Author: Benjamin Dasnois
Publisher: Packt Publishing Ltd
ISBN: 1849512574
Category : Computers
Languages : en
Pages : 488
Book Description
Develop exciting applications with this multi-platform programming language.
HaXe 2 Beginner's Guide
Author: Benjamin Dasnois
Publisher: Packt Publishing Ltd
ISBN: 1849512574
Category : Computers
Languages : en
Pages : 488
Book Description
Develop exciting applications with this multi-platform programming language.
Publisher: Packt Publishing Ltd
ISBN: 1849512574
Category : Computers
Languages : en
Pages : 488
Book Description
Develop exciting applications with this multi-platform programming language.
Protocols and Applications for the Industrial Internet of Things
Author: González García, Cristian
Publisher: IGI Global
ISBN: 1522538062
Category : Business & Economics
Languages : en
Pages : 376
Book Description
The Internet of Things (IoT) has become a major influence on the development of new technologies and innovations. When utilized properly, these applications can enhance business functions and make them easier to perform. Protocols and Applications for the Industrial Internet of Things discusses and addresses the difficulties, challenges, and applications of IoT in industrial processes and production and work life. Featuring coverage on a broad range of topics such as industrial process control, machine learning, and data mining, this book is geared toward academicians, computer engineers, students, researchers, and professionals seeking current and relevant research on applications of the IoT.
Publisher: IGI Global
ISBN: 1522538062
Category : Business & Economics
Languages : en
Pages : 376
Book Description
The Internet of Things (IoT) has become a major influence on the development of new technologies and innovations. When utilized properly, these applications can enhance business functions and make them easier to perform. Protocols and Applications for the Industrial Internet of Things discusses and addresses the difficulties, challenges, and applications of IoT in industrial processes and production and work life. Featuring coverage on a broad range of topics such as industrial process control, machine learning, and data mining, this book is geared toward academicians, computer engineers, students, researchers, and professionals seeking current and relevant research on applications of the IoT.
IoT Protocols and Applications for Improving Industry, Environment, and Society
Author: Cristian González García
Publisher: IGI Global
ISBN: 1799864650
Category : Computers
Languages : en
Pages : 339
Book Description
"This book studies how daily life operates using many objects with Internet connections such as smartphones, tablets, Smart TVs, micro-controllers, Smart Tags, computers, laptops, cars, cheaper sensors, and more, commonly referred to as the Internet of Things. To accommodate this new connected structure, readers will learn how improved wireless strategies drive the need for a better IoT network"--
Publisher: IGI Global
ISBN: 1799864650
Category : Computers
Languages : en
Pages : 339
Book Description
"This book studies how daily life operates using many objects with Internet connections such as smartphones, tablets, Smart TVs, micro-controllers, Smart Tags, computers, laptops, cars, cheaper sensors, and more, commonly referred to as the Internet of Things. To accommodate this new connected structure, readers will learn how improved wireless strategies drive the need for a better IoT network"--
Modern Software Engineering Methodologies for Mobile and Cloud Environments
Author: Rosado da Cruz, António Miguel
Publisher: IGI Global
ISBN: 1466699175
Category : Computers
Languages : en
Pages : 378
Book Description
As technology continues to evolve, the popularity of mobile computing has become inherent within today’s society. With the majority of the population using some form of mobile device, it has become increasingly important to develop more efficient cloud platforms. Modern Software Engineering Methodologies for Mobile and Cloud Environments investigates emergent trends and research on innovative software platforms in mobile and cloud computing. Featuring state-of-the-art software engineering methods, as well as new techniques being utilized in the field, this book is a pivotal reference source for professionals, researchers, practitioners, and students interested in mobile and cloud environments.
Publisher: IGI Global
ISBN: 1466699175
Category : Computers
Languages : en
Pages : 378
Book Description
As technology continues to evolve, the popularity of mobile computing has become inherent within today’s society. With the majority of the population using some form of mobile device, it has become increasingly important to develop more efficient cloud platforms. Modern Software Engineering Methodologies for Mobile and Cloud Environments investigates emergent trends and research on innovative software platforms in mobile and cloud computing. Featuring state-of-the-art software engineering methods, as well as new techniques being utilized in the field, this book is a pivotal reference source for professionals, researchers, practitioners, and students interested in mobile and cloud environments.
Research Anthology on Recent Trends, Tools, and Implications of Computer Programming
Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 1799830179
Category : Computers
Languages : en
Pages : 2069
Book Description
Programming has become a significant part of connecting theoretical development and scientific application computation. Computer programs and processes that take into account the goals and needs of the user meet with the greatest success, so it behooves software engineers to consider the human element inherent in every line of code they write. Research Anthology on Recent Trends, Tools, and Implications of Computer Programming is a vital reference source that examines the latest scholarly material on trends, techniques, and uses of various programming applications and examines the benefits and challenges of these computational developments. Highlighting a range of topics such as coding standards, software engineering, and computer systems development, this multi-volume book is ideally designed for programmers, computer scientists, software developers, analysts, security experts, IoT software programmers, computer and software engineers, students, professionals, and researchers.
Publisher: IGI Global
ISBN: 1799830179
Category : Computers
Languages : en
Pages : 2069
Book Description
Programming has become a significant part of connecting theoretical development and scientific application computation. Computer programs and processes that take into account the goals and needs of the user meet with the greatest success, so it behooves software engineers to consider the human element inherent in every line of code they write. Research Anthology on Recent Trends, Tools, and Implications of Computer Programming is a vital reference source that examines the latest scholarly material on trends, techniques, and uses of various programming applications and examines the benefits and challenges of these computational developments. Highlighting a range of topics such as coding standards, software engineering, and computer systems development, this multi-volume book is ideally designed for programmers, computer scientists, software developers, analysts, security experts, IoT software programmers, computer and software engineers, students, professionals, and researchers.
The Essential Guide to Open Source Flash Development
Author: John Grden
Publisher: Apress
ISBN: 1430209941
Category : Computers
Languages : en
Pages : 398
Book Description
Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need and how to best fit it into your workflow. Step-by-step walk-throughs guide you through development with the most popular open source Flash tools. Written by the project leads and open source Flash aficionados. The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following: Papervision3D: to create 3D in Flash Red5: to stream video over the internet SWX: to build data-driven mashups and mobile apps Fuse: to make ActionScript animation a cinch Go: to build your own animation tools in ActionScript 3.0 haXe: to create Flash files and more AMFPHP: to communicate between Flash and php Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools. If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.
Publisher: Apress
ISBN: 1430209941
Category : Computers
Languages : en
Pages : 398
Book Description
Explore the world of open source Flash and discover which tools are available. Learn how to identify which tool you need and how to best fit it into your workflow. Step-by-step walk-throughs guide you through development with the most popular open source Flash tools. Written by the project leads and open source Flash aficionados. The Essential Guide to Open Source Flash Development is a practical development guide to creating Flash applications with open source Flash tools and workflows. You will walk away with an understanding of what tools will best suit your current situation, making your development easier and more productive, and with the knowledge of how to install and set up some of the best tools available, including the following: Papervision3D: to create 3D in Flash Red5: to stream video over the internet SWX: to build data-driven mashups and mobile apps Fuse: to make ActionScript animation a cinch Go: to build your own animation tools in ActionScript 3.0 haXe: to create Flash files and more AMFPHP: to communicate between Flash and php Open source Flash has been a revolution for Flash and has made a major impact on how people build Flash content. The open source tools available expand on Flash's existing tool set, enabling you to perform such tasks as easily create full 3D in Flash or hook up to an open source video-streaming server. Many of these useful tools are powerful yet lack documentation. this book explains in step-by-step detail how to use the most popular open source Flash tools. If you want to expand your Flash tool set and explore the open source Flash community, then this book is for you. If you already use some open source Flash tools, then you will find this book a useful documentation resource as well as an eye-opener to the other tools that are available.
Haxe Game Development Essentials
Author: Jeremy McCurdy
Publisher: Packt Publishing Ltd
ISBN: 1785286919
Category : Computers
Languages : en
Pages : 188
Book Description
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.
Publisher: Packt Publishing Ltd
ISBN: 1785286919
Category : Computers
Languages : en
Pages : 188
Book Description
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.
Income Tax Regulations, Final and Proposed Under Internal Revenue Code
Author: United States. Department of the Treasury
Publisher:
ISBN:
Category : Income tax
Languages : en
Pages : 1268
Book Description
Publisher:
ISBN:
Category : Income tax
Languages : en
Pages : 1268
Book Description
Calavo News
Author:
Publisher:
ISBN:
Category : Avocado
Languages : en
Pages : 596
Book Description
Publisher:
ISBN:
Category : Avocado
Languages : en
Pages : 596
Book Description
Crafting Interpreters
Author: Robert Nystrom
Publisher: Genever Benning
ISBN: 0990582949
Category : Computers
Languages : en
Pages : 1068
Book Description
Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.
Publisher: Genever Benning
ISBN: 0990582949
Category : Computers
Languages : en
Pages : 1068
Book Description
Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.