Author: Robert Neri
Publisher: Lulu.com
ISBN: 0997267437
Category : Games & Activities
Languages : en
Pages : 101
Book Description
A new supplement from Ranger Games for the Dice & Glory game system containing specialist (traditional) character classes for modern and science fiction settings. Requires the Dice & Glory Core Rulebook. This book contains: Over 60 Specialist Classes with full descriptions of class abilities and level progression tables! Of these, there are 3 Brick classes, 8 Fighter classes, 14 Adventurer classes, 8 Rogue classes, 12 Psychic classes, 6 mage classes, 4 Clergy classes and 8 NPC classes! NPC tables which can be applied to NPC's to easily apply specialist class levels! Multiple forms of stylized Martial Arts forms including Gun Kata, Jeet Kune Do, KFM and Capoeira! New Character Concepts and Character Flaws! ...And advice for Game Masters about NPC's and monsters with specialist classes, campaign magic levels for modern settings, and story/character elements found in modern game settings. This book is an invaluable resource for any player or GM of the D&G system.
The Psychic Vampire Codex
Author: Michelle A Belanger
Publisher: Weiser Books
ISBN: 9781578633210
Category : Body, Mind & Spirit
Languages : en
Pages : 308
Book Description
The Psychic Vampire Codex is the first book to examine the phenomenon and experience of modern vampirism completely from the vampire's perspective. Father Sebastiaan, a fellow vampire writes in the foreword that Michelle Belanger's system "introduced a breath of fresh air into the vampire subculture. It freed us to look at ourselves in a new light, and it also helped those outside our community to view us differently. No longer were we parasites or predators . . . we could use our inborn abilities to help people heal." Psychic vampires are people who prey on the vital, human life energies of others. They are not believed to be undead. They are mortal people whose need for energy metaphorically connects them to the life-stealing predators of vampire myth. In The Psychic Vampire Codex, Michelle Belanger, author and psychic vampire, introduces readers to the fascinating system of energy work used by vampires themselves and provides the actual codex text widely used by the vampire community for instruction in feeding and other techniques. Belanger also examines the ethics of vampirism and offers readers methods of protection from vampires. The Psychic Vampire Codex explodes all preconceptions and myths about who and what psychic vampires really are and reveals a vital and profound spiritual tradition based on balance, rebirth, and an integral relationship with the spirit world.
Publisher: Weiser Books
ISBN: 9781578633210
Category : Body, Mind & Spirit
Languages : en
Pages : 308
Book Description
The Psychic Vampire Codex is the first book to examine the phenomenon and experience of modern vampirism completely from the vampire's perspective. Father Sebastiaan, a fellow vampire writes in the foreword that Michelle Belanger's system "introduced a breath of fresh air into the vampire subculture. It freed us to look at ourselves in a new light, and it also helped those outside our community to view us differently. No longer were we parasites or predators . . . we could use our inborn abilities to help people heal." Psychic vampires are people who prey on the vital, human life energies of others. They are not believed to be undead. They are mortal people whose need for energy metaphorically connects them to the life-stealing predators of vampire myth. In The Psychic Vampire Codex, Michelle Belanger, author and psychic vampire, introduces readers to the fascinating system of energy work used by vampires themselves and provides the actual codex text widely used by the vampire community for instruction in feeding and other techniques. Belanger also examines the ethics of vampirism and offers readers methods of protection from vampires. The Psychic Vampire Codex explodes all preconceptions and myths about who and what psychic vampires really are and reveals a vital and profound spiritual tradition based on balance, rebirth, and an integral relationship with the spirit world.
The Character Codex II: Book of Modern & Sci-fi Character Classes
Author: Robert Neri
Publisher: Lulu.com
ISBN: 0997267437
Category : Games & Activities
Languages : en
Pages : 101
Book Description
A new supplement from Ranger Games for the Dice & Glory game system containing specialist (traditional) character classes for modern and science fiction settings. Requires the Dice & Glory Core Rulebook. This book contains: Over 60 Specialist Classes with full descriptions of class abilities and level progression tables! Of these, there are 3 Brick classes, 8 Fighter classes, 14 Adventurer classes, 8 Rogue classes, 12 Psychic classes, 6 mage classes, 4 Clergy classes and 8 NPC classes! NPC tables which can be applied to NPC's to easily apply specialist class levels! Multiple forms of stylized Martial Arts forms including Gun Kata, Jeet Kune Do, KFM and Capoeira! New Character Concepts and Character Flaws! ...And advice for Game Masters about NPC's and monsters with specialist classes, campaign magic levels for modern settings, and story/character elements found in modern game settings. This book is an invaluable resource for any player or GM of the D&G system.
Publisher: Lulu.com
ISBN: 0997267437
Category : Games & Activities
Languages : en
Pages : 101
Book Description
A new supplement from Ranger Games for the Dice & Glory game system containing specialist (traditional) character classes for modern and science fiction settings. Requires the Dice & Glory Core Rulebook. This book contains: Over 60 Specialist Classes with full descriptions of class abilities and level progression tables! Of these, there are 3 Brick classes, 8 Fighter classes, 14 Adventurer classes, 8 Rogue classes, 12 Psychic classes, 6 mage classes, 4 Clergy classes and 8 NPC classes! NPC tables which can be applied to NPC's to easily apply specialist class levels! Multiple forms of stylized Martial Arts forms including Gun Kata, Jeet Kune Do, KFM and Capoeira! New Character Concepts and Character Flaws! ...And advice for Game Masters about NPC's and monsters with specialist classes, campaign magic levels for modern settings, and story/character elements found in modern game settings. This book is an invaluable resource for any player or GM of the D&G system.
Pathfinder Roleplaying Game
Author: Jason Bulmahn
Publisher:
ISBN: 9781640781320
Category : Fantasy games
Languages : en
Pages : 0
Book Description
There is an unseen world all around you. On the streets and in the halls of power, in your dreams and across the bizarre planes of the multiverse, there are those who walk among us like giants among ants, twisting reality to their wills in their search for ancient knowledge. Now pull back the curtain of the mundane world and learn the secrets of these occult masters--if you dare! Pathfinder RPG Occult Adventures is an indispensable companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon over 15 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Occult Adventures includes: * Six new occult base classes--the energy-shaping kineticist, the spirit-calling medium, the deceptive mesmerist, the mind-bending psychic, the uncanny occultist, and the phantom-binding spiritualist. * Archetypes for all of the new classes, as well as a broad selection of strange and mysterious archetypes and class options for existing characters. * New feats to flesh out your occult character, plus a whole new way to use existing skills to become a master of faith healing, hypnotism, psychometry, and more! * More than 100 spells using the all-new psychic magic system, plus rituals that grant even non-spellcasting characters occult power! Explore worlds beyond imagining with dream voyage, or defend yourself from mental threats with tower of iron will! * Rules and advice to help you steep your game in the occult, from chakras and deadly mindscapes to possession, psychic duels, and the Esoteric Planes. * A wide variety of new magic items, such as the eerie spirit mirror and the peculiar tin cap, plus new cursed items and powerful artifacts. * ... and much, much more!
Publisher:
ISBN: 9781640781320
Category : Fantasy games
Languages : en
Pages : 0
Book Description
There is an unseen world all around you. On the streets and in the halls of power, in your dreams and across the bizarre planes of the multiverse, there are those who walk among us like giants among ants, twisting reality to their wills in their search for ancient knowledge. Now pull back the curtain of the mundane world and learn the secrets of these occult masters--if you dare! Pathfinder RPG Occult Adventures is an indispensable companion to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon over 15 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era. Pathfinder RPG Occult Adventures includes: * Six new occult base classes--the energy-shaping kineticist, the spirit-calling medium, the deceptive mesmerist, the mind-bending psychic, the uncanny occultist, and the phantom-binding spiritualist. * Archetypes for all of the new classes, as well as a broad selection of strange and mysterious archetypes and class options for existing characters. * New feats to flesh out your occult character, plus a whole new way to use existing skills to become a master of faith healing, hypnotism, psychometry, and more! * More than 100 spells using the all-new psychic magic system, plus rituals that grant even non-spellcasting characters occult power! Explore worlds beyond imagining with dream voyage, or defend yourself from mental threats with tower of iron will! * Rules and advice to help you steep your game in the occult, from chakras and deadly mindscapes to possession, psychic duels, and the Esoteric Planes. * A wide variety of new magic items, such as the eerie spirit mirror and the peculiar tin cap, plus new cursed items and powerful artifacts. * ... and much, much more!
Secret Destiny of America
Author: Manly P. Hall
Publisher: Gildan Media LLC aka G&D Media
ISBN: 1722528354
Category : Body, Mind & Spirit
Languages : en
Pages : 242
Book Description
The Signature Edition of Manly P. Hall’s Esoteric Classics on America Fully reset and newly introduced by PEN Award-winning historian Mitch Horowitz, The Secret Destiny of America (1944) and America’s Assignment with Destiny (1951) are Manly P. Hall’s core statements on the esoteric purpose and occult backstory of the United States. In these two volumes appears Hall’s thrilling thesis that democracy and personal liberty are part of a “Great Plan” extending from the pharaonic era to Hellenic secret societies to illumined intellects such as Francis Bacon and Christopher Columbus to modern expressions of Rosicrucianism and Freemasonry, finally blossoming among the ideals of America’s Founders. In his introduction, Mitch explores the historicism of Hall’s writing on America, highlighting lasting points and augmenting the record where new information is available. Mitch specifically considers the Atlantean thesis from the perspective of the twenty-first century; reviews Hall’s career-long influence on President Ronald Reagan; examines the eye-and-pyramid of the Great Seal of the United States; contextualizes the impact of Freemasonry on the nation’s founding; explores Mesoamerican civilization and its complexities; and critically considers the role of secret societies in modern life. “Hall ranks among the few historical writers who at least recognized the inceptive role of Freemasonry in America’s founding,” Mitch writes, “a perspective only recently granted overdue treatment in scholarly literature.” Indeed, it was Manly P. Hall alone who kept alive the light of esoteric ideas—and their role in the nation’s formation—during the time he produced these seminal volumes. They are presented here, with a substantial historical introduction, in their definitive form.
Publisher: Gildan Media LLC aka G&D Media
ISBN: 1722528354
Category : Body, Mind & Spirit
Languages : en
Pages : 242
Book Description
The Signature Edition of Manly P. Hall’s Esoteric Classics on America Fully reset and newly introduced by PEN Award-winning historian Mitch Horowitz, The Secret Destiny of America (1944) and America’s Assignment with Destiny (1951) are Manly P. Hall’s core statements on the esoteric purpose and occult backstory of the United States. In these two volumes appears Hall’s thrilling thesis that democracy and personal liberty are part of a “Great Plan” extending from the pharaonic era to Hellenic secret societies to illumined intellects such as Francis Bacon and Christopher Columbus to modern expressions of Rosicrucianism and Freemasonry, finally blossoming among the ideals of America’s Founders. In his introduction, Mitch explores the historicism of Hall’s writing on America, highlighting lasting points and augmenting the record where new information is available. Mitch specifically considers the Atlantean thesis from the perspective of the twenty-first century; reviews Hall’s career-long influence on President Ronald Reagan; examines the eye-and-pyramid of the Great Seal of the United States; contextualizes the impact of Freemasonry on the nation’s founding; explores Mesoamerican civilization and its complexities; and critically considers the role of secret societies in modern life. “Hall ranks among the few historical writers who at least recognized the inceptive role of Freemasonry in America’s founding,” Mitch writes, “a perspective only recently granted overdue treatment in scholarly literature.” Indeed, it was Manly P. Hall alone who kept alive the light of esoteric ideas—and their role in the nation’s formation—during the time he produced these seminal volumes. They are presented here, with a substantial historical introduction, in their definitive form.
Grimoires
Author: Owen Davies
Publisher: OUP Oxford
ISBN: 0191509248
Category : Body, Mind & Spirit
Languages : en
Pages : 553
Book Description
What is a grimoire? The word has a familiar ring to many people, particularly as a consequence of such popular television dramas as Buffy the Vampire Slayer and Charmed. But few people are sure exactly what it means. Put simply, grimoires are books of spells that were first recorded in the Ancient Middle East and which have developed and spread across much of the Western Hemisphere and beyond over the ensuing millennia. At their most benign, they contain charms and remedies for natural and supernatural ailments and advice on contacting spirits to help find treasures and protect from evil. But at their most sinister they provide instructions on how to manipulate people for corrupt purposes and, worst of all, to call up and make a pact with the Devil. Both types have proven remarkably resilient and adaptable and retain much of their relevance and fascination to this day. But the grimoire represents much more than just magic. To understand the history of grimoires is to understand the spread of Christianity, the development of early science, the cultural influence of the print revolution, the growth of literacy, the impact of colonialism, and the expansion of western cultures across the oceans. As this book richly demonstrates, the history of grimoires illuminates many of the most important developments in European history over the last two thousand years.
Publisher: OUP Oxford
ISBN: 0191509248
Category : Body, Mind & Spirit
Languages : en
Pages : 553
Book Description
What is a grimoire? The word has a familiar ring to many people, particularly as a consequence of such popular television dramas as Buffy the Vampire Slayer and Charmed. But few people are sure exactly what it means. Put simply, grimoires are books of spells that were first recorded in the Ancient Middle East and which have developed and spread across much of the Western Hemisphere and beyond over the ensuing millennia. At their most benign, they contain charms and remedies for natural and supernatural ailments and advice on contacting spirits to help find treasures and protect from evil. But at their most sinister they provide instructions on how to manipulate people for corrupt purposes and, worst of all, to call up and make a pact with the Devil. Both types have proven remarkably resilient and adaptable and retain much of their relevance and fascination to this day. But the grimoire represents much more than just magic. To understand the history of grimoires is to understand the spread of Christianity, the development of early science, the cultural influence of the print revolution, the growth of literacy, the impact of colonialism, and the expansion of western cultures across the oceans. As this book richly demonstrates, the history of grimoires illuminates many of the most important developments in European history over the last two thousand years.
Eclipse
Author: Paul Melroy
Publisher: Lulu.com
ISBN: 1430303131
Category : Games & Activities
Languages : en
Pages : 202
Book Description
Eclipse d20 lets you build the game and characters you want, the way you want them. With completely personalized classes, hundreds of new and expanded abilities to cover every special power, and vastly expanded Turning, Bardic, Proficiency, and Martial Arts techniques you'll never need prestige classes or books of feats again! Customizable magic, expanded Metamagic, and new systems - Hexcraft, the Dragon Path, Ritual and Rune Magic, Thaumaturgy, Dweomer, Theurgy and Witchcraft - allow for endless unique worlds and casters. Disadvantages, Motivations, Ethics, Divine Patronage, and campaign-based limits on exotic powers to add depth to characters and worlds. Race and Template design, alternative Epic Magic, Dominion and Divine Ascension, and World Laws for fantasy, modern, future, cyberpunk, superhero, historical and other settings all fully compatible with the 3.0, 3.5, Modern, Future and other d20 rule sets. Give your characters unlimited options!
Publisher: Lulu.com
ISBN: 1430303131
Category : Games & Activities
Languages : en
Pages : 202
Book Description
Eclipse d20 lets you build the game and characters you want, the way you want them. With completely personalized classes, hundreds of new and expanded abilities to cover every special power, and vastly expanded Turning, Bardic, Proficiency, and Martial Arts techniques you'll never need prestige classes or books of feats again! Customizable magic, expanded Metamagic, and new systems - Hexcraft, the Dragon Path, Ritual and Rune Magic, Thaumaturgy, Dweomer, Theurgy and Witchcraft - allow for endless unique worlds and casters. Disadvantages, Motivations, Ethics, Divine Patronage, and campaign-based limits on exotic powers to add depth to characters and worlds. Race and Template design, alternative Epic Magic, Dominion and Divine Ascension, and World Laws for fantasy, modern, future, cyberpunk, superhero, historical and other settings all fully compatible with the 3.0, 3.5, Modern, Future and other d20 rule sets. Give your characters unlimited options!
The Mystic Test Book of "The Hindu Occult Chambers"
Author: Lauron William De Laurence
Publisher:
ISBN:
Category : Crystal gazing
Languages : en
Pages : 200
Book Description
Publisher:
ISBN:
Category : Crystal gazing
Languages : en
Pages : 200
Book Description
Invisible
Author: Philip Ball
Publisher: University of Chicago Press
ISBN: 022623889X
Category : History
Languages : en
Pages : 333
Book Description
Science is said to be on the verge of achieving the ancient dream of making objects invisible. Invisible is a biography of an idea, tied to the history of science over the "longue duree." Taking in Plato to today s science, Ball shows us that the stories we have told about invisibility are not in fact about technical capability but about power, sex, concealment, morality, and corruption. Precisely because they refer to matters that lie beyond our senses, unseen beings and worlds have long been a repository for hopes, fears, and suppressed desires. Ideas of invisibility are, like all ideas rooted in legend, ultimately parables about our own potential and weaknesses. Invisible presents the first comprehensive survey of the roles that the idea of invisibility has played throughout time and culture. This territory takes us from medieval grimoires to cutting-edge nanotechnology, from fairy tales to telecommunications, from camouflage to early cinematography, and from beliefs about ghosts to the dawn of nuclear physics and the discovery of dark energy. Invisible reveals what our age-old fantasies about what lurks unseen, and whether we can enter that realm ourselves, truly say about us. "
Publisher: University of Chicago Press
ISBN: 022623889X
Category : History
Languages : en
Pages : 333
Book Description
Science is said to be on the verge of achieving the ancient dream of making objects invisible. Invisible is a biography of an idea, tied to the history of science over the "longue duree." Taking in Plato to today s science, Ball shows us that the stories we have told about invisibility are not in fact about technical capability but about power, sex, concealment, morality, and corruption. Precisely because they refer to matters that lie beyond our senses, unseen beings and worlds have long been a repository for hopes, fears, and suppressed desires. Ideas of invisibility are, like all ideas rooted in legend, ultimately parables about our own potential and weaknesses. Invisible presents the first comprehensive survey of the roles that the idea of invisibility has played throughout time and culture. This territory takes us from medieval grimoires to cutting-edge nanotechnology, from fairy tales to telecommunications, from camouflage to early cinematography, and from beliefs about ghosts to the dawn of nuclear physics and the discovery of dark energy. Invisible reveals what our age-old fantasies about what lurks unseen, and whether we can enter that realm ourselves, truly say about us. "
Vampyre Magick
Author: Father Sebastiaan
Publisher: Weiser Books
ISBN: 1609255984
Category : Body, Mind & Spirit
Languages : en
Pages : 210
Book Description
Since the dawn of civilization, the vampire has danced through the dreams and nightmares of every culture, expressed in folklore, literature, and art. Today, this fascination resonates in pop-culture through hit television shows, movies, and bestselling books. In Vampyre Magick, Father Sebastiaan reveals the hidden rituals and spells of the Living Vampires. This companion volume to Sebastiaan’s Vampyre Sanguinomicon, is intended for initiates of the Stigoii Vii, but will appeal to any scholar of magickal arts, The Golden Dawn, or other Western Mystery Traditions.
Publisher: Weiser Books
ISBN: 1609255984
Category : Body, Mind & Spirit
Languages : en
Pages : 210
Book Description
Since the dawn of civilization, the vampire has danced through the dreams and nightmares of every culture, expressed in folklore, literature, and art. Today, this fascination resonates in pop-culture through hit television shows, movies, and bestselling books. In Vampyre Magick, Father Sebastiaan reveals the hidden rituals and spells of the Living Vampires. This companion volume to Sebastiaan’s Vampyre Sanguinomicon, is intended for initiates of the Stigoii Vii, but will appeal to any scholar of magickal arts, The Golden Dawn, or other Western Mystery Traditions.
Pulcinellopaedia Seraphiniana, Deluxe Edition
Author: Luigi Serafini
Publisher: Rizzoli Publications
ISBN: 0847858308
Category : Art
Languages : en
Pages : 0
Book Description
From the intriguing mind behind Codex Seraphinianus comes this beautifully illustrated tribute to the famed Neapolitan character Pulcinella (or "Punch" as he is referred to in English). This short monograph on Pulcinella is conceived as a extension of the Codex Seraphinianus, an encyclopedia filled with variations and fantasies on a theme. Pulcinellopaedia Seraphiniana contains over one hundred extraordinary graphite illustrations with scarlet accents, some of which are depicted in comic-strip style. Conceived as a musical Suite, it is divided into nine scenes with an intermission. It features the oddly surreal and globally recognized character, whose origins have been lost in the mists of the time. An ancestor of Pulcinella was certainly Maccus, the protagonist of the Atellanae Fabulae, very popular farces in ancient Rome, but it was in the early seventeenth-century that the character assumed the name and costume that we all know. Distinguished by a long nose and typically dressed in white with a black mask, Pulcinella is often depicted in various kinds of misadventures and singing about love, hunger, and money. As he famously did in the Codex, Luigi Serafini, has created Pulcinellopaedia Seraphiniana in a unique language all its own, and has filled it with fascinating and mysterious illustrations that will no doubt prompt devotees to obsessively try to decipher the artist’s intention. Written by Serafini’s imaginative coauthor and alter ego "P. Cetrulo," who represents Pulcinella himself, the book artfully presents the struggles of a rebellious antihero who must come to grips with the challenges of everyday life. Originally, a book about Pulcinella and his world appeared in 1984, after Serafini’s involvement with the 1982 Carnival of Venice, the first revival of the famous festivity after two centuries of silence. Now more than three decades later, this new edition has been extensively revised and includes a new afterword by the author. Like its predecessor, the original edition became immensely sought after and highly valuable, fetching more than one thousand dollars if book collectors were lucky enough to get their hands on a copy. All fans of Serafini’s work will treasure this volume. Rizzoli will also publish a deluxe limited edition with a signed and numbered print.
Publisher: Rizzoli Publications
ISBN: 0847858308
Category : Art
Languages : en
Pages : 0
Book Description
From the intriguing mind behind Codex Seraphinianus comes this beautifully illustrated tribute to the famed Neapolitan character Pulcinella (or "Punch" as he is referred to in English). This short monograph on Pulcinella is conceived as a extension of the Codex Seraphinianus, an encyclopedia filled with variations and fantasies on a theme. Pulcinellopaedia Seraphiniana contains over one hundred extraordinary graphite illustrations with scarlet accents, some of which are depicted in comic-strip style. Conceived as a musical Suite, it is divided into nine scenes with an intermission. It features the oddly surreal and globally recognized character, whose origins have been lost in the mists of the time. An ancestor of Pulcinella was certainly Maccus, the protagonist of the Atellanae Fabulae, very popular farces in ancient Rome, but it was in the early seventeenth-century that the character assumed the name and costume that we all know. Distinguished by a long nose and typically dressed in white with a black mask, Pulcinella is often depicted in various kinds of misadventures and singing about love, hunger, and money. As he famously did in the Codex, Luigi Serafini, has created Pulcinellopaedia Seraphiniana in a unique language all its own, and has filled it with fascinating and mysterious illustrations that will no doubt prompt devotees to obsessively try to decipher the artist’s intention. Written by Serafini’s imaginative coauthor and alter ego "P. Cetrulo," who represents Pulcinella himself, the book artfully presents the struggles of a rebellious antihero who must come to grips with the challenges of everyday life. Originally, a book about Pulcinella and his world appeared in 1984, after Serafini’s involvement with the 1982 Carnival of Venice, the first revival of the famous festivity after two centuries of silence. Now more than three decades later, this new edition has been extensively revised and includes a new afterword by the author. Like its predecessor, the original edition became immensely sought after and highly valuable, fetching more than one thousand dollars if book collectors were lucky enough to get their hands on a copy. All fans of Serafini’s work will treasure this volume. Rizzoli will also publish a deluxe limited edition with a signed and numbered print.