Author: Harry Fairhead
Publisher:
ISBN: 9781871962604
Category : Computers
Languages : en
Pages : 268
Book Description
C is a good language to learn. It was designed to do a very different job from most modern languages and the key to understanding it is not to just understand the code, but how this relates to the hardware. Fundamental C takes an approach that is close to the hardware, introducing addresses, pointers, and how things are represented using binary. An important idea is that everything is a bit pattern and what it means can change. As a C developer you need to think about the way data is represented, and Harry Fairhead encourages this. He emphasizes the idea of modifying how a bit pattern is treated using type punning and unions. This power brings with it the scourge of the C world - undefined behavior - which is ignored in many books on C. Here, not only is it acknowledged, it is explained together with ways to avoid it. A particular feature of the book is the way C code is illustrated by the assembly language it generates. This helps you understand why C is the way it is. For beginners, the book covers installing an IDE and GCC before writing a Hello World program and then presents the fundamental building blocks of any program - variables, assignment and expressions, flow of control using conditionals and loops. Once the essentials are in place, data types are explored before looking at arithmetic and representation. Harry then goes deeper into evaluating expressions before looking at functions and their scope and lifetime. Arrays, strings, pointers and structs are covered in separate chapters, as is bit manipulation, a topic that is key to using C, and the idea of a file as the universal approach to I/O. Finally, he looks at the four stages of compilation of a C program, the use of static and dynamic libraries and make. This is C as it was always intended to be written - close to the metal. Harry Fairhead has a hardware background and, having worked with microprocessors and electronics in general, for many years, he is an enthusiastic proponent of the IoT. His recent titles include Raspberry Pi IoT in C and Micro: bit IoT in C. His next, Applying C For The IoT With Linux at intermediate/advanced level is intended as a companion to this book for those working in a Linux/POSIX environment, in particular the Raspberry Pi.
Fundamental C: Getting Closer To The Machine
Author: Harry Fairhead
Publisher:
ISBN: 9781871962604
Category : Computers
Languages : en
Pages : 268
Book Description
C is a good language to learn. It was designed to do a very different job from most modern languages and the key to understanding it is not to just understand the code, but how this relates to the hardware. Fundamental C takes an approach that is close to the hardware, introducing addresses, pointers, and how things are represented using binary. An important idea is that everything is a bit pattern and what it means can change. As a C developer you need to think about the way data is represented, and Harry Fairhead encourages this. He emphasizes the idea of modifying how a bit pattern is treated using type punning and unions. This power brings with it the scourge of the C world - undefined behavior - which is ignored in many books on C. Here, not only is it acknowledged, it is explained together with ways to avoid it. A particular feature of the book is the way C code is illustrated by the assembly language it generates. This helps you understand why C is the way it is. For beginners, the book covers installing an IDE and GCC before writing a Hello World program and then presents the fundamental building blocks of any program - variables, assignment and expressions, flow of control using conditionals and loops. Once the essentials are in place, data types are explored before looking at arithmetic and representation. Harry then goes deeper into evaluating expressions before looking at functions and their scope and lifetime. Arrays, strings, pointers and structs are covered in separate chapters, as is bit manipulation, a topic that is key to using C, and the idea of a file as the universal approach to I/O. Finally, he looks at the four stages of compilation of a C program, the use of static and dynamic libraries and make. This is C as it was always intended to be written - close to the metal. Harry Fairhead has a hardware background and, having worked with microprocessors and electronics in general, for many years, he is an enthusiastic proponent of the IoT. His recent titles include Raspberry Pi IoT in C and Micro: bit IoT in C. His next, Applying C For The IoT With Linux at intermediate/advanced level is intended as a companion to this book for those working in a Linux/POSIX environment, in particular the Raspberry Pi.
Publisher:
ISBN: 9781871962604
Category : Computers
Languages : en
Pages : 268
Book Description
C is a good language to learn. It was designed to do a very different job from most modern languages and the key to understanding it is not to just understand the code, but how this relates to the hardware. Fundamental C takes an approach that is close to the hardware, introducing addresses, pointers, and how things are represented using binary. An important idea is that everything is a bit pattern and what it means can change. As a C developer you need to think about the way data is represented, and Harry Fairhead encourages this. He emphasizes the idea of modifying how a bit pattern is treated using type punning and unions. This power brings with it the scourge of the C world - undefined behavior - which is ignored in many books on C. Here, not only is it acknowledged, it is explained together with ways to avoid it. A particular feature of the book is the way C code is illustrated by the assembly language it generates. This helps you understand why C is the way it is. For beginners, the book covers installing an IDE and GCC before writing a Hello World program and then presents the fundamental building blocks of any program - variables, assignment and expressions, flow of control using conditionals and loops. Once the essentials are in place, data types are explored before looking at arithmetic and representation. Harry then goes deeper into evaluating expressions before looking at functions and their scope and lifetime. Arrays, strings, pointers and structs are covered in separate chapters, as is bit manipulation, a topic that is key to using C, and the idea of a file as the universal approach to I/O. Finally, he looks at the four stages of compilation of a C program, the use of static and dynamic libraries and make. This is C as it was always intended to be written - close to the metal. Harry Fairhead has a hardware background and, having worked with microprocessors and electronics in general, for many years, he is an enthusiastic proponent of the IoT. His recent titles include Raspberry Pi IoT in C and Micro: bit IoT in C. His next, Applying C For The IoT With Linux at intermediate/advanced level is intended as a companion to this book for those working in a Linux/POSIX environment, in particular the Raspberry Pi.
Code
Author: Charles Petzold
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 563
Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Programming The Raspberry Pi Pico In C
Author: Harry Fairhead
Publisher: I/O Press
ISBN: 9781871962680
Category :
Languages : en
Pages : 374
Book Description
The Raspberry Pi Pico is a remarkable microcontroller. It has a power and sophistication that would have been unthinkable just a short time ago. For the sort of jobs it is ideal for, it has plenty of processing power and enough memory to make tasks that would have once required careful planning, relatively easy. Instead of struggling with the machine, you can now focus on getting a good implementation of your algorithms. To enjoy all of its power and sophistication there is no better language than C. It wastes none of the power and it gives you what you need to get at the new features. However, getting started with the Pico with C is no easy feat, which is what motivated this book about creating programs so that testing and debugging is easy. Programming the Raspberry Pi Pico in C uses the highly popular VS Code as its development environment and shows how to use a Raspberry Pi or a desktop PC running Windows as your development machine. The purpose of the book is to reveal what you can do with the Pico's GPIO lines together with widely used sensors, servos and motors and ADCs. After covering the GPIO, outputs and inputs, events and interrupts, it gives you hands-on experience of PWM (Pulse Width Modulation), the SPI bus, the I2C bus and the 1-Wire bus. One of the key advantages of the Pico is its PIO (Programmable I/O) and while this is an advanced feature it is included in this book. After finding out how the PIO works, we apply it to writing a PIO program for the DHT22 and the 1-Wire bus. One current drawback of the Pico it is that it doesn't have a network connection. To solve this problem there is a chapter on using the low-cost ESP8266 as a WiFi client and web server. The two devices together make the Pico a true IoT device. Harry Fairhead has a hardware background and, having worked with microprocessors and electronics in general, for many years, he is an enthusiastic proponent of the IoT and embedded computing. He is the author of two books intended for C programmers, Fundamental C: Getting Closer To The Machine and Applying C For the IoT With Linux and four books on the using the Raspberry Pi in an IoT context, two using C and two using Python. He is now working on a Python version of this book for the Pico.
Publisher: I/O Press
ISBN: 9781871962680
Category :
Languages : en
Pages : 374
Book Description
The Raspberry Pi Pico is a remarkable microcontroller. It has a power and sophistication that would have been unthinkable just a short time ago. For the sort of jobs it is ideal for, it has plenty of processing power and enough memory to make tasks that would have once required careful planning, relatively easy. Instead of struggling with the machine, you can now focus on getting a good implementation of your algorithms. To enjoy all of its power and sophistication there is no better language than C. It wastes none of the power and it gives you what you need to get at the new features. However, getting started with the Pico with C is no easy feat, which is what motivated this book about creating programs so that testing and debugging is easy. Programming the Raspberry Pi Pico in C uses the highly popular VS Code as its development environment and shows how to use a Raspberry Pi or a desktop PC running Windows as your development machine. The purpose of the book is to reveal what you can do with the Pico's GPIO lines together with widely used sensors, servos and motors and ADCs. After covering the GPIO, outputs and inputs, events and interrupts, it gives you hands-on experience of PWM (Pulse Width Modulation), the SPI bus, the I2C bus and the 1-Wire bus. One of the key advantages of the Pico is its PIO (Programmable I/O) and while this is an advanced feature it is included in this book. After finding out how the PIO works, we apply it to writing a PIO program for the DHT22 and the 1-Wire bus. One current drawback of the Pico it is that it doesn't have a network connection. To solve this problem there is a chapter on using the low-cost ESP8266 as a WiFi client and web server. The two devices together make the Pico a true IoT device. Harry Fairhead has a hardware background and, having worked with microprocessors and electronics in general, for many years, he is an enthusiastic proponent of the IoT and embedded computing. He is the author of two books intended for C programmers, Fundamental C: Getting Closer To The Machine and Applying C For the IoT With Linux and four books on the using the Raspberry Pi in an IoT context, two using C and two using Python. He is now working on a Python version of this book for the Pico.
Turing's Vision
Author: Chris Bernhardt
Publisher: MIT Press
ISBN: 0262034549
Category : Biography & Autobiography
Languages : en
Pages : 209
Book Description
In 1936, when he was just twenty-four years old, Alan Turing wrote a remarkable paper in which he outlined the theory of computation, laying out the ideas that underlie all modern computers. This groundbreaking and powerful theory now forms the basis of computer science. In Turing's Vision, Chris Bernhardt explains the theory, Turing's most important contribution, for the general reader. Bernhardt argues that the strength of Turing's theory is its simplicity, and that, explained in a straightforward manner, it is eminently understandable by the nonspecialist. As Marvin Minsky writes, "The sheer simplicity of the theory's foundation and extraordinary short path from this foundation to its logical and surprising conclusions give the theory a mathematical beauty that alone guarantees it a permanent place in computer theory." Bernhardt begins with the foundation and systematically builds to the surprising conclusions. He also views Turing's theory in the context of mathematical history, other views of computation (including those of Alonzo Church), Turing's later work, and the birth of the modern computer. In the paper, "On Computable Numbers, with an Application to the Entscheidungsproblem," Turing thinks carefully about how humans perform computation, breaking it down into a sequence of steps, and then constructs theoretical machines capable of performing each step. Turing wanted to show that there were problems that were beyond any computer's ability to solve; in particular, he wanted to find a decision problem that he could prove was undecidable. To explain Turing's ideas, Bernhardt examines three well-known decision problems to explore the concept of undecidability; investigates theoretical computing machines, including Turing machines; explains universal machines; and proves that certain problems are undecidable, including Turing's problem concerning computable numbers.
Publisher: MIT Press
ISBN: 0262034549
Category : Biography & Autobiography
Languages : en
Pages : 209
Book Description
In 1936, when he was just twenty-four years old, Alan Turing wrote a remarkable paper in which he outlined the theory of computation, laying out the ideas that underlie all modern computers. This groundbreaking and powerful theory now forms the basis of computer science. In Turing's Vision, Chris Bernhardt explains the theory, Turing's most important contribution, for the general reader. Bernhardt argues that the strength of Turing's theory is its simplicity, and that, explained in a straightforward manner, it is eminently understandable by the nonspecialist. As Marvin Minsky writes, "The sheer simplicity of the theory's foundation and extraordinary short path from this foundation to its logical and surprising conclusions give the theory a mathematical beauty that alone guarantees it a permanent place in computer theory." Bernhardt begins with the foundation and systematically builds to the surprising conclusions. He also views Turing's theory in the context of mathematical history, other views of computation (including those of Alonzo Church), Turing's later work, and the birth of the modern computer. In the paper, "On Computable Numbers, with an Application to the Entscheidungsproblem," Turing thinks carefully about how humans perform computation, breaking it down into a sequence of steps, and then constructs theoretical machines capable of performing each step. Turing wanted to show that there were problems that were beyond any computer's ability to solve; in particular, he wanted to find a decision problem that he could prove was undecidable. To explain Turing's ideas, Bernhardt examines three well-known decision problems to explore the concept of undecidability; investigates theoretical computing machines, including Turing machines; explains universal machines; and proves that certain problems are undecidable, including Turing's problem concerning computable numbers.
Fundamentals of Programming in SAS
Author: James Blum
Publisher: SAS Institute
ISBN: 1635266696
Category : Computers
Languages : en
Pages : 381
Book Description
Unlock the essentials of SAS programming! Fundamentals of Programming in SAS: A Case Studies Approach gives a complete introduction to SAS programming. Perfect for students, novice SAS users, and programmers studying for their Base SAS certification, this book covers all the basics, including: working with data creating visualizations data validation good programming practices Experienced programmers know that real-world scenarios require practical solutions. Designed for use in the classroom and for self-guided learners, this book takes a novel approach to learning SAS programming by following a single case study throughout the text and circling back to previous concepts to reinforce material. Readers will benefit from the variety of exercises, including both multiple choice questions and in-depth case studies. Additional case studies are also provided online for extra practice. This approach mirrors the way good SAS programmers develop their skills—through hands-on work with an eye toward developing the knowledge necessary to tackle more difficult tasks. After reading this book, you will gain the skills and confidence to take on larger challenges with the power of SAS.
Publisher: SAS Institute
ISBN: 1635266696
Category : Computers
Languages : en
Pages : 381
Book Description
Unlock the essentials of SAS programming! Fundamentals of Programming in SAS: A Case Studies Approach gives a complete introduction to SAS programming. Perfect for students, novice SAS users, and programmers studying for their Base SAS certification, this book covers all the basics, including: working with data creating visualizations data validation good programming practices Experienced programmers know that real-world scenarios require practical solutions. Designed for use in the classroom and for self-guided learners, this book takes a novel approach to learning SAS programming by following a single case study throughout the text and circling back to previous concepts to reinforce material. Readers will benefit from the variety of exercises, including both multiple choice questions and in-depth case studies. Additional case studies are also provided online for extra practice. This approach mirrors the way good SAS programmers develop their skills—through hands-on work with an eye toward developing the knowledge necessary to tackle more difficult tasks. After reading this book, you will gain the skills and confidence to take on larger challenges with the power of SAS.
Expert C Programming
Author: Peter Van der Linden
Publisher: Prentice Hall Professional
ISBN: 0131774298
Category : Computers
Languages : en
Pages : 379
Book Description
Software -- Programming Languages.
Publisher: Prentice Hall Professional
ISBN: 0131774298
Category : Computers
Languages : en
Pages : 379
Book Description
Software -- Programming Languages.
Elements of Programming
Author: Alexander Stepanov
Publisher: Lulu.com
ISBN: 0578222140
Category : Computers
Languages : en
Pages : 282
Book Description
Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.
Publisher: Lulu.com
ISBN: 0578222140
Category : Computers
Languages : en
Pages : 282
Book Description
Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. This book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.
Artificial Unintelligence
Author: Meredith Broussard
Publisher: MIT Press
ISBN: 026253701X
Category : Computers
Languages : en
Pages : 247
Book Description
A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.
Publisher: MIT Press
ISBN: 026253701X
Category : Computers
Languages : en
Pages : 247
Book Description
A guide to understanding the inner workings and outer limits of technology and why we should never assume that computers always get it right. In Artificial Unintelligence, Meredith Broussard argues that our collective enthusiasm for applying computer technology to every aspect of life has resulted in a tremendous amount of poorly designed systems. We are so eager to do everything digitally—hiring, driving, paying bills, even choosing romantic partners—that we have stopped demanding that our technology actually work. Broussard, a software developer and journalist, reminds us that there are fundamental limits to what we can (and should) do with technology. With this book, she offers a guide to understanding the inner workings and outer limits of technology—and issues a warning that we should never assume that computers always get things right. Making a case against technochauvinism—the belief that technology is always the solution—Broussard argues that it's just not true that social problems would inevitably retreat before a digitally enabled Utopia. To prove her point, she undertakes a series of adventures in computer programming. She goes for an alarming ride in a driverless car, concluding “the cyborg future is not coming any time soon”; uses artificial intelligence to investigate why students can't pass standardized tests; deploys machine learning to predict which passengers survived the Titanic disaster; and attempts to repair the U.S. campaign finance system by building AI software. If we understand the limits of what we can do with technology, Broussard tells us, we can make better choices about what we should do with it to make the world better for everyone.
Understanding and Using C Pointers
Author: Richard M Reese
Publisher: "O'Reilly Media, Inc."
ISBN: 1449344550
Category : Computers
Languages : en
Pages : 300
Book Description
Improve your programming through a solid understanding of C pointers and memory management. With this practical book, you’ll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support for data structures, and enable access to hardware. Author Richard Reese shows you how to use pointers with arrays, strings, structures, and functions, using memory models throughout the book. Difficult to master, pointers provide C with much flexibility and power—yet few resources are dedicated to this data type. This comprehensive book has the information you need, whether you’re a beginner or an experienced C or C++ programmer or developer. Get an introduction to pointers, including the declaration of different pointer types Learn about dynamic memory allocation, de-allocation, and alternative memory management techniques Use techniques for passing or returning data to and from functions Understand the fundamental aspects of arrays as they relate to pointers Explore the basics of strings and how pointers are used to support them Examine why pointers can be the source of security problems, such as buffer overflow Learn several pointer techniques, such as the use of opaque pointers, bounded pointers and, the restrict keyword
Publisher: "O'Reilly Media, Inc."
ISBN: 1449344550
Category : Computers
Languages : en
Pages : 300
Book Description
Improve your programming through a solid understanding of C pointers and memory management. With this practical book, you’ll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support for data structures, and enable access to hardware. Author Richard Reese shows you how to use pointers with arrays, strings, structures, and functions, using memory models throughout the book. Difficult to master, pointers provide C with much flexibility and power—yet few resources are dedicated to this data type. This comprehensive book has the information you need, whether you’re a beginner or an experienced C or C++ programmer or developer. Get an introduction to pointers, including the declaration of different pointer types Learn about dynamic memory allocation, de-allocation, and alternative memory management techniques Use techniques for passing or returning data to and from functions Understand the fundamental aspects of arrays as they relate to pointers Explore the basics of strings and how pointers are used to support them Examine why pointers can be the source of security problems, such as buffer overflow Learn several pointer techniques, such as the use of opaque pointers, bounded pointers and, the restrict keyword
The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies
Author: Erik Brynjolfsson
Publisher: W. W. Norton & Company
ISBN: 0393239357
Category : Business & Economics
Languages : en
Pages : 320
Book Description
The big stories -- The skills of the new machines : technology races ahead -- Moore's law and the second half of the chessboard -- The digitization of just about everything -- Innovation : declining or recombining? -- Artificial and human intelligence in the second machine age -- Computing bounty -- Beyond GDP -- The spread -- The biggest winners : stars and superstars -- Implications of the bounty and the spread -- Learning to race with machines : recommendations for individuals -- Policy recommendations -- Long-term recommendations -- Technology and the future (which is very different from "technology is the future").
Publisher: W. W. Norton & Company
ISBN: 0393239357
Category : Business & Economics
Languages : en
Pages : 320
Book Description
The big stories -- The skills of the new machines : technology races ahead -- Moore's law and the second half of the chessboard -- The digitization of just about everything -- Innovation : declining or recombining? -- Artificial and human intelligence in the second machine age -- Computing bounty -- Beyond GDP -- The spread -- The biggest winners : stars and superstars -- Implications of the bounty and the spread -- Learning to race with machines : recommendations for individuals -- Policy recommendations -- Long-term recommendations -- Technology and the future (which is very different from "technology is the future").