Graphic Novels

Graphic Novels PDF Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758

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Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

Graphic Novels

Graphic Novels PDF Author: Michael Pawuk
Publisher: Bloomsbury Publishing USA
ISBN: 1440851360
Category : Language Arts & Disciplines
Languages : en
Pages : 758

Get Book Here

Book Description
Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.

Dramatic Play in the Early Years

Dramatic Play in the Early Years PDF Author: Elizabeth Coffman
Publisher: Pembroke Publishers Limited
ISBN: 155138910X
Category : Education
Languages : en
Pages : 97

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Book Description
This practical book offers unique and powerful ways to use play to investigate stories, big ideas, and events. It focuses on dramatic play as a natural response to learning. It argues that dramatic play is not theatre, but a dynamic process that involves planning, playing, and practice so that children become the story, live the life of characters or animals, bump up against issues, and can better appreciate the complexities of the human journey. Rooted in classroom experience, this valuable resource offers a variety of effective ways that children can be encouraged to incorporate voice, characterization, movement, stillness, concentration, and listening into play.

Quests

Quests PDF Author: Jeff Howard
Publisher: CRC Press
ISBN: 1439880816
Category : Computers
Languages : en
Pages : 248

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Book Description
This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nigh

Fifty Years of Dungeons & Dragons

Fifty Years of Dungeons & Dragons PDF Author: Premeet Sidhu
Publisher: MIT Press
ISBN: 0262377993
Category : Games & Activities
Languages : en
Pages : 387

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Book Description
On the fiftieth anniversary of Dungeons & Dragons, a collection of essays that explores and celebrates the game’s legacy and its tremendous impact on gaming and popular culture. In 2024, the enormously influential tabletop role-playing game Dungeons & Dragons—also known as D&D—celebrates its fiftieth anniversary. To mark the occasion, editors Premeet Sidhu, Marcus Carter, and José Zagal have assembled an edited collection that celebrates and reflects on important parts of the game’s past, present, and future. Each chapter in Fifty Years of Dungeons & Dragons explores why the nondigital game is more popular than ever—with sales increasing 33 percent during the COVID-19 pandemic, despite worldwide lockdowns—and offers readers the opportunity to critically reflect on their own experiences, perceptions, and play of D&D. Fifty Years of Dungeons & Dragons draws on fascinating research and insight from expert scholars in the field, including: Gary Alan Fine, whose 1983 book Shared Fantasy remains a canonical text in game studies; Jon Peterson, celebrated D&D historian; Daniel Justice, Canada Research Chair in Indigenous Literature and Expressive Culture; and numerous leading and emerging scholars from the growing discipline of game studies, including Amanda Cote, Esther MacCallum-Stewart, and Aaron Trammell. The chapters cover a diverse range of topics—from D&D’s adoption in local contexts and classrooms and by queer communities to speculative interpretations of what D&D might look like in one hundred years—that aim to deepen readers’ understanding of the game.

Dungeon: Twilight - Vol 1

Dungeon: Twilight - Vol 1 PDF Author: Joann Sfar
Publisher: NBM
ISBN: 9781561634606
Category : Comics & Graphic Novels
Languages : en
Pages : 100

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Book Description
The planet Terra Amata had stopped turning, on one side is total darkness and coldness, on the other is a searing desert and eternal day. The survivors live on a thin slice of earth where day and night meet, known as Twilight. Marvin, old and blind, goes on a long trek to the legendary cemetery of dragons.

Dungeon: Parade

Dungeon: Parade PDF Author: Joann Sfar
Publisher: NBM
ISBN: 9781561634958
Category : Comics & Graphic Novels
Languages : en
Pages : 72

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Book Description
The Parade branch of this great saga happens between the first and second volumes of Zenith and presents light humorous stories of the adventures of Marvin the vegetarian dragon and Herbert the Timorous. In this first volume, the ultimate horror: Dungeon has competition! Right in front of their noses, another dungeon has sprung up and is attracting away the adventurers Dungeon makes a lucrative business of, luring then plundering and massacring - unacceptable! Marvin and Herbert are on the case.

Lectures on the Science of Human Life. To which is Now First Added a Copious Index

Lectures on the Science of Human Life. To which is Now First Added a Copious Index PDF Author: Sylvester Graham
Publisher:
ISBN:
Category :
Languages : en
Pages : 708

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Book Description


The Barbarian Princess

The Barbarian Princess PDF Author: Joann Sfar
Publisher: NBM
ISBN: 9781561634217
Category : Comics & Graphic Novels
Languages : en
Pages : 100

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Book Description
The next two stories in this tongue-in-cheek Fantasy/Horror series. In the first, Herbert's fictitious Princess in distress, intended to lure more hapless warriors to the Dungeon, turns out to be all too real and quite a handful! In the second, the Dungeon's Dragon, centrepiece of its defence, is dead, long live the...wait, where will they find the replacement?

Dungeon: Zenith, vol.3

Dungeon: Zenith, vol.3 PDF Author: Joann Sfar
Publisher: NBM Publishing
ISBN: 1561639427
Category : Comics & Graphic Novels
Languages : en
Pages : 52

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Book Description
Herbert’s fictitious Princess in distress to lure more hapless warriors to the Dungeon turns out to be all too real and quite a handful!

Day of the Toads

Day of the Toads PDF Author: Joann Sfar
Publisher: NBM
ISBN: 1561635073
Category : Castles
Languages : en
Pages : 65

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Book Description
The next volume in this branch of humorous stories happening between the first and second volumes of Zenith presents two stories. In the first, the Dungeon is attacked by a swarm of enormous flying venomous toads. The Dungeon almost succumbs as the toads seek to get free rein inside! In the second, herbert is sent on a mission to clear out the septic tank, which hasn't been done for 40 years. Turns out the crap has accumulated so massively a whole beautiful ecology has formed in the basement. Should this flowery dung heap be destroyed?