Author:
Publisher: I E E E
ISBN:
Category : Computer Science
Languages : en
Pages : 322
Book Description
This text covers the Virtual Reality Annual International Symposium, 1998. It should be suitable for researchers, professors, practitioners, students and other computing professionals.
IEEE 1998 Virtual Reality Annual International Symposium
IEEE Virtual Reality Annual International Symposium, September 18-22, 1993, Seattle, Washington
Author:
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 586
Book Description
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN:
Category : Computers
Languages : en
Pages : 586
Book Description
IEEE Virtual Reality Annual International Symposium (VRAIS)
Author: IEEE Computer Society. Technical Committee--Computer Graphics
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages :
Book Description
IEEE 1997 Virtual Reality Annual International Symposium
Author:
Publisher:
ISBN:
Category : Human-computer interaction
Languages : en
Pages : 224
Book Description
Publisher:
ISBN:
Category : Human-computer interaction
Languages : en
Pages : 224
Book Description
Virtual Reality Annual International Symposium, 1997 (VRAIS '97)
Author:
Publisher:
ISBN:
Category : Computer Science
Languages : en
Pages : 0
Book Description
Publisher:
ISBN:
Category : Computer Science
Languages : en
Pages : 0
Book Description
IEEE Virtual Reality Annual International Symposium
Author:
Publisher:
ISBN:
Category : Human-computer interaction
Languages : en
Pages : 304
Book Description
Publisher:
ISBN:
Category : Human-computer interaction
Languages : en
Pages : 304
Book Description
IEEE 1996 VIRTUAL REALITY ANNUAL INTERNATIONAL SYMPOSIUM
Author:
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9780818672958
Category : Computers
Languages : en
Pages : 300
Book Description
Proceedings of the spring 1996 symposium, focusing on the application of virtual reality (VR) to real-world problems. Sections on augmented reality/telepresence; haptics; medicine; modeling and rendering; evaluation/verification; behavior; interaction; distribution/networks; and visualization detail
Publisher: Institute of Electrical & Electronics Engineers(IEEE)
ISBN: 9780818672958
Category : Computers
Languages : en
Pages : 300
Book Description
Proceedings of the spring 1996 symposium, focusing on the application of virtual reality (VR) to real-world problems. Sections on augmented reality/telepresence; haptics; medicine; modeling and rendering; evaluation/verification; behavior; interaction; distribution/networks; and visualization detail
IEEE Virtual Reality 2000
Author: Steven Keith Feiner
Publisher: IEEE
ISBN: 9780769504780
Category : Computers
Languages : en
Pages : 302
Book Description
Papers from a March 2000 conference are arranged in sections on work-benches, haptics, applications, perception, projection-based displays, distributed virtual environments, animation and navigation, and mixed reality and tracking. Specific subjects include interaction with geoscience data in an immersive environment, the future of shared virtual environments, immersive planar display using roughly aligned projectors, scalable prediction based concurrency for distributed virtual environments, and a rideable computer. Other subjects are interactive stereoscopic rendering of voxel-based terrain, virtual roller coaster, and model simplification for interactive applications. Lacks a subject index.
Publisher: IEEE
ISBN: 9780769504780
Category : Computers
Languages : en
Pages : 302
Book Description
Papers from a March 2000 conference are arranged in sections on work-benches, haptics, applications, perception, projection-based displays, distributed virtual environments, animation and navigation, and mixed reality and tracking. Specific subjects include interaction with geoscience data in an immersive environment, the future of shared virtual environments, immersive planar display using roughly aligned projectors, scalable prediction based concurrency for distributed virtual environments, and a rideable computer. Other subjects are interactive stereoscopic rendering of voxel-based terrain, virtual roller coaster, and model simplification for interactive applications. Lacks a subject index.
Proceedings of International Conference on Intelligent Computing, Information and Control Systems
Author: A. Pasumpon Pandian
Publisher: Springer Nature
ISBN: 9811584435
Category : Technology & Engineering
Languages : en
Pages : 972
Book Description
This book is a collection of papers presented at the International Conference on Intelligent Computing, Information and Control Systems (ICICCS 2020). It encompasses various research works that help to develop and advance the next-generation intelligent computing and control systems. The book integrates the computational intelligence and intelligent control systems to provide a powerful methodology for a wide range of data analytics issues in industries and societal applications. The book also presents the new algorithms and methodologies for promoting advances in common intelligent computing and control methodologies including evolutionary computation, artificial life, virtual infrastructures, fuzzy logic, artificial immune systems, neural networks and various neuro-hybrid methodologies. This book is pragmatic for researchers, academicians and students dealing with mathematically intransigent problems.
Publisher: Springer Nature
ISBN: 9811584435
Category : Technology & Engineering
Languages : en
Pages : 972
Book Description
This book is a collection of papers presented at the International Conference on Intelligent Computing, Information and Control Systems (ICICCS 2020). It encompasses various research works that help to develop and advance the next-generation intelligent computing and control systems. The book integrates the computational intelligence and intelligent control systems to provide a powerful methodology for a wide range of data analytics issues in industries and societal applications. The book also presents the new algorithms and methodologies for promoting advances in common intelligent computing and control methodologies including evolutionary computation, artificial life, virtual infrastructures, fuzzy logic, artificial immune systems, neural networks and various neuro-hybrid methodologies. This book is pragmatic for researchers, academicians and students dealing with mathematically intransigent problems.
Virtual Reality and Augmented Reality
Author: Patrick Bourdot
Publisher: Springer Nature
ISBN: 3030319083
Category : Computers
Languages : en
Pages : 343
Book Description
This book constitutes the refereed proceedings of the 16th International Conference on Virtual Reality and Augmented Reality, EuroVR 2019, held in Tallinn, Estonia, in October 2019. The 11 full papers and 5 short papers presented together with 8 scientific posters were carefully reviewed and selected from 54 submissions. The papers are organized in topical sections named: Immersive Interaction; Training, Teaching and Learning; Industrial Applications and Data Analysis; Perception, Cognition and Evaluation; and Scientific Posters.
Publisher: Springer Nature
ISBN: 3030319083
Category : Computers
Languages : en
Pages : 343
Book Description
This book constitutes the refereed proceedings of the 16th International Conference on Virtual Reality and Augmented Reality, EuroVR 2019, held in Tallinn, Estonia, in October 2019. The 11 full papers and 5 short papers presented together with 8 scientific posters were carefully reviewed and selected from 54 submissions. The papers are organized in topical sections named: Immersive Interaction; Training, Teaching and Learning; Industrial Applications and Data Analysis; Perception, Cognition and Evaluation; and Scientific Posters.