Party Games (Collins Need to Know?)

Party Games (Collins Need to Know?) PDF Author: Sean Callery
Publisher: HarperCollins UK
ISBN: 0007563485
Category : Games & Activities
Languages : en
Pages : 175

Get Book Here

Book Description
This one-stop practical guide will show you how to organise and play over 200 party games for all ages. To make your progress easier, it comes in a handy format with colour photos and expert advice throughout.

Party Games (Collins Need to Know?)

Party Games (Collins Need to Know?) PDF Author: Sean Callery
Publisher: HarperCollins UK
ISBN: 0007563485
Category : Games & Activities
Languages : en
Pages : 175

Get Book Here

Book Description
This one-stop practical guide will show you how to organise and play over 200 party games for all ages. To make your progress easier, it comes in a handy format with colour photos and expert advice throughout.

Seven Games: A Human History

Seven Games: A Human History PDF Author: Oliver Roeder
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326

Get Book Here

Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Collins gem party games

Collins gem party games PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 256

Get Book Here

Book Description


Family and Party Games

Family and Party Games PDF Author: Trevor Bounford
Publisher: Harpercollins Pub Limited
ISBN: 9780007122707
Category : Games
Languages : en
Pages : 256

Get Book Here

Book Description
This easy-to-follow guide provides rules, step-by-step instructions, and clear diagrams on more than 150 games suitable for families and children's parties. Includes photos and black-and-white illustrations. Original.

Playing with Sound

Playing with Sound PDF Author: Karen Collins
Publisher: MIT Press
ISBN: 0262312301
Category : Games & Activities
Languages : en
Pages : 199

Get Book Here

Book Description
An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Sound, Karen Collins examines video game sound from the player's perspective. She explores the many ways that players interact with a game's sonic aspects—which include not only music but also sound effects, ambient sound, dialogue, and interface sounds—both within and outside of the game. She investigates the ways that meaning is found, embodied, created, evoked, hacked, remixed, negotiated, and renegotiated by players in the space of interactive sound in games. Drawing on disciplines that range from film studies and philosophy to psychology and computer science, Collins develops a theory of interactive sound experience that distinguishes between interacting with sound and simply listening without interacting. Her conceptual approach combines practice theory (which focuses on productive and consumptive practices around media) and embodied cognition (which holds that our understanding of the world is shaped by our physical interaction with it). Collins investigates the multimodal experience of sound, image, and touch in games; the role of interactive sound in creating an emotional experience through immersion and identification with the game character; the ways in which sound acts as a mediator for a variety of performative activities; and embodied interactions with sound beyond the game, including machinima, chip-tunes, circuit bending, and other practices that use elements from games in sonic performances.

Children's Party Games

Children's Party Games PDF Author: Trevor Bounford
Publisher:
ISBN: 9780007812998
Category :
Languages : en
Pages : 0

Get Book Here

Book Description


Children’s Party Games (Collins Gem)

Children’s Party Games (Collins Gem) PDF Author: Collins
Publisher: HarperCollins UK
ISBN: 0007354967
Category : Games & Activities
Languages : en
Pages : 28

Get Book Here

Book Description
Ever faced a crowd of fifteen 5-year olds and quaked? Well, here is your chance to bring order and calm to the party proceedings. Just consult your Gem and you can prepare for those half forgotten games such as Musical Bumps, Simon Says and Blind Man’s Buff.

Extra Lives

Extra Lives PDF Author: Tom Bissell
Publisher: Vintage
ISBN: 0307474313
Category : Social Science
Languages : en
Pages : 258

Get Book Here

Book Description
In Extra Lives, acclaimed writer and life-long video game enthusiast Tom Bissell takes the reader on an insightful and entertaining tour of the art and meaning of video games. In just a few decades, video games have grown increasingly complex and sophisticated, and the companies that produce them are now among the most profitable in the entertainment industry. Yet few outside this world have thought deeply about how these games work, why they are so appealing, and what they are capable of artistically. Blending memoir, criticism, and first-rate reportage, Extra Lives is a milestone work about what might be the dominant popular art form of our time.

Collins Gem - Children's Party Games

Collins Gem - Children's Party Games PDF Author: Trevor Bounford
Publisher: HarperCollins UK
ISBN: 0007203810
Category : Education
Languages : en
Pages : 28

Get Book Here

Book Description
Ever faced a crowd of fifteen 5-year olds and quaked? Well, here is your chance to bring order and calm to the party proceedings. Just consult your Gem and you can prepare for those half forgotten games such as Musical Bumps, Simon Says and Blind Man's Buff. Collins Gem Children's Party Games provides clear advice and instructions on the most popular family and party games. It is an invaluable guide for organizing children's and family parties, for wet weekends, Christmas family holidays as well as train or car journeys. The clear instructions also include: Number and age of participants How long the game lasts What equipment is required How to prepare for the game For hours of family games and entertainment look no further than this Gem.

Latin Dancing

Latin Dancing PDF Author: Lyndon B. Wainwright
Publisher:
ISBN: 9780007230228
Category : Games & Activities
Languages : en
Pages : 196

Get Book Here

Book Description
This one-stop practical guide will show you how to enjoy and excel at Latin dancing. To make your progress easier, it comes in a handy format with colour photos and expert advice throughout.