Author: Ralph W. Quere
Publisher:
ISBN: 9781932688009
Category : Religion
Languages : en
Pages : 0
Book Description
The work required to produce a denominational service book and hymnal is multifaceted both because of the nature of its contents and because worship is the focal point of the life of the church. To produce the Lutheran Book of Worship the participating churches established the Inter-Lutheran Commission on Worship, which in turn established subcommittees, working committees and task forces. The author has produced an historical account and analysis of that process has mastered endless details, all the while keeping the larger picture in view. This book is a mother lode of information on the development of Lutheran Book of Worship.
In the Context of Unity
Author: Ralph W. Quere
Publisher:
ISBN: 9781932688009
Category : Religion
Languages : en
Pages : 0
Book Description
The work required to produce a denominational service book and hymnal is multifaceted both because of the nature of its contents and because worship is the focal point of the life of the church. To produce the Lutheran Book of Worship the participating churches established the Inter-Lutheran Commission on Worship, which in turn established subcommittees, working committees and task forces. The author has produced an historical account and analysis of that process has mastered endless details, all the while keeping the larger picture in view. This book is a mother lode of information on the development of Lutheran Book of Worship.
Publisher:
ISBN: 9781932688009
Category : Religion
Languages : en
Pages : 0
Book Description
The work required to produce a denominational service book and hymnal is multifaceted both because of the nature of its contents and because worship is the focal point of the life of the church. To produce the Lutheran Book of Worship the participating churches established the Inter-Lutheran Commission on Worship, which in turn established subcommittees, working committees and task forces. The author has produced an historical account and analysis of that process has mastered endless details, all the while keeping the larger picture in view. This book is a mother lode of information on the development of Lutheran Book of Worship.
Unity Game Development Essentials
Author: Will Goldstone
Publisher: Packt Publishing Ltd
ISBN: 1847198198
Category : Computers
Languages : en
Pages : 427
Book Description
Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
Publisher: Packt Publishing Ltd
ISBN: 1847198198
Category : Computers
Languages : en
Pages : 427
Book Description
Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!
Fundamental Approaches to Software Engineering
Author: Michel Wermelinger
Publisher: Springer Science & Business Media
ISBN: 3540213058
Category : Computers
Languages : en
Pages : 403
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Fundamental Approaches to Software Engineering, FASE 2004, held in Barcelona, Spain, in March/April 2004. The 22 revised full papers and 4 tool presentation papers presented together with an invited paper and the abstract of another invited talk were carefully reviewed and selected from a total of 98 submissions. The papers are organized in topical sections on objects and aspects, smart cards, components, security and web services, modeling and requirements, testing, and model checking and analysis.
Publisher: Springer Science & Business Media
ISBN: 3540213058
Category : Computers
Languages : en
Pages : 403
Book Description
This book constitutes the refereed proceedings of the 7th International Conference on Fundamental Approaches to Software Engineering, FASE 2004, held in Barcelona, Spain, in March/April 2004. The 22 revised full papers and 4 tool presentation papers presented together with an invited paper and the abstract of another invited talk were carefully reviewed and selected from a total of 98 submissions. The papers are organized in topical sections on objects and aspects, smart cards, components, security and web services, modeling and requirements, testing, and model checking and analysis.
Complicated Presence
Author: Jussi Backman
Publisher: State University of New York Press
ISBN: 1438456506
Category : Philosophy
Languages : en
Pages : 376
Book Description
From its Presocratic beginnings, Western philosophy concerned itself with a quest for unity both in terms of the systematization of knowledge and as a metaphysical search for a unity of being—two trends that can be regarded as converging and culminating in Hegel's system of absolute idealism. Since Hegel, however, the philosophical quest for unity has become increasingly problematic. Jussi Backman returns to that question in this book, examining the place of the unity of being in the work of Heidegger. Backman sketches a consistent picture of Heidegger as a thinker of unity who throughout his career in different ways attempted to come to terms with both Parmenides's and Aristotle's fundamental questions concerning the singularity or multiplicity of being—attempting to do so, however, in a "postmetaphysical" manner rooted in rather than above and beyond particular, situated beings. Through his analysis, Backman offers a new way of understanding the basic continuity of Heidegger's philosophical project and the interconnectedness of such key Heideggerian concepts as ecstatic temporality, the ontological difference, the turn (Kehre), the event (Ereignis), the fourfold (Geviert), and the analysis of modern technology.
Publisher: State University of New York Press
ISBN: 1438456506
Category : Philosophy
Languages : en
Pages : 376
Book Description
From its Presocratic beginnings, Western philosophy concerned itself with a quest for unity both in terms of the systematization of knowledge and as a metaphysical search for a unity of being—two trends that can be regarded as converging and culminating in Hegel's system of absolute idealism. Since Hegel, however, the philosophical quest for unity has become increasingly problematic. Jussi Backman returns to that question in this book, examining the place of the unity of being in the work of Heidegger. Backman sketches a consistent picture of Heidegger as a thinker of unity who throughout his career in different ways attempted to come to terms with both Parmenides's and Aristotle's fundamental questions concerning the singularity or multiplicity of being—attempting to do so, however, in a "postmetaphysical" manner rooted in rather than above and beyond particular, situated beings. Through his analysis, Backman offers a new way of understanding the basic continuity of Heidegger's philosophical project and the interconnectedness of such key Heideggerian concepts as ecstatic temporality, the ontological difference, the turn (Kehre), the event (Ereignis), the fourfold (Geviert), and the analysis of modern technology.
The Body in Context
Author: Gareth Moore
Publisher: A&C Black
ISBN: 0826485685
Category : Religion
Languages : en
Pages : 255
Book Description
In this highly readable book Gareth moore examines some of the principle arguments and styles of argument advanced by Christians, particularly the Roman Catholic Church, in support of Christian standards in sexual ethics. Catholic teaching has sought to present those standards and values as ones which anyone can embrace; ones which they should be able to see as right if only they think about them in the right way. Arguments have been drawn from Scripture and also from philosophy and experience, the latter being particularly important at a time when the Church can no longer 'lay down the law', but has to be able to persuade. But are these arguments valid, or are they flawed? Moore's study covers such wide-ranging topics as sexual pleasure, the purpose of sex, sexual gestures, marriage, contraception and homosexuality; and in these areas, and the more specific sexual issues he covers, he often finds the Church's case to be defective. Though the Church has valuable things to say, its supporting arguments can be unconvincing. Better arguments, he claims, are needed; or, alternatively, the possibility has to be faced that the Churches' teaching needs modification. Whatever the case, the Church needs to do more thinking about sex.
Publisher: A&C Black
ISBN: 0826485685
Category : Religion
Languages : en
Pages : 255
Book Description
In this highly readable book Gareth moore examines some of the principle arguments and styles of argument advanced by Christians, particularly the Roman Catholic Church, in support of Christian standards in sexual ethics. Catholic teaching has sought to present those standards and values as ones which anyone can embrace; ones which they should be able to see as right if only they think about them in the right way. Arguments have been drawn from Scripture and also from philosophy and experience, the latter being particularly important at a time when the Church can no longer 'lay down the law', but has to be able to persuade. But are these arguments valid, or are they flawed? Moore's study covers such wide-ranging topics as sexual pleasure, the purpose of sex, sexual gestures, marriage, contraception and homosexuality; and in these areas, and the more specific sexual issues he covers, he often finds the Church's case to be defective. Though the Church has valuable things to say, its supporting arguments can be unconvincing. Better arguments, he claims, are needed; or, alternatively, the possibility has to be faced that the Churches' teaching needs modification. Whatever the case, the Church needs to do more thinking about sex.
Unity in Action
Author: Joseph Hocking
Publisher: Simon and Schuster
ISBN: 1638356211
Category : Computers
Languages : en
Pages : 598
Book Description
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices
Publisher: Simon and Schuster
ISBN: 1638356211
Category : Computers
Languages : en
Pages : 598
Book Description
Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices
Calvin in Context
Author: David Steinmetz
Publisher: Oxford University Press
ISBN: 0199889961
Category : Religion
Languages : en
Pages : 326
Book Description
The book illuminates Calvin's thought by placing it in the context of the theological and exegetical traditions--ancient, medieval, and contemporary-- that formed it and contributed to its particular texture. Steinmetz addresses a range of issues almost as wide as the Reformation itself, including the knowledge of God, the problem of iconoclasm, the doctrines of justification and predestination, and the role of the state and the civil magistrate. Along the way, Steinmetz also clarifies the substance of Calvin's quarrels with Lutherans, Catholics, Anabaptists, and assorted radicals from Ochino to Sozzini. For the new edition he has added a new Preface and four new chapters based on recent published and unpublished essays. An accessible yet authoritative general introduction to Calvin's thought, Calvin in Context engages a much wider range of primary sources than the standard introductions. It provides a context for understanding Calvin not from secondary literature about the later middle ages and Renaissance, but from the writings of Calvin's own contemporaries and the rich sources from which they drew.
Publisher: Oxford University Press
ISBN: 0199889961
Category : Religion
Languages : en
Pages : 326
Book Description
The book illuminates Calvin's thought by placing it in the context of the theological and exegetical traditions--ancient, medieval, and contemporary-- that formed it and contributed to its particular texture. Steinmetz addresses a range of issues almost as wide as the Reformation itself, including the knowledge of God, the problem of iconoclasm, the doctrines of justification and predestination, and the role of the state and the civil magistrate. Along the way, Steinmetz also clarifies the substance of Calvin's quarrels with Lutherans, Catholics, Anabaptists, and assorted radicals from Ochino to Sozzini. For the new edition he has added a new Preface and four new chapters based on recent published and unpublished essays. An accessible yet authoritative general introduction to Calvin's thought, Calvin in Context engages a much wider range of primary sources than the standard introductions. It provides a context for understanding Calvin not from secondary literature about the later middle ages and Renaissance, but from the writings of Calvin's own contemporaries and the rich sources from which they drew.
Unity 3.x Game Development Essentials
Author: Will Goldstone
Publisher: Packt Publishing Ltd
ISBN: 1849691452
Category : Computers
Languages : en
Pages : 674
Book Description
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
Publisher: Packt Publishing Ltd
ISBN: 1849691452
Category : Computers
Languages : en
Pages : 674
Book Description
This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
Husserl in Contemporary Context
Author: B.C. Hopkins
Publisher: Springer Science & Business Media
ISBN: 9401718040
Category : Philosophy
Languages : en
Pages : 258
Book Description
James F. Sheridan Allegheny College As we come to the end of the century, an attentive student of con temporary European philosophy will no doubt be startled by a volume titled Husserl in Contemporary Context. Such philosophers are most likely to believe that Hussed has now been declared II classical" rather than a contemporary thinker or, worse, simply old fashioned. Access to Hussed today will most likely come through the allegedly definitive critiques of his work by Heidegger and Derrida and to a lesser extent through the readings of his work by Levinas and Merleau Ponty although Merleau-Ponty himself has been declared old fashioned by some postmodems. Hence, if by II contemporary" one understands the problematic set by the work of the late Heidegger, Derrida, Foucault, et. al., Hussed's work seems strange indeed in such a contemporary context, seems better understood as the last gasp of philosophy dominated by metaphysics and thus fit only for inclusion in courses in the history of philosophy.
Publisher: Springer Science & Business Media
ISBN: 9401718040
Category : Philosophy
Languages : en
Pages : 258
Book Description
James F. Sheridan Allegheny College As we come to the end of the century, an attentive student of con temporary European philosophy will no doubt be startled by a volume titled Husserl in Contemporary Context. Such philosophers are most likely to believe that Hussed has now been declared II classical" rather than a contemporary thinker or, worse, simply old fashioned. Access to Hussed today will most likely come through the allegedly definitive critiques of his work by Heidegger and Derrida and to a lesser extent through the readings of his work by Levinas and Merleau Ponty although Merleau-Ponty himself has been declared old fashioned by some postmodems. Hence, if by II contemporary" one understands the problematic set by the work of the late Heidegger, Derrida, Foucault, et. al., Hussed's work seems strange indeed in such a contemporary context, seems better understood as the last gasp of philosophy dominated by metaphysics and thus fit only for inclusion in courses in the history of philosophy.
European Unity in Context
Author: Peter M.R. Stirk
Publisher: Bloomsbury Publishing
ISBN: 1474288510
Category : Political Science
Languages : en
Pages : 242
Book Description
This book examines the question of European unity, from 1918 to 1939. It focuses on the diversity of the various ideas and images of unity, illustrating how seriously they were taken by political actors at the time, and on the complex interplay of ideology and interest which shaped the idea and reality of Europe in this turbulent period. European Unity in Context takes an interdisciplinary approach to the question of Europe, incorporating the perspectives of historians, social scientists and literary specialists and thus offers valuable insights for students and scholars in history, politics, and literature alike.
Publisher: Bloomsbury Publishing
ISBN: 1474288510
Category : Political Science
Languages : en
Pages : 242
Book Description
This book examines the question of European unity, from 1918 to 1939. It focuses on the diversity of the various ideas and images of unity, illustrating how seriously they were taken by political actors at the time, and on the complex interplay of ideology and interest which shaped the idea and reality of Europe in this turbulent period. European Unity in Context takes an interdisciplinary approach to the question of Europe, incorporating the perspectives of historians, social scientists and literary specialists and thus offers valuable insights for students and scholars in history, politics, and literature alike.