OmniGraffle 5 Diagramming Essentials

OmniGraffle 5 Diagramming Essentials PDF Author: Ruben Olsen
Publisher: Packt Publishing Ltd
ISBN: 1849690774
Category : Computers
Languages : en
Pages : 447

Get Book Here

Book Description
Create better diagrams with less effort using OmniGraffle.

OmniGraffle 5 Diagramming Essentials

OmniGraffle 5 Diagramming Essentials PDF Author: Ruben Olsen
Publisher: Packt Publishing Ltd
ISBN: 1849690774
Category : Computers
Languages : en
Pages : 447

Get Book Here

Book Description
Create better diagrams with less effort using OmniGraffle.

About Face

About Face PDF Author: Alan Cooper
Publisher: John Wiley & Sons
ISBN: 1118766571
Category : Computers
Languages : en
Pages : 724

Get Book Here

Book Description
The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.

Wireframing Essentials

Wireframing Essentials PDF Author: Matthew J. Hamm
Publisher: Packt Publishing Ltd
ISBN: 1849698554
Category : Computers
Languages : en
Pages : 153

Get Book Here

Book Description
An easy to follow, example-based guide introducing you to the world of user experience design through the author's real world experiences Whether you are looking to become a professional UX Designer, or just need to get the job done, the principles and processes discussed in this book will help you understand how to craft reliably effective and successful design solutions.

Handbook of Human Factors in Web Design

Handbook of Human Factors in Web Design PDF Author: Kim-Phuong L. Vu
Publisher: CRC Press
ISBN: 1439825955
Category : Computers
Languages : en
Pages : 788

Get Book Here

Book Description
The Handbook of Human Factors in Web Design covers basic human factors issues relating to screen design, input devices, and information organization and processing, as well as addresses newer features which will become prominent in the next generation of Web technologies. These include multimodal interfaces, wireless capabilities, and agents t

Programming iOS 5

Programming iOS 5 PDF Author: Matt Neuburg
Publisher: "O'Reilly Media, Inc."
ISBN: 1449327125
Category : Computers
Languages : en
Pages : 1015

Get Book Here

Book Description
Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills. Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added. The new memory management system—ARC—is thoroughly explained and all code examples have been revised to use it. New Objective-C features, such as declaration of instance variables in the class’s implementation section, are described and incorporated into the revised example code. Discussion of how an app launches, and all code examples, are revised for project templates from Xcode 4.2 and later. Other new Xcode features, including the Simulator’s Debug menu, are covered, with screen shots based on Xcode 4.2 and later. The discussion of Instruments is expanded, with screen shots—by popular request! Storyboards are explained and discussed. The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController. The Controls chapter now includes iOS 5 interface customizability and the appearance proxy. New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles. Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and iCloud support). Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.

Software Abstractions

Software Abstractions PDF Author: Daniel Jackson
Publisher: MIT Press
ISBN: 0262017156
Category : Computers
Languages : en
Pages : 373

Get Book Here

Book Description
An approach to software design that introduces a fully automated analysis giving designers immediate feedback, now featuring the latest version of the Alloy language. In Software Abstractions Daniel Jackson introduces an approach to software design that draws on traditional formal methods but exploits automated tools to find flaws as early as possible. This approach—which Jackson calls “lightweight formal methods” or “agile modeling”—takes from formal specification the idea of a precise and expressive notation based on a tiny core of simple and robust concepts but replaces conventional analysis based on theorem proving with a fully automated analysis that gives designers immediate feedback. Jackson has developed Alloy, a language that captures the essence of software abstractions simply and succinctly, using a minimal toolkit of mathematical notions. This revised edition updates the text, examples, and appendixes to be fully compatible with Alloy 4.

Mastering Shiny

Mastering Shiny PDF Author: Hadley Wickham
Publisher: "O'Reilly Media, Inc."
ISBN: 149204735X
Category : Computers
Languages : en
Pages : 372

Get Book Here

Book Description
Master the Shiny web framework—and take your R skills to a whole new level. By letting you move beyond static reports, Shiny helps you create fully interactive web apps for data analyses. Users will be able to jump between datasets, explore different subsets or facets of the data, run models with parameter values of their choosing, customize visualizations, and much more. Hadley Wickham from RStudio shows data scientists, data analysts, statisticians, and scientific researchers with no knowledge of HTML, CSS, or JavaScript how to create rich web apps from R. This in-depth guide provides a learning path that you can follow with confidence, as you go from a Shiny beginner to an expert developer who can write large, complex apps that are maintainable and performant. Get started: Discover how the major pieces of a Shiny app fit together Put Shiny in action: Explore Shiny functionality with a focus on code samples, example apps, and useful techniques Master reactivity: Go deep into the theory and practice of reactive programming and examine reactive graph components Apply best practices: Examine useful techniques for making your Shiny apps work well in production

R for Data Science

R for Data Science PDF Author: Hadley Wickham
Publisher: "O'Reilly Media, Inc."
ISBN: 1491910364
Category : Computers
Languages : en
Pages : 521

Get Book Here

Book Description
Learn how to use R to turn raw data into insight, knowledge, and understanding. This book introduces you to R, RStudio, and the tidyverse, a collection of R packages designed to work together to make data science fast, fluent, and fun. Suitable for readers with no previous programming experience, R for Data Science is designed to get you doing data science as quickly as possible. Authors Hadley Wickham and Garrett Grolemund guide you through the steps of importing, wrangling, exploring, and modeling your data and communicating the results. You'll get a complete, big-picture understanding of the data science cycle, along with basic tools you need to manage the details. Each section of the book is paired with exercises to help you practice what you've learned along the way. You'll learn how to: Wrangle—transform your datasets into a form convenient for analysis Program—learn powerful R tools for solving data problems with greater clarity and ease Explore—examine your data, generate hypotheses, and quickly test them Model—provide a low-dimensional summary that captures true "signals" in your dataset Communicate—learn R Markdown for integrating prose, code, and results

Mathematical Illustrations

Mathematical Illustrations PDF Author: Bill Casselman
Publisher: Cambridge University Press
ISBN: 9780521839211
Category : Computers
Languages : en
Pages : 340

Get Book Here

Book Description
This practical introduction to the techniques needed to produce mathematical illustrations of high quality is suitable for anyone with a modest acquaintance with coordinate geometry. The author combines a completely self-contained step-by-step introduction to the graphics programming language PostScript with advice on what goes into good mathematical illustrations, chapters showing how good graphics can be used to explain mathematics, and a treatment of all the mathematics needed to make such illustrations. The many small simple graphics projects can also be used in courses in geometry, graphics, or general mathematics. Code for many of the illustrations is included, and can be downloaded from the book's web site: www.math.ubc.ca/~cass/graphics/manualMathematicians; scientists, engineers, and even graphic designers seeking help in creating technical illustrations need look no further.

OpenLayers 2.10 Beginner's Guide

OpenLayers 2.10 Beginner's Guide PDF Author: Erik Hazzard
Publisher: Packt Publishing Ltd
ISBN: 1849514135
Category : Computers
Languages : en
Pages : 616

Get Book Here

Book Description
Create, optimize, and deploy stunning cross-browser web maps with the OpenLayers JavaScript web mapping library.