Graphics, Sound & Music for the Commodore 64

Graphics, Sound & Music for the Commodore 64 PDF Author: Don Cassel
Publisher: WCB/McGraw-Hill
ISBN: 9780697004239
Category : Commodore 64 (Computer)
Languages : en
Pages : 166

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Graphics, Sound & Music for the Commodore 64

Graphics, Sound & Music for the Commodore 64 PDF Author: Don Cassel
Publisher: WCB/McGraw-Hill
ISBN: 9780697004239
Category : Commodore 64 (Computer)
Languages : en
Pages : 166

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Book Description


The Complete Commodore Inner Space Anthology

The Complete Commodore Inner Space Anthology PDF Author: Hildon, Karl J. H
Publisher: Milton, Ont. : Transactor Pub.
ISBN: 9780969208600
Category : Commodore computers
Languages : en
Pages : 122

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The Oxford Handbook of Video Game Music and Sound

The Oxford Handbook of Video Game Music and Sound PDF Author: William Gibbons
Publisher: Oxford University Press
ISBN: 0197556167
Category : Computers
Languages : en
Pages : 977

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Book Description
Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research.

An Introduction to the Commodore 64

An Introduction to the Commodore 64 PDF Author: N.B. Scrimshaw
Publisher: Birkhäuser
ISBN: 1489967877
Category : Science
Languages : en
Pages : 133

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Mastering the Commodore 64

Mastering the Commodore 64 PDF Author: Mark Greenshields
Publisher: Acorn Books
ISBN: 9781789824612
Category :
Languages : en
Pages : 198

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Book Description
First published in 1983, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to go further than the confines of programming purely in BASIC and is still a highly useful guide for those interested in retro gaming on the classic machine. * * * As the original publisher Interface Publications wrote: This book is a manual for all Commodore 64 users who wish to increase their understanding of how their computer works and how to program it proficiently in BASIC and machine code. The author explains how sound and music synthesis, programmable characters, high resolution graphics, function key programming, animation and sprites are done in both BASIC and machine code. It also contains a full memory map of the Commodore 64 and explains how the full 64K can be used and how to correct errors in both BASIC and the KERNAL ROMs. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

ColecoVision Games Guide (color edition)

ColecoVision Games Guide (color edition) PDF Author: Oscar Toledo Gutierrez
Publisher: Lulu.com
ISBN: 0359800505
Category : Computers
Languages : en
Pages : 178

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Book Description
The ColecoVision Games Guide brings you reviews, screenshots and trivia of every game made during the ColecoVision's commercial availability. For newcomers it will be a great guide to the available games, and for fans it will be excellent to discover a few hidden jewels. This is the soft cover color edition.

Commodore 64 Interfacing Blue Book

Commodore 64 Interfacing Blue Book PDF Author: V. J. Georgiou
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 200

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Commodore 64 Programmer's Reference Guide

Commodore 64 Programmer's Reference Guide PDF Author:
Publisher: Prentice Hall
ISBN: 9780672220562
Category : Computers
Languages : en
Pages : 486

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Book Description
Introduces the BASIC programming language, shows how to incorporate graphics and music in programs, and discusses the machine language used by the Commodore 64 computer

Games vs. Hardware. The History of PC video games

Games vs. Hardware. The History of PC video games PDF Author: Bogdan Ion Purcaru
Publisher: Purcaru Ion Bogdan
ISBN:
Category : Computers
Languages : en
Pages : 552

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Book Description
My two biggest passions concerning computers are hardware and gaming. I wrote this book because I don’t want that important pieces of history regarding computer hardware, games and, in a smaller amount the 80’s operating systems to be forgotten and lost. I want everyone to appreciate the hardware and software industry and especially the people behind them as they worked many days and nights to deliver us fast and advanced computers and entertaining and complex games.

Early Home Computers

Early Home Computers PDF Author:
Publisher: PediaPress
ISBN:
Category :
Languages : en
Pages : 1165

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Book Description