Problem-solving Models for Computer Literacy

Problem-solving Models for Computer Literacy PDF Author: David G. Moursund
Publisher:
ISBN:
Category : Computer literacy
Languages : en
Pages : 264

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Book Description
This book is intended for use as a student guide. It is about human problem solving and provides information on how the mind works, placing a major emphasis on the role of computers as an aid in problem solving. The book is written with the underlying philosophy of discovery-based learning based on two premises: first, through the appropriate study of the discipline of problem solving, a student can get better at solving both school problems and nonschool problems; second, computers are a powerful aid to problem solving, and a student can get better at solving certain types of problems by learning to make appropriate use of computers. Methodologies that cut across all disciplines--such as journals, learning to learn, metacognition, and modeling--are discussed. The chapters are as follows: (1) Introduction; (2) You Are a Smart Person; (3) What Is a Problem?; (4) A Four-Step Plan for Solving a Problem; (5) Problem-Solving Strategies; (6) Getting Better at Thinking; (7) Transfer of Learning; (8) Modeling; (9) General Purpose Computer Tools; and (10) Computer Systems. A glossary is included. (TMK)

Problem-solving Models for Computer Literacy

Problem-solving Models for Computer Literacy PDF Author: David G. Moursund
Publisher:
ISBN:
Category : Computer literacy
Languages : en
Pages : 264

Get Book Here

Book Description
This book is intended for use as a student guide. It is about human problem solving and provides information on how the mind works, placing a major emphasis on the role of computers as an aid in problem solving. The book is written with the underlying philosophy of discovery-based learning based on two premises: first, through the appropriate study of the discipline of problem solving, a student can get better at solving both school problems and nonschool problems; second, computers are a powerful aid to problem solving, and a student can get better at solving certain types of problems by learning to make appropriate use of computers. Methodologies that cut across all disciplines--such as journals, learning to learn, metacognition, and modeling--are discussed. The chapters are as follows: (1) Introduction; (2) You Are a Smart Person; (3) What Is a Problem?; (4) A Four-Step Plan for Solving a Problem; (5) Problem-Solving Strategies; (6) Getting Better at Thinking; (7) Transfer of Learning; (8) Modeling; (9) General Purpose Computer Tools; and (10) Computer Systems. A glossary is included. (TMK)

Literatura o Sverdlovskoj oblasti

Literatura o Sverdlovskoj oblasti PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Coding Literacy

Coding Literacy PDF Author: Annette Vee
Publisher: MIT Press
ISBN: 0262340240
Category : Computers
Languages : en
Pages : 375

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Book Description
How the theoretical tools of literacy help us understand programming in its historical, social and conceptual contexts. The message from educators, the tech community, and even politicians is clear: everyone should learn to code. To emphasize the universality and importance of computer programming, promoters of coding for everyone often invoke the concept of “literacy,” drawing parallels between reading and writing code and reading and writing text. In this book, Annette Vee examines the coding-as-literacy analogy and argues that it can be an apt rhetorical frame. The theoretical tools of literacy help us understand programming beyond a technical level, and in its historical, social, and conceptual contexts. Viewing programming from the perspective of literacy and literacy from the perspective of programming, she argues, shifts our understandings of both. Computer programming becomes part of an array of communication skills important in everyday life, and literacy, augmented by programming, becomes more capacious. Vee examines the ways that programming is linked with literacy in coding literacy campaigns, considering the ideologies that accompany this coupling, and she looks at how both writing and programming encode and distribute information. She explores historical parallels between writing and programming, using the evolution of mass textual literacy to shed light on the trajectory of code from military and government infrastructure to large-scale businesses to personal use. Writing and coding were institutionalized, domesticated, and then established as a basis for literacy. Just as societies demonstrated a “literate mentality” regardless of the literate status of individuals, Vee argues, a “computational mentality” is now emerging even though coding is still a specialized skill.

Computer Literacy

Computer Literacy PDF Author: Carin E. Horn
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 520

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Information Problem-Solving

Information Problem-Solving PDF Author: Michael B. Eisenberg
Publisher: Linworth
ISBN: 0893917575
Category : Language Arts & Disciplines
Languages : en
Pages : 0

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Book Description
The authors present an in-depth investigation of a powerful approach to integrated library and iformation skills instruction that defines the Big Six skills and discusses how to implement. Also included are instructional units and lessons.

Computer Literacy

Computer Literacy PDF Author: Robert J. Seidel
Publisher: Academic Press
ISBN: 1483220168
Category : Education
Languages : en
Pages : 325

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Book Description
Computer Literacy: Issues and Directions for 1985 is based on a conference entitled "National Goals for Computer Literacy in 1985", held in Reston, Virginia, on December 18-20, 1980, under the auspices of the National Science Foundation. The conference provided a forum for discussing views on computer literacy, as well as methods for infusion of computer-related objectives and activities into existing curricula for different age levels. Issues and barriers to developing national goals for achieving a computer-literate society in the United States are also examined. Comprised of 31 chapters, this book begins by presenting four major approaches to a perspective on computer literacy: impact of computer literacy on the citizenry; major national components of a computer literacy program; development of an information handling curriculum for an evolving computer literacy concept; and a 30-year historical overview of "computer events in three strands" (research/development/technology, education, and social/political institutional). The next section considers the definitions and requirements of computer literacy as they impact society, students, and teachers. The use of the computer in cognitive research and in problem solving is also discussed, together with curriculum development in computer literacy. This monograph will be of interest to students, teachers, school administrators, and educational policymakers.

How to Model it

How to Model it PDF Author: A. M. Starfield
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 224

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Book Description


Resources in Education

Resources in Education PDF Author:
Publisher:
ISBN:
Category : Education
Languages : en
Pages : 288

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Book Description


Model-Based Approaches to Learning

Model-Based Approaches to Learning PDF Author:
Publisher: BRILL
ISBN: 9087907117
Category : Education
Languages : en
Pages : 357

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Book Description
Model-Based Approaches to Learning provides a new perspective called learning by system modeling. This book explores the learning impact of students when constructing models of complex systems.

Computational Thinking Education in K-12

Computational Thinking Education in K-12 PDF Author: Siu-Cheung Kong
Publisher: MIT Press
ISBN: 026236896X
Category : Education
Languages : en
Pages : 285

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Book Description
A guide to computational thinking education, with a focus on artificial intelligence literacy and the integration of computing and physical objects. Computing has become an essential part of today’s primary and secondary school curricula. In recent years, K–12 computer education has shifted from computer science itself to the broader perspective of computational thinking (CT), which is less about technology than a way of thinking and solving problems—“a fundamental skill for everyone, not just computer scientists,” in the words of Jeanette Wing, author of a foundational article on CT. This volume introduces a variety of approaches to CT in K–12 education, offering a wide range of international perspectives that focus on artificial intelligence (AI) literacy and the integration of computing and physical objects. The book first offers an overview of CT and its importance in K–12 education, covering such topics as the rationale for teaching CT; programming as a general problem-solving skill; and the “phenomenon-based learning” approach. It then addresses the educational implications of the explosion in AI research, discussing, among other things, the importance of teaching children to be conscientious designers and consumers of AI. Finally, the book examines the increasing influence of physical devices in CT education, considering the learning opportunities offered by robotics. Contributors Harold Abelson, Cynthia Breazeal, Karen Brennan, Michael E. Caspersen, Christian Dindler, Daniella DiPaola, Nardie Fanchamps, Christina Gardner-McCune, Mark Guzdial, Kai Hakkarainen, Fredrik Heintz, Paul Hennissen, H. Ulrich Hoppe, Ole Sejer Iversen, Siu-Cheung Kong, Wai-Ying Kwok, Sven Manske, Jesús Moreno-León, Blakeley H. Payne, Sini Riikonen, Gregorio Robles, Marcos Román-González, Pirita Seitamaa-Hakkarainen, Ju-Ling Shih, Pasi Silander, Lou Slangen, Rachel Charlotte Smith, Marcus Specht, Florence R. Sullivan, David S. Touretzky