How Video Works

How Video Works PDF Author: Marcus Weise
Publisher: Taylor & Francis
ISBN: 0240809335
Category : Computers
Languages : en
Pages : 333

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Book Description
How Video Works has been a bible for professionals in the video world since 1985. It offers easy to understand explanations of the entire world of video. A complete guide from analog video to all the new digital technologies, including HD, compression, and encoding. This book is a must-have for any broadcast or video production department. It is also perfect for the new video technician or non-tech creative professional who is just beginning to discover the digital world. Update your library with the brand new version of an industry standard.

How Video Works

How Video Works PDF Author: Marcus Weise
Publisher: Taylor & Francis
ISBN: 024080614X
Category : Computers
Languages : en
Pages : 284

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Book Description
Most used book by professionals in broadcast and post production video departments in the entertainment industry! HOW VIDEO WORKS (formerly Videotape Theory & Operations) offers to the working video professional or student a complete and thorough guide to understanding how the analog and digital broadcast video signal is captured, recorded, transmitted, and broadcast, and the equipment that supports that process. Written in an easy to understand style, this book has been a bible for professionals in the video world since 1985. Update your library with this new version of an industry standard. HOW VIDEO WORKS will give you: * New digital technologies including hi-definition, compression and encoding. * A hands-on approach to learning about video recording, transmission, and playback. * Complete glossary of terms covering both analog and digital video. * Clear and easy to understand explanations-perfect for the new technician or non-tech creative professional. Contents: * Overview/Introduction * Electronic Photography * Scanning * Synchronizing the Signal * Transmitting the Signal * Color Video * Color Monitor Setup * Analog Waveform Monitors * Analog Vectorscopes * The Encoded Signal * Digital Theory * Digital Television Standards * High Definition Video * Digital Scopes * Compression * Magnetic Media * Optical Media * TimeCode * Audio For Video * Operations Overview * Test Signals & Media Problems Diana Weynand is an award-winning producer, director, editor, and co-founder of Weynand Training International (www.weynand.com), who has led the way in training on emerging technologies for the entertainment industry since 1981. She spent time as a videotape operator and online editor for ABC, and as Supervising Editor for the Barbara Walters Specials. She has been a columnist for numerous trade magazines and written several books on Final Cut Pro. She currently writes a monthly column on Hi-Definition for the entertainment news magazine, "Below The Line." Marcus Weise has over thirty-five years experience in the television industry. As an expert in the new digital technology, he has operated in both production and post production as an Associate Director, Online Editor and a Technical Consultant. He designed and oversaw the construction and eventually the operation of worldwide cable television facilities for TV Guide in Hollywood. Among his many credits as a Hi-Definition online editor are CSI and CSI Miami.

Art Fundamentals 2nd Edition

Art Fundamentals 2nd Edition PDF Author: 3DTotal Publishing
Publisher: 3dtotal Publishing
ISBN: 9781912843077
Category :
Languages : en
Pages : 288

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Book Description
A fully revised and updated edition of this back-to-basics title, packed with the fundamental concepts, conventions and theory needed when creating art.

Digital Video and HD

Digital Video and HD PDF Author: Charles Poynton
Publisher: Elsevier
ISBN: 0080504302
Category : Computers
Languages : en
Pages : 737

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Book Description
Rapidly evolving computer and communications technologies have achieved data transmission rates and data storage capacities high enough for digital video. But video involves much more than just pushing bits! Achieving the best possible image quality, accurate color, and smooth motion requires understanding many aspects of image acquisition, coding, processing, and display that are outside the usual realm of computer graphics. At the same time, video system designers are facing new demands to interface with film and computer system that require techniques outside conventional video engineering. Charles Poynton's 1996 book A Technical Introduction to Digital Video became an industry favorite for its succinct, accurate, and accessible treatment of standard definition television (SDTV). In Digital Video and HDTV, Poynton augments that book with coverage of high definition television (HDTV) and compression systems. For more information on HDTV Retail markets, go to: http://www.insightmedia.info/newsletters.php#hdtvWith the help of hundreds of high quality technical illustrations, this book presents the following topics:* Basic concepts of digitization, sampling, quantization, gamma, and filtering* Principles of color science as applied to image capture and display* Scanning and coding of SDTV and HDTV* Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video)* Analog NTSC and PAL* Studio systems and interfaces* Compression technology, including M-JPEG and MPEG-2* Broadcast standards and consumer video equipment

An Introduction to Digital Audio

An Introduction to Digital Audio PDF Author: John Watkinson
Publisher: Taylor & Francis
ISBN: 0240516435
Category : Computers
Languages : en
Pages : 433

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Book Description
First Published in 2002. Routledge is an imprint of Taylor & Francis, an informa company.

Introduction to Video Production

Introduction to Video Production PDF Author: Ronald Compesi
Publisher: CRC Press
ISBN: 1317347153
Category : Art
Languages : en
Pages : 401

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Book Description
Written in a clear, non-technical manner, Introduction to Video Production focuses on the fundamental principles of video production and the technologies used in production. This book discusses video aesthetics, technologies, and production practice in a clear and concise manner. It also emphasizes the importance of teamwork and planning in the production process. Chapters are clearly organized and heavily illustrated, with key terms identified in boldface. With Introduction to Video Production, readers will learn not only how the technology works, but how to work with the technology and with each other.

How Video Works

How Video Works PDF Author: Marcus Weise
Publisher: Taylor & Francis
ISBN: 113606981X
Category : Performing Arts
Languages : en
Pages : 333

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Book Description
How Video Works has been a bible for professionals in the video world since 1985. It offers easy to understand explanations of the entire world of video. A complete guide from analog video to all the new digital technologies, including HD, compression, and encoding. This book is a must-have for any broadcast or video production department. It is also perfect for the new video technician or non-tech creative professional who is just beginning to discover the digital world. Update your library with the brand new version of an industry standard.

Color Correction Handbook

Color Correction Handbook PDF Author: Alexis Van Hurkman
Publisher: Pearson Education
ISBN: 0321929667
Category : Computers
Languages : en
Pages : 673

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Book Description
The 'Color Correction Handbook' covers a wide variety of techniques that can be used by colourists, no matter what system they're using. From the most basic methods for evaluating and correcting an overall image, to the most advanced targeted corrections and creative stylizations typically employed, this book covers it all.

The Technology of Video and Audio Streaming

The Technology of Video and Audio Streaming PDF Author: David Austerberry
Publisher: Taylor & Francis
ISBN: 1136028749
Category : Computers
Languages : en
Pages : 357

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Book Description
* Learn the end-to-end process, starting with capture from a video or audio source through to the consumer's media player * A quick-start quide to streaming media technologies * How to monetize content and protect revenue with digital rights management For broadcasters, web developers, project managers implementing streaming media systems, David Austerberry shows how to deploy the technology on your site, from video and audio capture through to the consumer's media player. The book first deals with Internet basics and gives a thorough coverage of telecommunications networks and the last mile to the home. Video and audio formats are covered, as well as compression standards including Windows Media and MPEG-4. The book then guides you through the streaming process, showing in-depth how to encode audio and video. The deployment of media servers, live webcasting and how the stream is displayed by the consumer's media player are also covered. A final section on associated technologies illustrates how you can protect your revenue sources with digital rights management, looks at content delivery networks and provides examples of successful streaming applications. The supporting website, www.davidausterberry.com/streaming.html, offers updated links to sources of information, manufacturers and suppliers. David Austerberry is co-owner of the new media communications consultancy, Informed Sauce. He has worked with streaming media since the late nineties. Before that, he has been product manager for a number of broadcast equipment manufacturers, and formerly had many years with a leading broadcaster.

The Art of Game Design

The Art of Game Design PDF Author: Jesse Schell
Publisher: CRC Press
ISBN: 1466598646
Category : Computers
Languages : en
Pages : 604

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Book Description
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.