I Am Gamer

I Am Gamer PDF Author: Gabriel L. Rathweg
Publisher: Independently Published
ISBN: 9781719878036
Category : Fiction
Languages : en
Pages : 326

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Book Description
Lawrence is having a crappy day. His girlfriend is not only cheating on him but she

I Am Gamer

I Am Gamer PDF Author: Gabriel L. Rathweg
Publisher: Independently Published
ISBN: 9781719878036
Category : Fiction
Languages : en
Pages : 326

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Book Description
Lawrence is having a crappy day. His girlfriend is not only cheating on him but she

Gamer Army

Gamer Army PDF Author: Trent Reedy
Publisher: Scholastic Inc.
ISBN: 1338045318
Category : Juvenile Fiction
Languages : en
Pages : 267

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Book Description
In this timely and thrilling novel, Ender's Game meets Ready Player One and several terabytes of fast-paced video game action as five gamers are recruited into a tech giant's secret program. After Rogan Webber levels up yet again on his favorite video game, Laser Viper, the world-famous creator of the game invites him to join the five best players in the country for an exclusive tournament. The gamers are flown to the tech mogul's headquarters, where they stay in luxury dorms and test out cutting edge virtual-reality gaming equipment, doing digital battle as powerful fighting robots. It's the ultimate gaming experience.But as the contest continues, the missions become harder, losing gamers are eliminated, and the remaining contestants face the growing suspicion that the game may not be what it seems. Why do the soldiers and robots they fight in Laser Viper act so weird? What's behind the strange game glitches? And why does the game feel so... real?Rogan and his gamer rivals must come together, summoning the collective power of their Gamer Army to discover the truth and make things right... in a dangerous world where video games have invaded reality.

Confessions of a Teenage Gamer

Confessions of a Teenage Gamer PDF Author: Nicolas Cole
Publisher:
ISBN: 9780998203409
Category :
Languages : en
Pages : 225

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Book Description
When people think of World of Warcraft, they think of a socially awkward, acne-faced teenager with "no life." Confessions of a Teenage Gamer challenges those stereotypes and shows how a kid from a wealthy family with every opportunity at his fingertips ended up finding himself in a video game. Confessions of a Teenage Gamer is funny in its honest retellings of teenage puberty, witty in its commentary on rich suburban life, and thought provoking in a way that questions the meaning behind success and happiness. This true story draws parallels between sports, music, and video games-and shows how, at the core, they teach many of the same lessons. With a successful spine surgeon for a father, a music teacher for a mother, and a house full of driven, high-achieving siblings, Nicolas Cole's Confessions of a Teenage Gamer shows how far one boy will go to chase his dream of becoming a professional gamer.

Ask Iwata

Ask Iwata PDF Author: Satoru Iwata
Publisher: VIZ Media LLC
ISBN: 1974726576
Category : Biography & Autobiography
Languages : en
Pages : 110

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Book Description
Satoru Iwata was the global president and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful Pokémon Go game and the Nintendo Switch. Known for his analytical and imaginative mind, but even more for his humility and people-first approach to leadership, Satoru Iwata was beloved by game fans and developers worldwide. In this motivational collection, Satoru Iwata addresses diverse subjects such as locating bottlenecks, how success breeds resistance to change, and why programmers should never say no. Drawn from the “Iwata Asks” series of interviews with key contributors to Nintendo games and hardware, and featuring conversations with renowned Mario franchise creator Shigeru Miyamoto and creator of EarthBound Shigesato Itoi, Ask Iwata offers game fans and business leaders an insight into the leadership, development, and design philosophies of one of the most beloved figures in gaming history. -- VIZ Media

My Life as a Gamer

My Life as a Gamer PDF Author: Janet Tashjian
Publisher: Henry Holt and Company (BYR)
ISBN: 0805098658
Category : Juvenile Fiction
Languages : en
Pages : 273

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Book Description
Derek Fallon gets the chance of a lifetime—to participate in a gaming company focus group and to test out a new video game called "Arctic Ninja." Together with his friends Carly, Matt, and Umberto, Derek thinks his gaming talents will be showcased. But he soon realizes that everyone has got him beat, including whiz kid El Cid. On top of that, school reading tests have begun and Derek feels doubly off his game. Isn't there anything he's good at?

This Gaming Life

This Gaming Life PDF Author: Jim Rossignol
Publisher: University of Michigan Press
ISBN: 0472033972
Category : Biography & Autobiography
Languages : en
Pages : 224

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Book Description
DIVA look at what it's like to play video games, their cultures in three different international cities, and their significance in everyday life/div

Level 1

Level 1 PDF Author: J P Hascall
Publisher:
ISBN: 9781734991017
Category :
Languages : en
Pages : 286

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Book Description
NOW YOU'RE PLAYING WITH POWER! THE REAL NINTENDO CHAMPION WITH BE CROWNED. LET'S PLAY MONEY MAKING GAME. $100,000. IT'S A SECRET TO EVERYBODY. TELL ANYONE, AND GAME OVER. Dean Francis, 15-year-old Nintendo prodigy, receives the opportunity of a lifetime: To play in a mysterious tournament to win $100,000. He'll have to use all of his gaming knowledge to solve clues leading to the details of the competition. Meanwhile, James Michaels, rich entrepreneur, and Shozoku Ito, messenger for a wealthy Japanese investor, are the creators of the competition, which is actually a wager to determine whether American or Japanese Nintendo players are superior. Not everyone is determined to play fair. Who will win the Money Making Game and $100,000... and what will be the cost for the losers-and the winners?

Why Save Alexander

Why Save Alexander PDF Author: Phillip Telfer
Publisher: Elm Hill
ISBN: 1400328292
Category : Young Adult Fiction
Languages : en
Pages : 310

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Book Description
Can a hardcore gamer survive a real-world crisis? Seventeen-year-old Alex Brooks is obsessed with becoming an e-athlete. What teen wouldn’t want to make a million dollars playing video games professionally? Especially if you’ve got a real shot at it like Alex. His mom, a television producer in Hollywood, casts her son in a reality show about young gaming hopefuls seeking fame and fortune. This gives him great exposure in the industry. On top of that, His dad owns an up-and-coming tech business that is about to launch a revolutionary product. Life couldn’t be better--or could it? Truth be told, Alex doesn’t need to go pro as bad as he needs to grow up, and what teen really wants to do that? He’s popular with other gamers but his over-inflated ego makes him obnoxious to almost everyone else. He hides a deep secret--the cavernous void in his life that nothing seems to fill. He thrives on a false sense of accomplishment but is haunted by an inescapable sense of loneliness. He has lived in the shadow of his dad’s relentless pursuit of building a tech empire while watching him fail to keep his family from falling apart. What will it take for Alex to gain a new perspective on what it means to become a man and what it takes to be a hero? Everything changes when Alex goes missing. He must face a life or death struggle in a foreign culture that doesn’t have a power grid. Man or computer mouse? His digital world didn’t prepare him for the challenges that are about to confront him. Alex is not ready to rescue anyone, he needs to be rescued. For those who really know Alexander, why would anyone want to save him? This coming-of-age story follows Alex as he is forced to grow up the hard way through extraordinary circumstances, which cause him to re-evaluate what’s important in life, his need for God, and the positive influence of older mentors. Adventure, danger, romance, survival, despair and Providence are the ingredients that help remake his life.

Guinness World Records: Gamer's Edition 2019

Guinness World Records: Gamer's Edition 2019 PDF Author: Guinness World Records
Publisher: Guinness World Records
ISBN: 9781912286454
Category : Juvenile Nonfiction
Languages : en
Pages : 0

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Book Description
The Guinness World Records Gamer’s Edition 2019 is the global authority on all things videogames. Inside the 12th edition of the world’s best-selling videogames annual you’ll be able to delve into your favorite games like never before – from returning favorites like FIFA, Overwatch, Call of Duty, Minecraft, Super Mario and The Legend of Zelda, to all-new instant classics such as Fortnite, Monster Hunter: World, Dragon Ball FighterZ, and NieR: Automata. Inside you’ll be able to delve into your favorite games like never before – from returning favorites like FIFA, Overwatch, Call of Duty, Minecraft, Super Mario and The Legend of Zelda, to all-new instant classics such as Monster Hunter: World, Dragon Ball FighterZ, NieR: Automata and Fortnite. You’ll be able to discover who the best FIFA 18 player in the world is, the size of the biggest monster in Monster Hunter: World (clue: it’s really, really big), which Overwatch player has healed more players than any other and find out which eSports pro won over $2.4 million in 2017 alone! We’ll also introduce you to some of the most amazing gamers on the planet. From Nathaniel “Nathie” de Jong, the world’s most popular VR-dedicated YouTuber, to Ray “Stallion83” Cox who has the world’s highest Xbox Gamerscore. And that’s not forgetting Joseph Garrett, Stampy Cat himself, who holds one of Minecraft’s strangest records ever – let’s just say cake is involved... Stampy Cat has also provided a special guest intro that you’ll only find in the Guinness World Records Gamer’s Edition 2019. Talk of Stampy Cat brings us speedily to our World Builders special chapter – a well-constructed celebration of the games that let us build, including Minecraft, LEGO® Worlds, Roblox, Terraria and more. You’ll have chance to don your hard hat too by taking part in our Reader Challenges that could put your name in lights in next year’s Gamer’s Edition. So, whether you want to know who the world’s most popular Fortnite player is, see the planet’s biggest Game & Watch, or find out which nation is the best at Pokémon, you’ve come to the right place!

Zen Gaming and the Art of Electronic Sports

Zen Gaming and the Art of Electronic Sports PDF Author: Lee L. Southard
Publisher:
ISBN: 9780615789040
Category :
Languages : en
Pages : 76

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Book Description
Zen Gaming and The Art of Electronic Sports is a unique and creative way for Gamers to improve their gaming abilities and learn healthy habits. Contained within are eleven levels that the gamer must progress through to reach the final reward. Each level awards attribute points that enhance gaming abilities and overall well-being. The nine attributes of a Zen Gamer are strength, wisdom, awareness, endurance, appeal, income, energy, and lifeforce. Reasons to experience Zen Gaming and the Art of Electronic Sports 1) You feel that you should be in higher rank/league/rating, but are stuck, and cannot seem to rise above your current standing. 2) You want to increase, develop, or improve: map awareness, fan base, fun, energy, a winning mindset, and controller/mouse/keyboard precision 3) You want to transform, decrease, or eliminate: miss clicks, toxic gaming habits (i.e. rage), gaming acne, obesity, and the feeling of defeat. 4) You would like to learn how to use games as a tool for spiritual, physical, mental, and financial growth.