Author: Luigi Prestinenza Puglisi
Publisher: Springer Science & Business Media
ISBN: 9783764360931
Category : Architecture
Languages : en
Pages : 100
Book Description
"The messages of our electronic age are becoming increasingly metaphorical and less assertive. This metaphorization process affects every aspect of society today, as can be seen in design and, although more resistant to change, in the sphere of architecture. A building does not acquire value just because it works, is solid, spatially stimulating and liveable, but because it refers to something else. The process of metaphorization concerns most of today's architecture. Its basic objective is a new interiorization of the landscape and the relations between man and nature, an objective which has been accomplished, or nearly. In order to make further progress and gain ground, we must turn to electronics and, above all, its center: interconnections."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Hyper Architecture : Spaces in the Electronic Age
Author: Luigi Prestinenza Puglisi
Publisher: Springer Science & Business Media
ISBN: 9783764360931
Category : Architecture
Languages : en
Pages : 100
Book Description
"The messages of our electronic age are becoming increasingly metaphorical and less assertive. This metaphorization process affects every aspect of society today, as can be seen in design and, although more resistant to change, in the sphere of architecture. A building does not acquire value just because it works, is solid, spatially stimulating and liveable, but because it refers to something else. The process of metaphorization concerns most of today's architecture. Its basic objective is a new interiorization of the landscape and the relations between man and nature, an objective which has been accomplished, or nearly. In order to make further progress and gain ground, we must turn to electronics and, above all, its center: interconnections."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Publisher: Springer Science & Business Media
ISBN: 9783764360931
Category : Architecture
Languages : en
Pages : 100
Book Description
"The messages of our electronic age are becoming increasingly metaphorical and less assertive. This metaphorization process affects every aspect of society today, as can be seen in design and, although more resistant to change, in the sphere of architecture. A building does not acquire value just because it works, is solid, spatially stimulating and liveable, but because it refers to something else. The process of metaphorization concerns most of today's architecture. Its basic objective is a new interiorization of the landscape and the relations between man and nature, an objective which has been accomplished, or nearly. In order to make further progress and gain ground, we must turn to electronics and, above all, its center: interconnections."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
Image, Time and Motion
Author: Andreas Treske
Publisher: Lulu.com
ISBN: 9081602152
Category : Digital media
Languages : en
Pages : 145
Book Description
Publisher: Lulu.com
ISBN: 9081602152
Category : Digital media
Languages : en
Pages : 145
Book Description
Critical Digital Studies
Author: Arthur Kroker
Publisher: University of Toronto Press
ISBN: 0802097987
Category : Social Science
Languages : en
Pages : 601
Book Description
Since its initial publication, Critical Digital Studies has proven an indispensable guide to understanding digitally mediated culture. Bringing together the leading scholars in this growing field, internationally renowned scholars Arthur and Marilouise Kroker present an innovative and interdisciplinary survey of the relationship between humanity and technology. The reader offers a study of our digital future, a means of understanding the world with new analytic tools and means of communication that are defining the twenty-first century. The second edition includes new essays on the impact of social networking technologies and new media. A new section - "New Digital Media" - presents important, new articles on topics including hacktivism in the age of digital power and the relationship between gaming and capitalism. The extraordinary range and depth of the first edition has been maintained in this new edition. Critical Digital Studies will continue to provide the leading edge to readers wanting to understand the complex intersection of digital culture and human knowledge.
Publisher: University of Toronto Press
ISBN: 0802097987
Category : Social Science
Languages : en
Pages : 601
Book Description
Since its initial publication, Critical Digital Studies has proven an indispensable guide to understanding digitally mediated culture. Bringing together the leading scholars in this growing field, internationally renowned scholars Arthur and Marilouise Kroker present an innovative and interdisciplinary survey of the relationship between humanity and technology. The reader offers a study of our digital future, a means of understanding the world with new analytic tools and means of communication that are defining the twenty-first century. The second edition includes new essays on the impact of social networking technologies and new media. A new section - "New Digital Media" - presents important, new articles on topics including hacktivism in the age of digital power and the relationship between gaming and capitalism. The extraordinary range and depth of the first edition has been maintained in this new edition. Critical Digital Studies will continue to provide the leading edge to readers wanting to understand the complex intersection of digital culture and human knowledge.
No Matter: Theories and Practices of the Ephemeral in Architecture
Author: Anastasia Karandinou
Publisher: Routledge
ISBN: 1317087151
Category : Architecture
Languages : en
Pages : 398
Book Description
How do digital media (mobile phones, GPS, iPods, portable computers, internet, virtual realities, etc.) affect the way we perceive, inhabit and design space? Why do architects traditionally design, draw and map the visual, as opposed to other types of sensations of space (the sound, the smell, the texture, etc.)? Architecture is not only about the solid, material elements of space; it is also about the invisible, immaterial, intangible elements of space. This book examines the design, representation and reception of the ephemeral in architecture. It discusses how architects map and examine the spatial qualities that these elements create and questions whether - and if so, how - they take them into account in the designing process. Karandinou argues that current interest in the ephemeral in contemporary culture and architecture is related to the evolution of digital media; and that it is related to the new ways of thinking about space and everyday situations that new media enables. With sound and video recording devices now being embedded in everyday gadgets and mobile phones, capturing sounds or ephemeral situations and events has become an everyday habit. New animation techniques allow designers to think about space through time, as they are able to design dynamic and responsive spaces, as well as static spaces explored by someone over time. Contemporary video games are no longer based on a simple visual input and a keyboard; they now involve other senses, movement, and the response of the whole body in space. This book therefore argues that the traditional binary opposition between the sensuous and the digital is currently being reversed. Subsequently, new media can also function as a new tool-to-think-with about space. Designers are now able to think through time, and design spaces accordingly. Time, temporality, ephemerality, become central issues in the designing process. The notion first claimed by Marshall McLuhan in the 1960s, that the emergence of new di
Publisher: Routledge
ISBN: 1317087151
Category : Architecture
Languages : en
Pages : 398
Book Description
How do digital media (mobile phones, GPS, iPods, portable computers, internet, virtual realities, etc.) affect the way we perceive, inhabit and design space? Why do architects traditionally design, draw and map the visual, as opposed to other types of sensations of space (the sound, the smell, the texture, etc.)? Architecture is not only about the solid, material elements of space; it is also about the invisible, immaterial, intangible elements of space. This book examines the design, representation and reception of the ephemeral in architecture. It discusses how architects map and examine the spatial qualities that these elements create and questions whether - and if so, how - they take them into account in the designing process. Karandinou argues that current interest in the ephemeral in contemporary culture and architecture is related to the evolution of digital media; and that it is related to the new ways of thinking about space and everyday situations that new media enables. With sound and video recording devices now being embedded in everyday gadgets and mobile phones, capturing sounds or ephemeral situations and events has become an everyday habit. New animation techniques allow designers to think about space through time, as they are able to design dynamic and responsive spaces, as well as static spaces explored by someone over time. Contemporary video games are no longer based on a simple visual input and a keyboard; they now involve other senses, movement, and the response of the whole body in space. This book therefore argues that the traditional binary opposition between the sensuous and the digital is currently being reversed. Subsequently, new media can also function as a new tool-to-think-with about space. Designers are now able to think through time, and design spaces accordingly. Time, temporality, ephemerality, become central issues in the designing process. The notion first claimed by Marshall McLuhan in the 1960s, that the emergence of new di
The Architecture of Imaging
Author: Paige Alison Ridley
Publisher:
ISBN:
Category :
Languages : en
Pages : 130
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 130
Book Description
Designing Adaptive Virtual Worlds
Author: Ning Gu
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110399210
Category : Architecture
Languages : en
Pages : 174
Book Description
Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new level. The place metaphor provides a rich source of styles and examples for designing in 3D virtual worlds. This book is one of the first design books in the field showing how those styles can be captured in a design grammar so that unique places can be created through computational agents responding to the changing needs of the people in the virtual world. Applying the techniques introduced in this book has immediate implications on the design of games and functional places in existing virtual world platforms such as Second Life, OpenSim and Active Worlds as well as future virtual worlds in which the boundaries between digital and physical environments blur.
Publisher: Walter de Gruyter GmbH & Co KG
ISBN: 3110399210
Category : Architecture
Languages : en
Pages : 174
Book Description
Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new level. The place metaphor provides a rich source of styles and examples for designing in 3D virtual worlds. This book is one of the first design books in the field showing how those styles can be captured in a design grammar so that unique places can be created through computational agents responding to the changing needs of the people in the virtual world. Applying the techniques introduced in this book has immediate implications on the design of games and functional places in existing virtual world platforms such as Second Life, OpenSim and Active Worlds as well as future virtual worlds in which the boundaries between digital and physical environments blur.
Architecture In Use
Author: DJM van der Voordt
Publisher: Routledge
ISBN: 1136428399
Category : Architecture
Languages : en
Pages : 326
Book Description
This unique book discusses programming, design and building evaluation providing a ‘joined up’ approach to building design. By linking the functional and architectonic qualities of a building, the authors show the practical implications of the utility value of buildings. Starting by looking at how the relationship between form and function has been dealt with by different approaches to architecture from a historical perspective, it goes on to discuss how the desired functional quality and utility value of a building can be expressed in a brief and given a physical form by the architect. Finally, it advises on how to carry out post-occupancy evaluation and provides the architect with methods and techniques for testing whether the intended utility value of a building has been achieved.
Publisher: Routledge
ISBN: 1136428399
Category : Architecture
Languages : en
Pages : 326
Book Description
This unique book discusses programming, design and building evaluation providing a ‘joined up’ approach to building design. By linking the functional and architectonic qualities of a building, the authors show the practical implications of the utility value of buildings. Starting by looking at how the relationship between form and function has been dealt with by different approaches to architecture from a historical perspective, it goes on to discuss how the desired functional quality and utility value of a building can be expressed in a brief and given a physical form by the architect. Finally, it advises on how to carry out post-occupancy evaluation and provides the architect with methods and techniques for testing whether the intended utility value of a building has been achieved.
Architecture in the Digital Age
Author: Branko Kolarevic
Publisher: Taylor & Francis
ISBN: 1134470444
Category : Architecture
Languages : en
Pages : 441
Book Description
Architecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age.
Publisher: Taylor & Francis
ISBN: 1134470444
Category : Architecture
Languages : en
Pages : 441
Book Description
Architecture in the Digital Age addresses contemporary architectural practice in which digital technologies are radically changing how buildings are conceived, designed and produced. It discusses the digitally-driven changes, their origins, and their effects by grounding them in actual practices already taking place, while simultaneously speculating about their wider implications for the future. The book offers a diverse set of ideas as to what is relevant today and what will be relevant tomorrow for emerging architectural practices of the digital age.
Reviewing Design Process Theories
Author: Mahmud Rezaei
Publisher: Springer Nature
ISBN: 3030619168
Category : Political Science
Languages : en
Pages : 97
Book Description
This interdisciplinary book explores design theories, combining research from a range of fields including architecture, landscape architecture, urban planning, urban design, industrial design, software engineering, environmental psychology, geography, anthropology, and sociology. Following an extensive review of the current literature, the author reveals eight major types of theory in design processes. The theories are classified as follows: Rational vs. Empiricist Theories, Procedural vs. Substantive Theories, Normative vs. Positive Theories, Design Scopes, Designers vs. People, Form and Space Creation Paradigms, Efficient Tools and Sources in the Design Process, and Place vs. Non-Place Theories. The respective design theories are illustrated with diagrams, tables and figures, condensing the content of over 140 essential theoretical texts that address various aspects of design processes. Given its scope, the book will appeal to undergraduate and graduate students, and to researchers and practitioners in design, urban planning, urban design, architecture, art, etc.
Publisher: Springer Nature
ISBN: 3030619168
Category : Political Science
Languages : en
Pages : 97
Book Description
This interdisciplinary book explores design theories, combining research from a range of fields including architecture, landscape architecture, urban planning, urban design, industrial design, software engineering, environmental psychology, geography, anthropology, and sociology. Following an extensive review of the current literature, the author reveals eight major types of theory in design processes. The theories are classified as follows: Rational vs. Empiricist Theories, Procedural vs. Substantive Theories, Normative vs. Positive Theories, Design Scopes, Designers vs. People, Form and Space Creation Paradigms, Efficient Tools and Sources in the Design Process, and Place vs. Non-Place Theories. The respective design theories are illustrated with diagrams, tables and figures, condensing the content of over 140 essential theoretical texts that address various aspects of design processes. Given its scope, the book will appeal to undergraduate and graduate students, and to researchers and practitioners in design, urban planning, urban design, architecture, art, etc.
Behind the Scenes
Author: Francesco De Luca
Publisher: Springer Science & Business Media
ISBN: 9783764367374
Category : Architecture
Languages : en
Pages : 90
Book Description
Information technology has brought about a radical change in architectural design. The sketches and plans of yesterday have been transformed by CAD. In this book the authors cast a glance behind the scenes to provide a systematic overview of the tools and technical processes which are now an integral part of today ́s design methods. The most important digital tools are presented, the principal steps are analysed, and the essential concepts are explained. The theoretical information is vividly illustrated by a selection of examples from the world of architecture. A concise and accessible introduction to electronic designing, this book makes the subject easily comprehensible to all who are new to the field, and for those who already involved in digital designing it is a useful recapitulation and orientation.
Publisher: Springer Science & Business Media
ISBN: 9783764367374
Category : Architecture
Languages : en
Pages : 90
Book Description
Information technology has brought about a radical change in architectural design. The sketches and plans of yesterday have been transformed by CAD. In this book the authors cast a glance behind the scenes to provide a systematic overview of the tools and technical processes which are now an integral part of today ́s design methods. The most important digital tools are presented, the principal steps are analysed, and the essential concepts are explained. The theoretical information is vividly illustrated by a selection of examples from the world of architecture. A concise and accessible introduction to electronic designing, this book makes the subject easily comprehensible to all who are new to the field, and for those who already involved in digital designing it is a useful recapitulation and orientation.