Author: Nick Snels
Publisher: PuzzleBooks.net
ISBN: 1502531984
Category : Games & Activities
Languages : en
Pages : 181
Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. You can play the puzzles in this book on your mobile phone! Sudoku is a fun and addicting logic puzzle game that has taken the world by storm. This book is ideal if you already know how to solve Sudoku puzzle, but you find our hard Sudoku puzzle too difficult. Once you pick up this book, you won't be able to put it back down. You have been warned! Only 1 large print puzzle per page, with lots of white space for scribbling. Mega Sudoku 16x16 - Medium is a collection of 276 puzzle: 216 medium Sudoku 16x16 puzzle 60 extra logic puzzle The goal of Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once. I guarantee that every logic puzzle in this Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzle in this book will appear in any of the other English PuzzleBooks.net books. Sudoku is also known as Number Place, Nanpure, Su Doku. Quite often Sudoku is misspelled as Suduko, Soduko, Sodoku, Sudoko, Suduku or Soduku.
Mega Sudoku 16x16 - Medium - Volume 31 - 276 Puzzles
Author: Nick Snels
Publisher: PuzzleBooks.net
ISBN: 1502531984
Category : Games & Activities
Languages : en
Pages : 181
Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. You can play the puzzles in this book on your mobile phone! Sudoku is a fun and addicting logic puzzle game that has taken the world by storm. This book is ideal if you already know how to solve Sudoku puzzle, but you find our hard Sudoku puzzle too difficult. Once you pick up this book, you won't be able to put it back down. You have been warned! Only 1 large print puzzle per page, with lots of white space for scribbling. Mega Sudoku 16x16 - Medium is a collection of 276 puzzle: 216 medium Sudoku 16x16 puzzle 60 extra logic puzzle The goal of Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once. I guarantee that every logic puzzle in this Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzle in this book will appear in any of the other English PuzzleBooks.net books. Sudoku is also known as Number Place, Nanpure, Su Doku. Quite often Sudoku is misspelled as Suduko, Soduko, Sodoku, Sudoko, Suduku or Soduku.
Publisher: PuzzleBooks.net
ISBN: 1502531984
Category : Games & Activities
Languages : en
Pages : 181
Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. You can play the puzzles in this book on your mobile phone! Sudoku is a fun and addicting logic puzzle game that has taken the world by storm. This book is ideal if you already know how to solve Sudoku puzzle, but you find our hard Sudoku puzzle too difficult. Once you pick up this book, you won't be able to put it back down. You have been warned! Only 1 large print puzzle per page, with lots of white space for scribbling. Mega Sudoku 16x16 - Medium is a collection of 276 puzzle: 216 medium Sudoku 16x16 puzzle 60 extra logic puzzle The goal of Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once. I guarantee that every logic puzzle in this Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzle in this book will appear in any of the other English PuzzleBooks.net books. Sudoku is also known as Number Place, Nanpure, Su Doku. Quite often Sudoku is misspelled as Suduko, Soduko, Sodoku, Sudoko, Suduku or Soduku.
Mega Sudoku 16x16 Large Print - Medium - Volume 58 - 276 Logic Puzzles
Author: Nick Snels
Publisher: PuzzleBooks.net
ISBN: 1505649579
Category : Games & Activities
Languages : en
Pages : 311
Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. You can play the puzzles in this book on your mobile phone! Sudoku is a fun and addicting logic puzzle game that has taken the world by storm. This book is ideal if you already know how to solve Sudoku puzzle, but you find our hard Sudoku puzzle too difficult. Once you pick up this book, you won't be able to put it back down. You have been warned! Only 1 large print puzzle per page, with lots of white space for scribbling. Mega Sudoku 16x16 Large Print - Medium is a collection of 276 puzzle: 216 medium Sudoku 16x16 puzzle 60 extra logic puzzle The goal of Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once. I guarantee that every logic puzzle in this Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzle in this book will appear in any of the other English PuzzleBooks.net books. Sudoku is also known as Number Place, Nanpure, Su Doku. Quite often Sudoku is misspelled as Suduko, Soduko, Sodoku, Sudoko, Suduku or Soduku.
Publisher: PuzzleBooks.net
ISBN: 1505649579
Category : Games & Activities
Languages : en
Pages : 311
Book Description
When you buy this book you get an electronic version (PDF file) of the interior of this book. You can play the puzzles in this book on your mobile phone! Sudoku is a fun and addicting logic puzzle game that has taken the world by storm. This book is ideal if you already know how to solve Sudoku puzzle, but you find our hard Sudoku puzzle too difficult. Once you pick up this book, you won't be able to put it back down. You have been warned! Only 1 large print puzzle per page, with lots of white space for scribbling. Mega Sudoku 16x16 Large Print - Medium is a collection of 276 puzzle: 216 medium Sudoku 16x16 puzzle 60 extra logic puzzle The goal of Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once. I guarantee that every logic puzzle in this Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzle in this book will appear in any of the other English PuzzleBooks.net books. Sudoku is also known as Number Place, Nanpure, Su Doku. Quite often Sudoku is misspelled as Suduko, Soduko, Sodoku, Sudoko, Suduku or Soduku.
Think Like a Programmer
Author: V. Anton Spraul
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Publisher: No Starch Press
ISBN: 1593274564
Category : Computers
Languages : en
Pages : 260
Book Description
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Giant Sudoku 16x16
Author: Clarity Media
Publisher: Createspace Independent Pub
ISBN: 9781478313649
Category : Games
Languages : en
Pages : 68
Book Description
Welcome to this mind-boggling collection of 50 fantastic 16 x 16 sudoku puzzles. 16 x 16 sudoku puzzles work just the same as regular 9 x 9 sudoku puzzles, but they are, well, a lot bigger! Infact whereas a normal sudoku has 81 squares in it, a 16x16 sudoku has 256 squares in it, so you get a lot more puzzle for your money. Enter the numbers from 1 - 16 once in each row, column and 4 x 4 box. The puzzles are displayed one per page on a generous paper size of 8.5" x 11" (21.59 x 27.94 cm). So there is plenty of space for you to enter your pencilmarks inside the grid. Each of the 50 puzzles in this book displays symmetry in the distribution of the givens. Each puzzle has one solution that can be reached through the application of logical rules alone - you'll never need to guess. Whether you are a fan of 16 x 16 sudoku currently, or simply looking for a longer-lasting sudoku challenge than presented by regular sudoku grids, these large sudoku puzzles are sure to provide hours of enjoyment.
Publisher: Createspace Independent Pub
ISBN: 9781478313649
Category : Games
Languages : en
Pages : 68
Book Description
Welcome to this mind-boggling collection of 50 fantastic 16 x 16 sudoku puzzles. 16 x 16 sudoku puzzles work just the same as regular 9 x 9 sudoku puzzles, but they are, well, a lot bigger! Infact whereas a normal sudoku has 81 squares in it, a 16x16 sudoku has 256 squares in it, so you get a lot more puzzle for your money. Enter the numbers from 1 - 16 once in each row, column and 4 x 4 box. The puzzles are displayed one per page on a generous paper size of 8.5" x 11" (21.59 x 27.94 cm). So there is plenty of space for you to enter your pencilmarks inside the grid. Each of the 50 puzzles in this book displays symmetry in the distribution of the givens. Each puzzle has one solution that can be reached through the application of logical rules alone - you'll never need to guess. Whether you are a fan of 16 x 16 sudoku currently, or simply looking for a longer-lasting sudoku challenge than presented by regular sudoku grids, these large sudoku puzzles are sure to provide hours of enjoyment.
Algorithmic Puzzles
Author: Anany Levitin
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
The Improv Handbook
Author: Tom Salinsky
Publisher: Bloomsbury Publishing
ISBN: 1350026174
Category : Performing Arts
Languages : en
Pages : 521
Book Description
The Improv Handbook is the most comprehensive, smart, helpful and inspiring guide to improv available today. Applicable to comedians, actors, public speakers and anyone who needs to think on their toes, it features a range of games, interviews, descriptions and exercises that illuminate and illustrate the exciting world of improvised performance. First published in 2008, this second edition features a new foreword by comedian Mike McShane, as well as new exercises on endings, managing blind offers and master-servant games, plus new and expanded interviews with Keith Johnstone, Neil Mullarkey, Jeffrey Sweet and Paul Rogan. The Improv Handbook is a one-stop guide to the exciting world of improvisation. Whether you're a beginner, an expert, or would just love to try it if you weren't too scared, The Improv Handbook will guide you every step of the way.
Publisher: Bloomsbury Publishing
ISBN: 1350026174
Category : Performing Arts
Languages : en
Pages : 521
Book Description
The Improv Handbook is the most comprehensive, smart, helpful and inspiring guide to improv available today. Applicable to comedians, actors, public speakers and anyone who needs to think on their toes, it features a range of games, interviews, descriptions and exercises that illuminate and illustrate the exciting world of improvised performance. First published in 2008, this second edition features a new foreword by comedian Mike McShane, as well as new exercises on endings, managing blind offers and master-servant games, plus new and expanded interviews with Keith Johnstone, Neil Mullarkey, Jeffrey Sweet and Paul Rogan. The Improv Handbook is a one-stop guide to the exciting world of improvisation. Whether you're a beginner, an expert, or would just love to try it if you weren't too scared, The Improv Handbook will guide you every step of the way.
Level Up!
Author: Scott Rogers
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515
Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
Publisher: John Wiley & Sons
ISBN: 0470970928
Category : Computers
Languages : en
Pages : 515
Book Description
Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!
The Refusal of Work
Author: David Frayne
Publisher: Zed Books Ltd.
ISBN: 1783601205
Category : Political Science
Languages : en
Pages : 265
Book Description
Paid work is absolutely central to the culture and politics of capitalist societies, yet today’s work-centred world is becoming increasingly hostile to the human need for autonomy, spontaneity and community. The grim reality of a society in which some are overworked, whilst others are condemned to intermittent work and unemployment, is progressively more difficult to tolerate. In this thought-provoking book, David Frayne questions the central place of work in mainstream political visions of the future, laying bare the ways in which economic demands colonise our lives and priorities. Drawing on his original research into the lives of people who are actively resisting nine-to-five employment, Frayne asks what motivates these people to disconnect from work, whether or not their resistance is futile, and whether they might have the capacity to inspire an alternative form of development, based on a reduction and social redistribution of work. A crucial dissection of the work-centred nature of modern society and emerging resistance to it, The Refusal of Work is a bold call for a more humane and sustainable vision of social progress.
Publisher: Zed Books Ltd.
ISBN: 1783601205
Category : Political Science
Languages : en
Pages : 265
Book Description
Paid work is absolutely central to the culture and politics of capitalist societies, yet today’s work-centred world is becoming increasingly hostile to the human need for autonomy, spontaneity and community. The grim reality of a society in which some are overworked, whilst others are condemned to intermittent work and unemployment, is progressively more difficult to tolerate. In this thought-provoking book, David Frayne questions the central place of work in mainstream political visions of the future, laying bare the ways in which economic demands colonise our lives and priorities. Drawing on his original research into the lives of people who are actively resisting nine-to-five employment, Frayne asks what motivates these people to disconnect from work, whether or not their resistance is futile, and whether they might have the capacity to inspire an alternative form of development, based on a reduction and social redistribution of work. A crucial dissection of the work-centred nature of modern society and emerging resistance to it, The Refusal of Work is a bold call for a more humane and sustainable vision of social progress.
Essential Mathematics and Statistics for Science
Author: Dr. Graham Currell
Publisher: Wiley
ISBN: 9780470022290
Category : Science
Languages : en
Pages : 0
Book Description
Basic Mathematics and Statistics for Science is a low-level introduction to the essential techniques students need to understand. It assumes little prior knowledge, and adopts a gentle approach that leads through examples in the book and website. No other text provides this range of educational support for science students. The integration between book and website provides study options that would be impossible through a book alone, and allows students to study in ways that suit their own circumstances and preferences. The combination of book and website also provides ready-prepared material for lectures, tutorials and computer practicals. Tutors can use the material to develop a variety of coherent programme using different learning styles. The book develops the mathematics and statistics through examples and questions that reflect the scientific context, and has succeeded in being relevant to a range of undergraduate science programmes.
Publisher: Wiley
ISBN: 9780470022290
Category : Science
Languages : en
Pages : 0
Book Description
Basic Mathematics and Statistics for Science is a low-level introduction to the essential techniques students need to understand. It assumes little prior knowledge, and adopts a gentle approach that leads through examples in the book and website. No other text provides this range of educational support for science students. The integration between book and website provides study options that would be impossible through a book alone, and allows students to study in ways that suit their own circumstances and preferences. The combination of book and website also provides ready-prepared material for lectures, tutorials and computer practicals. Tutors can use the material to develop a variety of coherent programme using different learning styles. The book develops the mathematics and statistics through examples and questions that reflect the scientific context, and has succeeded in being relevant to a range of undergraduate science programmes.
16x16 Diagonal Sudoku X
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 152
Book Description
Challenge your brain, have a fun time, and fight the boredom with the mega Diagonal Sudoku challenging puzzles. This Sudoku activity book includes 120 puzzles of 16x16 Sudoku X from Hard to Extreme with instructions, examples, and solutions. Plus Bonus Puzzles of a different type of Sudoku at the end of the book. What is 16 x16 Diagonal Sudoku X puzzle? 16 x16 Diagonal Sudoku X has 16x16 squares. Each row, column, Diagonal cells, and block (surrounded by bold lines) should contain all numbers from 1 to 16 No number is repeated in any row or column or block or in a diagonal line. Why will you love this book? Scientific research has shown that solving logic puzzles as Sudoku keeps your mind sharp, improves memory, and enhances problem-solving skills. 16x16 Diagonal Sudoku X book has four challenging levels, from Hard to extremely hard. One Puzzle per page in a large font makes it easy to read and will not strain the eyes. Wide margins for your calculations and work to solve the puzzles. Plus the solutions to all the puzzles included at the end of the book. BONUS Puzzles: 6 Diagonal Samurai Sudoku Puzzles. Features: Size: 8.5x11 inches (large size) with softcover and paperback binding. Pages: 155 pages with 120+ different puzzles and the solutions of all the puzzles at the end. Imagine the fun and challenging hours you'll spend solving these challenging puzzles! Scroll up and order your copy.
Publisher:
ISBN:
Category :
Languages : en
Pages : 152
Book Description
Challenge your brain, have a fun time, and fight the boredom with the mega Diagonal Sudoku challenging puzzles. This Sudoku activity book includes 120 puzzles of 16x16 Sudoku X from Hard to Extreme with instructions, examples, and solutions. Plus Bonus Puzzles of a different type of Sudoku at the end of the book. What is 16 x16 Diagonal Sudoku X puzzle? 16 x16 Diagonal Sudoku X has 16x16 squares. Each row, column, Diagonal cells, and block (surrounded by bold lines) should contain all numbers from 1 to 16 No number is repeated in any row or column or block or in a diagonal line. Why will you love this book? Scientific research has shown that solving logic puzzles as Sudoku keeps your mind sharp, improves memory, and enhances problem-solving skills. 16x16 Diagonal Sudoku X book has four challenging levels, from Hard to extremely hard. One Puzzle per page in a large font makes it easy to read and will not strain the eyes. Wide margins for your calculations and work to solve the puzzles. Plus the solutions to all the puzzles included at the end of the book. BONUS Puzzles: 6 Diagonal Samurai Sudoku Puzzles. Features: Size: 8.5x11 inches (large size) with softcover and paperback binding. Pages: 155 pages with 120+ different puzzles and the solutions of all the puzzles at the end. Imagine the fun and challenging hours you'll spend solving these challenging puzzles! Scroll up and order your copy.