Sound Play

Sound Play PDF Author: William Cheng
Publisher: Oxford University Press
ISBN: 0199970009
Category : Music
Languages : en
Pages : 261

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Book Description
Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here. Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico

Sound Play

Sound Play PDF Author: William Cheng
Publisher: Oxford University Press
ISBN: 0199970009
Category : Music
Languages : en
Pages : 261

Get Book Here

Book Description
Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here. Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico

Playing with Sound

Playing with Sound PDF Author: Karen Collins
Publisher: MIT Press
ISBN: 0262312301
Category : Games & Activities
Languages : en
Pages : 199

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Book Description
An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects—which include not only music but also sound effects, ambient sound, dialogue, and interface sounds—both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive sound in games. Drawing on disciplines that range from film studies and philosophy to psychology and computer science, Collins develops a theory of interactive sound experience that distinguishes between interacting with sound and simply listening without interacting. Her conceptual approach combines practice theory (which focuses on productive and consumptive practices around media) and embodied cognition (which holds that our understanding of the world is shaped by our physical interaction with it). Collins investigates the multimodal experience of sound, image, and touch in games; the role of interactive sound in creating an emotional experience through immersion and identification with the game character; the ways in which sound acts as a mediator for a variety of performative activities; and embodied interactions with sound beyond the game, including machinima, chip-tunes, circuit bending, and other practices that use elements from games in sonic performances.

Paw Patrol Im Ready to Read with Skye

Paw Patrol Im Ready to Read with Skye PDF Author: Pi Kids
Publisher: p i kids
ISBN: 9781503733176
Category : Juvenile Fiction
Languages : en
Pages : 0

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Book Description
It's time for some ruff-ruff reading! Created for beginner readers, this PAWsome sound book uses simple sentences, large type, and expressive narration to enhance reading comprehension. Press 10 buttons to hear Skye read the pages out loud. Listen and read along to match the spoken and printed words. You're on a roll with PAW Patrol!

Julianne Hough

Julianne Hough PDF Author: Arnim Franke
Publisher: Gareth Stevens Publishing LLLP
ISBN: 1433943271
Category : Juvenile Nonfiction
Languages : en
Pages : 34

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Book Description
Julianne Hough first became famous on the hit TV show Dancing with the Stars. An award-winning dancer, she won the competition twice. Despite her great success in the world of dance, Julianne’s dream was to become a country music singer. This book tells the story of how this young star pursued her dream right to the top of the music charts.

Dora's Hot Air Balloon Adventure

Dora's Hot Air Balloon Adventure PDF Author: Nicole Sulgit
Publisher: PIL Kids
ISBN: 9781412792103
Category : Dora the Explorer (Fictitious character)
Languages : en
Pages : 24

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Book Description
Video Play-a-Sound book has a built-in video screen that brings sounds to life! It features favorite characters in stories with fun sounds and animations, 18 triggers on 24 pages.

I'm Ready to Read with Minnie

I'm Ready to Read with Minnie PDF Author: Renee Tawa
Publisher: Play-A-Sound
ISBN: 9781450862776
Category : Juvenile Fiction
Languages : en
Pages : 0

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Book Description
Minnie Mouse bakes treats for her friends.

Sound Play

Sound Play PDF Author: William Cheng
Publisher: Oxford University Press, USA
ISBN: 0199969973
Category : Art
Languages : en
Pages : 261

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Book Description
Video games open portals into fantastical worlds where imaginative play prevails. The virtual medium seemingly provides us with ample opportunities to behave and act out with relative safety and impunity. Or does it? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of our engagements with gaming's audio phenomena-from sonic violence to synthesized operas, from democratic music-making to vocal sexual harassment. Author William Cheng shows how the simulated environments of games empower designers, composers, players, and scholars to test and tinker with music, noise, speech, and silence in ways that might not be prudent or possible in the real world. In negotiating utopian and alarmist stereotypes of video games, Sound Play synthesizes insights from across musicology, sociology, anthropology, communications, literary theory, and philosophy. With case studies that span Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there - in the safe, sound spaces of games - can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here.

Creative Sound Play for Young Learners

Creative Sound Play for Young Learners PDF Author: Hayes Greenfield
Publisher: CRC Press
ISBN: 104002498X
Category : Education
Languages : en
Pages : 138

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Book Description
This fun and engaging guide invites you to use sound-making as a collaborative, play-based practice in your early childhood classroom—first to transform tricky transition times and ultimately to support your children’s executive functioning development and social-emotional learning. The book offers techniques and ideas for every teacher to reach every child in their classroom including verbal, nonverbal, and special needs children. Easy to integrate into all standard early years curricula, it focuses on three basic elements of sound: pitch, volume, and duration. The book features an "overview of the school year" calendar and an implementation guide, in addition to a variety of suggested sound-making activities that start out simply and, through the course of the book, expand to engage children’s creativity in more dynamic ways. Creative Sound Play for Young Learners is key reading for any preschool teacher, leader, or parent.

Sound and the Aesthetics of Play

Sound and the Aesthetics of Play PDF Author: Justin Christensen
Publisher: Springer
ISBN: 3319668994
Category : Social Science
Languages : en
Pages : 133

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Book Description
This book is an interdisciplinary project that brings together ideas from aesthetics, philosophy, psychology, and music sociology as an expansion of German philosopher Hans-Georg Gadamer’s theory on the aesthetics of play. This way of thinking focuses on an ontology of the process of musicking rather than an ontology of discovering fixed and static musical objects. In line with this idea, the author discusses the importance of participation and involvement in this process of musicking, whether as a listener or as a performer. Christensen then goes on to critique and update Gadamer's theory by presenting incompatibilities between it and recent theories of aesthetic emotions and embodiment. He proposes that emotions are ‘constructed’ rather than ‘caused’, that the mind uses a system of ‘filters’ to respond to sonic stimuli and thus constructs (via play) aesthetic feelings and experiences. In turn, this approach provides music with a route into the development of social capital and inter-subjective communication. This work builds on the hermeneutical steps already taken by Gadamer and those before him, continuing his line of thought beyond his work. It will be of great interest to scholars in music aesthetics as well as a variety of other music related fields, including music psychology, philosophy and science and technology studies.

Word Play in the Don Quixote ...

Word Play in the Don Quixote ... PDF Author: Ames Haven Corley
Publisher:
ISBN:
Category :
Languages : en
Pages : 66

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Book Description