Author: Youngjin.com
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Through step-by-step instructions and illustrations, accompanied by a loaded CD, designers learn to create Web sites with animation, audio, and special effects, while developers learn to build advanced Web applications with scripting, forms, and server-side connectivity, all features of the latest version of Macromedia Flash.
Flash?MX 2004 Accelerated
Author: Youngjin.com
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Through step-by-step instructions and illustrations, accompanied by a loaded CD, designers learn to create Web sites with animation, audio, and special effects, while developers learn to build advanced Web applications with scripting, forms, and server-side connectivity, all features of the latest version of Macromedia Flash.
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 298
Book Description
Through step-by-step instructions and illustrations, accompanied by a loaded CD, designers learn to create Web sites with animation, audio, and special effects, while developers learn to build advanced Web applications with scripting, forms, and server-side connectivity, all features of the latest version of Macromedia Flash.
Macromedia Flash MX 2004 Game Design Demystified
Author: Jobe Makar
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 540
Book Description
Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 540
Book Description
Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.
Focal Easy Guide to Flash MX 2004
Author: Birgitta Hosea
Publisher: Taylor & Francis
ISBN: 1136144617
Category : Art
Languages : en
Pages : 215
Book Description
Confused by ActionScript? Want to get to grips with creating interactive graphics and animation in Flash quickly? Whether you are a new user or a professional illustrator, designer or animator experienced in other animation and effects packages, this highly visual, color book will be all you need to get you up and running with the latest powerful upgrade - Flash MX 2004. Birgitta Hosea uses tried and tested material based on her teaching, breaking down the software into its main components and providing lots of screenshots and simple step-by-step instructions. This encourages you to get the most out of the programme and fully develop your skills, whilst allowing those with particular needs to 'jump ahead'. The structure and style, influenced by her commercial and creative expertise, allows you either as a student or professional to dip in and out according to the needs of your specific projects, but also allows the exploration of the programmes capability when you have more time. It is a generalist, accessible, visual and a truly introductory guide, written from the perspective of a designer with a thorough coverage of the basic features of Flash MX 2004, without going too in-depth into coding with ActionScript. Birgitta Hosea is a motion graphics artist and Course Director of the London Animation Studio at Central Saint Martins College of Art and Design. Her experience ranges from designing idents and promotional materials to working as an Art Director on pop promos and short films.
Publisher: Taylor & Francis
ISBN: 1136144617
Category : Art
Languages : en
Pages : 215
Book Description
Confused by ActionScript? Want to get to grips with creating interactive graphics and animation in Flash quickly? Whether you are a new user or a professional illustrator, designer or animator experienced in other animation and effects packages, this highly visual, color book will be all you need to get you up and running with the latest powerful upgrade - Flash MX 2004. Birgitta Hosea uses tried and tested material based on her teaching, breaking down the software into its main components and providing lots of screenshots and simple step-by-step instructions. This encourages you to get the most out of the programme and fully develop your skills, whilst allowing those with particular needs to 'jump ahead'. The structure and style, influenced by her commercial and creative expertise, allows you either as a student or professional to dip in and out according to the needs of your specific projects, but also allows the exploration of the programmes capability when you have more time. It is a generalist, accessible, visual and a truly introductory guide, written from the perspective of a designer with a thorough coverage of the basic features of Flash MX 2004, without going too in-depth into coding with ActionScript. Birgitta Hosea is a motion graphics artist and Course Director of the London Animation Studio at Central Saint Martins College of Art and Design. Her experience ranges from designing idents and promotional materials to working as an Art Director on pop promos and short films.
Flash MX 2004 Games
Author: Nik Lever
Publisher: Taylor & Francis
ISBN: 1136144536
Category : Art
Languages : en
Pages : 436
Book Description
As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.
Publisher: Taylor & Francis
ISBN: 1136144536
Category : Art
Languages : en
Pages : 436
Book Description
As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.
Flash MX 2004 ActionScript Bible
Author: Robert Reinhardt
Publisher: John Wiley & Sons
ISBN: 076457129X
Category : Computers
Languages : en
Pages : 986
Book Description
Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Publisher: John Wiley & Sons
ISBN: 076457129X
Category : Computers
Languages : en
Pages : 986
Book Description
Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool
Special Edition Using Macromedia Studio MX 2004
Author: Michael Hurwicz
Publisher: Que Publishing
ISBN: 9780789730428
Category : Computers
Languages : en
Pages : 1088
Book Description
Que crafted this book to grow with you, providing the reference material you need as you move toward proficiency with Studio MX and use of its more advanced features. Special Edition Using Macromedia Studio MX 2004 is the only book you need to get the most from Macromedia Studio MX 2004, including the newest versions of Flash, Dreamweaver, Fireworks, FreeHand, and ColdFusion Developer Edition. Book jacket.
Publisher: Que Publishing
ISBN: 9780789730428
Category : Computers
Languages : en
Pages : 1088
Book Description
Que crafted this book to grow with you, providing the reference material you need as you move toward proficiency with Studio MX and use of its more advanced features. Special Edition Using Macromedia Studio MX 2004 is the only book you need to get the most from Macromedia Studio MX 2004, including the newest versions of Flash, Dreamweaver, Fireworks, FreeHand, and ColdFusion Developer Edition. Book jacket.
Flash MX 2004 Savvy
Author: Ethan Watrall
Publisher: John Wiley & Sons
ISBN: 0782150918
Category : Computers
Languages : en
Pages : 861
Book Description
savvy n. Practical know-how Both new and experienced Flash users need plenty of help mastering these versatile, powerful applications. Whichever group you belong to, Flash MX 2004 Savvy gives you the resources you need to advance your skills. This means clear explanations, real-world examples, and carefully crafted tutorials in which you'll learn the full range of Flash techniques. You'll find in-depth introductions to the features new to Flash MX 2004 and Flash MX Professional 2004: Timeline Effects, the expanded components library, built-in project management tools, and more. Designed so you can work your way from front to back or focus on the topics most important to you, this book helps you understand why Flash works as it does and how to meet the demands of your Flash-based projects. Coverage includes: Content creation: painting and drawing, text manipulation, reusable content, interactive slideshow presentations, content for the Pocket PC ActionScript: manual scripting, movie clip management and parameter control--plus a complete ActionScript Reference on the CD Interactivity: interface elements and controllers, new Flash components, new ActionScript behaviors Audio integration: synchronization, compression schemes, implementing interactive audio Media integration: with Director, with CD-ROM content, with 3D animation, with full-motion and streaming video Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Publisher: John Wiley & Sons
ISBN: 0782150918
Category : Computers
Languages : en
Pages : 861
Book Description
savvy n. Practical know-how Both new and experienced Flash users need plenty of help mastering these versatile, powerful applications. Whichever group you belong to, Flash MX 2004 Savvy gives you the resources you need to advance your skills. This means clear explanations, real-world examples, and carefully crafted tutorials in which you'll learn the full range of Flash techniques. You'll find in-depth introductions to the features new to Flash MX 2004 and Flash MX Professional 2004: Timeline Effects, the expanded components library, built-in project management tools, and more. Designed so you can work your way from front to back or focus on the topics most important to you, this book helps you understand why Flash works as it does and how to meet the demands of your Flash-based projects. Coverage includes: Content creation: painting and drawing, text manipulation, reusable content, interactive slideshow presentations, content for the Pocket PC ActionScript: manual scripting, movie clip management and parameter control--plus a complete ActionScript Reference on the CD Interactivity: interface elements and controllers, new Flash components, new ActionScript behaviors Audio integration: synchronization, compression schemes, implementing interactive audio Media integration: with Director, with CD-ROM content, with 3D animation, with full-motion and streaming video Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Illustrator CS Accelerated
Author: Youngjin.com
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 382
Book Description
For computer enthusiasts eager to get up to speed quickly on the latest version of Adobe Illustrator, this all-new resource provides step-by-step instructions and illustrations. Readers are guided through Illustrator's core functionality and the newest innovative features. The CD includes demo software, images from the book, and utilities.
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 382
Book Description
For computer enthusiasts eager to get up to speed quickly on the latest version of Adobe Illustrator, this all-new resource provides step-by-step instructions and illustrations. Readers are guided through Illustrator's core functionality and the newest innovative features. The CD includes demo software, images from the book, and utilities.
Foundation XML for Flash
Author: Sas Jacobs
Publisher: Apress
ISBN: 143020074X
Category : Computers
Languages : en
Pages : 476
Book Description
* Potentially huge market, due to Rich Internet Applications growing in popularity, and Microsoft Office and .NET development being so popular – this books shows how to use XML and Flash to integrate these MS technologies with simple Rich Internet Applications. * There is no other book on the market that covers this topic area. * Book supports next version of Flash, which is also a large market area.
Publisher: Apress
ISBN: 143020074X
Category : Computers
Languages : en
Pages : 476
Book Description
* Potentially huge market, due to Rich Internet Applications growing in popularity, and Microsoft Office and .NET development being so popular – this books shows how to use XML and Flash to integrate these MS technologies with simple Rich Internet Applications. * There is no other book on the market that covers this topic area. * Book supports next version of Flash, which is also a large market area.
Macromedia Flash MX 2004
Author: Jim Shuman
Publisher: Cengage Learning
ISBN: 9780619188412
Category : Business & Economics
Languages : en
Pages : 384
Book Description
Completely revised to include information on this latest version, learn the basics to more advanced features of Flash MX 2004.
Publisher: Cengage Learning
ISBN: 9780619188412
Category : Business & Economics
Languages : en
Pages : 384
Book Description
Completely revised to include information on this latest version, learn the basics to more advanced features of Flash MX 2004.