Gaming Guide - Gambling in Europe

Gaming Guide - Gambling in Europe PDF Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 838

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Book Description
Since the emergence of the internet in the 1990s, an increasing number of gambling services have come available on-line or through other new remote communications technologies. The rapid technological advancements, commercial initiatives, and market penetration of such commerce have made this sector of the gambling services industries extremely dynamic and potentially transformative in the years ahead. Demand for gambling services in the early 21 century and for the past half-century in the European Union – as well as in most other parts of the world – has been and is expanding rapidly, for a number of reasons. The commercial and government owned gaming industries of the European Union are organized under a wide variety of ownership regimes and market structures. Ownership and market structures are affected by numerous factors, including Member State laws and regulations; restrictions on product types, characteristics, points of sale, availability, and marketing effort; economies of scale; network effects; and impacts of new technologies. The overall gambling market in Europe is growing, both land-based and online. Lotteries and gambling machines remain the biggest sectors in the overall gambling market. While not all EU Member States have a legal definition of the concepts of “games of chance” and of “gambling”, in most jurisdictions a game of chance is defined as a game that offers an opportunity to compete for prizes, where success depends completely or predominantly on coincidence or an unknown future result and cannot be influenced by the player. At least one of the players loses his or her stake. The first important element characterising a game of chance is that of stake money or monetary value. The second essential characteristic of a game of chance is the element of chance. Success or loss must depend completely or predominantly on coincidence and not on abilities and knowledge. Success is considered to depend in any case on coincidence, if the relevant aspect is the occurrence of an uncertain event. The section Gambling in Europe includes several independent adaptations of the corresponding European Commission works, free to use and freely available via the EU website with © European Union, and translation of the European Commission works with © Nico9lae Sfetcu, the author of this book. Most of the work are published by the European Union during 2004 - 2008, so it is possible to be outdated.

Gaming Guide - Gambling in Europe

Gaming Guide - Gambling in Europe PDF Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 838

Get Book

Book Description
Since the emergence of the internet in the 1990s, an increasing number of gambling services have come available on-line or through other new remote communications technologies. The rapid technological advancements, commercial initiatives, and market penetration of such commerce have made this sector of the gambling services industries extremely dynamic and potentially transformative in the years ahead. Demand for gambling services in the early 21 century and for the past half-century in the European Union – as well as in most other parts of the world – has been and is expanding rapidly, for a number of reasons. The commercial and government owned gaming industries of the European Union are organized under a wide variety of ownership regimes and market structures. Ownership and market structures are affected by numerous factors, including Member State laws and regulations; restrictions on product types, characteristics, points of sale, availability, and marketing effort; economies of scale; network effects; and impacts of new technologies. The overall gambling market in Europe is growing, both land-based and online. Lotteries and gambling machines remain the biggest sectors in the overall gambling market. While not all EU Member States have a legal definition of the concepts of “games of chance” and of “gambling”, in most jurisdictions a game of chance is defined as a game that offers an opportunity to compete for prizes, where success depends completely or predominantly on coincidence or an unknown future result and cannot be influenced by the player. At least one of the players loses his or her stake. The first important element characterising a game of chance is that of stake money or monetary value. The second essential characteristic of a game of chance is the element of chance. Success or loss must depend completely or predominantly on coincidence and not on abilities and knowledge. Success is considered to depend in any case on coincidence, if the relevant aspect is the occurrence of an uncertain event. The section Gambling in Europe includes several independent adaptations of the corresponding European Commission works, free to use and freely available via the EU website with © European Union, and translation of the European Commission works with © Nico9lae Sfetcu, the author of this book. Most of the work are published by the European Union during 2004 - 2008, so it is possible to be outdated.

Gaming Guide

Gaming Guide PDF Author: Nicolae Sfetcu
Publisher:
ISBN: 9781540365491
Category :
Languages : en
Pages : 486

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Book Description
Introduction in gambling: theory, games (including poker), casino, sports betting, strategies. Gambling as a business in Europe and European Union Member States: economics, law, taxes, barriers, problem gambling.Since the emergence of the internet in the 1990s, an increasing number of gambling services have come available on-line or through other new remote communications technologies. The rapid technological advancements, commercial initiatives, and market penetration of such commerce have made this sector of the gambling services industries extremely dynamic and potentially transformative in the years ahead.Demand for gambling services in the early 21 century and for the past half-century in the European Union - as well as in most other parts of the world - has been and is expanding rapidly, for a number of reasons. The commercial and government owned gaming industries of the European Union are organized under a wide variety of ownership regimes and market structures. Ownership and market structures are affected by numerous factors, including Member State laws and regulations; restrictions on product types, characteristics, points of sale, availability, and marketing effort; economies of scale; network effects; and impacts of new technologies.The overall gambling market in Europe is growing, both land-based and online. Lotteries and gambling machines remain the biggest sectors in the overall gambling market. While not all EU Member States have a legal definition of the concepts of "games of chance" and of "gambling", in most jurisdictions a game of chance is defined as a game that offers an opportunity to compete for prizes, where success depends completely or predominantly on coincidence or an unknown future result and cannot be influenced by the player. At least one of the players loses his or her stake. The first important element characterising a game of chance is that of stake money or monetary value. The second essential characteristic of a game of chance is the element of chance. Success or loss must depend completely or predominantly on coincidence and not on abilities and knowledge. Success is considered to depend in any case on coincidence, if the relevant aspect is the occurrence of an uncertain event.The last two chapter include several independent adaptations of the corresponding European Commission works, free to use and freely available via the EU website with (c) European Union, and translation of the European Commission works with (c) Nicolae Sfetcu, the author of this book.

Gaming Guide - Gambling in Europe

Gaming Guide - Gambling in Europe PDF Author: Nicolae Sfetcu
Publisher: Createspace Independent Publishing Platform
ISBN: 9781540371898
Category :
Languages : en
Pages : 486

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Book Description
Introduction in gambling: theory, games (including poker), casino, sports betting, strategies. Gambling as a business in Europe and European Union Member States: economics, law, taxes, barriers, problem gambling. Since the emergence of the internet in the 1990s, an increasing number of gambling services have come available on-line or through other new remote communications technologies. The rapid technological advancements, commercial initiatives, and market penetration of such commerce have made this sector of the gambling services industries extremely dynamic and potentially transformative in the years ahead. Demand for gambling services in the early 21 century and for the past half-century in the European Union - as well as in most other parts of the world - has been and is expanding rapidly, for a number of reasons. The commercial and government owned gaming industries of the European Union are organized under a wide variety of ownership regimes and market structures. Ownership and market structures are affected by numerous factors, including Member State laws and regulations; restrictions on product types, characteristics, points of sale, availability, and marketing effort; economies of scale; network effects; and impacts of new technologies. The overall gambling market in Europe is growing, both land-based and online. Lotteries and gambling machines remain the biggest sectors in the overall gambling market. While not all EU Member States have a legal definition of the concepts of "games of chance" and of "gambling", in most jurisdictions a game of chance is defined as a game that offers an opportunity to compete for prizes, where success depends completely or predominantly on coincidence or an unknown future result and cannot be influenced by the player. At least one of the players loses his or her stake. The first important element characterising a game of chance is that of stake money or monetary value. The second essential characteristic of a game of chance is the element of chance. Success or loss must depend completely or predominantly on coincidence and not on abilities and knowledge. Success is considered to depend in any case on coincidence, if the relevant aspect is the occurrence of an uncertain event. The last two chapter include several independent adaptations of the corresponding European Commission works, free to use and freely available via the EU website with (c) European Union, and translation of the European Commission works with (c) Nicolae Sfetcu, the author of this book.

Gaming Guide

Gaming Guide PDF Author: Sfetcu Nicolae (author)
Publisher:
ISBN: 9781370690367
Category :
Languages : en
Pages : 0

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Book Description


Gambling games - Casino games

Gambling games - Casino games PDF Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 131

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Book Description
This guide for beginners is part of three books dedicated to the gambling, the other two being ”Poker Games Guide - Texas Poker” and ”Gaming Guide for Beginners - Gambling in Europe”. It is an introduction in the theory of games, general gambling strategies, casino rules, and a short description and rules of the major gambling games, including sport games and sports betting. For sponsorship opportunities please contact me.

Gambling Games - Casino Games

Gambling Games - Casino Games PDF Author: Nicolae Sfetcu
Publisher: Createspace Independent Publishing Platform
ISBN: 9781533071224
Category :
Languages : en
Pages : 186

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Book Description
This guide for beginners is part of three books dedicated to the gambling, the other two being "Poker Games Guide - Texas Poker" and "Gaming Guide for Beginners - Gambling in Europe." It is an introduction in the theory of games, general gambling strategies, casino rules, and a short description and rules of the major gambling games, including sport games and sports betting. For sponsorship opportunities please contact me.

The Winner's Guide to Casino Gambling

The Winner's Guide to Casino Gambling PDF Author: Edwin Silberstang
Publisher: Macmillan + ORM
ISBN: 1429936991
Category : Games & Activities
Languages : en
Pages : 440

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Book Description
The definitive guide to the best strategies at the gambling table-now in a fully revised and updated fourth edition Long recognized as the gambler's bible, The Winner's Guide to Casino Gambling has been completely revised and expanded to include new rules and strategies for every major game in the casino, including several popular new ones. This entirely updated fourth edition remains the most authoritative and comprehensive book in its field, bringing gambling expert Edwin Silberstang's professional secrets and expertise into the twenty-first-century casino. The Winner's Guide to Casino Gambling can literally replace a shelf full of guides to individual games-each chapter is a book of its own. Silberstang shows readers - the best strategies to beat multiple-deck blackjack, including simple but powerful card-counting methods - how to exploit the free-odds wager in craps to minimize the house edge - ways to win at the most popular video poker games - the secrets to the new casino games, such as Three Card Poker and Let It Ride® - what games to play where for the best odds - a winning approach to thinking as a gambler, worth the cost of the entire book

Mensa Guide to Casino Gambling

Mensa Guide to Casino Gambling PDF Author: Andrew Brisman
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402713002
Category : Games & Activities
Languages : en
Pages : 276

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Book Description
"The runaway winner as the best overall gambling encyclopedia written in the past 20 years.”--Detroit Free Press Walk away from every casino a winner! Take it from Mensa, the society for people with high IQs: you don’t have to be a genius to triumph at the tables. Here’s the inside line on the games and bets that give the best advantage. Do you know whether to split a pair of aces in blackjack, which slot machines carry the worst payback for the player, and why losses are more significant at video than "live” keno? Beat the bank by understanding all this and more, including odds and probability, the "house edge,” money management, and gambling psychology. The chips will just pile up. The author lives in New York, NY.

The Adventures of a Red Ant

The Adventures of a Red Ant PDF Author: Henri de la Blanchère
Publisher: Nicolae Sfetcu
ISBN: 6060332382
Category : Fiction
Languages : en
Pages : 119

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Book Description
"The Reddish Polyergus, the most powerful ants of France by their courage in the fighting, form a people composed of four orders of citizens: males, females, neutrals or warriors ... and slaves, workers conquered on suitable species. I am neutral, and I am proud of it. Is there a life more noble, more chivalrous than mine: to fight, to conquer or to die!... We live for years, and all this time we spend it to serve the country and the nation, to contribute to its greatness, to its power; to make us serve as kings ... and enjoy the sun!"

The Complete Idiot's Guide to Gambling Like a Pro

The Complete Idiot's Guide to Gambling Like a Pro PDF Author: Stanford Wong
Publisher: Penguin
ISBN: 1101222212
Category : Games & Activities
Languages : en
Pages : 378

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Book Description
You're no idiot, of course. You know that a full house beats a pair of kings and 21 is the magic number in blackjack. But when you enter a casino, you feel like a vacuum hose is going to suck money right out of your wallet. Don't cash in your chips just yet! The Complete Idiot's Guide® to Gambling Like a Pro, Second Edition explains all the games and strategies, so you have a better chance at beating the odds.