Author: Evgeniy Bart
Publisher: Frontiers E-books
ISBN: 2889190765
Category :
Languages : en
Pages : 195
Book Description
This Research Topic will focus on how the visual system recognizes objects regardless of variations in the viewpoint, illumination, retinal size, background, etc. Contributors are encouraged to submit articles describing novel results, models, viewpoints, perspectives and/or methodological innovations relevant to this topic. The issues we wish to cover include, but are not limited to, perceptual invariance under one or more of the following types of image variation: • Object shape • Task • Viewpoint (from the translation and rotation of the object relative to the viewer) • Illumination, shading, and shadows • Degree of occlusion • Retinal size • Color • Surface texture • Visual context, including background clutter and crowding • Object motion (including biological motion). Examples of questions that are particularly interesting in this context include, but are not limited to: • Empirical characterizations of properties of invariance: does invariance always exist? How wide is its range and how strong is the tolerance to viewing conditions within this range? • Invariance in naïve vs. experienced subjects: Is invariance built-in or learned? How can it be learned, under which conditions and how effectively? Is it learned incidentally, or are specific task and reward structures necessary for learning? How is generalizability and transfer of learning related to the generalizability/invariance of perception? • Invariance during inference: Are there conditions (e.g. fast presentation time or otherwise resource-constrained recognition) when invariance breaks? • What are some plausible computational or neural mechanisms by which invariance could be achieved?
Invariant Recognition of Visual Objects
Author: Evgeniy Bart
Publisher: Frontiers E-books
ISBN: 2889190765
Category :
Languages : en
Pages : 195
Book Description
This Research Topic will focus on how the visual system recognizes objects regardless of variations in the viewpoint, illumination, retinal size, background, etc. Contributors are encouraged to submit articles describing novel results, models, viewpoints, perspectives and/or methodological innovations relevant to this topic. The issues we wish to cover include, but are not limited to, perceptual invariance under one or more of the following types of image variation: • Object shape • Task • Viewpoint (from the translation and rotation of the object relative to the viewer) • Illumination, shading, and shadows • Degree of occlusion • Retinal size • Color • Surface texture • Visual context, including background clutter and crowding • Object motion (including biological motion). Examples of questions that are particularly interesting in this context include, but are not limited to: • Empirical characterizations of properties of invariance: does invariance always exist? How wide is its range and how strong is the tolerance to viewing conditions within this range? • Invariance in naïve vs. experienced subjects: Is invariance built-in or learned? How can it be learned, under which conditions and how effectively? Is it learned incidentally, or are specific task and reward structures necessary for learning? How is generalizability and transfer of learning related to the generalizability/invariance of perception? • Invariance during inference: Are there conditions (e.g. fast presentation time or otherwise resource-constrained recognition) when invariance breaks? • What are some plausible computational or neural mechanisms by which invariance could be achieved?
Publisher: Frontiers E-books
ISBN: 2889190765
Category :
Languages : en
Pages : 195
Book Description
This Research Topic will focus on how the visual system recognizes objects regardless of variations in the viewpoint, illumination, retinal size, background, etc. Contributors are encouraged to submit articles describing novel results, models, viewpoints, perspectives and/or methodological innovations relevant to this topic. The issues we wish to cover include, but are not limited to, perceptual invariance under one or more of the following types of image variation: • Object shape • Task • Viewpoint (from the translation and rotation of the object relative to the viewer) • Illumination, shading, and shadows • Degree of occlusion • Retinal size • Color • Surface texture • Visual context, including background clutter and crowding • Object motion (including biological motion). Examples of questions that are particularly interesting in this context include, but are not limited to: • Empirical characterizations of properties of invariance: does invariance always exist? How wide is its range and how strong is the tolerance to viewing conditions within this range? • Invariance in naïve vs. experienced subjects: Is invariance built-in or learned? How can it be learned, under which conditions and how effectively? Is it learned incidentally, or are specific task and reward structures necessary for learning? How is generalizability and transfer of learning related to the generalizability/invariance of perception? • Invariance during inference: Are there conditions (e.g. fast presentation time or otherwise resource-constrained recognition) when invariance breaks? • What are some plausible computational or neural mechanisms by which invariance could be achieved?
Visual Object Recognition
Author: Kristen Grauman
Publisher: Morgan & Claypool Publishers
ISBN: 1598299689
Category : Computers
Languages : en
Pages : 184
Book Description
The visual recognition problem is central to computer vision research. From robotics to information retrieval, many desired applications demand the ability to identify and localize categories, places, and objects. This tutorial overviews computer vision algorithms for visual object recognition and image classification. We introduce primary representations and learning approaches, with an emphasis on recent advances in the field. The target audience consists of researchers or students working in AI, robotics, or vision who would like to understand what methods and representations are available for these problems. This lecture summarizes what is and isn't possible to do reliably today, and overviews key concepts that could be employed in systems requiring visual categorization. Table of Contents: Introduction / Overview: Recognition of Specific Objects / Local Features: Detection and Description / Matching Local Features / Geometric Verification of Matched Features / Example Systems: Specific-Object Recognition / Overview: Recognition of Generic Object Categories / Representations for Object Categories / Generic Object Detection: Finding and Scoring Candidates / Learning Generic Object Category Models / Example Systems: Generic Object Recognition / Other Considerations and Current Challenges / Conclusions
Publisher: Morgan & Claypool Publishers
ISBN: 1598299689
Category : Computers
Languages : en
Pages : 184
Book Description
The visual recognition problem is central to computer vision research. From robotics to information retrieval, many desired applications demand the ability to identify and localize categories, places, and objects. This tutorial overviews computer vision algorithms for visual object recognition and image classification. We introduce primary representations and learning approaches, with an emphasis on recent advances in the field. The target audience consists of researchers or students working in AI, robotics, or vision who would like to understand what methods and representations are available for these problems. This lecture summarizes what is and isn't possible to do reliably today, and overviews key concepts that could be employed in systems requiring visual categorization. Table of Contents: Introduction / Overview: Recognition of Specific Objects / Local Features: Detection and Description / Matching Local Features / Geometric Verification of Matched Features / Example Systems: Specific-Object Recognition / Overview: Recognition of Generic Object Categories / Representations for Object Categories / Generic Object Detection: Finding and Scoring Candidates / Learning Generic Object Category Models / Example Systems: Generic Object Recognition / Other Considerations and Current Challenges / Conclusions
Computer Vision - ECCV 2008
Author: David Hutchison
Publisher:
ISBN: 9788354088684
Category : Computer graphics
Languages : en
Pages : 0
Book Description
The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European Conference on Computer Vision, ECCV 2008, held in Marseille, France, in October 2008. The 243 revised papers presented were carefully reviewed and selected from a total of 871 papers submitted. The four books cover the entire range of current issues in computer vision. The papers are organized in topical sections on recognition, stereo, people and face recognition, object tracking, matching, learning and features, MRFs, segmentation, computational photography and active reconstruction.
Publisher:
ISBN: 9788354088684
Category : Computer graphics
Languages : en
Pages : 0
Book Description
The four-volume set comprising LNCS volumes 5302/5303/5304/5305 constitutes the refereed proceedings of the 10th European Conference on Computer Vision, ECCV 2008, held in Marseille, France, in October 2008. The 243 revised papers presented were carefully reviewed and selected from a total of 871 papers submitted. The four books cover the entire range of current issues in computer vision. The papers are organized in topical sections on recognition, stereo, people and face recognition, object tracking, matching, learning and features, MRFs, segmentation, computational photography and active reconstruction.
Moments and Moment Invariants in Pattern Recognition
Author: Jan Flusser
Publisher: John Wiley & Sons
ISBN: 9780470684764
Category : Technology & Engineering
Languages : en
Pages : 312
Book Description
Moments as projections of an image’s intensity onto a proper polynomial basis can be applied to many different aspects of image processing. These include invariant pattern recognition, image normalization, image registration, focus/ defocus measurement, and watermarking. This book presents a survey of both recent and traditional image analysis and pattern recognition methods, based on image moments, and offers new concepts of invariants to linear filtering and implicit invariants. In addition to the theory, attention is paid to efficient algorithms for moment computation in a discrete domain, and to computational aspects of orthogonal moments. The authors also illustrate the theory through practical examples, demonstrating moment invariants in real applications across computer vision, remote sensing and medical imaging. Key features: Presents a systematic review of the basic definitions and properties of moments covering geometric moments and complex moments. Considers invariants to traditional transforms – translation, rotation, scaling, and affine transform - from a new point of view, which offers new possibilities of designing optimal sets of invariants. Reviews and extends a recent field of invariants with respect to convolution/blurring. Introduces implicit moment invariants as a tool for recognizing elastically deformed objects. Compares various classes of orthogonal moments (Legendre, Zernike, Fourier-Mellin, Chebyshev, among others) and demonstrates their application to image reconstruction from moments. Offers comprehensive advice on the construction of various invariants illustrated with practical examples. Includes an accompanying website providing efficient numerical algorithms for moment computation and for constructing invariants of various kinds, with about 250 slides suitable for a graduate university course. Moments and Moment Invariants in Pattern Recognition is ideal for researchers and engineers involved in pattern recognition in medical imaging, remote sensing, robotics and computer vision. Post graduate students in image processing and pattern recognition will also find the book of interest.
Publisher: John Wiley & Sons
ISBN: 9780470684764
Category : Technology & Engineering
Languages : en
Pages : 312
Book Description
Moments as projections of an image’s intensity onto a proper polynomial basis can be applied to many different aspects of image processing. These include invariant pattern recognition, image normalization, image registration, focus/ defocus measurement, and watermarking. This book presents a survey of both recent and traditional image analysis and pattern recognition methods, based on image moments, and offers new concepts of invariants to linear filtering and implicit invariants. In addition to the theory, attention is paid to efficient algorithms for moment computation in a discrete domain, and to computational aspects of orthogonal moments. The authors also illustrate the theory through practical examples, demonstrating moment invariants in real applications across computer vision, remote sensing and medical imaging. Key features: Presents a systematic review of the basic definitions and properties of moments covering geometric moments and complex moments. Considers invariants to traditional transforms – translation, rotation, scaling, and affine transform - from a new point of view, which offers new possibilities of designing optimal sets of invariants. Reviews and extends a recent field of invariants with respect to convolution/blurring. Introduces implicit moment invariants as a tool for recognizing elastically deformed objects. Compares various classes of orthogonal moments (Legendre, Zernike, Fourier-Mellin, Chebyshev, among others) and demonstrates their application to image reconstruction from moments. Offers comprehensive advice on the construction of various invariants illustrated with practical examples. Includes an accompanying website providing efficient numerical algorithms for moment computation and for constructing invariants of various kinds, with about 250 slides suitable for a graduate university course. Moments and Moment Invariants in Pattern Recognition is ideal for researchers and engineers involved in pattern recognition in medical imaging, remote sensing, robotics and computer vision. Post graduate students in image processing and pattern recognition will also find the book of interest.
Hierarchical Object Representations in the Visual Cortex and Computer Vision
Author: Antonio Rodríguez-Sánchez
Publisher: Frontiers Media SA
ISBN: 2889197980
Category : Neurosciences. Biological psychiatry. Neuropsychiatry
Languages : en
Pages : 292
Book Description
Over the past 40 years, neurobiology and computational neuroscience has proved that deeper understanding of visual processes in humans and non-human primates can lead to important advancements in computational perception theories and systems. One of the main difficulties that arises when designing automatic vision systems is developing a mechanism that can recognize - or simply find - an object when faced with all the possible variations that may occur in a natural scene, with the ease of the primate visual system. The area of the brain in primates that is dedicated at analyzing visual information is the visual cortex. The visual cortex performs a wide variety of complex tasks by means of simple operations. These seemingly simple operations are applied to several layers of neurons organized into a hierarchy, the layers representing increasingly complex, abstract intermediate processing stages. In this Research Topic we propose to bring together current efforts in neurophysiology and computer vision in order 1) To understand how the visual cortex encodes an object from a starting point where neurons respond to lines, bars or edges to the representation of an object at the top of the hierarchy that is invariant to illumination, size, location, viewpoint, rotation and robust to occlusions and clutter; and 2) How the design of automatic vision systems benefit from that knowledge to get closer to human accuracy, efficiency and robustness to variations.
Publisher: Frontiers Media SA
ISBN: 2889197980
Category : Neurosciences. Biological psychiatry. Neuropsychiatry
Languages : en
Pages : 292
Book Description
Over the past 40 years, neurobiology and computational neuroscience has proved that deeper understanding of visual processes in humans and non-human primates can lead to important advancements in computational perception theories and systems. One of the main difficulties that arises when designing automatic vision systems is developing a mechanism that can recognize - or simply find - an object when faced with all the possible variations that may occur in a natural scene, with the ease of the primate visual system. The area of the brain in primates that is dedicated at analyzing visual information is the visual cortex. The visual cortex performs a wide variety of complex tasks by means of simple operations. These seemingly simple operations are applied to several layers of neurons organized into a hierarchy, the layers representing increasingly complex, abstract intermediate processing stages. In this Research Topic we propose to bring together current efforts in neurophysiology and computer vision in order 1) To understand how the visual cortex encodes an object from a starting point where neurons respond to lines, bars or edges to the representation of an object at the top of the hierarchy that is invariant to illumination, size, location, viewpoint, rotation and robust to occlusions and clutter; and 2) How the design of automatic vision systems benefit from that knowledge to get closer to human accuracy, efficiency and robustness to variations.
Perception of Faces, Objects, and Scenes
Author: Mary A. Peterson
Publisher: Oxford University Press
ISBN: 9780195347418
Category : Psychology
Languages : en
Pages : 410
Book Description
From a barrage of photons, we readily and effortlessly recognize the faces of our friends, and the familiar objects and scenes around us. However, these tasks cannot be simple for our visual systems--faces are all extremely similar as visual patterns, and objects look quite different when viewed from different viewpoints. How do our visual systems solve these problems? The contributors to this volume seek to answer this question by exploring how analytic and holistic processes contribute to our perception of faces, objects, and scenes. The role of parts and wholes in perception has been studied for a century, beginning with the debate between Structuralists, who championed the role of elements, and Gestalt psychologists, who argued that the whole was different from the sum of its parts. This is the first volume to focus on the current state of the debate on parts versus wholes as it exists in the field of visual perception by bringing together the views of the leading researchers. Too frequently, researchers work in only one domain, so they are unaware of the ways in which holistic and analytic processing are defined in different areas. The contributors to this volume ask what analytic and holistic processes are like; whether they contribute differently to the perception of faces, objects, and scenes; whether different cognitive and neural mechanisms code holistic and analytic information; whether a single, universal system can be sufficient for visual-information processing, and whether our subjective experience of holistic perception might be nothing more than a compelling illusion. The result is a snapshot of the current thinking on how the processing of wholes and parts contributes to our remarkable ability to recognize faces, objects, and scenes, and an illustration of the diverse conceptions of analytic and holistic processing that currently coexist, and the variety of approaches that have been brought to bear on the issues.
Publisher: Oxford University Press
ISBN: 9780195347418
Category : Psychology
Languages : en
Pages : 410
Book Description
From a barrage of photons, we readily and effortlessly recognize the faces of our friends, and the familiar objects and scenes around us. However, these tasks cannot be simple for our visual systems--faces are all extremely similar as visual patterns, and objects look quite different when viewed from different viewpoints. How do our visual systems solve these problems? The contributors to this volume seek to answer this question by exploring how analytic and holistic processes contribute to our perception of faces, objects, and scenes. The role of parts and wholes in perception has been studied for a century, beginning with the debate between Structuralists, who championed the role of elements, and Gestalt psychologists, who argued that the whole was different from the sum of its parts. This is the first volume to focus on the current state of the debate on parts versus wholes as it exists in the field of visual perception by bringing together the views of the leading researchers. Too frequently, researchers work in only one domain, so they are unaware of the ways in which holistic and analytic processing are defined in different areas. The contributors to this volume ask what analytic and holistic processes are like; whether they contribute differently to the perception of faces, objects, and scenes; whether different cognitive and neural mechanisms code holistic and analytic information; whether a single, universal system can be sufficient for visual-information processing, and whether our subjective experience of holistic perception might be nothing more than a compelling illusion. The result is a snapshot of the current thinking on how the processing of wholes and parts contributes to our remarkable ability to recognize faces, objects, and scenes, and an illustration of the diverse conceptions of analytic and holistic processing that currently coexist, and the variety of approaches that have been brought to bear on the issues.
Geometric Invariance in Computer Vision
Author: Joseph L. Mundy
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 568
Book Description
These twenty-three contributions focus on the most recent developments in the rapidly evolving field of geometric invariants and their application to computer vision. The introduction summarizes the basics of invariant theory, discusses how invariants are related to problems in computer vision, and looks at the future possibilities, particularly the notion that invariant analysis might provide a solution to the elusive problem of recognizing general curved 3D objects from an arbitrary viewpoint. The remaining chapters consist of original papers that present important developments as well as tutorial articles that provide useful background material. These chapters are grouped into categories covering algebraic invariants, nonalgebraic invariants, invariants of multiple views, and applications. An appendix provides an extensive introduction to projective geometry and its applications to basic problems in computer vision.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 568
Book Description
These twenty-three contributions focus on the most recent developments in the rapidly evolving field of geometric invariants and their application to computer vision. The introduction summarizes the basics of invariant theory, discusses how invariants are related to problems in computer vision, and looks at the future possibilities, particularly the notion that invariant analysis might provide a solution to the elusive problem of recognizing general curved 3D objects from an arbitrary viewpoint. The remaining chapters consist of original papers that present important developments as well as tutorial articles that provide useful background material. These chapters are grouped into categories covering algebraic invariants, nonalgebraic invariants, invariants of multiple views, and applications. An appendix provides an extensive introduction to projective geometry and its applications to basic problems in computer vision.
Handbook Of Pattern Recognition And Computer Vision (2nd Edition)
Author: Chi Hau Chen
Publisher: World Scientific
ISBN: 9814497649
Category : Computers
Languages : en
Pages : 1045
Book Description
The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference. This indispensable handbook will continue to serve as an authoritative and comprehensive guide in the field.
Publisher: World Scientific
ISBN: 9814497649
Category : Computers
Languages : en
Pages : 1045
Book Description
The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference. This indispensable handbook will continue to serve as an authoritative and comprehensive guide in the field.
Local Invariant Feature Detectors
Author: Tinne Tuytelaars
Publisher: Now Publishers Inc
ISBN: 1601981384
Category : Image analysis
Languages : en
Pages : 123
Book Description
Local Invariant Features Detectors is an overview of invariant interest point detectors, how they evolved over time, how they work, and what their respective strengths and weaknesses are.
Publisher: Now Publishers Inc
ISBN: 1601981384
Category : Image analysis
Languages : en
Pages : 123
Book Description
Local Invariant Features Detectors is an overview of invariant interest point detectors, how they evolved over time, how they work, and what their respective strengths and weaknesses are.
Representations and Techniques for 3D Object Recognition and Scene Interpretation
Author: Derek Hoiem
Publisher: Morgan & Claypool Publishers
ISBN: 1608457281
Category : Computers
Languages : en
Pages : 172
Book Description
One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions
Publisher: Morgan & Claypool Publishers
ISBN: 1608457281
Category : Computers
Languages : en
Pages : 172
Book Description
One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, with a focus on recent efforts to fuse models of geometry and perspective with statistical machine learning. The book is organized into three sections: (1) Interpretation of Physical Space; (2) Recognition of 3D Objects; and (3) Integrated 3D Scene Interpretation. The first discusses representations of spatial layout and techniques to interpret physical scenes from images. The second section introduces representations for 3D object categories that account for the intrinsically 3D nature of objects and provide robustness to change in viewpoints. The third section discusses strategies to unite inference of scene geometry and object pose and identity into a coherent scene interpretation. Each section broadly surveys important ideas from cognitive science and artificial intelligence research, organizes and discusses key concepts and techniques from recent work in computer vision, and describes a few sample approaches in detail. Newcomers to computer vision will benefit from introductions to basic concepts, such as single-view geometry and image classification, while experts and novices alike may find inspiration from the book's organization and discussion of the most recent ideas in 3D scene understanding and 3D object recognition. Specific topics include: mathematics of perspective geometry; visual elements of the physical scene, structural 3D scene representations; techniques and features for image and region categorization; historical perspective, computational models, and datasets and machine learning techniques for 3D object recognition; inferences of geometrical attributes of objects, such as size and pose; and probabilistic and feature-passing approaches for contextual reasoning about 3D objects and scenes. Table of Contents: Background on 3D Scene Models / Single-view Geometry / Modeling the Physical Scene / Categorizing Images and Regions / Examples of 3D Scene Interpretation / Background on 3D Recognition / Modeling 3D Objects / Recognizing and Understanding 3D Objects / Examples of 2D 1/2 Layout Models / Reasoning about Objects and Scenes / Cascades of Classifiers / Conclusion and Future Directions