Author: Russell Chun
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 654
Book Description
As a professional Flash developer, nobody knows more about Flash MX 2004 than you or at least they better not! To make sure they don't, you need this task-based guide. By applying the popular Visual QuickStart format--easy, step-by-step instructions and loads of visual aids--to more complex topics, this guide offers the quickest, easiest way to get up to speed on the advanced Flash features that can make or break a project. You'll find straight-ahead, concise explanations of all the animation, navigation, and interactivity techniques you'll need to master to create dynamic Web sites with Flash. You'll also find complete coverage of all that's new in Flash MX 2004: essential ActionScript 2.0 commands and standards, expanded support for rich media, a streamlined user interface, and more. By emphasizing methodology and problem solving over features inventories and long, techie discussions, this guide teaches Flash the way you use it--dynamically, interactively, and to get a job done!
Macromedia Flash MX 2004 Advanced for Windows and Macintosh
Author: Russell Chun
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 654
Book Description
As a professional Flash developer, nobody knows more about Flash MX 2004 than you or at least they better not! To make sure they don't, you need this task-based guide. By applying the popular Visual QuickStart format--easy, step-by-step instructions and loads of visual aids--to more complex topics, this guide offers the quickest, easiest way to get up to speed on the advanced Flash features that can make or break a project. You'll find straight-ahead, concise explanations of all the animation, navigation, and interactivity techniques you'll need to master to create dynamic Web sites with Flash. You'll also find complete coverage of all that's new in Flash MX 2004: essential ActionScript 2.0 commands and standards, expanded support for rich media, a streamlined user interface, and more. By emphasizing methodology and problem solving over features inventories and long, techie discussions, this guide teaches Flash the way you use it--dynamically, interactively, and to get a job done!
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 654
Book Description
As a professional Flash developer, nobody knows more about Flash MX 2004 than you or at least they better not! To make sure they don't, you need this task-based guide. By applying the popular Visual QuickStart format--easy, step-by-step instructions and loads of visual aids--to more complex topics, this guide offers the quickest, easiest way to get up to speed on the advanced Flash features that can make or break a project. You'll find straight-ahead, concise explanations of all the animation, navigation, and interactivity techniques you'll need to master to create dynamic Web sites with Flash. You'll also find complete coverage of all that's new in Flash MX 2004: essential ActionScript 2.0 commands and standards, expanded support for rich media, a streamlined user interface, and more. By emphasizing methodology and problem solving over features inventories and long, techie discussions, this guide teaches Flash the way you use it--dynamically, interactively, and to get a job done!
Macromedia Flash MX Advanced for Windows and Macintosh
Author: Russell Chun
Publisher: Peachpit Press
ISBN: 9780201758467
Category : Computers
Languages : en
Pages : 630
Book Description
Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Publisher: Peachpit Press
ISBN: 9780201758467
Category : Computers
Languages : en
Pages : 630
Book Description
Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.
Macromedia Flash MX 2004
Author: James English
Publisher:
ISBN: 9780321223661
Category : Computers
Languages : en
Pages : 322
Book Description
Designed to simplify preparation for Macromedia's certification exam, this volume covers everything intermediate and advanced Flash designers need to prove their Flash expertise. The book includes well-explained code examples, loads of sample questions, and plenty of graphics.
Publisher:
ISBN: 9780321223661
Category : Computers
Languages : en
Pages : 322
Book Description
Designed to simplify preparation for Macromedia's certification exam, this volume covers everything intermediate and advanced Flash designers need to prove their Flash expertise. The book includes well-explained code examples, loads of sample questions, and plenty of graphics.
Show Me Macromedia Flash MX 2004
Author: Andy Anderson
Publisher: Que Publishing
ISBN: 9780789730688
Category : Computers
Languages : en
Pages : 550
Book Description
Offering readers a fast, visual way to learn Flash MX, solve problems, and get work done, this guide's step-by-step instructions with accompanying visuals require less time reading and free more time for learning this popular Web authoring software. The new features icon highlights what is new in Flash MX as readers learn to perform everyday tasks.
Publisher: Que Publishing
ISBN: 9780789730688
Category : Computers
Languages : en
Pages : 550
Book Description
Offering readers a fast, visual way to learn Flash MX, solve problems, and get work done, this guide's step-by-step instructions with accompanying visuals require less time reading and free more time for learning this popular Web authoring software. The new features icon highlights what is new in Flash MX as readers learn to perform everyday tasks.
Certified Macromedia Flash MX 2004 Developer Study Guide
Author: Matt Voerman
Publisher:
ISBN: 9780321256027
Category : Computers
Languages : en
Pages : 380
Book Description
With an organization that mimics that of the Flash MX developer certification test itself, this study guide offers comprehensive coverage of the features of Flash, including those new to MX 2004: CSS support, predefined Behaviors, Timeline effects, and more. Candidates will learn how to identify requirements, design and code ActionScript, and test, deploy, implement, and troubleshoot Flash MX 2004 applications.
Publisher:
ISBN: 9780321256027
Category : Computers
Languages : en
Pages : 380
Book Description
With an organization that mimics that of the Flash MX developer certification test itself, this study guide offers comprehensive coverage of the features of Flash, including those new to MX 2004: CSS support, predefined Behaviors, Timeline effects, and more. Candidates will learn how to identify requirements, design and code ActionScript, and test, deploy, implement, and troubleshoot Flash MX 2004 applications.
Macromedia Flash MX 2004 Game Design Demystified
Author: Jobe Makar
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 540
Book Description
Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 540
Book Description
Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.
Macromedia?Flash?MX 2004 Bible
Author: Robert Reinhardt
Publisher: Wiley Publishing
ISBN:
Category : Computers
Languages : en
Pages : 1312
Book Description
Internet and web site design using Flash MX 2004.
Publisher: Wiley Publishing
ISBN:
Category : Computers
Languages : en
Pages : 1312
Book Description
Internet and web site design using Flash MX 2004.
Flash MX 2004 ActionScript Bible
Author: Robert Reinhardt
Publisher: John Wiley & Sons
ISBN: 076457129X
Category : Computers
Languages : en
Pages : 986
Book Description
Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Publisher: John Wiley & Sons
ISBN: 076457129X
Category : Computers
Languages : en
Pages : 986
Book Description
Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Macromedia Flash MX 2004
Author: Jim Shuman
Publisher: Cengage Learning
ISBN: 9780619188412
Category : Business & Economics
Languages : en
Pages : 384
Book Description
Completely revised to include information on this latest version, learn the basics to more advanced features of Flash MX 2004.
Publisher: Cengage Learning
ISBN: 9780619188412
Category : Business & Economics
Languages : en
Pages : 384
Book Description
Completely revised to include information on this latest version, learn the basics to more advanced features of Flash MX 2004.
Macromedia Flash MX 2004 Beyond the Basics Hands-on Training
Author: Shane Rebenschied
Publisher: Lynda.com
ISBN: 9780321228536
Category : Computers
Languages : en
Pages : 532
Book Description
You're not a still-wet-behind-the-ears Flash developer, but you're no pure-ActionScript wizard either: At last there's a book that addresses your needs as a budding Flash master. If you've mastered Flash basics and have a good understanding of animation, symbols, and basic ActionScript, this project-based tutorial from the folks at Lynda.com Training is the answer to your prayers. As you follow along with the book's exercises and the CD's QuickTime tutorials, you'll build an entire Web site in Flash--in the process exploring all of the intermediate-level Flash techniques that you've been dying to get your hands on. You'll learn how to dynamically load text and images, create scrollable text, build a preloader, add music and video, build a dynamic slide show, produce a feedback form, create a Flash plug-in detector, and more. Also covered are a slew of workflow enhancements, ActionScript 2.0--the improved ActionScript language introduced in Flash MX 2004--and more.
Publisher: Lynda.com
ISBN: 9780321228536
Category : Computers
Languages : en
Pages : 532
Book Description
You're not a still-wet-behind-the-ears Flash developer, but you're no pure-ActionScript wizard either: At last there's a book that addresses your needs as a budding Flash master. If you've mastered Flash basics and have a good understanding of animation, symbols, and basic ActionScript, this project-based tutorial from the folks at Lynda.com Training is the answer to your prayers. As you follow along with the book's exercises and the CD's QuickTime tutorials, you'll build an entire Web site in Flash--in the process exploring all of the intermediate-level Flash techniques that you've been dying to get your hands on. You'll learn how to dynamically load text and images, create scrollable text, build a preloader, add music and video, build a dynamic slide show, produce a feedback form, create a Flash plug-in detector, and more. Also covered are a slew of workflow enhancements, ActionScript 2.0--the improved ActionScript language introduced in Flash MX 2004--and more.