Equilibrium Points of Bimatrix Games in Pure Strategies

Equilibrium Points of Bimatrix Games in Pure Strategies PDF Author: Sherman Xiewei Bai
Publisher:
ISBN:
Category :
Languages : en
Pages : 12

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Equilibrium Points of Bimatrix Games in Pure Strategies

Equilibrium Points of Bimatrix Games in Pure Strategies PDF Author: Sherman Xiewei Bai
Publisher:
ISBN:
Category :
Languages : en
Pages : 12

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Book Description


Unique Solutions for Strategic Games

Unique Solutions for Strategic Games PDF Author: Werner Güth
Publisher: Springer Science & Business Media
ISBN: 3642483674
Category : Business & Economics
Languages : en
Pages : 211

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Book Description
This book develops a general solution concept for strategic games which resolves strategic uncertainty completely. The concept is described by a mathematically formulated solution procedure and illustrated by applying it to many interesting examples. A long nontechnical introduction tries to survey and to discuss the more technical parts of the book. The book and especially the introduction provide firm and consistent guidance for scholars of game theory. There are many open problems which could inspire further research efforts.

Pure-strategy Nash Equilibrium Points in Large Non-anonymous Games

Pure-strategy Nash Equilibrium Points in Large Non-anonymous Games PDF Author: Ali Khan
Publisher:
ISBN:
Category : Equilibrium (Economics)
Languages : en
Pages : 28

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Book Description


Handbook of Game Theory with Economic Applications

Handbook of Game Theory with Economic Applications PDF Author: R.J. Aumann
Publisher: Elsevier
ISBN: 9780444894274
Category : Business & Economics
Languages : en
Pages : 824

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Book Description
This is the second of three volumes surveying the state of the art in Game Theory and its applications to many and varied fields, in particular to economics. The chapters in the present volume are contributed by outstanding authorities, and provide comprehensive coverage and precise statements of the main results in each area. The applications include empirical evidence. The following topics are covered: communication and correlated equilibria, coalitional games and coalition structures, utility and subjective probability, common knowledge, bargaining, zero-sum games, differential games, and applications of game theory to signalling, moral hazard, search, evolutionary biology, international relations, voting procedures, social choice, public economics, politics, and cost allocation. This handbook will be of interest to scholars in economics, political science, psychology, mathematics and biology. For more information on the Handbooks in Economics series, please see our home page on http://www.elsevier.nl/locate/hes

Foundations of Game Theory

Foundations of Game Theory PDF Author: Nicolai N. Vorob'ev
Publisher: Birkhäuser
ISBN: 3034885148
Category : Mathematics
Languages : en
Pages : 501

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Book Description
The English edition differs only slightly from the Russian original. The main struc tural difference is that all the material on the theory of finite noncooperative games has been collected in Chapter 2, with renumbering of the material of the remain ing chapters. New sections have been added in this chapter: devoted to general questions of equilibrium theory in nondegenerate games, subsections 3.9-3.17, by N.N. Vorob'ev, Jr.; and § 4, by A.G. Chernyakov; and § 5, by N.N. Vorob'ev, Jr., on the computational complexity of the process of finding equilibrium points in finite games. It should also be mentioned that subsections 3.12-3.14 in Chapter 1 were written by E.B. Yanovskaya especially for the Russian edition. The author regrets that the present edition does not reflect the important game-theoretical achievements presented in the splendid monographs by E. van Damme (on the refinement of equilibrium principles for finite games), as well as those by J.e. Harsanyi and R. Selten, and by W. Giith and B. Kalkofen (on equilibrium selection). When the Russian edition was being written, these direc tions in game theory had not yet attained their final form, which appeared only in quite recent monographs; the present author has had to resist the temptation of attempting to produce an elementary exposition of the new theories for the English edition; readers of this edition will find only brief mention of the new material.

Refinements of the Nash Equilibrium Concept

Refinements of the Nash Equilibrium Concept PDF Author: E. van Damme
Publisher: Springer Science & Business Media
ISBN: 3642499708
Category : Business & Economics
Languages : en
Pages : 161

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Book Description
In this monograph, noncooperative games are studied. Since in a noncooperative game binding agreements are not possible, the solution of such a game has to be self enforcing, i. e. a Nash equilibrium (NASH [1950,1951J). In general, however, a game may possess many equilibria and so the problem arises which one of these should be chosen as the solution. It was first pointed out explicitly in SELTEN [1965J that I not all Nash equilibria of an extensive form game are qualified to be selected as the solution, since an equilibrium may prescribe irrational behavior at unreached parts of the game tree. Moreover, also for normal form games not all Nash equilibria are eligible, since an equilibrium need not be robust with respect to slight perturba tions in the data of the game. These observations lead to the conclusion that the Nash equilibrium concept has to be refined in order to obtain sensible solutions for every game. In the monograph, various refinements of the Nash equilibrium concept are studied. Some of these have been proposed in the literature, but others are presented here for the first time. The objective is to study the relations between these refine ments;to derive characterizations and to discuss the underlying assumptions. The greater part of the monograph (the chapters 2-5) is devoted to the study of normal form games. Extensive form games are considered in chapter 6.

Index and Stability in Bimatrix Games

Index and Stability in Bimatrix Games PDF Author: H. Arndt von Schemde
Publisher: Springer Science & Business Media
ISBN: 3540291024
Category : Business & Economics
Languages : en
Pages : 157

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Book Description
The index of an equilibrium in a game gives information about the "stability" of the equilibrium, for example with respect to game dynamics. Unfortunately, index theory is often very technical. This book presents a new geometric construction that visualises the index in an intuitive way. For example, a 3A-n game, for any n, can be represented by a figure in the plane, from which one can read off any equilibrium, and its index as a geometric orientation. With this insight, the index can be characterised in strategic terms alone. Moreover, certain "hyperstable" equilibrium components are seen to have nonzero index. The construction gives an elementary proof that two-player games have a Nash equilibrium, and, in an unusual direction, the powerful fixed point theorem of Brouwer.

Uniqueness of Nash Equilibrium Points in Bimatrix Games

Uniqueness of Nash Equilibrium Points in Bimatrix Games PDF Author: Luis G. Quintas
Publisher:
ISBN:
Category :
Languages : en
Pages : 8

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Book Description


Introduction to Game Theory

Introduction to Game Theory PDF Author: Stef Tijs
Publisher: Springer
ISBN: 9386279177
Category : Mathematics
Languages : en
Pages : 187

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Book Description


Games And Dynamic Games

Games And Dynamic Games PDF Author: Haurie Alain
Publisher: World Scientific Publishing Company
ISBN: 981440134X
Category : Mathematics
Languages : en
Pages : 488

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Book Description
Dynamic games arise between players (individuals, firms, countries, animals, etc.) when the strategic interactions among them recur over time and decisions made during one period affect both current and future payoffs. Dynamic games provide conceptually rich paradigms and tools to deal with these situations.This volume provides a uniform approach to game theory and illustrates it with present-day applications to economics and management, including environmental, with the emphasis on dynamic games.At the end of each chapter a case study called game engineering (GE) is provided, to help readers understand how problems of high social priority, such as environmental negotiations, exploitation of common resources, can be modeled as games and how solutions can be engineered.