Author: Michael Carroll
Publisher:
ISBN: 9780999477694
Category :
Languages : en
Pages : 170
Book Description
Scrappy Circuits
Paper Circuits
Author: Pamela Williams
Publisher: Cherry Lake
ISBN: 1634727533
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
With paper circuits, you can add lights, sounds, and more to paper crafts such as greeting cards. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Publisher: Cherry Lake
ISBN: 1634727533
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
With paper circuits, you can add lights, sounds, and more to paper crafts such as greeting cards. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Cultivating Connected Learning
Author: Megan E. Barrett
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Education
Languages : en
Pages : 122
Book Description
If you want to boost your library's relevancy and support youth learning, consider incorporating connected learning at your library. This book helps you to realize the potential of this exciting and dynamic trend. Learning doesn't just happen in the classroom: it happens everywhere. The connected learning model supports this principle, asserting that young people learn best when their experiences are interest-driven, peer-supported, and rooted in solid academics. Libraries are the perfect environment for this type of learning, providing a place where teens can connect with each other and with adult mentors to engage with learning material and thrive. This book shows you how to cultivate connected learning in your library. You'll discover what the approach involves, its benefits, and what it can look like in various library settings. You'll also learn how to generate support for connecting learning within your library; reimagine your spaces and programs to better support connected learning; integrate technology into programs and services to make it accessible to youth; build partnerships with other libraries as well as other organizations; recruit volunteers; and raise community awareness to increase involvement.
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Education
Languages : en
Pages : 122
Book Description
If you want to boost your library's relevancy and support youth learning, consider incorporating connected learning at your library. This book helps you to realize the potential of this exciting and dynamic trend. Learning doesn't just happen in the classroom: it happens everywhere. The connected learning model supports this principle, asserting that young people learn best when their experiences are interest-driven, peer-supported, and rooted in solid academics. Libraries are the perfect environment for this type of learning, providing a place where teens can connect with each other and with adult mentors to engage with learning material and thrive. This book shows you how to cultivate connected learning in your library. You'll discover what the approach involves, its benefits, and what it can look like in various library settings. You'll also learn how to generate support for connecting learning within your library; reimagine your spaces and programs to better support connected learning; integrate technology into programs and services to make it accessible to youth; build partnerships with other libraries as well as other organizations; recruit volunteers; and raise community awareness to increase involvement.
Circuits & Pathways
Author:
Publisher: Kendall Hunt
ISBN: 9780787265366
Category : Activity programs in education
Languages : en
Pages : 290
Book Description
sharing what they already know and what they would like to know about electricity. They are given an opportunity to use batteries, wire, bulbs, and motors to explore the concept of a complete circuit. Each Teacher Guide includes: Specific teaching and management strategies Detailed teaching sequences for teaching the first three phases of the Learning Experience (Getting Started; Exploring and Discovering; and Processing For Meaning) Reproducible masters for Student Science Notebook pages, Group Recording Sheets, and Home-School Worksheets Extension activities in science, language arts and social studies Assessment materials (an introductory questionnaire, embedded assessments, and a final questionnaire consisting of performance and written components) Science Background (provides general science concepts as they are introduced and developed in the module) to help prepare teacher Teacher and Student Resources section (annotated lists of children's books, teacher reference books, and technological aids)
Publisher: Kendall Hunt
ISBN: 9780787265366
Category : Activity programs in education
Languages : en
Pages : 290
Book Description
sharing what they already know and what they would like to know about electricity. They are given an opportunity to use batteries, wire, bulbs, and motors to explore the concept of a complete circuit. Each Teacher Guide includes: Specific teaching and management strategies Detailed teaching sequences for teaching the first three phases of the Learning Experience (Getting Started; Exploring and Discovering; and Processing For Meaning) Reproducible masters for Student Science Notebook pages, Group Recording Sheets, and Home-School Worksheets Extension activities in science, language arts and social studies Assessment materials (an introductory questionnaire, embedded assessments, and a final questionnaire consisting of performance and written components) Science Background (provides general science concepts as they are introduced and developed in the module) to help prepare teacher Teacher and Student Resources section (annotated lists of children's books, teacher reference books, and technological aids)
Handmade Electronic Music
Author: Nicolas Collins
Publisher: Taylor & Francis
ISBN: 0429555369
Category : Music
Languages : en
Pages : 453
Book Description
Handmade Electronic Music: The Art of Hardware Hacking provides a long-needed, practical, and engaging introduction to the craft of making—as well as creatively cannibalizing—electronic circuits for artistic purposes. With a sense of adventure and no prior knowledge, the reader can subvert the intentions designed into devices such as radios and toys to discover a new sonic world. You will also learn how to make contact microphones, pickups for electromagnetic fields, oscillators, distortion boxes, mixers, and unusual signal processors cheaply and quickly. At a time when computers dominate music production, this book offers a rare glimpse into the core technology of early live electronic music, as well as more recent developments at the hands of emerging artists. This revised and expanded third edition has been updated throughout to reflect recent developments in technology and DIY approaches. New to this edition are chapters contributed by a diverse group of practitioners, addressing the latest developments in technology and creative trends, as well as an extensive companion website that provides media examples, tutorials, and further reading. This edition features: Over 50 new hands-on projects. New chapters and features on topics including soft circuitry, video hacking, neural networks, radio transmitters, Arduino, Raspberry Pi, data hacking, printing your own circuit boards, and the international DIY community A new companion website at www.HandmadeElectronicMusic.com, containing video tutorials, video clips, audio tracks, resource files, and additional chapters with deeper dives into technical concepts and hardware hacking scenes around the world With a hands-on, experimental spirit, Nicolas Collins demystifies the process of crafting your own instruments and enables musicians, composers, artists, and anyone interested in music technology to draw on the creative potential of hardware hacking.
Publisher: Taylor & Francis
ISBN: 0429555369
Category : Music
Languages : en
Pages : 453
Book Description
Handmade Electronic Music: The Art of Hardware Hacking provides a long-needed, practical, and engaging introduction to the craft of making—as well as creatively cannibalizing—electronic circuits for artistic purposes. With a sense of adventure and no prior knowledge, the reader can subvert the intentions designed into devices such as radios and toys to discover a new sonic world. You will also learn how to make contact microphones, pickups for electromagnetic fields, oscillators, distortion boxes, mixers, and unusual signal processors cheaply and quickly. At a time when computers dominate music production, this book offers a rare glimpse into the core technology of early live electronic music, as well as more recent developments at the hands of emerging artists. This revised and expanded third edition has been updated throughout to reflect recent developments in technology and DIY approaches. New to this edition are chapters contributed by a diverse group of practitioners, addressing the latest developments in technology and creative trends, as well as an extensive companion website that provides media examples, tutorials, and further reading. This edition features: Over 50 new hands-on projects. New chapters and features on topics including soft circuitry, video hacking, neural networks, radio transmitters, Arduino, Raspberry Pi, data hacking, printing your own circuit boards, and the international DIY community A new companion website at www.HandmadeElectronicMusic.com, containing video tutorials, video clips, audio tracks, resource files, and additional chapters with deeper dives into technical concepts and hardware hacking scenes around the world With a hands-on, experimental spirit, Nicolas Collins demystifies the process of crafting your own instruments and enables musicians, composers, artists, and anyone interested in music technology to draw on the creative potential of hardware hacking.
Protection of Electronic Circuits from Overvoltages
Author: Ronald B. Standler
Publisher: Courier Corporation
ISBN: 0486150844
Category : Technology & Engineering
Languages : en
Pages : 466
Book Description
Practical rules and strategies designed to protect electronic systems from damage by transient overvoltages include symptoms and threats, remedies, protective devices and their applications, and validation of protective measures. 1989 edition.
Publisher: Courier Corporation
ISBN: 0486150844
Category : Technology & Engineering
Languages : en
Pages : 466
Book Description
Practical rules and strategies designed to protect electronic systems from damage by transient overvoltages include symptoms and threats, remedies, protective devices and their applications, and validation of protective measures. 1989 edition.
Building Squishy Circuits
Author: AnnMarie Thomas
Publisher: Cherry Lake
ISBN: 1634727568
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
With Squishy Circuits, you can create your own electrical circuits using soft, squishy dough. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Publisher: Cherry Lake
ISBN: 1634727568
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
With Squishy Circuits, you can create your own electrical circuits using soft, squishy dough. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
180 Days: Hands-On STEAM: Grade 4
Author: Cheryl Lane
Publisher: Teacher Created Materials
ISBN: 1425825311
Category : Education
Languages : en
Pages : 226
Book Description
Incorporate hands-on lab activities that integrate STEAM concepts with 180 days of daily practice! This invaluable resource provides weekly STEAM activities that improve students’ critical-thinking skills, and are easy to incorporate into any learning environment. Students will explore STEAM concepts through the inquiry process with hands-on lab activities. Each week introduces a STEAM problem, need, or phenomena that they will address through a guided step-by-step challenge. Aligned to Next Generation Science Standards (NGSS) and state standards, this resource includes digital materials. Provide students with the skills they need to develop problem-solving skills with this essential resource!
Publisher: Teacher Created Materials
ISBN: 1425825311
Category : Education
Languages : en
Pages : 226
Book Description
Incorporate hands-on lab activities that integrate STEAM concepts with 180 days of daily practice! This invaluable resource provides weekly STEAM activities that improve students’ critical-thinking skills, and are easy to incorporate into any learning environment. Students will explore STEAM concepts through the inquiry process with hands-on lab activities. Each week introduces a STEAM problem, need, or phenomena that they will address through a guided step-by-step challenge. Aligned to Next Generation Science Standards (NGSS) and state standards, this resource includes digital materials. Provide students with the skills they need to develop problem-solving skills with this essential resource!
Materials in Progress
Author: Sascha Peters
Publisher: Birkhäuser
ISBN: 3035613702
Category : Design
Languages : en
Pages : 272
Book Description
New materials and technologies play a significant role in architecture and design. Environmentally compatible materials and production methods are demanded just as much as smoothly functioning recycling management. In addition, trends like digitalization, 3D printing and intelligent systems and materials have a decisive influence on material innovations. The book’s eight chapters span a bridge from science and industrial research to applications in architecture and design. In a compact format, it offers a well-grounded overview of the latest material innovations, including edible packaging, liquid light and intelligent natural materials. At the same time, the societal dimension of such developments is taken into consideration.
Publisher: Birkhäuser
ISBN: 3035613702
Category : Design
Languages : en
Pages : 272
Book Description
New materials and technologies play a significant role in architecture and design. Environmentally compatible materials and production methods are demanded just as much as smoothly functioning recycling management. In addition, trends like digitalization, 3D printing and intelligent systems and materials have a decisive influence on material innovations. The book’s eight chapters span a bridge from science and industrial research to applications in architecture and design. In a compact format, it offers a well-grounded overview of the latest material innovations, including edible packaging, liquid light and intelligent natural materials. At the same time, the societal dimension of such developments is taken into consideration.
Start Making!
Author: Danielle Martin
Publisher: Maker Media, Inc.
ISBN: 1457187876
Category : Technology & Engineering
Languages : en
Pages : 375
Book Description
Start Making! is a program developed by the Clubhouse Network to engage young people all over the world in Maker-inspired activities. With this guide, you will discover how to plan and coordinate Start Making! projects in your home, school, library, community center, after-school club, or makerspace. You'll learn strategies for engaging young people in creative thinking, developing individual and team projects, and sharing and reflecting on their creations. Each session includes a list of the supplies you'll need, step-by-step instructions for completing the projects, and prompts for stimulating discussion, curiosity, and confidence. These fun do-it-yourself (and do-it-together) projects teach fundamental STEAM concepts -- science, technology, engineering, art, and math -- while introducing young people to the basics of circuitry, design, coding, crafting, and construction. They'll make paper cards and creations that light up, play music using a MaKey MaKey keyboard and Scratch programming, join together to make paintings with light, design and construct 3D sculptures, build a vibrating art-bot that makes drawings, and sew fabric creations with wearable circuits. Dip into the activities once a week, run them as a week-long summer activity, or go through the guide in any way that works for you. By offering your own Start Making! program, you can inspire young people in your community to develop creative ideas, learn new skills, and share their creations. The Clubhouse Network is a global network of community-based centers led by Boston's Museum of Science in collaboration with the MIT Media Lab.
Publisher: Maker Media, Inc.
ISBN: 1457187876
Category : Technology & Engineering
Languages : en
Pages : 375
Book Description
Start Making! is a program developed by the Clubhouse Network to engage young people all over the world in Maker-inspired activities. With this guide, you will discover how to plan and coordinate Start Making! projects in your home, school, library, community center, after-school club, or makerspace. You'll learn strategies for engaging young people in creative thinking, developing individual and team projects, and sharing and reflecting on their creations. Each session includes a list of the supplies you'll need, step-by-step instructions for completing the projects, and prompts for stimulating discussion, curiosity, and confidence. These fun do-it-yourself (and do-it-together) projects teach fundamental STEAM concepts -- science, technology, engineering, art, and math -- while introducing young people to the basics of circuitry, design, coding, crafting, and construction. They'll make paper cards and creations that light up, play music using a MaKey MaKey keyboard and Scratch programming, join together to make paintings with light, design and construct 3D sculptures, build a vibrating art-bot that makes drawings, and sew fabric creations with wearable circuits. Dip into the activities once a week, run them as a week-long summer activity, or go through the guide in any way that works for you. By offering your own Start Making! program, you can inspire young people in your community to develop creative ideas, learn new skills, and share their creations. The Clubhouse Network is a global network of community-based centers led by Boston's Museum of Science in collaboration with the MIT Media Lab.