Product Design : Creativity, Concepts and Usability

Product Design : Creativity, Concepts and Usability PDF Author: Kumar Prashant
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120344278
Category : Product design
Languages : en
Pages : 330

Get Book

Book Description

Product Design : Creativity, Concepts and Usability

Product Design : Creativity, Concepts and Usability PDF Author: Kumar Prashant
Publisher: PHI Learning Pvt. Ltd.
ISBN: 8120344278
Category : Product design
Languages : en
Pages : 330

Get Book

Book Description


Expressive Design Systems

Expressive Design Systems PDF Author: Yesenia Perez-Cruz
Publisher: A Book Apart
ISBN: 1937557855
Category : Computers
Languages : en
Pages : 133

Get Book

Book Description
Good design systems can help you create digital products with efficiency and consistency. But great design systems will support and strengthen your team’s creativity at the same time. In Expressive Design Systems, Yesenia Perez-Cruz shows you how to build useful, dependable systems that not only maintain harmony across your products, but also flex to accommodate inspiration and experimentation. Learn to communicate your brand, collaborate across teams—and do so much more than standardize components.

Validating Product Ideas

Validating Product Ideas PDF Author: Tomer Sharon
Publisher: Rosenfeld Media
ISBN: 1933820926
Category : Business & Economics
Languages : en
Pages : 345

Get Book

Book Description
Want to know what your users are thinking? If you’re a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers. With step-by-step guidance, Validating Product Ideas shows you how to tackle the research to build the best possible product.

Product Concept Design

Product Concept Design PDF Author: Turkka Kalervo Keinonen
Publisher: Springer Science & Business Media
ISBN: 1846281261
Category : Technology & Engineering
Languages : en
Pages : 210

Get Book

Book Description
Product Concept Design has been written by a collection of researchers and practising designers from leading companies such as Nokia and Volvo. The book explains the process of conceptual design of new manufactured products and shows how the principles involved are employed in real examples of consumer products from some of the world’s most important corporations detailed by the designers themselves. The book will be bought by designers and managers in industry, as well as lecturers in design and design engineering and their students.

Design, User Experience, and Usability: Design Philosophy, Methods, and Tools

Design, User Experience, and Usability: Design Philosophy, Methods, and Tools PDF Author: Aaron Marcus
Publisher: Springer
ISBN: 3642392296
Category : Computers
Languages : en
Pages : 684

Get Book

Book Description
The four-volume set LNCS 8012, 8013, 8014 and 8015 constitutes the proceedings of the Second International Conference on Design, User Experience, and Usability, DUXU 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 282 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 67 papers included in this volume are organized in topical sections on design philosophy, usability methods and tools, and design processes, methods and tools.

101 Things I Learned® in Product Design School

101 Things I Learned® in Product Design School PDF Author: Sung Jang
Publisher: Crown
ISBN: 0451496744
Category : Design
Languages : en
Pages : 216

Get Book

Book Description
An engaging, enlightening, and cleverly illustrated guide to product design, written by experienced professional designers and instructors. Products are in every area of our lives, but just what product designers do and how they think is a mystery to most. Product design is not art, engineering, or craft, even as it calls for skills and understandings in each of these areas—along with psychology, history, cultural anthropology, physics, ergonomics, materials technology, marketing, and manufacturing. This accessible guide provides an entry point into this vast field through 101 brief, illustrated lessons exploring such areas as • why all design is performed in relation to the body • why every product is part of a system • the difference between being clever and being gimmicky • why notions of beauty are universal across cultures • how to use both storytelling and argument to effectively persuade Written by three experienced design instructors and professionals, 101 Things I Learned® in Product Design School provides concise, thoughtful touch points for beginning design students, experienced professionals, and anyone else wishing to better understand this complex field that shapes our lives every day.

The Art of Product Design

The Art of Product Design PDF Author: Hardi Meybaum
Publisher: John Wiley & Sons
ISBN: 1118763343
Category : Business & Economics
Languages : en
Pages : 240

Get Book

Book Description
Embrace Open Engineering and accelerate the design and manufacturing processes Product development is a team sport, but most companies don't practice it that way. Organizations should be drawing on the creativity of engaged customers and outsiders, but instead they rely on the same small group of internal "experts" for new ideas. Designers and engineers should be connecting with marketing, sales, customer support, suppliers, and most importantly, customers. The Art of Product Design explains the rise of "Open Engineering," a way of breaking down barriers and taking advantage of web-based communities, knowledge, and tools to accelerate the design and manufacturing processes. Explains how to establish open flows of information inside and outside an organization, increasing the quality and frequency of input from different groups and stakeholders Hardi Meybaum is the founder and CEO of GrabCad, the largest community of mechanical engineers and designers in the world Open Engineering is crowdsourcing, it's collaborating, it's sharing and connecting. And it's helping a growing number of companies create better products faster than they ever imagined. The Art of Product Design shows you how to harness its power for your company.

The Fundamentals of Product Design

The Fundamentals of Product Design PDF Author: Richard Morris
Publisher: AVA Publishing
ISBN: 2940373175
Category : Art
Languages : en
Pages : 187

Get Book

Book Description
This title provides an integrated and cohesive view of the design process that students of design sometimes find hard to grasp.

Creativity and Concept Design

Creativity and Concept Design PDF Author: Open University Course Team
Publisher: The Open University
ISBN: 9780749259082
Category : Creative ability in design
Languages : en
Pages : 136

Get Book

Book Description
This book aims to assist readers to develop creative abilities via insights to the designing activities of creative individuals and teams and through the application of selected formal creativity techniques. It refers to information searching; generating and evaluating ideas and creative thinking within design constraints e.g. environmental sustainability or manufacturing limitations.

Sketching User Experiences: Getting the Design Right and the Right Design

Sketching User Experiences: Getting the Design Right and the Right Design PDF Author: Bill Buxton
Publisher: Morgan Kaufmann
ISBN: 0080552900
Category : Computers
Languages : en
Pages : 445

Get Book

Book Description
Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people with whom they need to work— in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and ideation (getting the right design). Overall, the objective is to build the notion of informed design: molding emerging technology into a form that serves our society and reflects its values. Grounded in both practice and scientific research, Bill Buxton’s engaging work aims to spark the imagination while encouraging the use of new techniques, breathing new life into user experience design. Covers sketching and early prototyping design methods suitable for dynamic product capabilities: cell phones that communicate with each other and other embedded systems, "smart" appliances, and things you only imagine in your dreams Thorough coverage of the design sketching method which helps easily build experience prototypes—without the effort of engineering prototypes which are difficult to abandon Reaches out to a range of designers, including user interface designers, industrial designers, software engineers, usability engineers, product managers, and others Full of case studies, examples, exercises, and projects, and access to video clips that demonstrate the principles and methods