Mission 1: Game On

Mission 1: Game On PDF Author: Jonny Zucker
Publisher: Darby Creek
ISBN: 1467714658
Category : Juvenile Fiction
Languages : en
Pages : 148

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Book Description
Meet Max, explosive escapologist and master magician! He can free himself from the tightest of chains and contort himself into the tiniest of spaces. When the top secret Department for Extraordinary Activity discovers that an evil computer game character has escaped from the Virtual world and is intent on causing chaos, they know the time has come for Max's first mission. There are dangerous monsters to fight, and a perilous plot to foil: does Max have the special skills needed to save the day?

Mission Python

Mission Python PDF Author: Sean McManus
Publisher: No Starch Press
ISBN: 1593278578
Category : Computers
Languages : en
Pages : 282

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Book Description
Program a graphical adventure game in this hands-on, beginner-friendly introduction to coding in the Python language. Launch into coding with Mission Python, a space-themed guide to building a complete computer game in Python. You'll learn programming fundamentals like loops, strings, and lists as you build Escape!, an exciting game with a map to explore, items to collect, and tricky logic puzzles to solve. As you work through the book, you'll build exercises and mini-projects, like making a spacewalk simulator and creating an astronaut's safety checklist that will put your new Python skills to the test. You'll learn how to use Pygame Zero, a free resource that lets you add graphics and sound effects to your creations, and you'll get useful game-making tips, such as how to design fun puzzles and intriguing maps. Before you know it, you'll have a working, awesome game to stump your friends with (and some nifty coding skills, too!). You can follow this book using a Raspberry Pi or a Microsoft Windows PC, and the 3D graphics and sound effects you need are provided as a download.

Mission 1: Game On

Mission 1: Game On PDF Author: Jonny Zucker
Publisher: Darby Creek ™
ISBN: 1467733067
Category : Juvenile Fiction
Languages : en
Pages : 98

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Book Description
Meet Max, explosive escapologist and master magician! He can free himself from the tightest of chains and contort himself into the tiniest of spaces. When the top secret Department for Extraordinary Activity discovers that an evil computer game character has escaped from the virtual world and is intent on causing chaos, they know the time has come for Max's first mission. There are dangerous monsters to fight, and a perilous plot to foil: does Max have the special skills needed to save the day?

One Mission

One Mission PDF Author: Chris Fussell
Publisher: Penguin
ISBN: 0735211361
Category : Business & Economics
Languages : en
Pages : 305

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Book Description
From the co-author of the New York Times bestseller Team of Teams, a practical guide for leaders looking to make their organizations more interconnected and unified in the midst of sudden change. Too often, companies end up with teams stuck in their own silos, pursuing goals and metrics in isolation. Their traditional autocratic structures create stability, scalability, and predictability -- but in a world that demands rapid adaptation to a new reality, this traditional model simply doesn’t work. In Team of Teams, retired four-star General Stanley McChrystal and former Navy SEAL Chris Fussell made the case for a new organizational model combining the agility, adaptability, and cohesion of a small team with the power and resources of a giant organization. Now, in One Mission, Fussell channels all his experiences, both military and corporate, into powerful strategies for unifying isolated and distrustful teams. This practical guide will help leaders in any field implement the Team of Teams approach to tear down their silos improve collaboration, and avoid turf wars. By committing to one higher mission, organizations develop an overall capability that far exceeds the sum of their parts. From Silicon Valley software giant Intuit to a government agency on the plains of Oklahoma, organizations have used Fussell’s methods to unite their people around a single compelling vision, resulting in superior performance. One Mission will help you follow their example to a more agile and resilient future.

Mission 6: Short Circuit

Mission 6: Short Circuit PDF Author: Jonny Zucker
Publisher: Darby Creek ™
ISBN: 1467733164
Category : Juvenile Fiction
Languages : en
Pages : 104

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Book Description
Max, exceptional escapologist and master magician, returns for another electrifying mission. Futuristic robots have been spotted at large on the streets of London, and the Department for Extraordinary Activity is sending Max to investigate. He must follow the robots back to their own world, where they are making their final preparations to wage war on humans. Can Max uncover the sinister cyborgs' deadly state-of-the-art new weapon and save the world from total meltdown?

Games of Deception

Games of Deception PDF Author: Andrew Maraniss
Publisher: Penguin
ISBN: 0525514651
Category : Young Adult Nonfiction
Languages : en
Pages : 258

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Book Description
*"Rivaling the nonfiction works of Steve Sheinkin and Daniel James Brown's The Boys in the Boat....Even readers who don't appreciate sports will find this story a page-turner." --School Library Connection, starred review *"A must for all library collections." --Booklist, starred review Winner of the 2020 AJL Sydney Taylor Honor! From the New York Times bestselling author of Strong Inside comes the remarkable true story of the birth of Olympic basketball at the 1936 Summer Games in Hitler's Germany. Perfect for fans of The Boys in the Boat and Unbroken. On a scorching hot day in July 1936, thousands of people cheered as the U.S. Olympic teams boarded the S.S. Manhattan, bound for Berlin. Among the athletes were the 14 players representing the first-ever U.S. Olympic basketball team. As thousands of supporters waved American flags on the docks, it was easy to miss the one courageous man holding a BOYCOTT NAZI GERMANY sign. But it was too late for a boycott now; the ship had already left the harbor. 1936 was a turbulent time in world history. Adolf Hitler had gained power in Germany three years earlier. Jewish people and political opponents of the Nazis were the targets of vicious mistreatment, yet were unaware of the horrors that awaited them in the coming years. But the Olympians on board the S.S. Manhattan and other international visitors wouldn't see any signs of trouble in Berlin. Streets were swept, storefronts were painted, and every German citizen greeted them with a smile. Like a movie set, it was all just a facade, meant to distract from the terrible things happening behind the scenes. This is the incredible true story of basketball, from its invention by James Naismith in Springfield, Massachusetts, in 1891, to the sport's Olympic debut in Berlin and the eclectic mix of people, events and propaganda on both sides of the Atlantic that made it all possible. Includes photos throughout, a Who's-Who of the 1936 Olympics, bibliography, and index. Praise for Games of Deception: A 2020 ALA Notable Children's Book! A 2020 CBC Notable Social Studies Book! "Maraniss does a great job of blending basketball action with the horror of Hitler's Berlin to bring this fascinating, frightening, you-can't-make-this-stuff-up moment in history to life." -Steve Sheinkin, New York Times bestselling author of Bomb and Undefeated "I was blown away by Games of Deception....It's a fascinating, fast-paced, well-reasoned, and well-written account of the hidden-in-plain-sight horrors and atrocities that underpinned sports, politics, and propaganda in the United States and Germany. This is an important read." -Susan Campbell Bartoletti, Newbery Honor winning author of Hitler Youth "A richly reported and stylishly told reminder how, when you scratch at a sports story, the real world often lurks just beneath." --Alexander Wolff, New York Times bestselling author of The Audacity of Hoop: Basketball and the Age of Obama "An insightful, gripping account of basketball and bias." --Kirkus Reviews "An exciting and overlooked slice of history." --School Library Journal

The Fields of Normandy

The Fields of Normandy PDF Author: Mike Lambo
Publisher: Independently Published
ISBN:
Category :
Languages : en
Pages : 52

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Book Description
The Fields of Normandy is an accessible, portable, solitaire "hex and counter" style wargame in a book. Instructions and colour game maps are included; you just need to bring a pencil, 2 standard six-sided dice and an eraser. Nothing else is needed to play. Your task is to order your rifle squads, machine gun teams, mortar teams and PIAT teams across the map to achieve your objectives, countering any enemy threat which is found along the way. The game rules reveal, position and attack with enemy units whilst you focus on your objectives. Clear rules, 15 missions across varied maps with varied enemies provides plenty of replayability as you re-create the Allied push into Normandy in World War II. Good luck, your troops await your orders... Complexity: 2/5 Players: 1 Time: 10 to 40 minutes per mission

Max Flash

Max Flash PDF Author: Jonny Zucker
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 131

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Book Description
Meet Max, explosive escapologist and master magician. When the top secret Department for Extraordinary Activity discovers that an evil computer game character has escaped from the virtual world and is intent on causing chaos, they know the time has come for Max's first mission. Suggested level: primary, intermediate.

The Doom Box

The Doom Box PDF Author: Greg Farshtey
Publisher: Scholastic Paperbacks
ISBN: 9780545465168
Category : Action figures (Toys)
Languages : en
Pages : 0

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Book Description
The heroes of Hero Factory must find Core Hunter, an escaped prisoner, before he recovers the components of Doom Box, a super-weapon that can destroy an entire galaxy.

Salvage Trouble

Salvage Trouble PDF Author: J.S. Morin
Publisher: Magical Scrivener Press
ISBN: 1939233593
Category : Fiction
Languages : en
Pages : 149

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Book Description
The escape pods are long gone. A distress beacon is still active. Chase off the pirates and the wreck is all theirs. What was a crime scene moments before just became legitimate salvage, fair game for an opportunistic starship captain. Carl Ramsey is that opportunist. His crew of misfits includes his ex-wife as pilot, a drunken mechanic, a predatory bodyguard, and an outcast wizard from the Convocation. On their best days, they’re a well-oiled machine, capable of taking on any challenge. In theory. If that ever happened, Carl would be as shocked as anyone. In the meantime, they're a crew in need of terras, and the galaxy doesn't give those out for free. Jobs come and go, but the cost of fuel is always chasing a ship like its own ion trail. A good captain just keeps his crew from killing one another, getting dusted by pirates, and earning however they can. Nobody pays for easy work, and every job comes with its own surprises—never the good kind. Welcome to life out in the Black Ocean. ...where you can’t always get what you want. But if you try, sometimes... You’ll get what you need. Salvage Trouble is the first mission of Black Ocean, a science fantasy series set in the 26th century. Do you wish there had been a second season of Firefly? Do you love the irreverent fun of Guardians of the Galaxy? Have you ever wondered how Star Wars would have turned out if Luke and Obi-wan had ditched the rebellion to become smugglers with Han and Chewie? Then Black Ocean is the series for you! Pick up your copy of Salvage Trouble, and aim to misbehave with the crew of the Mobius.