LMMS - Linux Multi Media Studio - Free Digital Music Instruments

LMMS - Linux Multi Media Studio - Free Digital Music Instruments PDF Author: Dr K Chaudhry
Publisher: Global Book Shop
ISBN:
Category : Music
Languages : en
Pages :

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Book Description
The name – Linux Multi Media Studio – distracts Windows users. The software may have been made in Linux but it is for use in Common Windows Computer. A huge variety of musical instruments are provided in Digital Form. Only Harmonium is described at end. LMMS is used to play Music and to compose Music.

LMMS - Linux Multi Media Studio - Free Digital Music Instruments

LMMS - Linux Multi Media Studio - Free Digital Music Instruments PDF Author: Dr K Chaudhry
Publisher: Global Book Shop
ISBN:
Category : Music
Languages : en
Pages :

Get Book

Book Description
The name – Linux Multi Media Studio – distracts Windows users. The software may have been made in Linux but it is for use in Common Windows Computer. A huge variety of musical instruments are provided in Digital Form. Only Harmonium is described at end. LMMS is used to play Music and to compose Music.

Your Free Open Source Music Studio

Your Free Open Source Music Studio PDF Author: G. W. Childs
Publisher: Course Technology
ISBN: 9781435458369
Category : Computer sound processing
Languages : en
Pages : 0

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Book Description
This guide provides a complete walkthrough of free and shareware applications and plug-ins that will have you sounding like a pro. Covering DAWs, synths, FX, drum machines, and more, this book is your key to building an efficient, cost-effective setup so you can get back to doing what you love -- making music.

LMMS

LMMS PDF Author: David Earl
Publisher: Packt Publishing Ltd
ISBN: 1849517053
Category : Computers
Languages : en
Pages : 539

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Book Description
The beginner's guide to exploring, understanding, and rocking in the world of dance music using the free LMMS digital audio workstation.

Programming for Musicians and Digital Artists

Programming for Musicians and Digital Artists PDF Author: Spencer Salazar
Publisher: Simon and Schuster
ISBN: 1638353204
Category : Computers
Languages : en
Pages : 344

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Book Description
Summary Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book A digital musician must manipulate sound precisely. ChucK is an audio-centric programming language that provides precise control over time, audio computation, and user interface elements like track pads and joysticks. Because it uses the vocabulary of sound, ChucK is easy to learn even for artists with little or no exposure to computer programming. Programming for Musicians and Digital Artists offers a complete introduction to music programming. In it, you'll learn the basics of digital sound manipulation while you learn to program using ChucK. Example-by-example, you'll create meaningful digital compositions and "instruments" that respond to program logic, scores, gestures, and other systems connected via MIDI or the network. You'll also experience how ChucK enables the on-the-fly musical improvisation practiced by communities of "live music coders" around the world. Written for readers familiar with the vocabulary of sound and music. No experience with computer programming is required. What's Inside Learn ChucK and digital music creation side-by-side Invent new sounds, instruments, and modes of performance Written by the creators of the ChucK language About the Authors Perry Cook, Ajay Kapur, Spencer Salazar, and Ge Wang are pioneers in the area of teaching and programming digital music. Ge is the creator and chief architect of the ChucK language. Table of Contents Introduction: ChucK programming for artistsPART 1 INTRODUCTION TO PROGRAMMING IN CHUCK Basics: sound, waves, and ChucK programming Libraries: ChucK's built-in tools Arrays: arranging and accessing your compositional data Sound files and sound manipulation Functions: making your own tools PART 2 NOW IT GETS REALLY INTERESTING! Unit generators: ChucK objects for sound synthesis and processing Synthesis ToolKit instruments Multithreading and concurrency: running many programs at once Objects and classes: making your own ChucK power tools Events: signaling between shreds and syncing to the outside world Integrating with other systems via MIDI, OSC, serial, and more

Rosegarden Companion

Rosegarden Companion PDF Author: D. Michael McIntyre
Publisher:
ISBN: 9782915925180
Category : Computers
Languages : en
Pages : 184

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Book Description
The author's presentation style is informal and friendly, and he definitely is knowledgeable about his subject. Rosegarden is an integrated audio/MIDI sequencer with advanced features, including extensive system control and impressive notation facilities. The program has been in development since the early 1990s, beginning with a GUI based on the Xaw widget set and coming at last to a beautiful Qt interface. But Rosegarden is not only a pretty face, and McIntyre is an excellent guide to what's behind the program's good looks.

Smart and Sustainable Intelligent Systems

Smart and Sustainable Intelligent Systems PDF Author: Namita Gupta
Publisher: John Wiley & Sons
ISBN: 111975058X
Category : Computers
Languages : en
Pages : 576

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Book Description
The world is experiencing an unprecedented period of change and growth through all the electronic and technilogical developments and everyone on the planet has been impacted. What was once ‘science fiction’, today it is a reality. This book explores the world of many of once unthinkable advancements by explaining current technologies in great detail. Each chapter focuses on a different aspect - Machine Vision, Pattern Analysis and Image Processing - Advanced Trends in Computational Intelligence and Data Analytics - Futuristic Communication Technologies - Disruptive Technologies for Future Sustainability. The chapters include the list of topics that spans all the areas of smart intelligent systems and computing such as: Data Mining with Soft Computing, Evolutionary Computing, Quantum Computing, Expert Systems, Next Generation Communication, Blockchain and Trust Management, Intelligent Biometrics, Multi-Valued Logical Systems, Cloud Computing and security etc. An extensive list of bibliographic references at the end of each chapter guides the reader to probe further into application area of interest to him/her.

Developing Games on the Raspberry Pi

Developing Games on the Raspberry Pi PDF Author: Seth Kenlon
Publisher: Apress
ISBN: 1484241703
Category : Computers
Languages : en
Pages : 324

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Book Description
Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games. You’ll start by learning your way around the Raspberry Pi. Then you’ll quickly dive into learning game development with an industry-standard and scalable language. After reading this book, you'll have the ability to write your own games on a Raspberry Pi, and deliver those games to Linux, Mac, Windows, iOS, and Android. And you’ll learn how to publish your games to popular marketplaces for those desktop and mobile platforms. Whether you're new to programming or whether you've already published to markets like Itch.io or Steam, this book showcases compelling reasons to use the Raspberry Pi for game development. Use Developing Games on the Raspberry Pi as your guide to ensure that your game plays on computers both old and new, desktop or mobile. What You'll Learn Confidently write programs in Lua and the LOVE game engine on the Raspberry PiResearch and learn new libraries, methods, and frameworks for more advanced programmingWrite, package, and sell apps for mobile platformsDeliver your games on multiple platforms Who This Book Is ForSoftware engineers, teachers, hobbyists, and development professionals looking to up-skill and develop games for mobile platforms, this book eases them into a parallel universe of lightweight, POSIX, ARM-based development.

Create, Share, and Save Money Using Open-Source Projects

Create, Share, and Save Money Using Open-Source Projects PDF Author: Joshua M. Pearce
Publisher: McGraw Hill Professional
ISBN: 1260461777
Category : Technology & Engineering
Languages : en
Pages : 176

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Book Description
Live a more sustainable and economical life using open-source technology! Designed for beginning hobbyists and makers, this engaging guide is filled with ways to save money by making use of free and open-source technologies on a wide and impressive range of products. Written by a leader in the field of open-source technology, the book reveals the potential of at-home manufacturing and recycling projects―and even how to score free big-ticket items, including housing and electricity. All the projects have big money saving in mind, but also big fun! Create, Share, and Save Money Using Open-Source Projects lays out the many ways in which you can employ these resources on a small scale to live a more economical and sustainable lifestyle. You’ll find tons of DIY projects that demonstrate how to use open-source software and hardware to save money on: Digital photographs and videos Music, software, and instruments Scientific equipment Paper and audio books Maps and GIS data Patterns for clothing Security systems Cars Electricity

Multimedia Systems

Multimedia Systems PDF Author: Ralf Steinmetz
Publisher: Springer Science & Business Media
ISBN: 3662088789
Category : Computers
Languages : en
Pages : 478

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Book Description
Multimedia Systems discusses the basic characteristics of multimedia operating systems, networking and communication, and multimedia middleware systems. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental characteristics of multimedia operating and distributed communication systems are presented, especially scheduling algorithms and other OS supporting approaches for multimedia applications with soft-real-time deadlines, multimedia file systems and servers with their decision algorithms for data placement, scheduling and buffer management, multimedia communication, transport, and streaming protocols, services with their error control, congestion control and other Quality of Service aware and adaptive algorithms, synchronization services with their skew control methods, and group communication with their group coordinating algorithms and other distributed services.

Audio and Recording for Everyone

Audio and Recording for Everyone PDF Author: Earl R. Dingman
Publisher: Earl R. Dingman Productions
ISBN: 9781087943237
Category :
Languages : en
Pages : 246

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Book Description
Designed for: Songwriters, Vocalists, Bands, Podcasters, Budding Engineers or Producers A primer on audio recording, home studios, audio engineering, producing singers and bands, selecting mics, mixing boards and dedicated preamps. Covers liabilities, copyrights, trade and service marks. Primer for composing music. Music publishing. Performance Rights Organizations with a world-wide listing. Music writing software. Introduction to tube and transistor electronics. How tone controls work. Signal paths. Press and promotion. Primer for making web pages with basic HTML code. Accounting and taxes. Setting up a recording session. Mic setup for drums, bass, keyboards and guitar. Mic setup for recording an orchestra or chorale group. Location recording. Buyers guide for mics, mixers, preamps, self-powered PA and floor monitor speakers, headphone amps, etc. Shows the singer, podcaster, or budding producer how to get started and make good recordings with your home computer for under $300. Details equipment using in recording priced from $80 to $25,000 and what makes the high-priced gear so high priced.