Inventing the Video Game

Inventing the Video Game PDF Author: Heather Adamson
Publisher: Momentum
ISBN: 9781634074629
Category : Illustrated books
Languages : en
Pages : 0

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Book Description
Presents information about video games, including their history and how they are designed and constructed.

Inventing the Video Game

Inventing the Video Game PDF Author: Heather Adamson
Publisher: Momentum
ISBN: 9781634074629
Category : Illustrated books
Languages : en
Pages : 0

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Book Description
Presents information about video games, including their history and how they are designed and constructed.

Videogames

Videogames PDF Author: Ralph H. Baer
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 292

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Book Description


Who Invented Home Video Games? Ralph Baer

Who Invented Home Video Games? Ralph Baer PDF Author: Mary Kay Carson
Publisher: Enslow Publishing, LLC
ISBN: 0766044203
Category : Juvenile Nonfiction
Languages : en
Pages : 14

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Book Description
There are few kids who don't enjoy home video games, but do they know who invented the first one? Readers learn about Ralph Baer's life and the first home video games ever made. Readers will invent their own game, too.

Video Games

Video Games PDF Author: Sean Tulien
Publisher: Graphic Universe TM
ISBN: 1728465060
Category : Juvenile Nonfiction
Languages : en
Pages : 36

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Book Description
Audisee® eBooks with Audio combine professional narration and sentence highlighting for an engaging read aloud experience! Video games evolved over decades from simple consoles to cutting-edge entertainment in homes and arcades. In the twenty-first century, they've also become some of the world's most popular apps. Find out more about the technological innovations, major players, and controversies that have made video-game history. And from the role of game cartridges to the power of the internet, learn how new inventions keep taking gaming to the next level.

Game On!

Game On! PDF Author: Dustin Hansen
Publisher: Macmillan
ISBN: 1250080959
Category : JUVENILE NONFICTION
Languages : en
Pages : 369

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Book Description
"A middle-grade nonfiction book about the history and impact on pop culture of video games"--

Making a Video Game

Making a Video Game PDF Author: Nadia Higgins
Publisher: Sequence Entertainment
ISBN: 9781681514444
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
A chronicle of the people, matches, and world events that shaped the South American mens Argentine soccer team known as Boca Juniors, from its founding in 1905 to today.

Creating Games

Creating Games PDF Author: Morgan McGuire
Publisher: CRC Press
ISBN: 1568813058
Category : Computers
Languages : en
Pages : 559

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Book Description
Creating Games offers a comprehensive overview of the technology, content, and mechanics of game design. It emphasizes the broad view of a games team and teaches you enough about your teammates' areas so that you can work effectively with them. The authors have included many worksheets and exercises to help get your small indie team off the ground. Special features: Exercises at the end of each chapter combine comprehension tests with problems that help the reader interact with the material Worksheet exercises provide creative activities to help project teams generate new ideas and then structure them in a modified version of the format of a game industry design document Pointers to the best resources for digging deeper into each specialized area of game development Website with worksheets, figures from the book, and teacher materials including study guides, lecture presentations, syllabi, supplemental exercises, and assessment materials

The Ultimate Guide to Video Game Writing and Design

The Ultimate Guide to Video Game Writing and Design PDF Author: Flint Dille
Publisher: Lone Eagle
ISBN: 158065066X
Category : Computers
Languages : en
Pages : 273

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Book Description
• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

The Comic Book Story of Video Games

The Comic Book Story of Video Games PDF Author: Jonathan Hennessey
Publisher: Ten Speed Graphic
ISBN: 0399578919
Category : Comics & Graphic Novels
Languages : en
Pages : 192

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Book Description
A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

The Boy Who Thought Outside the Box

The Boy Who Thought Outside the Box PDF Author: Marcie Wessels
Publisher: Sterling Children's Books
ISBN: 9781454932598
Category : SPORTS & RECREATION
Languages : en
Pages : 0

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Book Description
"A picture book biography of Ralph Baer, nicknamed "The Father of Videogames," which shows how a great inventor found a way to transform the early television set into a vehicle for gaming"--