Author: Douglas A. Young
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 472
Book Description
Updated to cover Motif Release 2.0 and X/11 R6, this revised edition shows programmers how to design reusable user interface components and how Motif and C++ can be used together effectively. It goes beyond how to display and manipulate widgets and shows how the object-oriented approach affects an application's design and implementation. In addition to providing X and Motif programmers with a concise introduction to user interface design methods, the book includes code examples that form a useful toolkit.
Object Oriented Programming with C++ and OSF/Motif
Author: Douglas A. Young
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 472
Book Description
Updated to cover Motif Release 2.0 and X/11 R6, this revised edition shows programmers how to design reusable user interface components and how Motif and C++ can be used together effectively. It goes beyond how to display and manipulate widgets and shows how the object-oriented approach affects an application's design and implementation. In addition to providing X and Motif programmers with a concise introduction to user interface design methods, the book includes code examples that form a useful toolkit.
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 472
Book Description
Updated to cover Motif Release 2.0 and X/11 R6, this revised edition shows programmers how to design reusable user interface components and how Motif and C++ can be used together effectively. It goes beyond how to display and manipulate widgets and shows how the object-oriented approach affects an application's design and implementation. In addition to providing X and Motif programmers with a concise introduction to user interface design methods, the book includes code examples that form a useful toolkit.
Object-Oriented Graphics
Author: Peter Wisskirchen
Publisher: Springer Science & Business Media
ISBN: 364284247X
Category : Computers
Languages : en
Pages : 247
Book Description
At present, object-oriented programming is emerging from the research labora tories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an object oriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kernel does it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics sys tems available. If it is desired to develop a complex graphics application embed ded in a window-oriented system then it is still necessary to work with elemen tary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.
Publisher: Springer Science & Business Media
ISBN: 364284247X
Category : Computers
Languages : en
Pages : 247
Book Description
At present, object-oriented programming is emerging from the research labora tories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an object oriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kernel does it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics sys tems available. If it is desired to develop a complex graphics application embed ded in a window-oriented system then it is still necessary to work with elemen tary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.
Object-Oriented Programming for Graphics
Author: Chris Laffra
Publisher: Springer Science & Business Media
ISBN: 3642791921
Category : Computers
Languages : en
Pages : 285
Book Description
Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.
Publisher: Springer Science & Business Media
ISBN: 3642791921
Category : Computers
Languages : en
Pages : 285
Book Description
Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.
Object-Oriented Graphics
Author: Peter Wisskirchen
Publisher: Springer
ISBN: 9783540528593
Category : Computers
Languages : en
Pages : 236
Book Description
At present, object-oriented programming is emerging from the research labora tories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an object oriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kernel does it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics sys tems available. If it is desired to develop a complex graphics application embed ded in a window-oriented system then it is still necessary to work with elemen tary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.
Publisher: Springer
ISBN: 9783540528593
Category : Computers
Languages : en
Pages : 236
Book Description
At present, object-oriented programming is emerging from the research labora tories and invading into the field of industrial applications. More and more products have been implemented with the aid of object-oriented programming techniques and tools, usually as extensions of traditional languages in hybrid development systems. Some of the better known examples are OSF-Motif, News, Objective-C on the NeXT computer, the C extension C++, and CLOS an object oriented extension of LISP. All of these developments incorporate interactive graphics. Effective object-oriented systems in combination with a graphics kernel does it mean that the field of computer graphics has now become merely an aspect of the object-oriented world? We do not think so. In spite of interesting individual developments, there are still no sound object-oriented graphics sys tems available. If it is desired to develop a complex graphics application embed ded in a window-oriented system then it is still necessary to work with elemen tary tools. What is to be displayed and interactively modified inside a window must be specified with a set of graphics primitives at a low level, or has to be written with a standardized graphics kernel system such as GKS or PHIGS, i. e. , by kernels specified and implemented in a non-object-oriented style. With the terms GKS and PHIGS we enter the world of international graphics standards. GKS and PHIGS constitute systems, not mere collections of graphics primitives.
An X Window-motif GUI for VISX
Author: Angel J. Colon
Publisher:
ISBN:
Category :
Languages : en
Pages : 252
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 252
Book Description
Object Oriented Programming And C++
Author: R. Rajaram
Publisher: New Age International
ISBN: 812241964X
Category :
Languages : en
Pages : 10
Book Description
This Revised Edition Of Object Oriented Programming And C++ Has Immense Of Additional Material Involved For The Betterment Of The Subject-Concerned Readers (Students And Teachers).Two Chapters On Exception Handling And Template And Standard Template Library Have Been Included Keeping In Mind The Advancement In Oop Concept.Other 20 Additional Programs Have Also Been Incorporated With Outputs For Enabling The Readers To Test Them.
Publisher: New Age International
ISBN: 812241964X
Category :
Languages : en
Pages : 10
Book Description
This Revised Edition Of Object Oriented Programming And C++ Has Immense Of Additional Material Involved For The Betterment Of The Subject-Concerned Readers (Students And Teachers).Two Chapters On Exception Handling And Template And Standard Template Library Have Been Included Keeping In Mind The Advancement In Oop Concept.Other 20 Additional Programs Have Also Been Incorporated With Outputs For Enabling The Readers To Test Them.
Object oriented programming with C++
Author: Mahesh Bhave
Publisher: Pearson Education India
ISBN: 8131798585
Category : C++ (Computer program language)
Languages : en
Pages : 687
Book Description
This fully revised and indispensable edition of Object-Oriented Programming with C++ provides a sound appreciation of the fundamentals and syntax of the language, as well as of various concepts and their applicability in real-life problems. Emphasis has been laid on the reusability of code in object-oriented programming and how the concepts of class, objects, inheritance, polymorphism, friend functions, and operator overloading are all geared to make the development and maintenance of applications easy, convenient and economical.
Publisher: Pearson Education India
ISBN: 8131798585
Category : C++ (Computer program language)
Languages : en
Pages : 687
Book Description
This fully revised and indispensable edition of Object-Oriented Programming with C++ provides a sound appreciation of the fundamentals and syntax of the language, as well as of various concepts and their applicability in real-life problems. Emphasis has been laid on the reusability of code in object-oriented programming and how the concepts of class, objects, inheritance, polymorphism, friend functions, and operator overloading are all geared to make the development and maintenance of applications easy, convenient and economical.
Object Oriented Programming with C++
Author: Saifee Vohra
Publisher: bookrent.in Impression
ISBN: 1507717563
Category :
Languages : en
Pages : 341
Book Description
Short and Simple Description and deeeply explained the Fundamental concepts.
Publisher: bookrent.in Impression
ISBN: 1507717563
Category :
Languages : en
Pages : 341
Book Description
Short and Simple Description and deeeply explained the Fundamental concepts.
Object Oriented Programming With C++
Author: Anirban Das
Publisher: Vikas Publishing House
ISBN: 9325975521
Category : Computers
Languages : en
Pages :
Book Description
In older times, classic procedure-oriented programming was used to solve real-world problems by fitting them in a few, predetermined data types. However, with the advent of object-oriented programming, models could be created for real-life systems. With the concept gaining popularity, its field of research and application has also grown to become one of the major disciplines of software development. With Object-Oriented Programming with C++, the authors offer an in- depth view of this concept with the help of C++, right from its origin to real programming level. With a major thrust on control statements, structures and functions, pointers, polymorphism, inheritance and reusability, file and exception handling, and templates, this book is a resourceful cache of programs-bridging the gap between theory and application. To make the book student- friendly, the authors have supplemented difficult topics with illustrations and programs. Put forth in a lucid language and simple style to benefit all types of learner, Object-Oriented Programming with C++ is packaged with review questions for self-learning.
Publisher: Vikas Publishing House
ISBN: 9325975521
Category : Computers
Languages : en
Pages :
Book Description
In older times, classic procedure-oriented programming was used to solve real-world problems by fitting them in a few, predetermined data types. However, with the advent of object-oriented programming, models could be created for real-life systems. With the concept gaining popularity, its field of research and application has also grown to become one of the major disciplines of software development. With Object-Oriented Programming with C++, the authors offer an in- depth view of this concept with the help of C++, right from its origin to real programming level. With a major thrust on control statements, structures and functions, pointers, polymorphism, inheritance and reusability, file and exception handling, and templates, this book is a resourceful cache of programs-bridging the gap between theory and application. To make the book student- friendly, the authors have supplemented difficult topics with illustrations and programs. Put forth in a lucid language and simple style to benefit all types of learner, Object-Oriented Programming with C++ is packaged with review questions for self-learning.
Motif Programming in the X Window System Environment
Author: William A. Parrette
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 506
Book Description
This step-by-step self-study guide combines the popular technologies of the X Window System and the OSF Motif toolkit to help you write powerful graphical user interface (GUI) programs for the UNIX operating system.
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 506
Book Description
This step-by-step self-study guide combines the popular technologies of the X Window System and the OSF Motif toolkit to help you write powerful graphical user interface (GUI) programs for the UNIX operating system.