Algorithmic Game Theory

Algorithmic Game Theory PDF Author: Burkhard Monien
Publisher: Springer Science & Business Media
ISBN: 3540793089
Category : Computers
Languages : en
Pages : 371

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Book Description
This book constitutes the refereed proceedings of the First International Symposium on Algorithmic Game Theory, SAGT 2008, held in Paderborn, Germany, in April/May 2008. The 28 revised full papes presented together with 3 invited lectures were carefully reviewed and selected from 60 submissions. The papers are organized in topical sections on routing and scheduling, markets, mechanism design, potpourri of games, solution concepts, and cost sharing.

Report

Report PDF Author:
Publisher:
ISBN:
Category : Mathematics
Languages : en
Pages : 608

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Book Description


Multiple Criteria Decision Making

Multiple Criteria Decision Making PDF Author: Günter Fandel
Publisher: Springer Science & Business Media
ISBN: 3642591329
Category : Mathematics
Languages : en
Pages : 685

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Book Description
The organizers of the 12th International Conference on Multiple Cri teria Decision Making (MCDM) held June 19-23, 1995 in Hagen received the second time the opportunity to prepare an international conference on MCDM in Germany; the first opportunity has been the 3rd International Conference on MCDM in Konigswinter, 1979. Quite a time ellapsed since then and therefore it might be interesting to compare some indicators of the development of the International Society on MCDM, which has been founded in Konigswinter. Stanley Zionts has been elected first president and all 44 participants of that Conference became founding members. Today our Society has over 1200 members and its own Journal (MCDM World Scan). In Hagen, 1996, we had 152 participants from 34 countries. It is interesting to mention that also other Groups established their organi zation, like the European Working Group on Multiple Criteria Decision Aid, the German Working Group on Decision Theory and Applications, the Multi Objective Programming and Goal Programming Group, ESIGMA, and some others. It is also interesting to note that the intersection of members of all these Groups and Societies is not empty and there is quite a cooperation among them.

Stability and Perfection of Nash Equilibria

Stability and Perfection of Nash Equilibria PDF Author: Eric van Damme
Publisher: Springer Science & Business Media
ISBN: 364296978X
Category : Business & Economics
Languages : en
Pages : 331

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Book Description
The last decade has seen a steady increase in the application of concepts from noncooperative game theory to such diverse fields as economics, political science, law, operations research, biology and social psychology. As a byproduct of this increased activity, there has been a growing awareness of the fact that the basic noncooperative solution concept, that of Nash equilibrium, suffers from severe drawbacks. The two main shortcomings of this concept are the following: (i) In extensive form games, a Nash strategy may prescribe off the equilibrium path behavior that is manifestly irrational. (Specifically, Nash equilibria may involve incredible threats), (ii) Nash equilibria need not be robust with respect to small perturbations in the data of the game. Confronted with the growing evidence to the detriment of the Nash concept, game theorists were prompted to search for more refined equilibrium notions with better properties and they have come up with a wide array of alternative solution concepts. This book surveys the most important refinements that have been introduced. Its objectives are fourfold (i) to illustrate desirable properties as well as drawbacks of the various equilibrium notions by means of simple specific examples, (ii) to study the relationships between the various refinements, (iii) to derive simplifying characterizations, and (iv) to discuss the plausibility of the assumptions underlying the concepts.

Handbook of Game Theory with Economic Applications

Handbook of Game Theory with Economic Applications PDF Author: R.J. Aumann
Publisher: North Holland
ISBN: 9780444894281
Category : Mathematics
Languages : en
Pages : 900

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Book Description
This is the third volume of the Handbook of Game Theory with Economic Applications. Since the publication of multi-Volume 1 a decade ago, game theory has continued to develop at a furious pace, and today it is the dominant tool in economic theory. The three volumes together cover the fundamental theoretical aspects, a wide range of applications to economics, several chapters on applications to political science and individual chapters on applications to disciplines as diverse as evolutionary biology, computer science, law, psychology and ethics. The authors are the most eminent practitioners in the field, including three Nobel Prize winners. The topics covered in the present volume include strategic ("Nash") equilibrium; incomplete information; two-person non-zero-sum games; noncooperative games with a continuum of players; stochastic games; industrial organization; bargaining, inspection; economic history; the Shapley value and its applications to perfectly competitive economies, to taxation, to public goods and to fixed prices; political science; law mechanism design; and game experimentation.

Twenty Lectures on Algorithmic Game Theory

Twenty Lectures on Algorithmic Game Theory PDF Author: Tim Roughgarden
Publisher: Cambridge University Press
ISBN: 1316781178
Category : Computers
Languages : en
Pages : 356

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Book Description
Computer science and economics have engaged in a lively interaction over the past fifteen years, resulting in the new field of algorithmic game theory. Many problems that are central to modern computer science, ranging from resource allocation in large networks to online advertising, involve interactions between multiple self-interested parties. Economics and game theory offer a host of useful models and definitions to reason about such problems. The flow of ideas also travels in the other direction, and concepts from computer science are increasingly important in economics. This book grew out of the author's Stanford University course on algorithmic game theory, and aims to give students and other newcomers a quick and accessible introduction to many of the most important concepts in the field. The book also includes case studies on online advertising, wireless spectrum auctions, kidney exchange, and network management.

Resolving Conflicts with Mathematica

Resolving Conflicts with Mathematica PDF Author: Morton John Canty
Publisher: Gulf Professional Publishing
ISBN: 9780121588557
Category : Business & Economics
Languages : en
Pages : 344

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Book Description
CD contains Mathematica notebooks, programs and exercises (with solutions) for each chapter.

Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques

Approximation, Randomization, and Combinatorial Optimization. Algorithms and Techniques PDF Author: Maria Serna
Publisher: Springer Science & Business Media
ISBN: 3642153682
Category : Computers
Languages : en
Pages : 794

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Book Description
This book constitutes the joint refereed proceedings of the 13th International Workshop on Approximation Algorithms for Combinatorial Optimization Problems, APPROX 2010, and the 14th International Workshop on Randomization and Computation, RANDOM 2010, held in Barcelona, Spain, in September 2010. The 28 revised full papers of the APPROX 2010 workshop and the 29 revised full papers of the RANDOM 2010 workshop included in this volume, were carefully reviewed and selected from 66 and 61 submissions, respectively. APPROX focuses on algorithmic and complexity issues surrounding the development of efficient approximate solutions to computationally difficult problems. RANDOM is concerned with applications of randomness to computational and combinatorial problems.

Refinements of the Nash Equilibrium Concept

Refinements of the Nash Equilibrium Concept PDF Author: E. van Damme
Publisher: Springer Science & Business Media
ISBN: 3642499708
Category : Business & Economics
Languages : en
Pages : 161

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Book Description
In this monograph, noncooperative games are studied. Since in a noncooperative game binding agreements are not possible, the solution of such a game has to be self enforcing, i. e. a Nash equilibrium (NASH [1950,1951J). In general, however, a game may possess many equilibria and so the problem arises which one of these should be chosen as the solution. It was first pointed out explicitly in SELTEN [1965J that I not all Nash equilibria of an extensive form game are qualified to be selected as the solution, since an equilibrium may prescribe irrational behavior at unreached parts of the game tree. Moreover, also for normal form games not all Nash equilibria are eligible, since an equilibrium need not be robust with respect to slight perturba tions in the data of the game. These observations lead to the conclusion that the Nash equilibrium concept has to be refined in order to obtain sensible solutions for every game. In the monograph, various refinements of the Nash equilibrium concept are studied. Some of these have been proposed in the literature, but others are presented here for the first time. The objective is to study the relations between these refine ments;to derive characterizations and to discuss the underlying assumptions. The greater part of the monograph (the chapters 2-5) is devoted to the study of normal form games. Extensive form games are considered in chapter 6.

Games And Dynamic Games

Games And Dynamic Games PDF Author: Alain Haurie
Publisher: World Scientific Publishing Company
ISBN: 981440134X
Category : Mathematics
Languages : en
Pages : 488

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Book Description
Dynamic games arise between players (individuals, firms, countries, animals, etc.) when the strategic interactions among them recur over time and decisions made during one period affect both current and future payoffs. Dynamic games provide conceptually rich paradigms and tools to deal with these situations.This volume provides a uniform approach to game theory and illustrates it with present-day applications to economics and management, including environmental, with the emphasis on dynamic games.At the end of each chapter a case study called game engineering (GE) is provided, to help readers understand how problems of high social priority, such as environmental negotiations, exploitation of common resources, can be modeled as games and how solutions can be engineered.