Author: Rosalind Resnick
Publisher: Sybex
ISBN:
Category : Computers
Languages : en
Pages : 356
Book Description
An engaging overview of telecommunications between computers. Topics include communications basics, hardware checklist, reasons for remote computing, file transfer and electronic mail, security and viruses, and a sampling of practical applications and techniques.
Exploring the World of Online Services
Exploring the World of Business
Author: Kenneth H. Blanchard
Publisher: W H Freeman & Company
ISBN: 9781572590700
Category : Business
Languages : en
Pages : 807
Book Description
This title analyzes emerging practises such as empowerment, total quality management, re-engineering, entrepreneurship, innovation, information technologies, customer satisfaction, rapid product development and process-oriented work environments. It shows how many of these current trends started in small businesses and the importance of small business in developing new procedures and products for larger businesses.
Publisher: W H Freeman & Company
ISBN: 9781572590700
Category : Business
Languages : en
Pages : 807
Book Description
This title analyzes emerging practises such as empowerment, total quality management, re-engineering, entrepreneurship, innovation, information technologies, customer satisfaction, rapid product development and process-oriented work environments. It shows how many of these current trends started in small businesses and the importance of small business in developing new procedures and products for larger businesses.
Exploring the Virtual World of Learning Across G - Information and Communications Technology for the Educational Support of Immigrant Youth
Author: Marcin Rojek
Publisher: Jagiellonian University Press
ISBN: 9788323348306
Category :
Languages : en
Pages : 170
Book Description
The idea for this book came about as a result of the ICT Guides project, which was funded by the Erasmus+ programme . The project was carried out in 2015-2018 in Gothenburg (Sweden), Berlin (Germany), Madrid (Spain) and Sheffield (United Kingdom). The cities identified for the project all have a relatively high percentage of young school students with immigrant backgrounds. This group of Europeans in particular are at risk of early school leaving, and are over-represented in terms of unemployment. The book addresses the issue of information and communication technology (ICT) use in an educational environment, and presents research results from the ICT Guides project. In order to discuss how ICT can be used as a means to prevent early school leaving among immigrant youth, this book explores the literature on how learning can be understood in the intergenerational context (Chapter 1); what the challenges are in preventing early school leaving (Chapter 2), and the prospects for ICT in education (Chapter 3). Finally, we present the findings of an empirical study on intergenerational learning with the use of information and communications technology (Chapter 4). As reports on youth in Europe show, young immigrants are most at risk of social exclusion. Employment is a strong protective factor against the risk of poverty, and - as identified in the EU 2020 strategy - one of the most important targets for a smart, sustainable and inclusive Europe. Immigrant youths suffer from having an incomplete education, partly because of the economic crisis in Europe, and partly because of the military conflicts and strife in places such as Syria and Afghanistan. Our findings highlight the fact that ICT-supported learning is a significant sociocultural platform for knowledge exchange, at the same time reducing intergenerational and cultural distance. It helps work toward the common good, creates a sense of belonging and ensures mutual support, and encourages better understanding and harmonious coexistence between young immigrants and older citizens. The function of ICT in intergenerational learning is changing, from serving as its catalyst to facilitating its participants' learning about each other.
Publisher: Jagiellonian University Press
ISBN: 9788323348306
Category :
Languages : en
Pages : 170
Book Description
The idea for this book came about as a result of the ICT Guides project, which was funded by the Erasmus+ programme . The project was carried out in 2015-2018 in Gothenburg (Sweden), Berlin (Germany), Madrid (Spain) and Sheffield (United Kingdom). The cities identified for the project all have a relatively high percentage of young school students with immigrant backgrounds. This group of Europeans in particular are at risk of early school leaving, and are over-represented in terms of unemployment. The book addresses the issue of information and communication technology (ICT) use in an educational environment, and presents research results from the ICT Guides project. In order to discuss how ICT can be used as a means to prevent early school leaving among immigrant youth, this book explores the literature on how learning can be understood in the intergenerational context (Chapter 1); what the challenges are in preventing early school leaving (Chapter 2), and the prospects for ICT in education (Chapter 3). Finally, we present the findings of an empirical study on intergenerational learning with the use of information and communications technology (Chapter 4). As reports on youth in Europe show, young immigrants are most at risk of social exclusion. Employment is a strong protective factor against the risk of poverty, and - as identified in the EU 2020 strategy - one of the most important targets for a smart, sustainable and inclusive Europe. Immigrant youths suffer from having an incomplete education, partly because of the economic crisis in Europe, and partly because of the military conflicts and strife in places such as Syria and Afghanistan. Our findings highlight the fact that ICT-supported learning is a significant sociocultural platform for knowledge exchange, at the same time reducing intergenerational and cultural distance. It helps work toward the common good, creates a sense of belonging and ensures mutual support, and encourages better understanding and harmonious coexistence between young immigrants and older citizens. The function of ICT in intergenerational learning is changing, from serving as its catalyst to facilitating its participants' learning about each other.
The World Book Encyclopedia
Author:
Publisher:
ISBN:
Category : Encyclopedias and dictionaries
Languages : en
Pages : 554
Book Description
An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.
Publisher:
ISBN:
Category : Encyclopedias and dictionaries
Languages : en
Pages : 554
Book Description
An encyclopedia designed especially to meet the needs of elementary, junior high, and senior high school students.
Exploring Business
Author: Karen Collins
Publisher: Ingram
ISBN: 9781936126200
Category : Business
Languages : en
Pages : 408
Book Description
Publisher: Ingram
ISBN: 9781936126200
Category : Business
Languages : en
Pages : 408
Book Description
Exploring the World of Biology
Author: John Hudson Tiner
Publisher: New Leaf Publishing Group
ISBN: 0890515522
Category : Juvenile Nonfiction
Languages : en
Pages : 275
Book Description
This book in Master Books Exploring series is a fascinating look at life--from the smallest proteins and spores, to the complex life systems of humans and animals.
Publisher: New Leaf Publishing Group
ISBN: 0890515522
Category : Juvenile Nonfiction
Languages : en
Pages : 275
Book Description
This book in Master Books Exploring series is a fascinating look at life--from the smallest proteins and spores, to the complex life systems of humans and animals.
PC Mag
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 442
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Publisher:
ISBN:
Category :
Languages : en
Pages : 442
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Map: Assembling the World in An Image
Author: Phaidon Editors
Publisher: Phaidon Press
ISBN: 9780714869445
Category : History
Languages : en
Pages : 352
Book Description
300 stunning maps from all periods and from all around the world, exploring and revealing what maps tell us about history and ourselves. Selected by an international panel of cartographers, academics, map dealers and collectors, the maps represent over 5,000 years of cartographic innovation drawing on a range of cultures and traditions. Comprehensive in scope, this book features all types of map from navigation and surveys to astronomical maps, satellite and digital maps, as well as works of art inspired by cartography. Unique curated sequence presents maps in thought-provoking juxtapositions for lively, stimulating reading. Features some of the most influential mapmakers and institutions in history, including Gerardus Mercator, Abraham Ortelius, Phyllis Pearson, Heinrich Berann, Bill Rankin, Ordnance Survey and Google Earth. Easy-to-use format, with large reproductions, authoritative texts and key caption information, it is the perfect introduction to the subject. Also features a comprehensive illustrated timeline of the history of cartography, biographies of leading cartographers and a glossary of cartographic terms.
Publisher: Phaidon Press
ISBN: 9780714869445
Category : History
Languages : en
Pages : 352
Book Description
300 stunning maps from all periods and from all around the world, exploring and revealing what maps tell us about history and ourselves. Selected by an international panel of cartographers, academics, map dealers and collectors, the maps represent over 5,000 years of cartographic innovation drawing on a range of cultures and traditions. Comprehensive in scope, this book features all types of map from navigation and surveys to astronomical maps, satellite and digital maps, as well as works of art inspired by cartography. Unique curated sequence presents maps in thought-provoking juxtapositions for lively, stimulating reading. Features some of the most influential mapmakers and institutions in history, including Gerardus Mercator, Abraham Ortelius, Phyllis Pearson, Heinrich Berann, Bill Rankin, Ordnance Survey and Google Earth. Easy-to-use format, with large reproductions, authoritative texts and key caption information, it is the perfect introduction to the subject. Also features a comprehensive illustrated timeline of the history of cartography, biographies of leading cartographers and a glossary of cartographic terms.
CIO
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 100
Book Description
CIO magazine, launched in 1987, provides business technology leaders with award-winning analysis and insight on information technology trends and a keen understanding of IT’s role in achieving business goals.
Publisher:
ISBN:
Category :
Languages : en
Pages : 100
Book Description
CIO magazine, launched in 1987, provides business technology leaders with award-winning analysis and insight on information technology trends and a keen understanding of IT’s role in achieving business goals.
Play Between Worlds
Author: T. L. Taylor
Publisher: MIT Press
ISBN: 0262250543
Category : Computers
Languages : en
Pages : 206
Book Description
A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.
Publisher: MIT Press
ISBN: 0262250543
Category : Computers
Languages : en
Pages : 206
Book Description
A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.