th International Conference on Robotics in Education (RiE), held in Vienna, Austria, on April 10–12, 2019. It offers valuable methodologies and tools for robotics in education that encourage learning in the fields of science, technology, engineering, arts and mathematics (STEAM) through the design, creation and programming of tangible artifacts for creating personally meaningful objects and addressing real-world societal needs. It also discusses the introduction of technologies ranging from robotics platforms to programming environments and languages and presents extensive evaluations that highlight the impact of robotics on students’ interests and competence development. The approaches included cover the entire educative range, from the elementary school to the university level in both formal and informal settings.
Education in & with Robotics to Foster 21st-Century Skills
Author: Monica Malvezzi
Publisher: Springer Nature
ISBN: 3030770222
Category : Technology & Engineering
Languages : en
Pages : 232
Book Description
This book includes papers presented at the International Conference “Educational Robotics in the Maker Era – EDUROBOTICS 2020”, Online, February 2021. The contributions cover a variety of topics useful for teacher education and for designing learning by making activities for children and youth, with an emphasis on modern low-cost technologies (including block-based programming environments, Do-It-Yourself electronics, 3D printed artifacts, the use of intelligent distributed systems, the IoT technology, and gamification) in formal and informal education settings. This collection of contributions (17 chapters and 2 short papers) provides researchers and practitioners the latest advances in educational robotics in a broader sense focusing on science, technology, engineering, arts, and mathematics (STEAM) education. Teachers and educators at any school level can find insights and inspirations into how educational robotics can promote technological interest and 21st-century skills: creativity, critical thinking, team working, and problem-solving with special emphasis on new emerging making technologies.
Publisher: Springer Nature
ISBN: 3030770222
Category : Technology & Engineering
Languages : en
Pages : 232
Book Description
This book includes papers presented at the International Conference “Educational Robotics in the Maker Era – EDUROBOTICS 2020”, Online, February 2021. The contributions cover a variety of topics useful for teacher education and for designing learning by making activities for children and youth, with an emphasis on modern low-cost technologies (including block-based programming environments, Do-It-Yourself electronics, 3D printed artifacts, the use of intelligent distributed systems, the IoT technology, and gamification) in formal and informal education settings. This collection of contributions (17 chapters and 2 short papers) provides researchers and practitioners the latest advances in educational robotics in a broader sense focusing on science, technology, engineering, arts, and mathematics (STEAM) education. Teachers and educators at any school level can find insights and inspirations into how educational robotics can promote technological interest and 21st-century skills: creativity, critical thinking, team working, and problem-solving with special emphasis on new emerging making technologies.
Digital Culture & Society (DCS)
Author: Cindy Kohtala
Publisher: transcript Verlag
ISBN: 3839449553
Category : Social Science
Languages : en
Pages : 215
Book Description
As DIY digital maker culture proliferates globally, research on these practices is also maturing. Still, particular terminologies dominate beyond their Western contexts, and technocultural histories of making are often rendered as over-simplified technomyths that render invisible diverse local practices. This special issue brings together contributions that highlight how historicising plays a role in mythmaking and the creation of social imaginaries. The peer-reviewed articles present cultural-historical perspectives, technology and design histories and historiographies, and alternative histories related to postcolonial resistance. The contributions illustrate the relevance of craft to making as a reparative practice after the Salvadoran Civil War and as a leisure activity to spark »innovation« in mid-century corporate culture; the political-economic background to the diffusion and differentiation of community workshops in contemporary Spain and post-war Germany; and the various aesthetics and politics of technology culture manifestos over the years. The issue features an interview with Peter Harper of the Alternative Technology movement by Simon Sadler, as well as an interview with Felix Holm and Suné Stassen on the antecedents of making and design in South Africa. The special issue is rounded off with six short alternative (hi)stories of DIY making including multiple practices, geographies and temporalities.
Publisher: transcript Verlag
ISBN: 3839449553
Category : Social Science
Languages : en
Pages : 215
Book Description
As DIY digital maker culture proliferates globally, research on these practices is also maturing. Still, particular terminologies dominate beyond their Western contexts, and technocultural histories of making are often rendered as over-simplified technomyths that render invisible diverse local practices. This special issue brings together contributions that highlight how historicising plays a role in mythmaking and the creation of social imaginaries. The peer-reviewed articles present cultural-historical perspectives, technology and design histories and historiographies, and alternative histories related to postcolonial resistance. The contributions illustrate the relevance of craft to making as a reparative practice after the Salvadoran Civil War and as a leisure activity to spark »innovation« in mid-century corporate culture; the political-economic background to the diffusion and differentiation of community workshops in contemporary Spain and post-war Germany; and the various aesthetics and politics of technology culture manifestos over the years. The issue features an interview with Peter Harper of the Alternative Technology movement by Simon Sadler, as well as an interview with Felix Holm and Suné Stassen on the antecedents of making and design in South Africa. The special issue is rounded off with six short alternative (hi)stories of DIY making including multiple practices, geographies and temporalities.
La Trama de la Robótica Educativa en la Escuela
Author: Karina Alejandra Sarro
Publisher: Editorial Autores de Argentina
ISBN: 9878728722
Category : Education
Languages : es
Pages : 109
Book Description
El objetivo de esta obra es brindar, a Profesionales de la Educación, información, propuestas, sugerencias y recursos que integran Programación y Robótica, como eje transversal para fortalecer los procesos de enseñanza y aprendizaje, empleando ideas innovadoras para potenciar las prácticas pedagógicas. La Robótica Educativa es una de las herramientas más aplicadas en la formación de competencias digitales, dada su practicidad para transmitir y asimilar conocimientos de todas las áreas. Esto posibilitará a los estudiantes, incorporarse y desenvolverse con seguridad en los trabajos del futuro, donde cada vez son más las exigencias en conocimientos de Informática, Programación, Robótica e Inteligencia Artificial.
Publisher: Editorial Autores de Argentina
ISBN: 9878728722
Category : Education
Languages : es
Pages : 109
Book Description
El objetivo de esta obra es brindar, a Profesionales de la Educación, información, propuestas, sugerencias y recursos que integran Programación y Robótica, como eje transversal para fortalecer los procesos de enseñanza y aprendizaje, empleando ideas innovadoras para potenciar las prácticas pedagógicas. La Robótica Educativa es una de las herramientas más aplicadas en la formación de competencias digitales, dada su practicidad para transmitir y asimilar conocimientos de todas las áreas. Esto posibilitará a los estudiantes, incorporarse y desenvolverse con seguridad en los trabajos del futuro, donde cada vez son más las exigencias en conocimientos de Informática, Programación, Robótica e Inteligencia Artificial.
The LEGO MINDSTORMS NXT 2.0 Discovery Book
Author: Laurens Valk
Publisher: No Starch Press
ISBN: 159327453X
Category : Technology & Engineering
Languages : en
Pages : 322
Book Description
Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.
Publisher: No Starch Press
ISBN: 159327453X
Category : Technology & Engineering
Languages : en
Pages : 322
Book Description
Discover the many features of the LEGO® MINDSTORMS® NXT 2.0 set. The LEGO MINDSTORMS NXT 2.0 Discovery Book is the complete, illustrated, beginner's guide to MINDSTORMS that you've been looking for. The crystal clear instructions in the Discovery Book will show you how to harness the capabilities of the NXT 2.0 set to build and program your own robots. Author and robotics instructor Laurens Valk walks you through the set, showing you how to use its various pieces, and how to use the NXT software to program robots. Interactive tutorials make it easy for you to reach an advanced level of programming as you learn to build robots that move, monitor sensors, and use advanced programming techniques like data wires and variables. You'll build eight increasingly sophisticated robots like the Strider (a six-legged walking creature), the CCC (a climbing vehicle), the Hybrid Brick Sorter (a robot that sorts by color and size), and the Snatcher (an autonomous robotic arm). Numerous building and programming challenges throughout encourage you to think creatively and to apply what you've learned as you develop the skills essential to creating your own robots. Requirements: One LEGO MINDSTORMS NXT 2.0 set (#8547) Features: –A complete introduction to LEGO MINDSTORMS NXT 2.0 –Building and programming instructions for eight innovative robots –50 sample programs and 72 programming challenges (ranging from easy to hard) encourage you to explore newly learned programming techniques –15 building challenges expand on the robot designs and help you develop ideas for new robots Who is this book for?This is a perfect introduction for those new to building and programming with the LEGO MINDSTORMS NXT 2.0 set. The book also includes intriguing robot designs and useful programming tips for more seasoned MINDSTORMS builders.
Proyectos de robótica educativa y programación en primaria
Author: Mariano Ávalos
Publisher:
ISBN: 9789876672924
Category :
Languages : es
Pages : 0
Book Description
En la actualidad, la ciencia y la tecnología se han desarrollado de forma muy intensa, donde la inteligencia artificial, el big data, el internet de las cosas ya son parte de nuestra vida cotidiana. En este libro intentaremos abordar los tópicos centrales relacionados con la robótica y la programación de manera introductoria y práctica, con ejemplos y proyectos para el nivel primario. Tenemos el desafío de que los estudiantes incorporen saberes y competencias STEAM, preparándolos para comprender, dimensionar y explorar de manera sencilla y cotidiana el uso de algoritmos, programas, robots, etc. Y especialmente que transiten experiencias significativas, simulando lo real, descubriendo la importancia de la práctica en la ejecución de todas sus elaboraciones y construcciones que diseñen e implementen. En síntesis, no podemos separar la tecnología del ser humano, en cuanto a poseer los conocimientos y el saber para producirla y saber cómo esa tecnología puede influir e influirá en su subjetividad. Mariano Ávalos Licenciado en Tecnología Educativa (UTN-FRBA, Argentina). Maestrando en Educación, lenguajes y medios (UNSAM, Argentina). Profesor titular de la cátedra Tecnología Educativa I de la Licenciatura en Tecnología Educativa, en la Universidad Tecnológica Nacional, Facultad Regional Buenos Aires (UTN-FRBA). Asesor pedagógico en Tecnologías de la Coordinación de Incorporación de Tecnología (INTEC) del Ministerio de Educación del Gobierno de la ciudad de Buenos Aires. Profesor de informática y NTICX desde hace más de 29 años en los distintos niveles del sistema educativo. Ponente y conferencista en diversos congresos, jornadas y encuentros de Educación. Es autor de numerosos libros de educación y tecnologías; en editorial Bonum ha publicado ¿Qué hago con las TIC? y Proyectos TIC en el nivel inicial. EDITORIAL BONUM ARGENTINA Este libro contiene el desarrollo de los siguientes temas, entre otros: - Introducción al Pensamiento Computacional - LightBot - Explorando los recursos de Code.org - Introducción a la aplicación Pilas Bloques - Programando con mBlock - Introducción a la placa Arduino - Introducción a la placa micro: bit - Sugerencias de enfoque de trabajo con robótica educativa - Cómo gestionar un proyecto de robótica educativa integral Con este libro usted tendrá un completo manual para trabajar en clase está innovadora área. ¡Adquiera ya este libro y aplique estas lecciones en clase! TAGS: nuevas tecnologías, robótica, programación, informática, computación, bots, innovación.
Publisher:
ISBN: 9789876672924
Category :
Languages : es
Pages : 0
Book Description
En la actualidad, la ciencia y la tecnología se han desarrollado de forma muy intensa, donde la inteligencia artificial, el big data, el internet de las cosas ya son parte de nuestra vida cotidiana. En este libro intentaremos abordar los tópicos centrales relacionados con la robótica y la programación de manera introductoria y práctica, con ejemplos y proyectos para el nivel primario. Tenemos el desafío de que los estudiantes incorporen saberes y competencias STEAM, preparándolos para comprender, dimensionar y explorar de manera sencilla y cotidiana el uso de algoritmos, programas, robots, etc. Y especialmente que transiten experiencias significativas, simulando lo real, descubriendo la importancia de la práctica en la ejecución de todas sus elaboraciones y construcciones que diseñen e implementen. En síntesis, no podemos separar la tecnología del ser humano, en cuanto a poseer los conocimientos y el saber para producirla y saber cómo esa tecnología puede influir e influirá en su subjetividad. Mariano Ávalos Licenciado en Tecnología Educativa (UTN-FRBA, Argentina). Maestrando en Educación, lenguajes y medios (UNSAM, Argentina). Profesor titular de la cátedra Tecnología Educativa I de la Licenciatura en Tecnología Educativa, en la Universidad Tecnológica Nacional, Facultad Regional Buenos Aires (UTN-FRBA). Asesor pedagógico en Tecnologías de la Coordinación de Incorporación de Tecnología (INTEC) del Ministerio de Educación del Gobierno de la ciudad de Buenos Aires. Profesor de informática y NTICX desde hace más de 29 años en los distintos niveles del sistema educativo. Ponente y conferencista en diversos congresos, jornadas y encuentros de Educación. Es autor de numerosos libros de educación y tecnologías; en editorial Bonum ha publicado ¿Qué hago con las TIC? y Proyectos TIC en el nivel inicial. EDITORIAL BONUM ARGENTINA Este libro contiene el desarrollo de los siguientes temas, entre otros: - Introducción al Pensamiento Computacional - LightBot - Explorando los recursos de Code.org - Introducción a la aplicación Pilas Bloques - Programando con mBlock - Introducción a la placa Arduino - Introducción a la placa micro: bit - Sugerencias de enfoque de trabajo con robótica educativa - Cómo gestionar un proyecto de robótica educativa integral Con este libro usted tendrá un completo manual para trabajar en clase está innovadora área. ¡Adquiera ya este libro y aplique estas lecciones en clase! TAGS: nuevas tecnologías, robótica, programación, informática, computación, bots, innovación.
Latin American Women and Research Contributions to the IT Field
Author: Negrón, Adriana Peña Pérez
Publisher: IGI Global
ISBN: 1799875547
Category : Computers
Languages : en
Pages : 459
Book Description
Although the effort to involve women in engineering has risen in recent years with the creation of new initiatives and the promotion of inclusion in technical disciplines, the active participation of women in engineering professions is continuously lower than expected. While the need for engineers appears to be constantly increasing, women still do not fill most of this role and have a long way to go to even reach an equal split in the field. This gender gap has a significant impact how women in the STEM fields are perceived as well as their experiences in their education and careers. When it comes to Latin American women in IT, their contribution to science can go unnoticed, their participation levels in these fields are very low, and they often occupy lower-level positions than their male counterparts. These issues need to be discussed, and the experiences of women who work in the field must be shared. Latin American Women and Research Contributions to the IT Field highlights the important role of Latin American women in IT by collecting and disseminating their frontier-research contributions in order to provide more visibility and inspire greater participation of Latin American women within the major field of computer science. With chapters contributed by female authors from eight Latin American and Caribbean countries, the book provides a deep analysis of these women’s trajectory paths to high quality theoretical and applied relevant research in computer science and IT. While highlighting areas such as inclusivity and STEM education, along with advancements and achievements in topics that include nonverbal interaction in virtual reality, fuzzy logic applications in education, and ant colony optimization, this book is ideal for professionals, academics, students, and researchers working in the fields of information technologies and computer science as well as those interested in gender and women’s studies.
Publisher: IGI Global
ISBN: 1799875547
Category : Computers
Languages : en
Pages : 459
Book Description
Although the effort to involve women in engineering has risen in recent years with the creation of new initiatives and the promotion of inclusion in technical disciplines, the active participation of women in engineering professions is continuously lower than expected. While the need for engineers appears to be constantly increasing, women still do not fill most of this role and have a long way to go to even reach an equal split in the field. This gender gap has a significant impact how women in the STEM fields are perceived as well as their experiences in their education and careers. When it comes to Latin American women in IT, their contribution to science can go unnoticed, their participation levels in these fields are very low, and they often occupy lower-level positions than their male counterparts. These issues need to be discussed, and the experiences of women who work in the field must be shared. Latin American Women and Research Contributions to the IT Field highlights the important role of Latin American women in IT by collecting and disseminating their frontier-research contributions in order to provide more visibility and inspire greater participation of Latin American women within the major field of computer science. With chapters contributed by female authors from eight Latin American and Caribbean countries, the book provides a deep analysis of these women’s trajectory paths to high quality theoretical and applied relevant research in computer science and IT. While highlighting areas such as inclusivity and STEM education, along with advancements and achievements in topics that include nonverbal interaction in virtual reality, fuzzy logic applications in education, and ant colony optimization, this book is ideal for professionals, academics, students, and researchers working in the fields of information technologies and computer science as well as those interested in gender and women’s studies.
Robotics in STEM Education
Author: Myint Swe Khine
Publisher: Springer
ISBN: 3319577867
Category : Science
Languages : en
Pages : 260
Book Description
This book describes recent approaches in advancing STEM education with the use of robotics, innovative methods in integrating robotics in school subjects, engaging and stimulating students with robotics in classroom-based and out-of-school activities, and new ways of using robotics as an educational tool to provide diverse learning experiences. It addresses issues and challenges in generating enthusiasm among students and revamping curricula to provide application focused and hands-on approaches in learning . The book also provides effective strategies and emerging trends in using robotics, designing learning activities and how robotics impacts the students’ interests and achievements in STEM related subjects. The frontiers of education are progressing very rapidly. This volume brought together a collection of projects and ideas which help us keep track of where the frontiers are moving. This book ticks lots of contemporary boxes: STEM, robotics, coding, and computational thinking among them. Most educators interested in the STEM phenomena will find many ideas in this book which challenge, provide evidence and suggest solutions related to both pedagogy and content. Regular reference to 21st Century skills, achieved through active collaborative learning in authentic contexts, ensures the enduring usefulness of this volume. John Williams Professor of Education and Director of the STEM Education Research Group Curtin University, Perth, Australia
Publisher: Springer
ISBN: 3319577867
Category : Science
Languages : en
Pages : 260
Book Description
This book describes recent approaches in advancing STEM education with the use of robotics, innovative methods in integrating robotics in school subjects, engaging and stimulating students with robotics in classroom-based and out-of-school activities, and new ways of using robotics as an educational tool to provide diverse learning experiences. It addresses issues and challenges in generating enthusiasm among students and revamping curricula to provide application focused and hands-on approaches in learning . The book also provides effective strategies and emerging trends in using robotics, designing learning activities and how robotics impacts the students’ interests and achievements in STEM related subjects. The frontiers of education are progressing very rapidly. This volume brought together a collection of projects and ideas which help us keep track of where the frontiers are moving. This book ticks lots of contemporary boxes: STEM, robotics, coding, and computational thinking among them. Most educators interested in the STEM phenomena will find many ideas in this book which challenge, provide evidence and suggest solutions related to both pedagogy and content. Regular reference to 21st Century skills, achieved through active collaborative learning in authentic contexts, ensures the enduring usefulness of this volume. John Williams Professor of Education and Director of the STEM Education Research Group Curtin University, Perth, Australia