Fundamentals of Wearable Computers and Augmented Reality

Fundamentals of Wearable Computers and Augmented Reality PDF Author: Woodrow Barfield
Publisher: CRC Press
ISBN: 1482243512
Category : Computers
Languages : en
Pages : 702

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Book Description
Data will not help you if you can't see it where you need it. Or can't collect it where you need it. Upon these principles, wearable technology was born. And although smart watches and fitness trackers have become almost ubiquitous, with in-body sensors on the horizon, the future applications of wearable computers hold so much more. A trusted refer

Fundamentals of Wearable Computers and Augmented Reality

Fundamentals of Wearable Computers and Augmented Reality PDF Author: Woodrow Barfield
Publisher: CRC Press
ISBN: 1482243512
Category : Computers
Languages : en
Pages : 702

Get Book Here

Book Description
Data will not help you if you can't see it where you need it. Or can't collect it where you need it. Upon these principles, wearable technology was born. And although smart watches and fitness trackers have become almost ubiquitous, with in-body sensors on the horizon, the future applications of wearable computers hold so much more. A trusted refer

Fundamentals of Wearable Computers and Augmented Reality, Second Edition

Fundamentals of Wearable Computers and Augmented Reality, Second Edition PDF Author: Woodrow Barfield
Publisher: CRC Press
ISBN: 9781482243505
Category : Computers
Languages : en
Pages : 723

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Book Description
Data will not help you if you can’t see it where you need it. Or can’t collect it where you need it. Upon these principles, wearable technology was born. And although smart watches and fitness trackers have become almost ubiquitous, with in-body sensors on the horizon, the future applications of wearable computers hold so much more. A trusted reference for almost 15 years, Fundamentals of Wearable Computers and Augmented Reality goes beyond smart clothing to explore user interface design issues specific to wearable tech and areas in which it can be applied. Upon its initial publication, the first edition almost instantly became a trusted reference, setting the stage for the coming decade, in which the explosion in research and applications of wearable computers and augmented reality occurred. Written by expert researchers and teachers, each chapter in the second edition has been revised and updated to reflect advances in the field and provide fundamental knowledge on each topic, solidifying the book’s reputation as a valuable technical resource as well as a textbook for augmented reality and ubiquitous computing courses. New Chapters in the Second Edition Explore: Haptics Visual displays Use of augmented reality for surgery and manufacturing Technical issues of image registration and tracking Augmenting the environment with wearable audio interfaces Use of augmented reality in preserving cultural heritage Human-computer interaction and augmented reality technology Spatialized sound and augmented reality Augmented reality and robotics Computational clothing From a technology perspective, much of what is happening now with wearables and augmented reality would not have been possible even five years ago. In the fourteen years since the first edition burst on the scene, the capabilities and applications of both technologies are orders of magnitude faster, smaller, and cheaper. Yet the book’s overarching mission remains the same: to supply the fundamental information and basic knowledge about the design and use of wearable computers and augmented reality with the goal of enhancing people’s lives.

Fundamentals of Wearable Computers and Augmented Reality

Fundamentals of Wearable Computers and Augmented Reality PDF Author: Woodrow Barfield
Publisher: CRC Press
ISBN: 9781138749313
Category : Augmented reality
Languages : en
Pages : 739

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Book Description
Data will not help you if you can't see it where you need it. Or can't collect it where you need it. Upon these principles, wearable technology was born. And although smart watches and fitness trackers have become almost ubiquitous, with in-body sensors on the horizon, the future applications of wearable computers hold so much more. A trusted reference for almost 15 years, Fundamentals of Wearable Computers and Augmented Reality goes beyond smart clothing to explore user interface design issues specific to wearable tech and areas in which it can be applied. Upon its initial publication, the first edition almost instantly became a trusted reference, setting the stage for the coming decade, in which the explosion in research and applications of wearable computers and augmented reality occurred. Written by expert researchers and teachers, each chapter in the second edition has been revised and updated to reflect advances in the field and provide fundamental knowledge on each topic, solidifying the book's reputation as a valuable technical resource as well as a textbook for augmented reality and ubiquitous computing courses. New Chapters in the Second Edition Explore: Haptics Visual displays Use of augmented reality for surgery and manufacturing Technical issues of image registration and tracking Augmenting the environment with wearable audio interfaces Use of augmented reality in preserving cultural heritage Human-computer interaction and augmented reality technology Spatialized sound and augmented reality Augmented reality and robotics Computational clothing From a technology perspective, much of what is happening now with wearables and augmented reality would not have been possible even five years ago. In the fourteen years since the first edition burst on the scene, the capabilities and applications of both technologies are orders of magnitude faster, smaller, and cheaper. Yet the book's overarching mission remains the same: to supply the fundamental information and basic knowledge about the design and use of wearable computers and augmented reality with the goal of enhancing people's lives.

The Official Raspberry Pi Projects Book Volume 2

The Official Raspberry Pi Projects Book Volume 2 PDF Author: The Makers of The MagPi magazine
Publisher: Raspberry Pi Press
ISBN: 1912047071
Category : Computers
Languages : en
Pages : 202

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Book Description
The Official Raspberry Pi projects book returns with inspirational projects, detailed step-by-step guides, and product reviews based around the phenomenon that is the Raspberry Pi. See why educators and makers adore the credit card-sized computer that can be used to make robots, retro games consoles, and even art. In this volume of The Official Raspberry Pi Projects Book, you'll: Get involved with the amazing and very active Raspberry Pi community Be inspired by incredible projects made by other people Learn how to make with your Raspberry Pi with our tutorials Find out about the top kits and accessories for your Pi projects And much, much more! If this is your first time using a Raspberry Pi, you'll also find some very helpful guides to get you started with your Raspberry Pi journey. With millions of Raspberry Pi boards out in the wild, that's millions more people getting into digital making and turning their dreams into a Pi-powered reality. Being so spoilt for choice though means that we've managed to compile an incredible list of projects, guides, and reviews for you. This book was written using an earlier version of Raspberry Pi OS. Please use Raspberry Pi OS (Legacy) for full compatibility. See magpi.cc/legacy for more information.

Proceedings of the International Academic Conference on Tourism (INTACT) "Post Pandemic Tourism: Trends and Future Directions" (INTACT 2022)

Proceedings of the International Academic Conference on Tourism (INTACT) Author: Janianton Damanik
Publisher: Springer Nature
ISBN: 2494069734
Category : Business & Economics
Languages : en
Pages : 532

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Book Description
This is an open access book. T​his international conference aims to discuss and provide critical views based on empirical experience and the relevant concepts to the changing trends and future directions of tourism development after the Covid-19 pandemic. Some of the topics that can be raised as discussion material include (but are not limited to): Adaptation strategies of tourism transportation modes to the CHSE standard Adaptation strategies and models of the tourism accommodation industry to the CHSE standard Creative Industry and tourism MSME business models in the post-pandemic period Reactivation and revitalization of community-based tourism businesses Optimizing the use of IT products in tourism business management Innovation and implementation of carbon neutral and green zones in tourism destinations Trends in travel financing planning changes Issues of de-skilling, recharging, and up-skilling tourism HR The future of tourism education institutions Reconstruction of tourism institutions in the post-pandemic period Relations between tourists and tourists in tourism destinations in the post-pandemic period Changes in tourist market profiles and preferences and their implications for promotion and marketing strategies Tourist perspectives on post-pandemic tourism and CHSE practices Trends and prospects for healthy tourism and green tourism This is an open access book. This is an open access book.

Encyclopedia of Multimedia Technology and Networking, Second Edition

Encyclopedia of Multimedia Technology and Networking, Second Edition PDF Author: Pagani, Margherita
Publisher: IGI Global
ISBN: 1605660159
Category : Computers
Languages : en
Pages : 1637

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Book Description
Advances in hardware, software, and audiovisual rendering technologies of recent years have unleashed a wealth of new capabilities and possibilities for multimedia applications, creating a need for a comprehensive, up-to-date reference. The Encyclopedia of Multimedia Technology and Networking provides hundreds of contributions from over 200 distinguished international experts, covering the most important issues, concepts, trends, and technologies in multimedia technology. This must-have reference contains over 1,300 terms, definitions, and concepts, providing the deepest level of understanding of the field of multimedia technology and networking for academicians, researchers, and professionals worldwide.

Augmented and Virtual Reality in Libraries

Augmented and Virtual Reality in Libraries PDF Author: Jolanda-Pieta van Arnhem
Publisher: Rowman & Littlefield
ISBN: 1538102927
Category : Language Arts & Disciplines
Languages : en
Pages : 249

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Book Description
Augmented and Virtual Reality in Libraries is written for librarians, by librarians: understanding that diverse communities use libraries, museums, and archives for a variety of different reasons. Many current books on this topic have a very technological focus on augmentation and are aimed towards computer programmers with advanced technology skills. This book makes augmented reality, virtual reality, and mixed reality applications much more accessible to professionals without extensive technology backgrounds. This innovative title touches on possible implementation, projects, and assessment needs for both academic and public libraries, museums, and archives.

Smart Textiles

Smart Textiles PDF Author: Stefan Schneegass
Publisher: Springer
ISBN: 3319501240
Category : Computers
Languages : en
Pages : 397

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Book Description
From a holistic perspective, this handbook explores the design, development and production of smart textiles and textile electronics, breaking with the traditional silo-structure of smart textile research and development. Leading experts from different domains including textile production, electrical engineering, interaction design and human-computer interaction (HCI) address production processes in their entirety by exploring important concepts and topics like textile manufacturing, sensor and actuator development for textiles, the integration of electronics into textiles and the interaction with textiles. In addition, different application scenarios, where smart textiles play a key role, are presented too. Smart Textiles would be an ideal resource for researchers, designers and academics who are interested in understanding the overall process in creating viable smart textiles.

The Human-Computer Interaction Handbook

The Human-Computer Interaction Handbook PDF Author: Andrew Sears
Publisher: CRC Press
ISBN: 9781410606723
Category : Technology & Engineering
Languages : en
Pages : 1330

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Book Description
The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; exp

Postphenomenology and Media

Postphenomenology and Media PDF Author: Yoni Van Den Eede
Publisher: Lexington Books
ISBN: 1498550150
Category : Philosophy
Languages : en
Pages : 295

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Book Description
Postphenomenology and Media: Essays on Human–Media–World Relations sheds light on how new, digital media are shaping humans and their world. It does so by using the postphenomenological framework to comprehensively study “human-media relations,” making use of conceptual instruments such as the transparency-opacity distinction, embodiment, multistability, variational analysis, and cultural hermeneutics. This collection outlines central issues of media and mediation theory that can be explored postphenomenologically and showcases research at the cutting edge of philosophy of media and technology. The contributors together enlarge the range of thinking about human-media-world relations in contemporary society, reflecting the interdisciplinary range of this school of thought, and explore, sometimes self-reflexively and sometimes critically, the provocative landscape of postphenomenology and media.