Author: Usber
Publisher: J-Novel Club
ISBN: 171833284X
Category : Comics & Graphic Novels
Languages : en
Pages : 200
Book Description
It’s time for the Gold Loner Nolime hunt, and Souma is hoping to hit the jackpot and be set for life! The arrival of Mitsuki Hisame threatens his get-rich-quick scheme, but he’s got a slew of unconventional techniques at his disposal, so he refuses to give up. Nothing is ever easy for Souma, though, and there’s even more unexpected trouble on the horizon... Will the savvy player be able to use the tricks up his sleeve to avoid an early end to his adventure?
Only I Know that This World Is a Game: Volume 5
Author: Usber
Publisher: J-Novel Club
ISBN: 171833284X
Category : Comics & Graphic Novels
Languages : en
Pages : 200
Book Description
It’s time for the Gold Loner Nolime hunt, and Souma is hoping to hit the jackpot and be set for life! The arrival of Mitsuki Hisame threatens his get-rich-quick scheme, but he’s got a slew of unconventional techniques at his disposal, so he refuses to give up. Nothing is ever easy for Souma, though, and there’s even more unexpected trouble on the horizon... Will the savvy player be able to use the tricks up his sleeve to avoid an early end to his adventure?
Publisher: J-Novel Club
ISBN: 171833284X
Category : Comics & Graphic Novels
Languages : en
Pages : 200
Book Description
It’s time for the Gold Loner Nolime hunt, and Souma is hoping to hit the jackpot and be set for life! The arrival of Mitsuki Hisame threatens his get-rich-quick scheme, but he’s got a slew of unconventional techniques at his disposal, so he refuses to give up. Nothing is ever easy for Souma, though, and there’s even more unexpected trouble on the horizon... Will the savvy player be able to use the tricks up his sleeve to avoid an early end to his adventure?
Don't Toy With Me, Miss Nagatoro 5
Author: Nanashi
Publisher: Kodansha America LLC
ISBN: 1646599829
Category : Comics & Graphic Novels
Languages : en
Pages : 162
Book Description
Nagatoro is a freshman in high school who loves teasing and torturing her older male classmate (Senpai). What is her motivation and why does Senpai put up with her? Does Nagatoro just want to create misery for Senpai? Or maybe she secretly likes him?
Publisher: Kodansha America LLC
ISBN: 1646599829
Category : Comics & Graphic Novels
Languages : en
Pages : 162
Book Description
Nagatoro is a freshman in high school who loves teasing and torturing her older male classmate (Senpai). What is her motivation and why does Senpai put up with her? Does Nagatoro just want to create misery for Senpai? Or maybe she secretly likes him?
The Boardgamer Volume 5
Author: Bruce A. Monnin
Publisher: Past Into Print Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages : 168
Book Description
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The Tournament Scenario WBC Hall Of Fame Update World Boardgaming Championships - The Early Returns Bitter Woods Series Replay, Part 2 - The Tournament Scenario The Blessings Of The Gods - Expansion Tyche Cards For Successors Maharaja - Rise Of The Reds & Yellow Gains An Ally Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL New Paths To Universal Domination - Variations For Stellar Conquest Captured Weapons In Up Front - Another New Option World Boardgaming Championships - Brief Summaries Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy Scenario Winter War XXVI - A Brief Recap Maintaining The Offensive - Gaining & Keeping Momentum in 4th Ed. Third Reich Updating Jutland - Integrating Rules Updates To The Game Siege Of Jerusalem - Sequence Of Play Aid Trouble Areas - Realistic Supply Movement In 1776 Midwest Open 2000 - Victory In The Pacific Tournament But What If? - A Historical Analysis of A3R’s/ERS’s Optionals Alexander’s Marshalls - Special Abilities In Successors 2000 March Madness Final Four - Men’s and Women’s Teams Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal Atlantic Storm Series Replay Historical Up Front - And an Anti-Tank Stronghold Scenario 10 Hints Everyone Ought To Know By Now - Quick Tips For War At Sea A.R.E.A. News - A.R.E.A. Goes Metric Avalon Hill Reliability, Experience and Ability - Scoring System
Publisher: Past Into Print Publishing
ISBN:
Category : Games & Activities
Languages : en
Pages : 168
Book Description
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The Tournament Scenario WBC Hall Of Fame Update World Boardgaming Championships - The Early Returns Bitter Woods Series Replay, Part 2 - The Tournament Scenario The Blessings Of The Gods - Expansion Tyche Cards For Successors Maharaja - Rise Of The Reds & Yellow Gains An Ally Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL New Paths To Universal Domination - Variations For Stellar Conquest Captured Weapons In Up Front - Another New Option World Boardgaming Championships - Brief Summaries Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy Scenario Winter War XXVI - A Brief Recap Maintaining The Offensive - Gaining & Keeping Momentum in 4th Ed. Third Reich Updating Jutland - Integrating Rules Updates To The Game Siege Of Jerusalem - Sequence Of Play Aid Trouble Areas - Realistic Supply Movement In 1776 Midwest Open 2000 - Victory In The Pacific Tournament But What If? - A Historical Analysis of A3R’s/ERS’s Optionals Alexander’s Marshalls - Special Abilities In Successors 2000 March Madness Final Four - Men’s and Women’s Teams Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal Atlantic Storm Series Replay Historical Up Front - And an Anti-Tank Stronghold Scenario 10 Hints Everyone Ought To Know By Now - Quick Tips For War At Sea A.R.E.A. News - A.R.E.A. Goes Metric Avalon Hill Reliability, Experience and Ability - Scoring System
No Game No Life, Vol. 5 (light novel)
Author: Yuu Kamiya
Publisher: Yen Press LLC
ISBN: 0316385247
Category : Comics & Graphic Novels
Languages : en
Pages : 217
Book Description
(Volume 1)Meet Sora and Shiro, a brother and sister who are loser shut-ins by normal standards. But these siblings don't play by the rules of the "crappy game" that is average society. In the world of gaming, this genius pair reigns supreme, their invincible avatar so famous that it's the stuff of urban legend. So when a young boy calling himself God summons the siblings to a fantastic alternate world where war is forbidden and all conflicts--even those involving national borders--are decided by the outcome of games, Sora and Shiro have pretty much hit the jackpot. But they soon learn that in this world, humanity, cornered and outnumbered by other species, survives within the confines of one city. Will Sora and Shiro, two failures at life, turn out to be the saviors of mankind? Let the games begin...!
Publisher: Yen Press LLC
ISBN: 0316385247
Category : Comics & Graphic Novels
Languages : en
Pages : 217
Book Description
(Volume 1)Meet Sora and Shiro, a brother and sister who are loser shut-ins by normal standards. But these siblings don't play by the rules of the "crappy game" that is average society. In the world of gaming, this genius pair reigns supreme, their invincible avatar so famous that it's the stuff of urban legend. So when a young boy calling himself God summons the siblings to a fantastic alternate world where war is forbidden and all conflicts--even those involving national borders--are decided by the outcome of games, Sora and Shiro have pretty much hit the jackpot. But they soon learn that in this world, humanity, cornered and outnumbered by other species, survives within the confines of one city. Will Sora and Shiro, two failures at life, turn out to be the saviors of mankind? Let the games begin...!
Together is Better
Author: Simon Sinek
Publisher: Penguin UK
ISBN: 0241972248
Category : Business & Economics
Languages : en
Pages : 158
Book Description
Most of us live our lives by accident - we live as it happens. Fulfilment comes when we live our lives on purpose. 'What are you going to do with your life? What are you doing with your life now?' 'Do you have goals? A vision? A clear sense of why you do what you do?' Almost everyone knows someone who has grappled with at least one of these questions. The answers can often seem elusive or uncertain. Though there are many paths to follow into the unknown future, there is one way that dramatically increases the chances we will enjoy the journey. To travel with someone we trust. We can try to build a successful career or a happy life alone, but why would we? Together is better. This unique and delightful little book makes the point that together is better in a quite unexpected way. Simon Sinek, bestselling author of Start With Why and Leaders Eat Last, blends the wisdom he has gathered from around the world with a heartwarming, richly illustrated original fable. Working hard for something we don't care about is called stress. Working hard for something we love is called passion.
Publisher: Penguin UK
ISBN: 0241972248
Category : Business & Economics
Languages : en
Pages : 158
Book Description
Most of us live our lives by accident - we live as it happens. Fulfilment comes when we live our lives on purpose. 'What are you going to do with your life? What are you doing with your life now?' 'Do you have goals? A vision? A clear sense of why you do what you do?' Almost everyone knows someone who has grappled with at least one of these questions. The answers can often seem elusive or uncertain. Though there are many paths to follow into the unknown future, there is one way that dramatically increases the chances we will enjoy the journey. To travel with someone we trust. We can try to build a successful career or a happy life alone, but why would we? Together is better. This unique and delightful little book makes the point that together is better in a quite unexpected way. Simon Sinek, bestselling author of Start With Why and Leaders Eat Last, blends the wisdom he has gathered from around the world with a heartwarming, richly illustrated original fable. Working hard for something we don't care about is called stress. Working hard for something we love is called passion.
X-Factor Vol. 5
Author: Peter Allen David
Publisher: Marvel Entertainment
ISBN: 1302367552
Category : Comics & Graphic Novels
Languages : en
Pages : 144
Book Description
Following the events of Messiah CompleX, X-Factor Investigations is in shambles. Jamie is a basketcase from his trip to a nightmarish future, Layla's fate is completely in the air, and Wolfsbane has to leave the team to join X-Force, though none of her friends can know about it. What will Wolfsbane tell the X-Factor team? What are they going to do about Layla? How is Jamie coping with his guilt? Get onboard here for X-Factor's brand-new direction! Collects X-Factor #28-32 and X-Factor: The Quick and the Dead.
Publisher: Marvel Entertainment
ISBN: 1302367552
Category : Comics & Graphic Novels
Languages : en
Pages : 144
Book Description
Following the events of Messiah CompleX, X-Factor Investigations is in shambles. Jamie is a basketcase from his trip to a nightmarish future, Layla's fate is completely in the air, and Wolfsbane has to leave the team to join X-Force, though none of her friends can know about it. What will Wolfsbane tell the X-Factor team? What are they going to do about Layla? How is Jamie coping with his guilt? Get onboard here for X-Factor's brand-new direction! Collects X-Factor #28-32 and X-Factor: The Quick and the Dead.
Trapped in a Video Game
Author: Dustin Brady
Publisher: Andrews McMeel Publishing
ISBN: 1524852236
Category : Juvenile Fiction
Languages : en
Pages : 199
Book Description
Jesse and Eric have ten minutes to save the world. In those ten minutes, they’re supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it’s too late. Sound impossible? It’s super impossible. There will be fire-breathing pterodactyls, angry green giants, and unicorns that shoot lasers out of their hooves. If Jesse and Eric are going to survive long enough to fight the final boss, they’ll need to rely on each other like never before. Do they have what it takes? The clock is ticking.
Publisher: Andrews McMeel Publishing
ISBN: 1524852236
Category : Juvenile Fiction
Languages : en
Pages : 199
Book Description
Jesse and Eric have ten minutes to save the world. In those ten minutes, they’re supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it’s too late. Sound impossible? It’s super impossible. There will be fire-breathing pterodactyls, angry green giants, and unicorns that shoot lasers out of their hooves. If Jesse and Eric are going to survive long enough to fight the final boss, they’ll need to rely on each other like never before. Do they have what it takes? The clock is ticking.
Top Priority
Author: Cara Dee
Publisher:
ISBN: 9781687803429
Category :
Languages : en
Pages : 112
Book Description
In a perfect world, Lucas West would meet someone in one of the BDSM communities he was active in, someone who ached for a Daddy Dom as much as Lucas longed for a Little to care for. They would date, play, build something that was just for them, and share a future together. In a perfect world, Colt Carter would get through his next deployment and then move closer to DC where he could create at least a semblance of a personal life. He wanted something outside of the Air Force, something kinky, something worth leaving everything behind for eventually. For years, he'd kept his inner Sadist and Daddy Dom locked up, only letting him out to play on rare occasions. In a perfect world...In reality, Lucas and Colt met each other.Top Priority is the first novella in The Game Series, a BDSM series where romance meets the reality of kink. Sometimes we fall for someone we don't match with, sometimes vanilla business gets in the way of kinky pleasure, and sometimes we have to compromise and push ourselves to overcome trauma and insecurities. No matter what, two things are certain. This is not a perfect world, and life never turns out the way you planned.
Publisher:
ISBN: 9781687803429
Category :
Languages : en
Pages : 112
Book Description
In a perfect world, Lucas West would meet someone in one of the BDSM communities he was active in, someone who ached for a Daddy Dom as much as Lucas longed for a Little to care for. They would date, play, build something that was just for them, and share a future together. In a perfect world, Colt Carter would get through his next deployment and then move closer to DC where he could create at least a semblance of a personal life. He wanted something outside of the Air Force, something kinky, something worth leaving everything behind for eventually. For years, he'd kept his inner Sadist and Daddy Dom locked up, only letting him out to play on rare occasions. In a perfect world...In reality, Lucas and Colt met each other.Top Priority is the first novella in The Game Series, a BDSM series where romance meets the reality of kink. Sometimes we fall for someone we don't match with, sometimes vanilla business gets in the way of kinky pleasure, and sometimes we have to compromise and push ourselves to overcome trauma and insecurities. No matter what, two things are certain. This is not a perfect world, and life never turns out the way you planned.
The Infinite Game
Author: Simon Sinek
Publisher: Penguin
ISBN: 0735213526
Category : Business & Economics
Languages : en
Pages : 272
Book Description
From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.
Publisher: Penguin
ISBN: 0735213526
Category : Business & Economics
Languages : en
Pages : 272
Book Description
From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.
Kakegurui - Compulsive Gambler -, Vol. 5
Author: Homura Kawamoto
Publisher: Yen Press LLC
ISBN: 0316447579
Category : Comics & Graphic Novels
Languages : en
Pages : 260
Book Description
The Battle of the Stars may be finished, but the event is far from over! And what better way to tie up loose ends than...another gamble?! Choosing to go against Manyuda in her Public Match, Yumeko is now faced with a game called Choice Poker. But if the advantage lies with whoever has the bigger pot, can Yumeko manage to come out victorious against a student council member with near limitless pockets?!
Publisher: Yen Press LLC
ISBN: 0316447579
Category : Comics & Graphic Novels
Languages : en
Pages : 260
Book Description
The Battle of the Stars may be finished, but the event is far from over! And what better way to tie up loose ends than...another gamble?! Choosing to go against Manyuda in her Public Match, Yumeko is now faced with a game called Choice Poker. But if the advantage lies with whoever has the bigger pot, can Yumeko manage to come out victorious against a student council member with near limitless pockets?!