Author: Robert C. Harvey
Publisher: Univ. Press of Mississippi
ISBN: 1626743541
Category : Literary Criticism
Languages : en
Pages : 400
Book Description
Many fans and insiders alike have never heard of Bill Hume, Bailin' Wire Bill, Abe Martin, AWOL Wally, the Texas History Movies, or the Weatherbird at the St. Louis Post-Dispatch. And many insiders do not know why we call comic books “comics” even though lots of them are not at all funny. Robert C. Harvey, cartoonist and a veteran comics critic, author of several histories of comics and biographies of cartoonists, tells forgotten stories of a dozen now obscure but once famous cartoonists and their creations. He also includes accounts of the cartooning careers of a groundbreaking African American and a woman who broke into an industry once dominated by white men. Many of the better-known stories in some of the book's fourteen chapters are wrapped around fugitive scraps of information that are almost unknown. Which of Bill Mauldin's famous duo is Willie? Which is Joe? What was the big secret about E. Simms Campbell? Who was Funnyman? And why? And some of the pictures are rare, too. Hugh Hefner's cartoons, Kin Hubbard's illustrations for Short Furrows, Betty Swords’s pictures for the Male Chauvinist Pig Calendar of 1974, the Far East pin-up cartoon character Babysan, illustrations for Popo and Fifina, and Red Ryder's last bow.
Insider Histories of Cartooning
Author: Robert C. Harvey
Publisher: Univ. Press of Mississippi
ISBN: 1626743541
Category : Literary Criticism
Languages : en
Pages : 400
Book Description
Many fans and insiders alike have never heard of Bill Hume, Bailin' Wire Bill, Abe Martin, AWOL Wally, the Texas History Movies, or the Weatherbird at the St. Louis Post-Dispatch. And many insiders do not know why we call comic books “comics” even though lots of them are not at all funny. Robert C. Harvey, cartoonist and a veteran comics critic, author of several histories of comics and biographies of cartoonists, tells forgotten stories of a dozen now obscure but once famous cartoonists and their creations. He also includes accounts of the cartooning careers of a groundbreaking African American and a woman who broke into an industry once dominated by white men. Many of the better-known stories in some of the book's fourteen chapters are wrapped around fugitive scraps of information that are almost unknown. Which of Bill Mauldin's famous duo is Willie? Which is Joe? What was the big secret about E. Simms Campbell? Who was Funnyman? And why? And some of the pictures are rare, too. Hugh Hefner's cartoons, Kin Hubbard's illustrations for Short Furrows, Betty Swords’s pictures for the Male Chauvinist Pig Calendar of 1974, the Far East pin-up cartoon character Babysan, illustrations for Popo and Fifina, and Red Ryder's last bow.
Publisher: Univ. Press of Mississippi
ISBN: 1626743541
Category : Literary Criticism
Languages : en
Pages : 400
Book Description
Many fans and insiders alike have never heard of Bill Hume, Bailin' Wire Bill, Abe Martin, AWOL Wally, the Texas History Movies, or the Weatherbird at the St. Louis Post-Dispatch. And many insiders do not know why we call comic books “comics” even though lots of them are not at all funny. Robert C. Harvey, cartoonist and a veteran comics critic, author of several histories of comics and biographies of cartoonists, tells forgotten stories of a dozen now obscure but once famous cartoonists and their creations. He also includes accounts of the cartooning careers of a groundbreaking African American and a woman who broke into an industry once dominated by white men. Many of the better-known stories in some of the book's fourteen chapters are wrapped around fugitive scraps of information that are almost unknown. Which of Bill Mauldin's famous duo is Willie? Which is Joe? What was the big secret about E. Simms Campbell? Who was Funnyman? And why? And some of the pictures are rare, too. Hugh Hefner's cartoons, Kin Hubbard's illustrations for Short Furrows, Betty Swords’s pictures for the Male Chauvinist Pig Calendar of 1974, the Far East pin-up cartoon character Babysan, illustrations for Popo and Fifina, and Red Ryder's last bow.
Insider Histories of Cartooning
Author: Robert C. Harvey
Publisher:
ISBN: 9781628461435
Category : HUMOR
Languages : en
Pages : 0
Book Description
From a cartoonist and a veteran writer on the history of comics, a joyous reclamation of cartooning geniuses
Publisher:
ISBN: 9781628461435
Category : HUMOR
Languages : en
Pages : 0
Book Description
From a cartoonist and a veteran writer on the history of comics, a joyous reclamation of cartooning geniuses
Cartoon Success Secrets
Author: Jud Hurd
Publisher: Andrews McMeel Publishing
ISBN: 9780740738098
Category : Art
Languages : en
Pages : 384
Book Description
Cartoon Success Secrets offers a veritable comics college education on how to succeed as a cartoonist. It features insider's perspectives from 20 top cartoonists, whose comic strips such as Zits, Garfield, Cathy, and For Better or For Worse appear in at least a thousand newspapers every day. Author Jud Hurd caught the cartooning bug more than three quarters of a century ago, and at age 90 he's still not cured. Now, in Cartoon Success Secrets, the editor of the cartooning industry's leading insider magazine, CARTOONIST PROfiles, shares the colorful stories and sage advice of his cartoonist colleagues. Through his personal encounters with virtually every cartoonist legend of the last four decades, Hurd amassed countless insights from the world's best cartoonists on how they rose to the top of their field. Now, for the first time ever, he shares his early conversations with such famous cartoonists as Walt Disney, Rube Goldberg, H. T. Webster, George McManus, Frederick Opper, and countless others who succeeded in selling their creations to major syndicates and attaining their cartooning aspirations. Their words will inspire all who have dreamed of becoming a famous cartoonist. Many books have profiled cartooning legends, but never before has a book compiled detailed advice from these creators on how they achieved their success. Cartoon Success Secrets is sure to fascinate cartoon enthusiasts the world over, from fledgling cartoonists looking to break into the industry to fans of the funny pages wanting to know how their favorite artists made it big.
Publisher: Andrews McMeel Publishing
ISBN: 9780740738098
Category : Art
Languages : en
Pages : 384
Book Description
Cartoon Success Secrets offers a veritable comics college education on how to succeed as a cartoonist. It features insider's perspectives from 20 top cartoonists, whose comic strips such as Zits, Garfield, Cathy, and For Better or For Worse appear in at least a thousand newspapers every day. Author Jud Hurd caught the cartooning bug more than three quarters of a century ago, and at age 90 he's still not cured. Now, in Cartoon Success Secrets, the editor of the cartooning industry's leading insider magazine, CARTOONIST PROfiles, shares the colorful stories and sage advice of his cartoonist colleagues. Through his personal encounters with virtually every cartoonist legend of the last four decades, Hurd amassed countless insights from the world's best cartoonists on how they rose to the top of their field. Now, for the first time ever, he shares his early conversations with such famous cartoonists as Walt Disney, Rube Goldberg, H. T. Webster, George McManus, Frederick Opper, and countless others who succeeded in selling their creations to major syndicates and attaining their cartooning aspirations. Their words will inspire all who have dreamed of becoming a famous cartoonist. Many books have profiled cartooning legends, but never before has a book compiled detailed advice from these creators on how they achieved their success. Cartoon Success Secrets is sure to fascinate cartoon enthusiasts the world over, from fledgling cartoonists looking to break into the industry to fans of the funny pages wanting to know how their favorite artists made it big.
The Art of the Comic Book
Author: Robert C. Harvey
Publisher: Univ. Press of Mississippi
ISBN: 9780878057580
Category : Art
Languages : en
Pages : 304
Book Description
A history of the comic book, in which a noted cartoonist demonstrates the aesthetics and power of the medium
Publisher: Univ. Press of Mississippi
ISBN: 9780878057580
Category : Art
Languages : en
Pages : 304
Book Description
A history of the comic book, in which a noted cartoonist demonstrates the aesthetics and power of the medium
The Art of the Funnies
Author: Robert C. Harvey
Publisher: Univ. Press of Mississippi
ISBN: 9780878056743
Category : Architecture
Languages : en
Pages : 268
Book Description
The comic strip was created by rival newspapers of the Hearst and the Pulitzer organizations as a device for increasing circulation. In the United States it quickly became an institution that soon spread worldwide as a favorite form of popular culture. What made the comic strip so enduring? This fascinating study by one of the few comics critics to develop sound critical principles by which to evaluate the comics as works of art and literature unfolds the history of the funnies and reveals the subtle art of how the comic strip blends words and pictures to make its impact. Together, these create meaning that neither conveys by itself. The Art of The Funnies offers a critical vocabulary for the appreciation of the newspaper comic strip as an art form and shows that full awareness of the artistry comes from considering both the verbal and the visual elements of the medium. The techniques of creating a comic strip - breaking down the narrative, composition of the panel, planning the layout - have remained constant since comic strips were originated. Since 1900 with Winsor McCay's Little Nemo in Slumberland key cartoonists have relied on the union of words and pictures to give the funnies their continuing appeal. This art has persisted in such milestone achievements as Bud Fisher's Mutt and Jeff, George McManus's Bringing Up Father, Sidney Smith's The Gumps, Roy Crane's Wash Tubbs and Captain Easy, Harold Gray's Little Orphan Annie, Chester Gould's Dick Tracy, Zack Mosley's Smilin' Jack, Harold Foster's Tarzan, Alex Raymond's Secret Agent X-9, Jungle Jim, and Flash Gordon, Milton Caniff's Terry and the Pirates, E. C. Segar's Popeye, George Herriman's Krazy Kat, and Walt Kelly's Pogo. In morerecent times with Mort Walker's Beetle Bailey, Charles Schulz's Peanuts. Johnny Hart's B.C., T.K. Ryan's Tumbleweeds, Garry Trudeau's Doonesbury, and Bill Watterson's Calvin and Hobbes, the artform has evolved with new developments, yet the aesthetics of the funnies remain basic. The Art of The Funnies unearths new information and weighs the influence of syndication upon the medium. Though the funnies go in ever new directions, perceiving the interdependency of words and pictures, as this book shows, remains the key to understanding the art.
Publisher: Univ. Press of Mississippi
ISBN: 9780878056743
Category : Architecture
Languages : en
Pages : 268
Book Description
The comic strip was created by rival newspapers of the Hearst and the Pulitzer organizations as a device for increasing circulation. In the United States it quickly became an institution that soon spread worldwide as a favorite form of popular culture. What made the comic strip so enduring? This fascinating study by one of the few comics critics to develop sound critical principles by which to evaluate the comics as works of art and literature unfolds the history of the funnies and reveals the subtle art of how the comic strip blends words and pictures to make its impact. Together, these create meaning that neither conveys by itself. The Art of The Funnies offers a critical vocabulary for the appreciation of the newspaper comic strip as an art form and shows that full awareness of the artistry comes from considering both the verbal and the visual elements of the medium. The techniques of creating a comic strip - breaking down the narrative, composition of the panel, planning the layout - have remained constant since comic strips were originated. Since 1900 with Winsor McCay's Little Nemo in Slumberland key cartoonists have relied on the union of words and pictures to give the funnies their continuing appeal. This art has persisted in such milestone achievements as Bud Fisher's Mutt and Jeff, George McManus's Bringing Up Father, Sidney Smith's The Gumps, Roy Crane's Wash Tubbs and Captain Easy, Harold Gray's Little Orphan Annie, Chester Gould's Dick Tracy, Zack Mosley's Smilin' Jack, Harold Foster's Tarzan, Alex Raymond's Secret Agent X-9, Jungle Jim, and Flash Gordon, Milton Caniff's Terry and the Pirates, E. C. Segar's Popeye, George Herriman's Krazy Kat, and Walt Kelly's Pogo. In morerecent times with Mort Walker's Beetle Bailey, Charles Schulz's Peanuts. Johnny Hart's B.C., T.K. Ryan's Tumbleweeds, Garry Trudeau's Doonesbury, and Bill Watterson's Calvin and Hobbes, the artform has evolved with new developments, yet the aesthetics of the funnies remain basic. The Art of The Funnies unearths new information and weighs the influence of syndication upon the medium. Though the funnies go in ever new directions, perceiving the interdependency of words and pictures, as this book shows, remains the key to understanding the art.
Accidental Ambassador Gordo
Author: Robert C. Harvey
Publisher: Univ. Press of Mississippi
ISBN: 9781578061600
Category : Art
Languages : en
Pages : 264
Book Description
A collection of comic strips by Robert Harvey that feature Gordo.
Publisher: Univ. Press of Mississippi
ISBN: 9781578061600
Category : Art
Languages : en
Pages : 264
Book Description
A collection of comic strips by Robert Harvey that feature Gordo.
Fantasy! Cartooning
Author: Ben Caldwell
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402716126
Category : Art
Languages : en
Pages : 116
Book Description
Offers step-by-step instructions for drawing faces, anatomy, creating emotion, and drawing figures in action settings.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402716126
Category : Art
Languages : en
Pages : 116
Book Description
Offers step-by-step instructions for drawing faces, anatomy, creating emotion, and drawing figures in action settings.
Moving Innovation
Author: Tom Sito
Publisher: MIT Press
ISBN: 0262528401
Category : Computers
Languages : en
Pages : 373
Book Description
A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives. Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: “Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons.” This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito—himself an animator and industry insider for more than thirty years—describes the evolution of CG. His story features a memorable cast of characters—math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.
Publisher: MIT Press
ISBN: 0262528401
Category : Computers
Languages : en
Pages : 373
Book Description
A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives. Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: “Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons.” This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry. In Moving Innovation, Tom Sito—himself an animator and industry insider for more than thirty years—describes the evolution of CG. His story features a memorable cast of characters—math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.
Meanwhile...
Author: R.C. Harvey
Publisher: Fantagraphics Books
ISBN: 1560977825
Category : Biography & Autobiography
Languages : en
Pages : 955
Book Description
The comprehensive biography of one of the 20th century's most influential cartoonists, the legendary creator of Steve Canyon and Terry and the Pirates. This book analyzes his storytelling techniques, examines his artistic innovations and work routines, and serves as a history of the medium. Milton Caniff was one of the most influential American cartoonists of the 20th century. He rose to prominence during World War II when he took the characters in his Terry and the Pirates strip into the war. The trenchant pragmatic patriotism of the strip warmed hearts and steeled nerves on the home front as well as the battlefront (one of his strips was read into the Congressional Record). He went on to create Steve Canyon, which was syndicated from 1947 to Caniff's death in 1988. Meanwhile... traces Caniff's life from the cradle to the grave, examining the artistic innovations and work routines of a nationally distributed cartoonist whose career was central to the development of the art form, and marking the milestones in the development of the comic strip that Caniff established. Caniff reshaped the medium and set standards by which all storytelling strips were subsequently judged. He created many colorful characters, including the stalwart Pat Ryan from Terry and the Pirates, Burma the shady lady, and, most memorable of all, the Dragon Lady, a beautiful but mysteriously menacing pirate queen who turned Chinese patriot during the War. WhileMeanwhile... provides a biography of Caniff and analyzes his storytelling techniques, it also serves as a history of the medium and reveals the inner workings of the syndicate business (at which Caniff was as expert as he was at cartooning). The book charts Caniff's rise to fame and fortune, then recounts the decline of his stripSteve Canyon's popularity (whose protagonist served as an unofficial spokesman for the U.S. Air Force from the Korean War until the end of the strip in 1988) when the same brand of patriotism that had inspired admiration during World War II provoked protest during Vietnam, a bittersweet conclusion to a career spent producing a daily feature for 55 years, a record that would stand for a generation. A 2008 Eisner Award Nominee: Best Comics-Related Book; a 2008 Harvey Award Nominee: Best Biographical, Historical or Journalistic Presentation.
Publisher: Fantagraphics Books
ISBN: 1560977825
Category : Biography & Autobiography
Languages : en
Pages : 955
Book Description
The comprehensive biography of one of the 20th century's most influential cartoonists, the legendary creator of Steve Canyon and Terry and the Pirates. This book analyzes his storytelling techniques, examines his artistic innovations and work routines, and serves as a history of the medium. Milton Caniff was one of the most influential American cartoonists of the 20th century. He rose to prominence during World War II when he took the characters in his Terry and the Pirates strip into the war. The trenchant pragmatic patriotism of the strip warmed hearts and steeled nerves on the home front as well as the battlefront (one of his strips was read into the Congressional Record). He went on to create Steve Canyon, which was syndicated from 1947 to Caniff's death in 1988. Meanwhile... traces Caniff's life from the cradle to the grave, examining the artistic innovations and work routines of a nationally distributed cartoonist whose career was central to the development of the art form, and marking the milestones in the development of the comic strip that Caniff established. Caniff reshaped the medium and set standards by which all storytelling strips were subsequently judged. He created many colorful characters, including the stalwart Pat Ryan from Terry and the Pirates, Burma the shady lady, and, most memorable of all, the Dragon Lady, a beautiful but mysteriously menacing pirate queen who turned Chinese patriot during the War. WhileMeanwhile... provides a biography of Caniff and analyzes his storytelling techniques, it also serves as a history of the medium and reveals the inner workings of the syndicate business (at which Caniff was as expert as he was at cartooning). The book charts Caniff's rise to fame and fortune, then recounts the decline of his stripSteve Canyon's popularity (whose protagonist served as an unofficial spokesman for the U.S. Air Force from the Korean War until the end of the strip in 1988) when the same brand of patriotism that had inspired admiration during World War II provoked protest during Vietnam, a bittersweet conclusion to a career spent producing a daily feature for 55 years, a record that would stand for a generation. A 2008 Eisner Award Nominee: Best Comics-Related Book; a 2008 Harvey Award Nominee: Best Biographical, Historical or Journalistic Presentation.
Cartoon County
Author: Cullen Murphy
Publisher:
ISBN: 0374298556
Category : Art
Languages : en
Pages : 273
Book Description
A history of the cartoonists and illustrators from the Connecticut School, written by the son of the artist behind the popular strips "Prince Valiant" and "Big Ben Bolt, " explores the achievements and pop-culture influence of these artists in the aftermath of World War II.
Publisher:
ISBN: 0374298556
Category : Art
Languages : en
Pages : 273
Book Description
A history of the cartoonists and illustrators from the Connecticut School, written by the son of the artist behind the popular strips "Prince Valiant" and "Big Ben Bolt, " explores the achievements and pop-culture influence of these artists in the aftermath of World War II.