Author: David H. Russell
Publisher:
ISBN:
Category :
Languages : en
Pages : 209
Book Description
Manual for teaching games to play: activities for reading readiness
Author: David H. Russell
Publisher:
ISBN:
Category :
Languages : en
Pages : 209
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 209
Book Description
Manual for Teaching Games to Play
Author: David Harris Russell
Publisher:
ISBN:
Category : Reading (Elementary)
Languages : en
Pages : 209
Book Description
Publisher:
ISBN:
Category : Reading (Elementary)
Languages : en
Pages : 209
Book Description
Manual for Teaching Games to Play
Author: David Harris Russell
Publisher:
ISBN:
Category :
Languages : en
Pages : 228
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 228
Book Description
How to Design Educational Games
Author: Raymond A. Glazier
Publisher:
ISBN:
Category : Educational games
Languages : en
Pages : 40
Book Description
Describes the role and effectiveness of teaching games.
Publisher:
ISBN:
Category : Educational games
Languages : en
Pages : 40
Book Description
Describes the role and effectiveness of teaching games.
Handbook of Game-Based Learning
Author: Jan L. Plass
Publisher: MIT Press
ISBN: 0262356546
Category : Education
Languages : en
Pages : 601
Book Description
A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment. The Handbook offers an indispensable reference both for readers with practical interests in designing or selecting effective game-based learning environments and for scholars who conduct or evaluate research in the field. It can also be used in courses related to play, cognition, motivation, affect, instruction, and technology. Contributors Roger Azevedo, Ryan S. Baker, Daphne Bavelier, Amanda E. Bradbury, Ruth C. Clark, Michele D. Dickey, Hamadi Henderson, Bruce D. Homer, Fengfeng Ke, Younsu Kim, Charles E. Kinzer, Eric Klopfer, James C. Lester, Kristina Loderer, Richard E. Mayer, Bradford W. Mott, Nicholas V. Mudrick, Brian Nelson, Frank Nguyen, V. Elizabeth Owen, Shashank Pawar, Reinhard Pekrun, Jan L. Plass, Charles Raffale, Jonathon Reinhardt, C. Scott Rigby, Jonathan P. Rowe, Richard M. Ryan, Ruth N. Schwartz, Quinnipiac Valerie J. Shute, Randall D. Spain, Constance Steinkuehler, Frankie Tam, Michelle Taub, Meredith Thompson, Steven L. Thorne, A. M. Tsaasan
Publisher: MIT Press
ISBN: 0262356546
Category : Education
Languages : en
Pages : 601
Book Description
A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment. The Handbook offers an indispensable reference both for readers with practical interests in designing or selecting effective game-based learning environments and for scholars who conduct or evaluate research in the field. It can also be used in courses related to play, cognition, motivation, affect, instruction, and technology. Contributors Roger Azevedo, Ryan S. Baker, Daphne Bavelier, Amanda E. Bradbury, Ruth C. Clark, Michele D. Dickey, Hamadi Henderson, Bruce D. Homer, Fengfeng Ke, Younsu Kim, Charles E. Kinzer, Eric Klopfer, James C. Lester, Kristina Loderer, Richard E. Mayer, Bradford W. Mott, Nicholas V. Mudrick, Brian Nelson, Frank Nguyen, V. Elizabeth Owen, Shashank Pawar, Reinhard Pekrun, Jan L. Plass, Charles Raffale, Jonathon Reinhardt, C. Scott Rigby, Jonathan P. Rowe, Richard M. Ryan, Ruth N. Schwartz, Quinnipiac Valerie J. Shute, Randall D. Spain, Constance Steinkuehler, Frankie Tam, Michelle Taub, Meredith Thompson, Steven L. Thorne, A. M. Tsaasan
Teach Me to Play with You
Author:
Publisher:
ISBN: 9780988600713
Category : Education
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9780988600713
Category : Education
Languages : en
Pages :
Book Description
Play in Education
Author: Georgia. Department of Education. Division of Information and Publications
Publisher:
ISBN:
Category : Education
Languages : en
Pages : 164
Book Description
Publisher:
ISBN:
Category : Education
Languages : en
Pages : 164
Book Description
Learning Through Play
Author: Rebecca R. Fewell
Publisher:
ISBN:
Category : Children with disabilities
Languages : en
Pages : 316
Book Description
Publisher:
ISBN:
Category : Children with disabilities
Languages : en
Pages : 316
Book Description
Theater Games for the Classroom
Author: Viola Spolin
Publisher: Northwestern University Press
ISBN: 9780810140042
Category : Education
Languages : en
Pages : 252
Book Description
A collection of games and music to aid the drama teacher and give ideas for varied classes.
Publisher: Northwestern University Press
ISBN: 9780810140042
Category : Education
Languages : en
Pages : 252
Book Description
A collection of games and music to aid the drama teacher and give ideas for varied classes.
The Heart of Play
Author: Brian Allison
Publisher:
ISBN: 9781717700865
Category :
Languages : en
Pages : 298
Book Description
An ideal resource for teachers, educators, counselors and parents wanting to bring more play and connection into children's lives. Packed full of great games and activities play tested by play specialist Howard Moody. Energizers, circle games, theater games, trust games and so much more.
Publisher:
ISBN: 9781717700865
Category :
Languages : en
Pages : 298
Book Description
An ideal resource for teachers, educators, counselors and parents wanting to bring more play and connection into children's lives. Packed full of great games and activities play tested by play specialist Howard Moody. Energizers, circle games, theater games, trust games and so much more.