Machine Learning for Vision-Based Motion Analysis

Machine Learning for Vision-Based Motion Analysis PDF Author: Liang Wang
Publisher: Springer Science & Business Media
ISBN: 0857290576
Category : Computers
Languages : en
Pages : 377

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Book Description
Techniques of vision-based motion analysis aim to detect, track, identify, and generally understand the behavior of objects in image sequences. With the growth of video data in a wide range of applications from visual surveillance to human-machine interfaces, the ability to automatically analyze and understand object motions from video footage is of increasing importance. Among the latest developments in this field is the application of statistical machine learning algorithms for object tracking, activity modeling, and recognition. Developed from expert contributions to the first and second International Workshop on Machine Learning for Vision-Based Motion Analysis, this important text/reference highlights the latest algorithms and systems for robust and effective vision-based motion understanding from a machine learning perspective. Highlighting the benefits of collaboration between the communities of object motion understanding and machine learning, the book discusses the most active forefronts of research, including current challenges and potential future directions. Topics and features: provides a comprehensive review of the latest developments in vision-based motion analysis, presenting numerous case studies on state-of-the-art learning algorithms; examines algorithms for clustering and segmentation, and manifold learning for dynamical models; describes the theory behind mixed-state statistical models, with a focus on mixed-state Markov models that take into account spatial and temporal interaction; discusses object tracking in surveillance image streams, discriminative multiple target tracking, and guidewire tracking in fluoroscopy; explores issues of modeling for saliency detection, human gait modeling, modeling of extremely crowded scenes, and behavior modeling from video surveillance data; investigates methods for automatic recognition of gestures in Sign Language, and human action recognition from small training sets. Researchers, professional engineers, and graduate students in computer vision, pattern recognition and machine learning, will all find this text an accessible survey of machine learning techniques for vision-based motion analysis. The book will also be of interest to all who work with specific vision applications, such as surveillance, sport event analysis, healthcare, video conferencing, and motion video indexing and retrieval.

Machine Learning for Human Motion Analysis: Theory and Practice

Machine Learning for Human Motion Analysis: Theory and Practice PDF Author: Wang, Liang
Publisher: IGI Global
ISBN: 1605669016
Category : Computers
Languages : en
Pages : 317

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Book Description
"This book highlights the development of robust and effective vision-based motion understanding systems, addressing specific vision applications such as surveillance, sport event analysis, healthcare, video conferencing, and motion video indexing and retrieval"--Provided by publisher.

Machine Learning Approaches to Human Movement Analysis

Machine Learning Approaches to Human Movement Analysis PDF Author: Matteo Zago
Publisher: Frontiers Media SA
ISBN: 2889665615
Category : Science
Languages : en
Pages : 328

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Book Description


Computer Vision in Sports

Computer Vision in Sports PDF Author: Thomas B. Moeslund
Publisher: Springer
ISBN: 3319093967
Category : Computers
Languages : en
Pages : 322

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Book Description
The first book of its kind devoted to this topic, this comprehensive text/reference presents state-of-the-art research and reviews current challenges in the application of computer vision to problems in sports. Opening with a detailed introduction to the use of computer vision across the entire life-cycle of a sports event, the text then progresses to examine cutting-edge techniques for tracking the ball, obtaining the whereabouts and pose of the players, and identifying the sport being played from video footage. The work concludes by investigating a selection of systems for the automatic analysis and classification of sports play. The insights provided by this pioneering collection will be of great interest to researchers and practitioners involved in computer vision, sports analysis and media production.

Advances in Visual Computing

Advances in Visual Computing PDF Author: George Bebis
Publisher: Springer
ISBN: 3642240283
Category : Computers
Languages : en
Pages : 819

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Book Description
The two volume set LNCS 6938 and LNCS 6939 constitutes the refereed proceedings of the 7th International Symposium on Visual Computing, ISVC 2011, held in Las Vegas, NV, USA, in September 2011. The 68 revised full papers and 46 poster papers presented together with 30 papers in the special tracks were carefully reviewed and selected from more than 240 submissions. The papers of part I (LNCS 6938) are organized in computational bioimaging, computer graphics, motion and tracking, segmentation, visualization; mapping modeling and surface reconstruction, biomedical imaging, computer graphics, interactive visualization in novel and heterogeneous display environments, object detection and recognition. Part II (LNCS 6939) comprises topics such as immersive visualization, applications, object detection and recognition, virtual reality, and best practices in teaching visual computing.

Computer Vision - ACCV 2012 Workshops

Computer Vision - ACCV 2012 Workshops PDF Author: Jong-Il Park
Publisher: Springer
ISBN: 3642374840
Category : Computers
Languages : en
Pages : 639

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Book Description
The two volume set, consisting of LNCS 7728 and 7729, contains the carefully reviewed and selected papers presented at the nine workshops that were held in conjunction with the 11th Asian Conference on Computer Vision, ACCV 2012, in Daejeon, South Korea, in November 2012. From a total of 310 papers submitted, 78 were selected for presentation. LNCS 7728 contains the papers selected for the International Workshop on Computer Vision with Local Binary Pattern Variants, the Workshop on Computational Photography and Low-Level Vision, the Workshop on Developer-Centered Computer Vision, and the Workshop on Background Models Challenge. LNCS 7729 contains the papers selected for the Workshop on e-Heritage, the Workshop on Color Depth Fusion in Computer Vision, the Workshop on Face Analysis, the Workshop on Detection and Tracking in Challenging Environments, and the International Workshop on Intelligent Mobile Vision.

Gesture Recognition

Gesture Recognition PDF Author: Sergio Escalera
Publisher: Springer
ISBN: 3319570218
Category : Computers
Languages : en
Pages : 583

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Book Description
This book presents a selection of chapters, written by leading international researchers, related to the automatic analysis of gestures from still images and multi-modal RGB-Depth image sequences. It offers a comprehensive review of vision-based approaches for supervised gesture recognition methods that have been validated by various challenges. Several aspects of gesture recognition are reviewed, including data acquisition from different sources, feature extraction, learning, and recognition of gestures.

Computer Vision Using Local Binary Patterns

Computer Vision Using Local Binary Patterns PDF Author: Matti Pietikäinen
Publisher: Springer Science & Business Media
ISBN: 0857297481
Category : Mathematics
Languages : en
Pages : 213

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Book Description
The recent emergence of Local Binary Patterns (LBP) has led to significant progress in applying texture methods to various computer vision problems and applications. The focus of this research has broadened from 2D textures to 3D textures and spatiotemporal (dynamic) textures. Also, where texture was once utilized for applications such as remote sensing, industrial inspection and biomedical image analysis, the introduction of LBP-based approaches have provided outstanding results in problems relating to face and activity analysis, with future scope for face and facial expression recognition, biometrics, visual surveillance and video analysis. Computer Vision Using Local Binary Patterns provides a detailed description of the LBP methods and their variants both in spatial and spatiotemporal domains. This comprehensive reference also provides an excellent overview as to how texture methods can be utilized for solving different kinds of computer vision and image analysis problems. Source codes of the basic LBP algorithms, demonstrations, some databases and a comprehensive LBP bibliography can be found from an accompanying web site. Topics include: local binary patterns and their variants in spatial and spatiotemporal domains, texture classification and segmentation, description of interest regions, applications in image retrieval and 3D recognition - Recognition and segmentation of dynamic textures, background subtraction, recognition of actions, face analysis using still images and image sequences, visual speech recognition and LBP in various applications. Written by pioneers of LBP, this book is an essential resource for researchers, professional engineers and graduate students in computer vision, image analysis and pattern recognition. The book will also be of interest to all those who work with specific applications of machine vision.

Social Robotics

Social Robotics PDF Author: Shuzhi Sam Ge
Publisher: Springer
ISBN: 3642341039
Category : Computers
Languages : en
Pages : 679

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Book Description
This book constitutes the refereed proceedings of the 4th International Conference on Social Robotics, ICSR 2012, held in Chengdu, China, in October 2012. The 66 revised full papers were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on affective and cognitive sciences for socially interactive robots, situated interaction and embodiment, robots to assist the elderly and persons with disabilities, social acceptance of robots and their impact to the society, artificial empathy, HRI through non-verbal communication and control, social telepresence robots, embodiments and networks, interaction and collaboration among robots, humans and environment, human augmentation, rehabilitation, and medical robots I and II.

Handbook of Research on Human-Computer Interfaces and New Modes of Interactivity

Handbook of Research on Human-Computer Interfaces and New Modes of Interactivity PDF Author: Blashki, Katherine
Publisher: IGI Global
ISBN: 1522590714
Category : Computers
Languages : en
Pages : 513

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Book Description
Due to its versatility and accessibility, individuals all around the world routinely use various forms of technology to interact with one another. Over the years, the design and development of technologies and interfaces have increasingly aimed to improve the human-computer interactive experience in unimaginable ways. The Handbook of Research on Human-Computer Interfaces and New Modes of Interactivity is a collection of innovative research on the methods and applications of interactive technologies in the modern age. Highlighting topics including digital environments, sensory applications, and transmedia applications, this book is ideally designed for academicians, researchers, HCI developers, programmers, IT consultants, and media specialists seeking current research on the design, application, and advancement of different media technologies and interfaces that can support interaction across a wide range of users.