Drozen: Legend Lore, Homebrew Gaming

Drozen: Legend Lore, Homebrew Gaming PDF Author: Dave Rozen
Publisher: Lulu.com
ISBN: 1329968387
Category : Games & Activities
Languages : en
Pages : 52

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Book Description
Open Ended Role Playing Game Utilizing Attributes and Coordination to Facility Play using Game Play Implementations.

Frostgrave

Frostgrave PDF Author: Joseph A. McCullough
Publisher: Bloomsbury Publishing
ISBN: 1472805062
Category : Games & Activities
Languages : en
Pages : 209

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Book Description
In this fantasy skirmish wargame, wizards do battle amidst the frozen ruins of the ancient city of Felstad in the hopes of discovering the treasures of a fallen empire. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice will usually accompany his master and more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armoured knights and stealthy assassins. Wizards can expand their magical knowledge by unlocking ancient secrets and can learn up to 80 different spells. As they gain power and wealth, wizards can also develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.

Sons of Gruumsh

Sons of Gruumsh PDF Author: Christopher Perkins
Publisher:
ISBN: 9780786936984
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
The first full-length Forgotten Realms adventure in three years! This adventure showcases the classic high fantasy for which the Forgotten Realms setting is known. Sons of Gruumsh features an epic quest to prevent war between the orcs of Thar and the cities of the Moonsea. Though set in the Forgotten Realms, Dungeon Masters can place this adventure anywhere in the Realms, or easily adapt it for their own D&D(R) campaigns. This adventure features encounters written to facilitate the use of D&D Miniatures and is designed for 4th-level characters.

The Broken Cask

The Broken Cask PDF Author: Derek Kamal
Publisher:
ISBN: 9780997272765
Category :
Languages : en
Pages :

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Book Description


I Am Legend

I Am Legend PDF Author: Richard Matheson
Publisher: Macmillan
ISBN: 9780765318749
Category : Fiction
Languages : en
Pages : 330

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Book Description
The one remaining human in a world populated with vampires struggles to survive.

Forgotten Realms Player's Guide

Forgotten Realms Player's Guide PDF Author: Rob Heinsoo
Publisher:
ISBN: 9780786949298
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0

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Book Description
The complete guide for building Forgotten Realms characters. This guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting.

Gamer Theory

Gamer Theory PDF Author: McKenzie Wark
Publisher: Harvard University Press
ISBN: 0674044835
Category : Social Science
Languages : en
Pages : 241

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Book Description
Ever get the feeling that life's a game with changing rules and no clear sides? Welcome to gamespace, the world in which we live. Where others argue obsessively over violence in games, Wark contends that digital computer games are our society's emergent cultural form, a utopian version of the world as it is. Gamer Theory uncovers the significance of games in the gap between the near-perfection of actual games and the imperfect gamespace of everyday life in the rat race of free-market society.

Gaming Rhythms

Gaming Rhythms PDF Author: Tom Apperley
Publisher: Lulu.com
ISBN: 908160211X
Category : Computers
Languages : en
Pages : 169

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Book Description
"Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players. This book explores the materiality of digital play across diverse locations and argues that the dynamic relation between the everyday life of the player and the experience of digital game play can only be understood by examining play-practices in their specific situations." -- Website.

Odyssey of the Dragonlords RPG

Odyssey of the Dragonlords RPG PDF Author: Modiphius
Publisher: Modiphius
ISBN: 9781912743407
Category : Games & Activities
Languages : en
Pages : 466

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Book Description
Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.

Roleplaying Game

Roleplaying Game PDF Author: Paizo Publishing
Publisher:
ISBN: 9781601259493
Category : Games & Activities
Languages : en
Pages : 0

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Book Description
"Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the third edition of the game designed by Monte Cook, Jonathan Tweet, Skip Williams, Richard Baker, and Peter Adkison"--Title page verso.