Glued to Games

Glued to Games PDF Author: Scott Rigby
Publisher: Bloomsbury Publishing USA
ISBN: 0313362254
Category : Social Science
Languages : en
Pages : 201

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Book Description
This book offers a practical yet powerful way to understand the psychological appeal and strong motivation to play video games. With video game sales in the billions and anxious concerns about their long-term effects growing louder, Glued to Games: How Video Games Draw Us In and Hold Us Spellbound brings something new to the discussion. It is the first truly balanced research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory. Filled with examples from popular games and the real experiences of gamers themselves, Glued to Games gets to the heart of gaming's powerful psychological and emotional allure—the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.

Glued to Games

Glued to Games PDF Author: Scott Rigby
Publisher: Bloomsbury Publishing USA
ISBN: 0313362254
Category : Social Science
Languages : en
Pages : 201

Get Book

Book Description
This book offers a practical yet powerful way to understand the psychological appeal and strong motivation to play video games. With video game sales in the billions and anxious concerns about their long-term effects growing louder, Glued to Games: How Video Games Draw Us In and Hold Us Spellbound brings something new to the discussion. It is the first truly balanced research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory. Filled with examples from popular games and the real experiences of gamers themselves, Glued to Games gets to the heart of gaming's powerful psychological and emotional allure—the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.

Glued to Games

Glued to Games PDF Author: Scott Rigby
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Social Science
Languages : en
Pages : 323

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Book Description
This book offers a practical yet powerful way to understand the psychological appeal and strong motivation to play video games. With video game sales in the billions and anxious concerns about their long-term effects growing louder, Glued to Games: How Video Games Draw Us In and Hold Us Spellbound brings something new to the discussion. It is the first truly balanced research-based analysis on the games and gamers, addressing both the positive and negative aspects of habitual playing by drawing on significant recent studies and established motivational theory. Filled with examples from popular games and the real experiences of gamers themselves, Glued to Games gets to the heart of gaming's powerful psychological and emotional allure—the benefits as well as the dangers. It gives everyone from researchers to parents to gamers themselves a clearer understanding the psychology of gaming, while offering prescriptions for healthier, more enjoyable games and gaming experiences.

Glued to the Set

Glued to the Set PDF Author: Steven D. Stark
Publisher:
ISBN: 9780385324113
Category : Current Events
Languages : en
Pages : 484

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Book Description
Call it literate fun. Ranging from the 1940's to the 1990's and focusing on 60 programs that will surprise you, Stark comments on TV history in a smart, pithy voice and reveals how as a nation we've moved from Lucy and Ricky to Roseanne and Dan; from Howdy Doody to Sesame Street -- and what that says about us.You may think you know television -- but when Steven Stark is finished pushing your buttons with fighting words and brilliant insights, you'll see what television has done to us as a nation in a whole new way. From Beaver to Roseanne, Ed Sullivan to Oprah, Monday Night Football to MTV, Stark takes us on a guided tour of the tube, providing startling revelations about the power of its sixty most important shows and events in the history of television. He catches in bright focus a hilarious, strange, and compelling image of ourselves as reflected on the small screen, and he shows us, with striking logic, the awesome power of television over our future and our fate.

Glue

Glue PDF Author: Irvine Welsh
Publisher: W. W. Norton & Company
ISBN: 0393343677
Category : Fiction
Languages : en
Pages : 480

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Book Description
An epic novel about the bonds of friendship from the author of Trainspotting. The story of four boys growing up in the Edinburgh projects, Glue is about the loyalties, the experiences, and the secrets that hold friends together through three decades. The boys become men: Juice Terry, the work-shy fanny-merchant, with corkscrew curls and sticky fingers; Billy the boxer, driven, controlled, playing to his strengths; Carl, the Milky Bar Kid, drifting along to his own soundtrack; and the doomed Gally, exceedingly thin-skinned and vulnerable to catastrophe at every turn. We follow their lives from the seventies into the new century—from punk to techno, from speed to E. Their mutual loyalty is fused in street morality: Back up your mates, don't hit women, and, most important, never snitch—on anyone. Glue has the Irvine Welsh trademarks—crackling dialogue, scabrous set pieces, and black, black humor—but it is also a grown-up book about growing up; about the way we live our lives, and what happens to us when things become unstuck.

The Complete Book of Activities, Games, Stories, Props, Recipes, and Dances for Young Children

The Complete Book of Activities, Games, Stories, Props, Recipes, and Dances for Young Children PDF Author: Pamela Byrne Schiller
Publisher: Gryphon House, Inc.
ISBN: 9780876592809
Category : Education
Languages : en
Pages : 644

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Book Description
Trying to play a game but can t remember the rules? Looking for your favorite no-bake cookie recipe? It s all right here This book is chock-full of more than 500 ways to enhance any curriculum."

Game Design Workshop

Game Design Workshop PDF Author: Tracy Fullerton
Publisher: CRC Press
ISBN: 1351597698
Category : Computers
Languages : en
Pages : 851

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Book Description
This book helps you to create the digital games you love to play, using a non-technical approach to game design without the need for programming or artistic experience. Award-winning author Tracy Fullerton demystifies the creative process with clear and accessible guidance on the formal and dramatic systems of game design. Using examples of popular games, illustrations of design techniques, and refined exercises to strengthen your understanding of how game systems function, the book gives you the skills and tools necessary to create a compelling and engaging game. This fully updated 4th edition includes expanded coverage of new platforms and genres of play, including casual games and games for learning. It expands on agile development processes and includes a host of new perspectives from top industry game designers. Game Design Workshop puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. These skills will provide the foundation for your career in any facet of the game industry including design, producing, programming, and visual design.

Level 1

Level 1 PDF Author: J P Hascall
Publisher:
ISBN: 9781734991017
Category :
Languages : en
Pages : 286

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Book Description
NOW YOU'RE PLAYING WITH POWER! THE REAL NINTENDO CHAMPION WITH BE CROWNED. LET'S PLAY MONEY MAKING GAME. $100,000. IT'S A SECRET TO EVERYBODY. TELL ANYONE, AND GAME OVER. Dean Francis, 15-year-old Nintendo prodigy, receives the opportunity of a lifetime: To play in a mysterious tournament to win $100,000. He'll have to use all of his gaming knowledge to solve clues leading to the details of the competition. Meanwhile, James Michaels, rich entrepreneur, and Shozoku Ito, messenger for a wealthy Japanese investor, are the creators of the competition, which is actually a wager to determine whether American or Japanese Nintendo players are superior. Not everyone is determined to play fair. Who will win the Money Making Game and $100,000... and what will be the cost for the losers-and the winners?

The Inheritance Games

The Inheritance Games PDF Author: Jennifer Lynn Barnes
Publisher: Little, Brown Books for Young Readers
ISBN: 1368053246
Category : Young Adult Fiction
Languages : en
Pages : 377

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Book Description
OVER 3 MILLION COPIES SOLD OF THE #1 BESTSELLING SERIES! Don't miss this New York Times bestselling "impossible to put down" (Buzzfeed) novel with deadly stakes, thrilling twists, and juicy secrets—perfect for fans of One of Us is Lying and Knives Out. Avery Grambs has a plan for a better future: survive high school, win a scholarship, and get out. But her fortunes change in an instant when billionaire Tobias Hawthorne dies and leaves Avery virtually his entire fortune. The catch? Avery has no idea why—or even who Tobias Hawthorne is. To receive her inheritance, Avery must move into sprawling, secret passage-filled Hawthorne House, where every room bears the old man's touch—and his love of puzzles, riddles, and codes. Unfortunately for Avery, Hawthorne House is also occupied by the family that Tobias Hawthorne just dispossessed. This includes the four Hawthorne grandsons: dangerous, magnetic, brilliant boys who grew up with every expectation that one day, they would inherit billions. Heir apparent Grayson Hawthorne is convinced that Avery must be a conwoman, and he's determined to take her down. His brother, Jameson, views her as their grandfather's last hurrah: a twisted riddle, a puzzle to be solved. Caught in a world of wealth and privilege with danger around every turn, Avery will have to play the game herself just to survive. **The games continue in The Hawthorne Legacy, The Final Gambit, and The Brothers Hawthorne!

A Videogame Stole My Sister

A Videogame Stole My Sister PDF Author: Justin M. Stone
Publisher: Independently Published
ISBN:
Category : Video game characters
Languages : en
Pages : 0

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Book Description
"Lucas is like every other tween in that he just wants to have fun with his friends and get the ultimate score on his VR game. Racing, ninjas, undead, and a zombie king? No problem! But problems galore find him when he leaves the game for a minute only to find that it somehow took his sister! Now he has to find a way in, race and battle all those creatures he only ever dreamed of facing, and hope he can find his sister in time to save her. Little does he know, she's having the time of her life, and they might just have the best adventure anyone's ever had." - Amazon.com.

History of Video Games Guided Reading 6-Pack

History of Video Games Guided Reading 6-Pack PDF Author:
Publisher: Teacher Created Materials
ISBN: 1425831931
Category : Juvenile Nonfiction
Languages : en
Pages : 51

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Book Description
Do you know when the first video game was made? Which games were the biggest hits? Which game company secretly created its own competitor? These facts, and many more, are part of the fascinating history of video games! Featuring TIME content, this high-interest nonfiction reader builds critical literacy skills and academic vocabulary and is purposefully leveled to engage different types of learners. Developed by Timothy Rasinski and Lori Oczkus, the text includes a table of contents, captions, glossary, index, and images to deepen understanding. The detailed sidebars feature fun facts that develop higher-order thinking. The Try It! culminating activity provides additional language-development activities. Aligned with McREL and WIDA/TESOL standards, this text features complex content appropriate for middle school students. This 6-Pack includes six copies of this Level U title and a lesson plan that specifically supports Guided Reading instruction.