Media Arts Zurich

Media Arts Zurich PDF Author: Christian Hübler
Publisher: Scheidegger and Spiess
ISBN:
Category : Art
Languages : en
Pages : 316

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Book Description
Media art is one of the most exciting experimental fields to emerge in contemporary art in recent years--and yet its innovations have been sparsely documented. Media Arts Zurich, the third yearbook published by the Department New Media at the newly founded Zurich University of the Arts, seeks to fill this gap, offering an illuminating overview of the Swiss media art scene of the past decade. This book examines the varying approaches, techniques, and strategies of acclaimed media artists as well as the public reception of their work. Accompanied by a companion DVD in PAL format and 400 lavish illustrations, this volume presents thirteen individual artists and groups in the context of their backgrounds, exhibitions, and the state of European media art. Two essays by art and media historians here position these Swiss media artists in the international art world and document the first ten years and visions for the future of the media art program at the Zurich University of the Arts and its predecessor, the School of Art and Design Zurich. Richly illustrated and deeply informed, Media Arts Zurich points the way to a new European avant-garde.

Media Arts Zurich

Media Arts Zurich PDF Author: Christian Hübler
Publisher: Scheidegger and Spiess
ISBN:
Category : Art
Languages : en
Pages : 316

Get Book Here

Book Description
Media art is one of the most exciting experimental fields to emerge in contemporary art in recent years--and yet its innovations have been sparsely documented. Media Arts Zurich, the third yearbook published by the Department New Media at the newly founded Zurich University of the Arts, seeks to fill this gap, offering an illuminating overview of the Swiss media art scene of the past decade. This book examines the varying approaches, techniques, and strategies of acclaimed media artists as well as the public reception of their work. Accompanied by a companion DVD in PAL format and 400 lavish illustrations, this volume presents thirteen individual artists and groups in the context of their backgrounds, exhibitions, and the state of European media art. Two essays by art and media historians here position these Swiss media artists in the international art world and document the first ten years and visions for the future of the media art program at the Zurich University of the Arts and its predecessor, the School of Art and Design Zurich. Richly illustrated and deeply informed, Media Arts Zurich points the way to a new European avant-garde.

Medienkunst in der Schweiz/ Media Arts in Switzerland

Medienkunst in der Schweiz/ Media Arts in Switzerland PDF Author: Dominik Landwehr
Publisher: Christoph Merian Verlag
ISBN: 3856168648
Category : Art
Languages : en
Pages : 56

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Book Description
Noch nie in der Geschichte hat ein Medium Gesellschaft und Kultur so radikal verändert wie die Digitalisierung und das Internet. Die Entwicklung hat auch eine neue Kunstrichtung hervorgebracht: Die Medienkunst. Die Publikation folgt dieser explosionsartigen Entwicklung in der Schweiz seit Mitte der Neunzigerjahre. Sie thematisiert die wichtigsten künstlerischen Strategien - Sound und Video Art, Netzkunst, Hacking, Mashup und Remix, Do-it-yourself, Robotik und Maschinenkunst sowie rein konzeptionelle Ansätze - und die Rolle der Förderer, Festivals, Hochschulen und Ausstellungsräume. Der Schwerpunkt liegt auf Projekten und Künstlern, die von Migros-Kulturprozent seit 1998 gefördert wurden. Künstlerische Arbeiten werden diskutiert und deren oft international ausgezeichneten Protagonisten kommen zu Wort.

Immersion in the Visual Arts and Media

Immersion in the Visual Arts and Media PDF Author:
Publisher: BRILL
ISBN: 9004308237
Category : Language Arts & Disciplines
Languages : en
Pages : 401

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Book Description
Taking an interdisciplinary approach, this volume brings together contributions by distinguished experts from different disciplinary fields for a multidimensional view on immersion in the visual arts and media. In the current media debate, immersion has frequently been linked to the advent of digital technology and its capacity to provide vivid sensations of being placed in or surrounded by an artificial space. The idea of ‘liquidity’ contained in this promise to plunge into another world informs wide areas of contemporary cultural imagination, referring to a myriad of phenomena that relate to experiences of uncertainty and instability, of complexity and change. Considering the fact, however, that the idea of ‘liquid’ spaces appeared long before the digital creation of augmented or virtual environments, the contributors to this volume trace its reemerging throughout the history of the visual arts and media. By focusing on selected works of painting and architecture, photography and cinema, video installation and media art, they explore the variability of immersive experiences according to the different media environments and interfaces that constitute the actual sites of historically shifting relations between media and users. Contributors are: Matthias Bauer, Jörg von Brincken, Robin Curtis, Burcu Dogramaci, Thomas Elsaesser, Ole W. Fischer, Gundolf S. Freyermuth, Ursula Frohne, Henry Keazor, Matthias Krüger, Katja Kwastek, Fabienne Liptay, Karl Prümm, Martin Warnke.

Media art history

Media art history PDF Author: Hans-Peter Schwarz
Publisher: Prestel Publishing
ISBN:
Category : Architecture
Languages : en
Pages : 202

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Book Description
Media - Art - History defines the position of multimedia art now. The catalogue section shows how mass media and new technologies have influenced art during the 19th and 20th centuries. Descriptions and interpretations of the works - supplemented by a CD-ROM - throw light on these new developments, ranging from the visions borne out by early Modernist artists, and the art forms in the 60s, to the present day.

Simulation

Simulation PDF Author: Andrea Gleiniger
Publisher: Walter de Gruyter
ISBN: 3034609957
Category : Architecture
Languages : en
Pages : 118

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Book Description
Digitalization has transformed the discourse of architecture: that discourse is now defined by a wealth of new terms and concepts that previously either had no meaning, or had different meanings, in the context of architectural theory and design. Its concepts and strategies are increasingly shaped by influences emerging at the intersection with scientific and cultural notions from modern information technology. The new series Context Architecture seeks to take a critical selection of concepts that play a vital role in the current discourse and put them up for discussion. In the context of discussions of the medial, the notion of simulation plays a central role in architecture as illusion and imitation. In dialogue with information technology and computer science, however, that notion has now taken on a new quality in architectural discourse. Today when we speak of simulation we primarily think of "computer simulation," the technical ability to simulate processes. Whereas simulation used to refer to a mode of presentation, it now connects architecture with the sciences and represents a strategic and methodological instrument, a tool of discovery. With the scientific principle of simulation the focus shifts to the idea of "modeling a dynamic system" (Norbert Wiener), not just presenting finished products but going in search of solutions and developing systems!

Total Interaction

Total Interaction PDF Author: Gerhard Buurmann
Publisher: Walter de Gruyter
ISBN: 3764376775
Category : Architecture
Languages : en
Pages : 368

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Book Description
Interactivity is the catchword for a wide range of innovative solutions that concept designers and engineers are developing in every area of technology and culture. For the authors interaction is more than a technological or aesthetic concept, it is a new means to ally humans and technology in a dynamic and reciprocal form of “living in technology”. This publication gathers together scientists and contributors from diverse fields of activity, providing a fascinating, up-to-date survey of the technological and conceptual equipment of experts engaged in aesthetic disciplines and product design. The editor, Professor Gerhard M. Buurman, is Head of Interactiondesign at the University of Art, Media and Design (HGKZ) in Zurich.

A Companion to Feminist Art

A Companion to Feminist Art PDF Author: Hilary Robinson
Publisher: John Wiley & Sons
ISBN: 1118929187
Category : Art
Languages : en
Pages : 590

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Book Description
Original essays offering fresh ideas and global perspectives on contemporary feminist art The term ‘feminist art’ is often misused when viewed as a codification within the discipline of Art History—a codification that includes restrictive definitions of geography, chronology, style, materials, influence, and other definitions inherent to Art Historical and museological classifications. Employing a different approach, A Companion to Feminist Art defines ‘art’ as a dynamic set of material and theoretical practices in the realm of culture, and ‘feminism’ as an equally dynamic set of activist and theoretical practices in the realm of politics. Feminist art, therefore, is not a simple classification of a type of art, but rather the space where feminist politics and the domain of art-making intersect. The Companion provides readers with an overview of the developments, concepts, trends, influences, and activities within the space of contemporary feminist art—in different locations, ways of making, and ways of thinking. Newly-commissioned essays focus on the recent history of and current discussions within feminist art. Diverse in scope and style, these contributions range from essays on the questions and challenges of large sectors of artists, such as configurations of feminism and gender in post-Cold War Europe, to more focused conversations with women artists on Afropean decoloniality. Ranging from discussions of essentialism and feminist aesthetics to examinations of political activism and curatorial practice, the Companion informs and questions readers, introduces new concepts and fresh perspectives, and illustrates just how much more there is to discover within the realm of feminist art. Addresses the intersection between feminist thinking and major theories that have influenced art theory Incorporates diverse voices from around the world to offer viewpoints on global feminisms from scholars who live and work in the regions about which they write Examines how feminist art intersects with considerations of collectivity, war, maternal relationships, desire, men, and relational aesthetics Explores the myriad ways in which the experience of inhabiting and perceiving aged, raced, and gendered bodies relates to feminist politics in the art world Discusses a range practices in feminism such as activism, language, education, and different ways of making art The intersection of feminist art-making and feminist politics are not merely components of a unified whole, they sometimes diverge and divide. A Companion to Feminist Art is an indispensable resource for artists, critics, scholars, curators, and anyone seeking greater strength on the subject through informed critique and debate.

Beyond Mimesis

Beyond Mimesis PDF Author: Jörg Sternagel
Publisher: Rowman & Littlefield
ISBN: 1538171813
Category : Philosophy
Languages : en
Pages : 227

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Book Description
Providing a solid media-philosophical groundwork, Beyond Mimesis contributes to the theory of mimesis and alterity in performance philosophy while serving to stimulate and inspire future inquiries where studies in media and art intersect with philosophy. It collects a wide range of philosophical and artistic thinkers' work to develop an exacting framework with clear movement beyond mimesis in aesthetic experiences in uncanny valleys. Together, the chapters ask if intersubjective acts of relating that are defined by alterity, responsivity or witness and trust can be transferred to artificial beings without remainder. The proposed framework uses a particularly fruitful theoretical model for this inquiry known as the “uncanny valley”—a fictitious schema developed in 1970 by Japanese roboticist Masahiro Mori. According to Mori, artificial beings or animated dolls become more eerie to us the more “humanlike” they appear. The model’s utility requires distinguishing between visual media and real life, but in general, it suggests that there is a fundamental incommensurability between people and artificial beings that cannot be ignored. This necessitates that all-too realistic representations as well as fictional encounters with artificial beings do not transgress certain limits. According to Mori, it is an ethical imperative of their design that they evidence a certain degree of dissimilarity with people. This notion seems especially applicable to artistic projects in which animated dolls or robots make explicit their “doll-ness” or “robot-ness” and thus inscribe a moment of reflexivity into the relations they establish. With contributions by Elena Dorfman, Jörg Sternagel, Dieter Mersch, Allison de Fren, Nadja Ben Khelifa, James Tobias, Grant Palmer, Stephan Günzel, Nicole Kuʻuleinapuananiolikoʻawapuhimelemeleolani Furtado, Misha Choudhry and a conversation between Carolin Bebek, Simon Makhali, and Anna Suchard.

Crosskick

Crosskick PDF Author: Leonie Baumann
Publisher: Walther Konig Verlag
ISBN:
Category : Art
Languages : en
Pages : 226

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Book Description
Edited by Carina Herring, Annette Maechtel, Leonie Baumann. Text by Martin Beck, Beatrice von Bismarck.

ARt & D

ARt & D PDF Author: Joke Brouwer
Publisher: V2_ publishing
ISBN: 9056623893
Category : Art
Languages : en
Pages : 268

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Book Description
Art&D considers changes in art practice due to media, to that new branch of art making known primarily as electronic art. Use of radio and video came first, about 25 years ago, but over the last ten years digital media and network technology have reigned. This new discipline embraces a heterogeneous collection of artistic, technological, and scientific disciplines and is also characterized by inter- and trans-disciplinary collaborations. Electronic art proved a troublesome fit for existing art institutions, necessitating the founding of specialized organizations for the funding and creation of relatively expensive, process-based projects. And they were: digital art laboratories were established around the world with the financial support of governments, arts foundations, industry, scientific programs, and so on. Art&D is a critical consideration of the many artistic, technical and theoretical aspects of making electronic art in such interdisciplinary collaborations. It sets out to describe, in layman's terms, the cultural, social, and political-economic transformations that are the result of the widespread propagation of digital techniques.